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/**CFile****************************************************************
FileName [giaTsim.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Scalable AIG package.]
Synopsis [Ternary simulation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: giaTsim.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
static inline int Gia_ManTerSimInfoGet( unsigned * pInfo, int i )
{
return 3 & (pInfo[i >> 4] >> ((i & 15) << 1));
}
static inline void Gia_ManTerSimInfoSet( unsigned * pInfo, int i, int Value )
{
assert( Value >= GIA_ZER && Value <= GIA_UND );
Value ^= Gia_ManTerSimInfoGet( pInfo, i );
pInfo[i >> 4] ^= (Value << ((i & 15) << 1));
}
static inline unsigned * Gia_ManTerStateNext( unsigned * pState, int nWords ) { return *((unsigned **)(pState + nWords)); }
static inline void Gia_ManTerStateSetNext( unsigned * pState, int nWords, unsigned * pNext ) { *((unsigned **)(pState + nWords)) = pNext; }
// ternary simulation manager
typedef struct Gia_ManTer_t_ Gia_ManTer_t;
struct Gia_ManTer_t_
{
Gia_Man_t * pAig;
int nIters;
int nStateWords;
Vec_Ptr_t * vStates;
Vec_Ptr_t * vFlops;
Vec_Int_t * vRetired; // retired registers
char * pRetired; // retired registers
int * pCount0;
int * pCountX;
// hash table for states
int nBins;
unsigned ** pBins;
// simulation information
unsigned * pDataSim; // simulation data
unsigned * pDataSimCis; // simulation data for CIs
unsigned * pDataSimCos; // simulation data for COs
};
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Creates fast simulation manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_ManTer_t * Gia_ManTerCreate( Gia_Man_t * pAig )
{
Gia_ManTer_t * p;
p = ABC_CALLOC( Gia_ManTer_t, 1 );
p->pAig = Gia_ManFront( pAig );
p->nIters = 300;
p->pDataSim = ABC_ALLOC( unsigned, Abc_BitWordNum(2*p->pAig->nFront) );
p->pDataSimCis = ABC_ALLOC( unsigned, Abc_BitWordNum(2*Gia_ManCiNum(p->pAig)) );
p->pDataSimCos = ABC_ALLOC( unsigned, Abc_BitWordNum(2*Gia_ManCoNum(p->pAig)) );
// allocate storage for terminary states
p->nStateWords = Abc_BitWordNum( 2*Gia_ManRegNum(pAig) );
p->vStates = Vec_PtrAlloc( 1000 );
p->pCount0 = ABC_CALLOC( int, Gia_ManRegNum(pAig) );
p->pCountX = ABC_CALLOC( int, Gia_ManRegNum(pAig) );
p->nBins = Abc_PrimeCudd( 500 );
p->pBins = ABC_CALLOC( unsigned *, p->nBins );
p->vRetired = Vec_IntAlloc( 100 );
p->pRetired = ABC_CALLOC( char, Gia_ManRegNum(pAig) );
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerStatesFree( Vec_Ptr_t * vStates )
{
unsigned * pTemp;
int i;
Vec_PtrForEachEntry( unsigned *, vStates, pTemp, i )
ABC_FREE( pTemp );
Vec_PtrFree( vStates );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerDelete( Gia_ManTer_t * p )
{
if ( p->vStates )
Gia_ManTerStatesFree( p->vStates );
if ( p->vFlops )
Gia_ManTerStatesFree( p->vFlops );
Gia_ManStop( p->pAig );
Vec_IntFree( p->vRetired );
ABC_FREE( p->pRetired );
ABC_FREE( p->pCount0 );
ABC_FREE( p->pCountX );
ABC_FREE( p->pBins );
ABC_FREE( p->pDataSim );
ABC_FREE( p->pDataSimCis );
ABC_FREE( p->pDataSimCos );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimulateCi( Gia_ManTer_t * p, Gia_Obj_t * pObj, int iCi )
{
Gia_ManTerSimInfoSet( p->pDataSim, Gia_ObjValue(pObj), Gia_ManTerSimInfoGet(p->pDataSimCis, iCi) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimulateCo( Gia_ManTer_t * p, int iCo, Gia_Obj_t * pObj )
{
int Value = Gia_ManTerSimInfoGet( p->pDataSim, Gia_ObjDiff0(pObj) );
Gia_ManTerSimInfoSet( p->pDataSimCos, iCo, Gia_XsimNotCond( Value, Gia_ObjFaninC0(pObj) ) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimulateNode( Gia_ManTer_t * p, Gia_Obj_t * pObj )
{
int Value0 = Gia_ManTerSimInfoGet( p->pDataSim, Gia_ObjDiff0(pObj) );
int Value1 = Gia_ManTerSimInfoGet( p->pDataSim, Gia_ObjDiff1(pObj) );
Gia_ManTerSimInfoSet( p->pDataSim, Gia_ObjValue(pObj), Gia_XsimAndCond( Value0, Gia_ObjFaninC0(pObj), Value1, Gia_ObjFaninC1(pObj) ) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimInfoInit( Gia_ManTer_t * p )
{
int i = 0;
for ( ; i < Gia_ManPiNum(p->pAig); i++ )
Gia_ManTerSimInfoSet( p->pDataSimCis, i, GIA_UND );
for ( ; i < Gia_ManCiNum(p->pAig); i++ )
Gia_ManTerSimInfoSet( p->pDataSimCis, i, GIA_ZER );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimInfoTransfer( Gia_ManTer_t * p )
{
int i = 0;
for ( ; i < Gia_ManPiNum(p->pAig); i++ )
Gia_ManTerSimInfoSet( p->pDataSimCis, i, GIA_UND );
for ( ; i < Gia_ManCiNum(p->pAig); i++ )
Gia_ManTerSimInfoSet( p->pDataSimCis, i, Gia_ManTerSimInfoGet( p->pDataSimCos, Gia_ManCoNum(p->pAig)-Gia_ManCiNum(p->pAig)+i ) );
}
/**Function*************************************************************
Synopsis [Computes hash value of the node using its simulation info.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManTerStateHash( unsigned * pState, int nWords, int nTableSize )
{
static int s_FPrimes[128] = {
1009, 1049, 1093, 1151, 1201, 1249, 1297, 1361, 1427, 1459,
1499, 1559, 1607, 1657, 1709, 1759, 1823, 1877, 1933, 1997,
2039, 2089, 2141, 2213, 2269, 2311, 2371, 2411, 2467, 2543,
2609, 2663, 2699, 2741, 2797, 2851, 2909, 2969, 3037, 3089,
3169, 3221, 3299, 3331, 3389, 3461, 3517, 3557, 3613, 3671,
3719, 3779, 3847, 3907, 3943, 4013, 4073, 4129, 4201, 4243,
4289, 4363, 4441, 4493, 4549, 4621, 4663, 4729, 4793, 4871,
4933, 4973, 5021, 5087, 5153, 5227, 5281, 5351, 5417, 5471,
5519, 5573, 5651, 5693, 5749, 5821, 5861, 5923, 6011, 6073,
6131, 6199, 6257, 6301, 6353, 6397, 6481, 6563, 6619, 6689,
6737, 6803, 6863, 6917, 6977, 7027, 7109, 7187, 7237, 7309,
7393, 7477, 7523, 7561, 7607, 7681, 7727, 7817, 7877, 7933,
8011, 8039, 8059, 8081, 8093, 8111, 8123, 8147
};
unsigned uHash;
int i;
uHash = 0;
for ( i = 0; i < nWords; i++ )
uHash ^= pState[i] * s_FPrimes[i & 0x7F];
return uHash % nTableSize;
}
/**Function*************************************************************
Synopsis [Inserts value into the table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ManTerStateLookup( unsigned * pState, int nWords, unsigned ** pBins, int nBins )
{
unsigned * pEntry;
int Hash = Gia_ManTerStateHash( pState, nWords, nBins );
for ( pEntry = pBins[Hash]; pEntry; pEntry = Gia_ManTerStateNext(pEntry, nWords) )
if ( !memcmp( pEntry, pState, sizeof(unsigned) * nWords ) )
return pEntry;
return NULL;
}
/**Function*************************************************************
Synopsis [Inserts value into the table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerStateInsert( unsigned * pState, int nWords, unsigned ** pBins, int nBins )
{
int Hash = Gia_ManTerStateHash( pState, nWords, nBins );
assert( !Gia_ManTerStateLookup( pState, nWords, pBins, nBins ) );
Gia_ManTerStateSetNext( pState, nWords, pBins[Hash] );
pBins[Hash] = pState;
}
/**Function*************************************************************
Synopsis [Allocs new ternary state.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ManTerStateAlloc( int nWords )
{
return (unsigned *)ABC_CALLOC( char, sizeof(unsigned) * nWords + sizeof(unsigned *) );
}
/**Function*************************************************************
Synopsis [Creates new ternary state.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
unsigned * Gia_ManTerStateCreate( Gia_ManTer_t * p )
{
int i, Value, nPis = Gia_ManPiNum(p->pAig);
unsigned * pRes = Gia_ManTerStateAlloc( p->nStateWords );
for ( i = nPis; i < Gia_ManCiNum(p->pAig); i++ )
{
Value = Gia_ManTerSimInfoGet( p->pDataSimCis, i );
Gia_ManTerSimInfoSet( pRes, i-nPis, Value );
if ( Value == GIA_ZER )
p->pCount0[i-nPis]++;
if ( Value == GIA_UND )
p->pCountX[i-nPis]++;
}
Vec_PtrPush( p->vStates, pRes );
return pRes;
}
/**Function*************************************************************
Synopsis [Performs one round of ternary simulation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Gia_ManTerSimulateRound( Gia_ManTer_t * p )
{
Gia_Obj_t * pObj;
int i, iCis = 0, iCos = 0;
assert( p->pAig->nFront > 0 );
assert( Gia_ManConst0(p->pAig)->Value == 0 );
Gia_ManTerSimInfoSet( p->pDataSim, 0, GIA_ZER );
Gia_ManForEachObj1( p->pAig, pObj, i )
{
if ( Gia_ObjIsAndOrConst0(pObj) )
{
assert( Gia_ObjValue(pObj) < p->pAig->nFront );
Gia_ManTerSimulateNode( p, pObj );
}
else if ( Gia_ObjIsCi(pObj) )
{
assert( Gia_ObjValue(pObj) < p->pAig->nFront );
Gia_ManTerSimulateCi( p, pObj, iCis++ );
}
else // if ( Gia_ObjIsCo(pObj) )
{
assert( Gia_ObjValue(pObj) == GIA_NONE );
Gia_ManTerSimulateCo( p, iCos++, pObj );
}
}
assert( Gia_ManCiNum(p->pAig) == iCis );
assert( Gia_ManCoNum(p->pAig) == iCos );
}
/**Function*************************************************************
Synopsis [Retires a set of registers to speed up convergence.]
Description [Retire all non-ternary registers which has max number
of ternary values so far.]
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManTerRetire2( Gia_ManTer_t * p, unsigned * pState )
{
int i, Entry, iMaxTerValue = -1;
// find non-retired register with this value
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
if ( Gia_ManTerSimInfoGet( pState, i ) != GIA_UND && !p->pRetired[i] && iMaxTerValue < p->pCountX[i] )
iMaxTerValue = p->pCountX[i];
assert( iMaxTerValue >= 0 );
// retire the first registers with this value
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
if ( Gia_ManTerSimInfoGet( pState, i ) != GIA_UND && !p->pRetired[i] && iMaxTerValue == p->pCountX[i] )
{
assert( p->pRetired[i] == 0 );
p->pRetired[i] = 1;
Vec_IntPush( p->vRetired, i );
if ( iMaxTerValue == 0 )
break;
}
// update all the retired registers
Vec_IntForEachEntry( p->vRetired, Entry, i )
Gia_ManTerSimInfoSet( p->pDataSimCis, Gia_ManPiNum(p->pAig)+Entry, GIA_UND );
return Vec_IntSize(p->vRetired);
}
/**Function*************************************************************
Synopsis [Retires a set of registers to speed up convergence.]
Description [Retire all non-ternary registers which has max number
of ternary values so far.]
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManTerRetire( Gia_ManTer_t * p, unsigned * pThis, unsigned * pPrev )
{
int i, Entry;
// find registers whose value has changed
Vec_IntClear( p->vRetired );
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
if ( Gia_ManTerSimInfoGet( pThis, i ) != Gia_ManTerSimInfoGet( pPrev, i ) )
Vec_IntPush( p->vRetired, i );
// set all of them to zero
Vec_IntForEachEntry( p->vRetired, Entry, i )
Gia_ManTerSimInfoSet( p->pDataSimCis, Gia_ManPiNum(p->pAig)+Entry, GIA_UND );
return Vec_IntSize(p->vRetired);
}
/**Function*************************************************************
Synopsis [Inserts value into the table.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerStatePrint( unsigned * pState, int nRegs, int iNum )
{
int i, nZeros = 0, nOnes = 0, nDcs = 0;
printf( " %4d : ", iNum );
for ( i = 0; i < nRegs; i++ )
{
if ( Gia_ManTerSimInfoGet(pState, i) == GIA_ZER )
printf( "0" ), nZeros++;
else if ( Gia_ManTerSimInfoGet(pState, i) == GIA_ONE )
printf( "1" ), nOnes++;
else if ( Gia_ManTerSimInfoGet(pState, i) == GIA_UND )
printf( "x" ), nDcs++;
else
assert( 0 );
}
printf( " (0=%4d, 1=%4d, x=%4d)\n", nZeros, nOnes, nDcs );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerAnalyze2( Vec_Ptr_t * vStates, int nRegs )
{
unsigned * pTemp, * pStates = (unsigned *)Vec_PtrPop( vStates );
int i, w, nZeros, nConsts, nStateWords;
// detect constant zero registers
nStateWords = Abc_BitWordNum( 2*nRegs );
memset( pStates, 0, sizeof(int) * nStateWords );
Vec_PtrForEachEntry( unsigned *, vStates, pTemp, i )
for ( w = 0; w < nStateWords; w++ )
pStates[w] |= pTemp[w];
// count the number of zeros
nZeros = 0;
for ( i = 0; i < nRegs; i++ )
if ( Gia_ManTerSimInfoGet(pStates, i) == GIA_ZER )
nZeros++;
printf( "Found %d constant registers.\n", nZeros );
// detect non-ternary registers
memset( pStates, 0, sizeof(int) * nStateWords );
Vec_PtrForEachEntry( unsigned *, vStates, pTemp, i )
for ( w = 0; w < nStateWords; w++ )
pStates[w] |= (~(pTemp[w] ^ (pTemp[w] >> 1)) & 0x55555555);
// count the nonternary registers
nConsts = 0;
for ( i = 0; i < nRegs; i++ )
if ( Gia_ManTerSimInfoGet(pStates, i) == 0 )
nConsts++;
printf( "Found %d non-ternary registers.\n", nConsts );
// return the state back
Vec_PtrPush( vStates, pStates );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Gia_ManTerAnalyze( Gia_ManTer_t * p )
{
int i, nZeros = 0, nConsts = 0;
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
if ( p->pCount0[i] == Vec_PtrSize(p->vStates) )
nZeros++;
else if ( p->pCountX[i] == 0 )
nConsts++;
// printf( "Found %d constant registers.\n", nZeros );
// printf( "Found %d non-ternary registers.\n", nConsts );
}
/**Function*************************************************************
Synopsis [Transposes state vector for non-ternary registers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Ptr_t * Gia_ManTerTranspose( Gia_ManTer_t * p )
{
Vec_Ptr_t * vFlops;
unsigned * pState, * pFlop;
int i, k, nFlopWords;
vFlops = Vec_PtrAlloc( 100 );
nFlopWords = Abc_BitWordNum( 2*Vec_PtrSize(p->vStates) );
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
{
if ( p->pCount0[i] == Vec_PtrSize(p->vStates) )
continue;
if ( p->pCountX[i] > 0 )
continue;
pFlop = Gia_ManTerStateAlloc( nFlopWords );
Vec_PtrPush( vFlops, pFlop );
Vec_PtrForEachEntry( unsigned *, p->vStates, pState, k )
Gia_ManTerSimInfoSet( pFlop, k, Gia_ManTerSimInfoGet(pState, i) );
//Gia_ManTerStatePrint( pFlop, Vec_PtrSize(p->vStates), i );
}
return vFlops;
}
/**Function*************************************************************
Synopsis [Transposes state vector for non-ternary registers.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Gia_ManFindEqualFlop( Vec_Ptr_t * vFlops, int iFlop, int nFlopWords )
{
unsigned * pFlop, * pTemp;
int i;
pFlop = (unsigned *)Vec_PtrEntry( vFlops, iFlop );
Vec_PtrForEachEntryStop( unsigned *, vFlops, pTemp, i, iFlop )
if ( !memcmp( pTemp, pFlop, sizeof(unsigned) * nFlopWords ) )
return i;
return -1;
}
/**Function*************************************************************
Synopsis [Creates map of registers to replace.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int * Gia_ManTerCreateMap( Gia_ManTer_t * p, int fVerbose )
{
int * pCi2Lit;
Gia_Obj_t * pObj;
Vec_Int_t * vMapKtoI;
int i, iRepr, nFlopWords, Counter0 = 0, CounterE = 0;
nFlopWords = Abc_BitWordNum( 2*Vec_PtrSize(p->vStates) );
p->vFlops = Gia_ManTerTranspose( p );
pCi2Lit = ABC_FALLOC( int, Gia_ManCiNum(p->pAig) );
vMapKtoI = Vec_IntAlloc( 100 );
for ( i = 0; i < Gia_ManRegNum(p->pAig); i++ )
if ( p->pCount0[i] == Vec_PtrSize(p->vStates) )
pCi2Lit[Gia_ManPiNum(p->pAig)+i] = 0, Counter0++;
else if ( p->pCountX[i] == 0 )
{
iRepr = Gia_ManFindEqualFlop( p->vFlops, Vec_IntSize(vMapKtoI), nFlopWords );
Vec_IntPush( vMapKtoI, i );
if ( iRepr < 0 )
continue;
pObj = Gia_ManCi( p->pAig, Gia_ManPiNum(p->pAig)+Vec_IntEntry(vMapKtoI, iRepr) );
pCi2Lit[Gia_ManPiNum(p->pAig)+i] = Abc_Var2Lit( Gia_ObjId( p->pAig, pObj ), 0 );
CounterE++;
}
Vec_IntFree( vMapKtoI );
if ( fVerbose )
printf( "Transforming %d const and %d equiv registers.\n", Counter0, CounterE );
return pCi2Lit;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_ManTer_t * Gia_ManTerSimulate( Gia_Man_t * pAig, int fVerbose )
{
Gia_ManTer_t * p;
unsigned * pState, * pPrev, * pLoop;
int i, Counter;
abctime clk, clkTotal = Abc_Clock();
assert( Gia_ManRegNum(pAig) > 0 );
// create manager
clk = Abc_Clock();
p = Gia_ManTerCreate( pAig );
if ( 0 )
{
printf( "Obj = %8d (%8d). F = %6d. ",
pAig->nObjs, Gia_ManCiNum(pAig) + Gia_ManAndNum(pAig), p->pAig->nFront );
printf( "AIG = %7.2f MB. F-mem = %7.2f MB. Other = %7.2f MB. ",
12.0*Gia_ManObjNum(p->pAig)/(1<<20),
4.0*Abc_BitWordNum(2 * p->pAig->nFront)/(1<<20),
4.0*Abc_BitWordNum(2 * (Gia_ManCiNum(pAig) + Gia_ManCoNum(pAig)))/(1<<20) );
ABC_PRT( "Time", Abc_Clock() - clk );
}
// perform simulation
Gia_ManTerSimInfoInit( p );
// hash the first state
pState = Gia_ManTerStateCreate( p );
Gia_ManTerStateInsert( pState, p->nStateWords, p->pBins, p->nBins );
//Gia_ManTerStatePrint( pState, Gia_ManRegNum(pAig), 0 );
// perform simuluation till convergence
pPrev = NULL;
for ( i = 0; ; i++ )
{
Gia_ManTerSimulateRound( p );
Gia_ManTerSimInfoTransfer( p );
pState = Gia_ManTerStateCreate( p );
//Gia_ManTerStatePrint( pState, Gia_ManRegNum(pAig), i+1 );
if ( (pLoop = Gia_ManTerStateLookup(pState, p->nStateWords, p->pBins, p->nBins)) )
{
pAig->nTerStates = Vec_PtrSize( p->vStates );
pAig->nTerLoop = Vec_PtrFind( p->vStates, pLoop );
break;
}
Gia_ManTerStateInsert( pState, p->nStateWords, p->pBins, p->nBins );
if ( i >= p->nIters && i % 10 == 0 )
{
Counter = Gia_ManTerRetire( p, pState, pPrev );
// Counter = Gia_ManTerRetire2( p, pState );
// if ( fVerbose )
// printf( "Retired %d registers.\n", Counter );
}
pPrev = pState;
}
if ( fVerbose )
{
printf( "Ternary simulation saturated after %d iterations. ", i+1 );
ABC_PRT( "Time", Abc_Clock() - clkTotal );
}
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Gia_ManReduceConst( Gia_Man_t * pAig, int fVerbose )
{
Gia_ManTer_t * p;
Gia_Man_t * pNew = NULL;
int * pCi2Lit;
p = Gia_ManTerSimulate( pAig, fVerbose );
Gia_ManTerAnalyze( p );
pCi2Lit = Gia_ManTerCreateMap( p, fVerbose );
Gia_ManTerDelete( p );
pNew = Gia_ManDupDfsCiMap( pAig, pCi2Lit, NULL );
ABC_FREE( pCi2Lit );
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END