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/**CFile****************************************************************
FileName [giaCSat.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [A simple circuit-based solver.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaCSat.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Cbs0_Par_t_ Cbs0_Par_t;
struct Cbs0_Par_t_
{
// conflict limits
int nBTLimit; // limit on the number of conflicts
int nJustLimit; // limit on the size of justification queue
// current parameters
int nBTThis; // number of conflicts
int nJustThis; // max size of the frontier
int nBTTotal; // total number of conflicts
int nJustTotal; // total size of the frontier
// decision heuristics
int fUseHighest; // use node with the highest ID
int fUseLowest; // use node with the highest ID
int fUseMaxFF; // use node with the largest fanin fanout
// other
int fVerbose;
};
typedef struct Cbs0_Que_t_ Cbs0_Que_t;
struct Cbs0_Que_t_
{
int iHead; // beginning of the queue
int iTail; // end of the queue
int nSize; // allocated size
Gia_Obj_t ** pData; // nodes stored in the queue
};
typedef struct Cbs0_Man_t_ Cbs0_Man_t;
struct Cbs0_Man_t_
{
Cbs0_Par_t Pars; // parameters
Gia_Man_t * pAig; // AIG manager
Cbs0_Que_t pProp; // propagation queue
Cbs0_Que_t pJust; // justification queue
Vec_Int_t * vModel; // satisfying assignment
// SAT calls statistics
int nSatUnsat; // the number of proofs
int nSatSat; // the number of failure
int nSatUndec; // the number of timeouts
int nSatTotal; // the number of calls
// conflicts
int nConfUnsat; // conflicts in unsat problems
int nConfSat; // conflicts in sat problems
int nConfUndec; // conflicts in undec problems
// runtime stats
abctime timeSatUnsat; // unsat
abctime timeSatSat; // sat
abctime timeSatUndec; // undecided
abctime timeTotal; // total runtime
};
static inline int Cbs0_VarIsAssigned( Gia_Obj_t * pVar ) { return pVar->fMark0; }
static inline void Cbs0_VarAssign( Gia_Obj_t * pVar ) { assert(!pVar->fMark0); pVar->fMark0 = 1; }
static inline void Cbs0_VarUnassign( Gia_Obj_t * pVar ) { assert(pVar->fMark0); pVar->fMark0 = 0; pVar->fMark1 = 0; }
static inline int Cbs0_VarValue( Gia_Obj_t * pVar ) { assert(pVar->fMark0); return pVar->fMark1; }
static inline void Cbs0_VarSetValue( Gia_Obj_t * pVar, int v ) { assert(pVar->fMark0); pVar->fMark1 = v; }
static inline int Cbs0_VarIsJust( Gia_Obj_t * pVar ) { return Gia_ObjIsAnd(pVar) && !Cbs0_VarIsAssigned(Gia_ObjFanin0(pVar)) && !Cbs0_VarIsAssigned(Gia_ObjFanin1(pVar)); }
static inline int Cbs0_VarFanin0Value( Gia_Obj_t * pVar ) { return !Cbs0_VarIsAssigned(Gia_ObjFanin0(pVar)) ? 2 : (Cbs0_VarValue(Gia_ObjFanin0(pVar)) ^ Gia_ObjFaninC0(pVar)); }
static inline int Cbs0_VarFanin1Value( Gia_Obj_t * pVar ) { return !Cbs0_VarIsAssigned(Gia_ObjFanin1(pVar)) ? 2 : (Cbs0_VarValue(Gia_ObjFanin1(pVar)) ^ Gia_ObjFaninC1(pVar)); }
#define Cbs0_QueForEachEntry( Que, pObj, i ) \
for ( i = (Que).iHead; (i < (Que).iTail) && ((pObj) = (Que).pData[i]); i++ )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Sets default values of the parameters.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cbs0_SetDefaultParams( Cbs0_Par_t * pPars )
{
memset( pPars, 0, sizeof(Cbs0_Par_t) );
pPars->nBTLimit = 1000; // limit on the number of conflicts
pPars->nJustLimit = 100; // limit on the size of justification queue
pPars->fUseHighest = 1; // use node with the highest ID
pPars->fUseLowest = 0; // use node with the highest ID
pPars->fUseMaxFF = 0; // use node with the largest fanin fanout
pPars->fVerbose = 1; // print detailed statistics
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Cbs0_Man_t * Cbs0_ManAlloc()
{
Cbs0_Man_t * p;
p = ABC_CALLOC( Cbs0_Man_t, 1 );
p->pProp.nSize = p->pJust.nSize = 10000;
p->pProp.pData = ABC_ALLOC( Gia_Obj_t *, p->pProp.nSize );
p->pJust.pData = ABC_ALLOC( Gia_Obj_t *, p->pJust.nSize );
p->vModel = Vec_IntAlloc( 1000 );
Cbs0_SetDefaultParams( &p->Pars );
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cbs0_ManStop( Cbs0_Man_t * p )
{
Vec_IntFree( p->vModel );
ABC_FREE( p->pProp.pData );
ABC_FREE( p->pJust.pData );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis [Returns satisfying assignment.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Cbs0_ReadModel( Cbs0_Man_t * p )
{
return p->vModel;
}
/**Function*************************************************************
Synopsis [Returns 1 if the solver is out of limits.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_ManCheckLimits( Cbs0_Man_t * p )
{
return p->Pars.nJustThis > p->Pars.nJustLimit || p->Pars.nBTThis > p->Pars.nBTLimit;
}
/**Function*************************************************************
Synopsis [Saves the satisfying assignment as an array of literals.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_ManSaveModel( Cbs0_Man_t * p, Vec_Int_t * vCex )
{
Gia_Obj_t * pVar;
int i;
Vec_IntClear( vCex );
p->pProp.iHead = 0;
Cbs0_QueForEachEntry( p->pProp, pVar, i )
if ( Gia_ObjIsCi(pVar) )
// Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjId(p->pAig,pVar), !Cbs0_VarValue(pVar)) );
Vec_IntPush( vCex, Abc_Var2Lit(Gia_ObjCioId(pVar), !Cbs0_VarValue(pVar)) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_QueIsEmpty( Cbs0_Que_t * p )
{
return p->iHead == p->iTail;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_QuePush( Cbs0_Que_t * p, Gia_Obj_t * pObj )
{
if ( p->iTail == p->nSize )
{
p->nSize *= 2;
p->pData = ABC_REALLOC( Gia_Obj_t *, p->pData, p->nSize );
}
p->pData[p->iTail++] = pObj;
}
/**Function*************************************************************
Synopsis [Returns 1 if the object in the queue.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_QueHasNode( Cbs0_Que_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pTemp;
int i;
Cbs0_QueForEachEntry( *p, pTemp, i )
if ( pTemp == pObj )
return 1;
return 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_QueStore( Cbs0_Que_t * p, int * piHeadOld, int * piTailOld )
{
int i;
*piHeadOld = p->iHead;
*piTailOld = p->iTail;
for ( i = *piHeadOld; i < *piTailOld; i++ )
Cbs0_QuePush( p, p->pData[i] );
p->iHead = *piTailOld;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_QueRestore( Cbs0_Que_t * p, int iHeadOld, int iTailOld )
{
p->iHead = iHeadOld;
p->iTail = iTailOld;
}
/**Function*************************************************************
Synopsis [Max number of fanins fanouts.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_VarFaninFanoutMax( Cbs0_Man_t * p, Gia_Obj_t * pObj )
{
int Count0, Count1;
assert( !Gia_IsComplement(pObj) );
assert( Gia_ObjIsAnd(pObj) );
Count0 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin0(pObj) );
Count1 = Gia_ObjRefNum( p->pAig, Gia_ObjFanin1(pObj) );
return Abc_MaxInt( Count0, Count1 );
}
/**Function*************************************************************
Synopsis [Find variable with the highest ID.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Gia_Obj_t * Cbs0_ManDecideHighest( Cbs0_Man_t * p )
{
Gia_Obj_t * pObj, * pObjMax = NULL;
int i;
Cbs0_QueForEachEntry( p->pJust, pObj, i )
if ( pObjMax == NULL || pObjMax < pObj )
pObjMax = pObj;
return pObjMax;
}
/**Function*************************************************************
Synopsis [Find variable with the lowest ID.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Gia_Obj_t * Cbs0_ManDecideLowest( Cbs0_Man_t * p )
{
Gia_Obj_t * pObj, * pObjMin = NULL;
int i;
Cbs0_QueForEachEntry( p->pJust, pObj, i )
if ( pObjMin == NULL || pObjMin > pObj )
pObjMin = pObj;
return pObjMin;
}
/**Function*************************************************************
Synopsis [Find variable with the maximum number of fanin fanouts.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Gia_Obj_t * Cbs0_ManDecideMaxFF( Cbs0_Man_t * p )
{
Gia_Obj_t * pObj, * pObjMax = NULL;
int i, iMaxFF = 0, iCurFF;
assert( p->pAig->pRefs != NULL );
Cbs0_QueForEachEntry( p->pJust, pObj, i )
{
iCurFF = Cbs0_VarFaninFanoutMax( p, pObj );
assert( iCurFF > 0 );
if ( iMaxFF < iCurFF )
{
iMaxFF = iCurFF;
pObjMax = pObj;
}
}
return pObjMax;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_ManCancelUntil( Cbs0_Man_t * p, int iBound )
{
Gia_Obj_t * pVar;
int i;
assert( iBound <= p->pProp.iTail );
p->pProp.iHead = iBound;
Cbs0_QueForEachEntry( p->pProp, pVar, i )
Cbs0_VarUnassign( pVar );
p->pProp.iTail = iBound;
}
/**Function*************************************************************
Synopsis [Assigns the variables a value.]
Description [Returns 1 if conflict; 0 if no conflict.]
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Cbs0_ManAssign( Cbs0_Man_t * p, Gia_Obj_t * pObj )
{
Gia_Obj_t * pObjR = Gia_Regular(pObj);
assert( Gia_ObjIsCand(pObjR) );
assert( !Cbs0_VarIsAssigned(pObjR) );
Cbs0_VarAssign( pObjR );
Cbs0_VarSetValue( pObjR, !Gia_IsComplement(pObj) );
Cbs0_QuePush( &p->pProp, pObjR );
}
/**Function*************************************************************
Synopsis [Propagates a variable.]
Description [Returns 1 if conflict; 0 if no conflict.]
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_ManPropagateOne( Cbs0_Man_t * p, Gia_Obj_t * pVar )
{
int Value0, Value1;
assert( !Gia_IsComplement(pVar) );
assert( Cbs0_VarIsAssigned(pVar) );
if ( Gia_ObjIsCi(pVar) )
return 0;
assert( Gia_ObjIsAnd(pVar) );
Value0 = Cbs0_VarFanin0Value(pVar);
Value1 = Cbs0_VarFanin1Value(pVar);
if ( Cbs0_VarValue(pVar) )
{ // value is 1
if ( Value0 == 0 || Value1 == 0 ) // one is 0
return 1;
if ( Value0 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_ObjChild0(pVar) );
if ( Value1 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_ObjChild1(pVar) );
return 0;
}
// value is 0
if ( Value0 == 0 || Value1 == 0 ) // one is 0
return 0;
if ( Value0 == 1 && Value1 == 1 ) // both are 1
return 1;
if ( Value0 == 1 || Value1 == 1 ) // one is 1
{
if ( Value0 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)) );
if ( Value1 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)) );
return 0;
}
assert( Cbs0_VarIsJust(pVar) );
assert( !Cbs0_QueHasNode( &p->pJust, pVar ) );
Cbs0_QuePush( &p->pJust, pVar );
return 0;
}
/**Function*************************************************************
Synopsis [Propagates a variable.]
Description [Returns 1 if conflict; 0 if no conflict.]
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cbs0_ManPropagateTwo( Cbs0_Man_t * p, Gia_Obj_t * pVar )
{
int Value0, Value1;
assert( !Gia_IsComplement(pVar) );
assert( Gia_ObjIsAnd(pVar) );
assert( Cbs0_VarIsAssigned(pVar) );
assert( !Cbs0_VarValue(pVar) );
Value0 = Cbs0_VarFanin0Value(pVar);
Value1 = Cbs0_VarFanin1Value(pVar);
// value is 0
if ( Value0 == 0 || Value1 == 0 ) // one is 0
return 0;
if ( Value0 == 1 && Value1 == 1 ) // both are 1
return 1;
assert( Value0 == 1 || Value1 == 1 );
if ( Value0 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_Not(Gia_ObjChild0(pVar)) );
if ( Value1 == 2 ) // first is unassigned
Cbs0_ManAssign( p, Gia_Not(Gia_ObjChild1(pVar)) );
return 0;
}
/**Function*************************************************************
Synopsis [Propagates all variables.]
Description [Returns 1 if conflict; 0 if no conflict.]
SideEffects []
SeeAlso []
***********************************************************************/
int Cbs0_ManPropagate( Cbs0_Man_t * p )
{
Gia_Obj_t * pVar;
int i, k;
while ( 1 )
{
Cbs0_QueForEachEntry( p->pProp, pVar, i )
{
if ( Cbs0_ManPropagateOne( p, pVar ) )
return 1;
}
p->pProp.iHead = p->pProp.iTail;
k = p->pJust.iHead;
Cbs0_QueForEachEntry( p->pJust, pVar, i )
{
if ( Cbs0_VarIsJust( pVar ) )
p->pJust.pData[k++] = pVar;
else if ( Cbs0_ManPropagateTwo( p, pVar ) )
return 1;
}
if ( k == p->pJust.iTail )
break;
p->pJust.iTail = k;
}
return 0;
}
/**Function*************************************************************
Synopsis [Solve the problem recursively.]
Description [Returns 1 if unsat or undecided; 0 if satisfiable.]
SideEffects []
SeeAlso []
***********************************************************************/
int Cbs0_ManSolve_rec( Cbs0_Man_t * p )
{
Gia_Obj_t * pVar = NULL, * pDecVar;
int iPropHead, iJustHead, iJustTail;
// propagate assignments
assert( !Cbs0_QueIsEmpty(&p->pProp) );
if ( Cbs0_ManPropagate( p ) )
return 1;
// check for satisfying assignment
assert( Cbs0_QueIsEmpty(&p->pProp) );
if ( Cbs0_QueIsEmpty(&p->pJust) )
return 0;
// quit using resource limits
p->Pars.nJustThis = Abc_MaxInt( p->Pars.nJustThis, p->pJust.iTail - p->pJust.iHead );
if ( Cbs0_ManCheckLimits( p ) )
return 0;
// remember the state before branching
iPropHead = p->pProp.iHead;
Cbs0_QueStore( &p->pJust, &iJustHead, &iJustTail );
// find the decision variable
if ( p->Pars.fUseHighest )
pVar = Cbs0_ManDecideHighest( p );
else if ( p->Pars.fUseLowest )
pVar = Cbs0_ManDecideLowest( p );
else if ( p->Pars.fUseMaxFF )
pVar = Cbs0_ManDecideMaxFF( p );
else assert( 0 );
assert( Cbs0_VarIsJust( pVar ) );
// chose decision variable using fanout count
if ( Gia_ObjRefNum(p->pAig, Gia_ObjFanin0(pVar)) > Gia_ObjRefNum(p->pAig, Gia_ObjFanin1(pVar)) )
pDecVar = Gia_Not(Gia_ObjChild0(pVar));
else
pDecVar = Gia_Not(Gia_ObjChild1(pVar));
// decide on first fanin
Cbs0_ManAssign( p, pDecVar );
if ( !Cbs0_ManSolve_rec( p ) )
return 0;
Cbs0_ManCancelUntil( p, iPropHead );
Cbs0_QueRestore( &p->pJust, iJustHead, iJustTail );
// decide on second fanin
Cbs0_ManAssign( p, Gia_Not(pDecVar) );
if ( !Cbs0_ManSolve_rec( p ) )
return 0;
p->Pars.nBTThis++;
return 1;
}
/**Function*************************************************************
Synopsis [Looking for a satisfying assignment of the node.]
Description [Assumes that each node has flag pObj->fMark0 set to 0.
Returns 1 if unsatisfiable, 0 if satisfiable, and -1 if undecided.
The node may be complemented. ]
SideEffects []
SeeAlso []
***********************************************************************/
int Cbs0_ManSolve( Cbs0_Man_t * p, Gia_Obj_t * pObj )
{
int RetValue;
assert( !p->pProp.iHead && !p->pProp.iTail );
assert( !p->pJust.iHead && !p->pJust.iTail );
p->Pars.nBTThis = p->Pars.nJustThis = 0;
Cbs0_ManAssign( p, pObj );
RetValue = Cbs0_ManSolve_rec( p );
if ( RetValue == 0 && !Cbs0_ManCheckLimits(p) )
Cbs0_ManSaveModel( p, p->vModel );
Cbs0_ManCancelUntil( p, 0 );
p->pJust.iHead = p->pJust.iTail = 0;
p->Pars.nBTTotal += p->Pars.nBTThis;
p->Pars.nJustTotal = Abc_MaxInt( p->Pars.nJustTotal, p->Pars.nJustThis );
if ( Cbs0_ManCheckLimits( p ) )
RetValue = -1;
// printf( "Outcome = %2d. Confs = %6d. Decision level max = %3d.\n",
// RetValue, p->Pars.nBTThis, p->DecLevelMax );
return RetValue;
}
/**Function*************************************************************
Synopsis [Prints statistics of the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cbs0_ManSatPrintStats( Cbs0_Man_t * p )
{
printf( "CO = %8d ", Gia_ManCoNum(p->pAig) );
printf( "AND = %8d ", Gia_ManAndNum(p->pAig) );
printf( "Conf = %6d ", p->Pars.nBTLimit );
printf( "JustMax = %5d ", p->Pars.nJustLimit );
printf( "\n" );
printf( "Unsat calls %6d (%6.2f %%) Ave conf = %8.1f ",
p->nSatUnsat, p->nSatTotal? 100.0*p->nSatUnsat/p->nSatTotal :0.0, p->nSatUnsat? 1.0*p->nConfUnsat/p->nSatUnsat :0.0 );
ABC_PRTP( "Time", p->timeSatUnsat, p->timeTotal );
printf( "Sat calls %6d (%6.2f %%) Ave conf = %8.1f ",
p->nSatSat, p->nSatTotal? 100.0*p->nSatSat/p->nSatTotal :0.0, p->nSatSat? 1.0*p->nConfSat/p->nSatSat : 0.0 );
ABC_PRTP( "Time", p->timeSatSat, p->timeTotal );
printf( "Undef calls %6d (%6.2f %%) Ave conf = %8.1f ",
p->nSatUndec, p->nSatTotal? 100.0*p->nSatUndec/p->nSatTotal :0.0, p->nSatUndec? 1.0*p->nConfUndec/p->nSatUndec : 0.0 );
ABC_PRTP( "Time", p->timeSatUndec, p->timeTotal );
ABC_PRT( "Total time", p->timeTotal );
}
/**Function*************************************************************
Synopsis [Procedure to test the new SAT solver.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Cbs_ManSolveMiter( Gia_Man_t * pAig, int nConfs, Vec_Str_t ** pvStatus, int fVerbose )
{
extern void Cec_ManSatAddToStore( Vec_Int_t * vCexStore, Vec_Int_t * vCex, int Out );
Cbs0_Man_t * p;
Vec_Int_t * vCex, * vVisit, * vCexStore;
Vec_Str_t * vStatus;
Gia_Obj_t * pRoot;
int i, status;
abctime clk, clkTotal = Abc_Clock();
assert( Gia_ManRegNum(pAig) == 0 );
// prepare AIG
Gia_ManCreateRefs( pAig );
Gia_ManCleanMark0( pAig );
Gia_ManCleanMark1( pAig );
// create logic network
p = Cbs0_ManAlloc();
p->Pars.nBTLimit = nConfs;
p->pAig = pAig;
// create resulting data-structures
vStatus = Vec_StrAlloc( Gia_ManPoNum(pAig) );
vCexStore = Vec_IntAlloc( 10000 );
vVisit = Vec_IntAlloc( 100 );
vCex = Cbs0_ReadModel( p );
// solve for each output
Gia_ManForEachCo( pAig, pRoot, i )
{
Vec_IntClear( vCex );
if ( Gia_ObjIsConst0(Gia_ObjFanin0(pRoot)) )
{
if ( Gia_ObjFaninC0(pRoot) )
{
printf( "Constant 1 output of SRM!!!\n" );
Cec_ManSatAddToStore( vCexStore, vCex, i ); // trivial counter-example
Vec_StrPush( vStatus, 0 );
}
else
{
// printf( "Constant 0 output of SRM!!!\n" );
Vec_StrPush( vStatus, 1 );
}
continue;
}
clk = Abc_Clock();
p->Pars.fUseHighest = 1;
p->Pars.fUseLowest = 0;
status = Cbs0_ManSolve( p, Gia_ObjChild0(pRoot) );
/*
if ( status == -1 )
{
p->Pars.fUseHighest = 0;
p->Pars.fUseLowest = 1;
status = Cbs0_ManSolve( p, Gia_ObjChild0(pRoot) );
}
*/
Vec_StrPush( vStatus, (char)status );
if ( status == -1 )
{
p->nSatUndec++;
p->nConfUndec += p->Pars.nBTThis;
Cec_ManSatAddToStore( vCexStore, NULL, i ); // timeout
p->timeSatUndec += Abc_Clock() - clk;
continue;
}
if ( status == 1 )
{
p->nSatUnsat++;
p->nConfUnsat += p->Pars.nBTThis;
p->timeSatUnsat += Abc_Clock() - clk;
continue;
}
p->nSatSat++;
p->nConfSat += p->Pars.nBTThis;
// Gia_SatVerifyPattern( pAig, pRoot, vCex, vVisit );
Cec_ManSatAddToStore( vCexStore, vCex, i );
p->timeSatSat += Abc_Clock() - clk;
}
Vec_IntFree( vVisit );
p->nSatTotal = Gia_ManPoNum(pAig);
p->timeTotal = Abc_Clock() - clkTotal;
if ( fVerbose )
Cbs0_ManSatPrintStats( p );
Cbs0_ManStop( p );
*pvStatus = vStatus;
// printf( "Total number of cex literals = %d. (Ave = %d)\n",
// Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat,
// (Vec_IntSize(vCexStore)-2*p->nSatUndec-2*p->nSatSat)/p->nSatSat );
return vCexStore;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END