| #!/usr/bin/env python3 | |
| """ | |
| For each family, read the tilegrid for all devices and create empty bit databases for all tiles, if they don't exist | |
| already | |
| """ | |
| import os | |
| from os import path | |
| import database | |
| import tiles | |
| def main(): | |
| devices = database.get_devices() | |
| for fam, famdata in sorted(devices["families"].items()): | |
| tdroot = path.join(database.get_db_root(), fam, "tiledata") | |
| if not path.exists(tdroot): | |
| os.mkdir(tdroot) | |
| for device in sorted(famdata["devices"].keys()): | |
| if famdata["devices"][device]["fuzz"]: | |
| tilegrid = database.get_tilegrid(fam, device) | |
| for tilename in sorted(tilegrid.keys()): | |
| tile = tiles.type_from_fullname(tilename) | |
| tile_dir = path.join(tdroot, tile) | |
| if not path.exists(tile_dir): | |
| os.mkdir(tile_dir) | |
| tile_db = path.join(tile_dir, "bits.db") | |
| if not path.exists(tile_db): | |
| with open(tile_db, 'w') as f: | |
| f.write('\n') | |
| if __name__ == "__main__": | |
| main() |