| /**CFile**************************************************************************************************************** |
| |
| FileName [ FxchDiv.c ] |
| |
| PackageName [ Fast eXtract with Cube Hashing (FXCH) ] |
| |
| Synopsis [ Divisor handling functions ] |
| |
| Author [ Bruno Schmitt - boschmitt at inf.ufrgs.br ] |
| |
| Affiliation [ UFRGS ] |
| |
| Date [ Ver. 1.0. Started - March 6, 2016. ] |
| |
| Revision [] |
| |
| ***********************************************************************************************************************/ |
| |
| #include "Fxch.h" |
| |
| ABC_NAMESPACE_IMPL_START |
| |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| // FUNCTION DEFINITIONS |
| //////////////////////////////////////////////////////////////////////////////////////////////////////////////////////// |
| static inline int Fxch_DivNormalize( Vec_Int_t* vCubeFree ) |
| { |
| int * L = Vec_IntArray(vCubeFree); |
| int RetValue = 0, LitA0 = -1, LitB0 = -1, LitA1 = -1, LitB1 = -1; |
| assert( Vec_IntSize(vCubeFree) == 4 ); |
| if ( Abc_LitIsCompl(L[0]) != Abc_LitIsCompl(L[1]) && (L[0] >> 2) == (L[1] >> 2) ) // diff cubes, same vars |
| { |
| if ( Abc_LitIsCompl(L[2]) == Abc_LitIsCompl(L[3]) ) |
| return -1; |
| LitA0 = Abc_Lit2Var(L[0]), LitB0 = Abc_Lit2Var(L[1]); |
| if ( Abc_LitIsCompl(L[0]) == Abc_LitIsCompl(L[2]) ) |
| { |
| assert( Abc_LitIsCompl(L[1]) == Abc_LitIsCompl(L[3]) ); |
| LitA1 = Abc_Lit2Var(L[2]), LitB1 = Abc_Lit2Var(L[3]); |
| } |
| else |
| { |
| assert( Abc_LitIsCompl(L[0]) == Abc_LitIsCompl(L[3]) ); |
| assert( Abc_LitIsCompl(L[1]) == Abc_LitIsCompl(L[2]) ); |
| LitA1 = Abc_Lit2Var(L[3]), LitB1 = Abc_Lit2Var(L[2]); |
| } |
| } |
| else if ( Abc_LitIsCompl(L[1]) != Abc_LitIsCompl(L[2]) && (L[1] >> 2) == (L[2] >> 2) ) |
| { |
| if ( Abc_LitIsCompl(L[0]) == Abc_LitIsCompl(L[3]) ) |
| return -1; |
| LitA0 = Abc_Lit2Var(L[1]), LitB0 = Abc_Lit2Var(L[2]); |
| if ( Abc_LitIsCompl(L[1]) == Abc_LitIsCompl(L[0]) ) |
| LitA1 = Abc_Lit2Var(L[0]), LitB1 = Abc_Lit2Var(L[3]); |
| else |
| LitA1 = Abc_Lit2Var(L[3]), LitB1 = Abc_Lit2Var(L[0]); |
| } |
| else if ( Abc_LitIsCompl(L[2]) != Abc_LitIsCompl(L[3]) && (L[2] >> 2) == (L[3] >> 2) ) |
| { |
| if ( Abc_LitIsCompl(L[0]) == Abc_LitIsCompl(L[1]) ) |
| return -1; |
| LitA0 = Abc_Lit2Var(L[2]), LitB0 = Abc_Lit2Var(L[3]); |
| if ( Abc_LitIsCompl(L[2]) == Abc_LitIsCompl(L[0]) ) |
| LitA1 = Abc_Lit2Var(L[0]), LitB1 = Abc_Lit2Var(L[1]); |
| else |
| LitA1 = Abc_Lit2Var(L[1]), LitB1 = Abc_Lit2Var(L[0]); |
| } |
| else |
| return -1; |
| assert( LitA0 == Abc_LitNot(LitB0) ); |
| if ( Abc_LitIsCompl(LitA0) ) |
| { |
| ABC_SWAP( int, LitA0, LitB0 ); |
| ABC_SWAP( int, LitA1, LitB1 ); |
| } |
| assert( !Abc_LitIsCompl(LitA0) ); |
| if ( Abc_LitIsCompl(LitA1) ) |
| { |
| LitA1 = Abc_LitNot(LitA1); |
| LitB1 = Abc_LitNot(LitB1); |
| RetValue = 1; |
| } |
| assert( !Abc_LitIsCompl(LitA1) ); |
| // arrange literals in such as a way that |
| // - the first two literals are control literals from different cubes |
| // - the third literal is non-complented data input |
| // - the forth literal is possibly complemented data input |
| L[0] = Abc_Var2Lit( LitA0, 0 ); |
| L[1] = Abc_Var2Lit( LitB0, 1 ); |
| L[2] = Abc_Var2Lit( LitA1, 0 ); |
| L[3] = Abc_Var2Lit( LitB1, 1 ); |
| return RetValue; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Creates a Divisor. ] |
| |
| Description [ This functions receive as input two sub-cubes and creates |
| a divisor using their information. The divisor is stored |
| in vCubeFree vector of the pFxchMan structure. |
| |
| It returns the base value, which is the number of elements |
| that the cubes pair used to generate the devisor have in |
| common. ] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Fxch_DivCreate( Fxch_Man_t* pFxchMan, |
| Fxch_SubCube_t* pSubCube0, |
| Fxch_SubCube_t* pSubCube1 ) |
| { |
| int Base = 0; |
| |
| int SC0_Lit0, |
| SC0_Lit1, |
| SC1_Lit0, |
| SC1_Lit1; |
| |
| int Cube0Size, |
| Cube1Size; |
| |
| Vec_IntClear( pFxchMan->vCubeFree ); |
| |
| SC0_Lit0 = Fxch_ManGetLit( pFxchMan, pSubCube0->iCube, pSubCube0->iLit0 ); |
| SC0_Lit1 = 0; |
| SC1_Lit0 = Fxch_ManGetLit( pFxchMan, pSubCube1->iCube, pSubCube1->iLit0 ); |
| SC1_Lit1 = 0; |
| |
| if ( pSubCube0->iLit1 == 0 && pSubCube1->iLit1 == 0 ) |
| { |
| Vec_IntPush( pFxchMan->vCubeFree, SC0_Lit0 ); |
| Vec_IntPush( pFxchMan->vCubeFree, SC1_Lit0 ); |
| } |
| else if ( pSubCube0->iLit1 > 0 && pSubCube1->iLit1 > 0 ) |
| { |
| int RetValue; |
| |
| SC0_Lit1 = Fxch_ManGetLit( pFxchMan, pSubCube0->iCube, pSubCube0->iLit1 ); |
| SC1_Lit1 = Fxch_ManGetLit( pFxchMan, pSubCube1->iCube, pSubCube1->iLit1 ); |
| |
| if ( SC0_Lit0 < SC1_Lit0 ) |
| { |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC0_Lit0, 0 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC1_Lit0, 1 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC0_Lit1, 0 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC1_Lit1, 1 ) ); |
| } |
| else |
| { |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC1_Lit0, 0 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC0_Lit0, 1 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC1_Lit1, 0 ) ); |
| Vec_IntPush( pFxchMan->vCubeFree, Abc_Var2Lit( SC0_Lit1, 1 ) ); |
| } |
| |
| RetValue = Fxch_DivNormalize( pFxchMan->vCubeFree ); |
| if ( RetValue == -1 ) |
| return -1; |
| } |
| else |
| { |
| if ( pSubCube0->iLit1 > 0 ) |
| { |
| SC0_Lit1 = Fxch_ManGetLit( pFxchMan, pSubCube0->iCube, pSubCube0->iLit1 ); |
| |
| Vec_IntPush( pFxchMan->vCubeFree, SC1_Lit0 ); |
| if ( SC0_Lit0 == Abc_LitNot( SC1_Lit0 ) ) |
| Vec_IntPush( pFxchMan->vCubeFree, SC0_Lit1 ); |
| else if ( SC0_Lit1 == Abc_LitNot( SC1_Lit0 ) ) |
| Vec_IntPush( pFxchMan->vCubeFree, SC0_Lit0 ); |
| } |
| else |
| { |
| SC1_Lit1 = Fxch_ManGetLit( pFxchMan, pSubCube1->iCube, pSubCube1->iLit1 ); |
| |
| Vec_IntPush( pFxchMan->vCubeFree, SC0_Lit0 ); |
| if ( SC1_Lit0 == Abc_LitNot( SC0_Lit0 ) ) |
| Vec_IntPush( pFxchMan->vCubeFree, SC1_Lit1 ); |
| else if ( SC1_Lit1 == Abc_LitNot( SC0_Lit0 ) ) |
| Vec_IntPush( pFxchMan->vCubeFree, SC1_Lit0 ); |
| } |
| } |
| |
| if ( Vec_IntSize( pFxchMan->vCubeFree ) == 0 ) |
| return -1; |
| |
| if ( Vec_IntSize ( pFxchMan->vCubeFree ) == 2 ) |
| { |
| Vec_IntSort( pFxchMan->vCubeFree, 0 ); |
| |
| Vec_IntWriteEntry( pFxchMan->vCubeFree, 0, Abc_Var2Lit( Vec_IntEntry( pFxchMan->vCubeFree, 0 ), 0 ) ); |
| Vec_IntWriteEntry( pFxchMan->vCubeFree, 1, Abc_Var2Lit( Vec_IntEntry( pFxchMan->vCubeFree, 1 ), 1 ) ); |
| } |
| |
| Cube0Size = Vec_IntSize( Fxch_ManGetCube( pFxchMan, pSubCube0->iCube ) ); |
| Cube1Size = Vec_IntSize( Fxch_ManGetCube( pFxchMan, pSubCube1->iCube ) ); |
| if ( Vec_IntSize( pFxchMan->vCubeFree ) % 2 == 0 ) |
| { |
| Base = Abc_MinInt( Cube0Size, Cube1Size ) |
| -( Vec_IntSize( pFxchMan->vCubeFree ) / 2) - 1; /* 1 or 2 Lits, 1 SOP NodeID */ |
| } |
| else |
| return -1; |
| |
| return Base; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Add a divisor to the divisors hash table. ] |
| |
| Description [ This functions will try to add the divisor store in |
| vCubeFree to the divisor hash table. If the divisor |
| is already present in the hash table it will just |
| increment its weight, otherwise it will add the divisor |
| and asign an initial weight. ] |
| |
| SideEffects [ If the fUpdate option is set, the function will also |
| update the divisor priority queue. ] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Fxch_DivAdd( Fxch_Man_t* pFxchMan, |
| int fUpdate, |
| int fSingleCube, |
| int fBase ) |
| { |
| int iDiv = Hsh_VecManAdd( pFxchMan->pDivHash, pFxchMan->vCubeFree ); |
| |
| /* Verify if the divisor already exist */ |
| if ( iDiv == Vec_FltSize( pFxchMan->vDivWeights ) ) |
| { |
| Vec_WecPushLevel( pFxchMan->vDivCubePairs ); |
| |
| /* Assign initial weight */ |
| if ( fSingleCube ) |
| { |
| Vec_FltPush( pFxchMan->vDivWeights, |
| -Vec_IntSize( pFxchMan->vCubeFree ) + 0.9 |
| -0.001 * Fxch_ManComputeLevelDiv( pFxchMan, pFxchMan->vCubeFree ) ); |
| } |
| else |
| { |
| Vec_FltPush( pFxchMan->vDivWeights, |
| -Vec_IntSize( pFxchMan->vCubeFree ) + 0.9 |
| -0.0009 * Fxch_ManComputeLevelDiv( pFxchMan, pFxchMan->vCubeFree ) ); |
| } |
| |
| } |
| |
| /* Increment weight */ |
| if ( fSingleCube ) |
| Vec_FltAddToEntry( pFxchMan->vDivWeights, iDiv, 1 ); |
| else |
| Vec_FltAddToEntry( pFxchMan->vDivWeights, iDiv, fBase + Vec_IntSize( pFxchMan->vCubeFree ) - 1 ); |
| |
| assert( iDiv < Vec_FltSize( pFxchMan->vDivWeights ) ); |
| |
| if ( fUpdate ) |
| if ( pFxchMan->vDivPrio ) |
| { |
| if ( Vec_QueIsMember( pFxchMan->vDivPrio, iDiv ) ) |
| Vec_QueUpdate( pFxchMan->vDivPrio, iDiv ); |
| else |
| Vec_QuePush( pFxchMan->vDivPrio, iDiv ); |
| } |
| |
| return iDiv; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Removes a divisor to the divisors hash table. ] |
| |
| Description [ This function don't effectively removes a divisor from |
| the hash table (the hash table implementation don't |
| support such operation). It only assures its existence |
| and decrement its weight. ] |
| |
| SideEffects [ If the fUpdate option is set, the function will also |
| update the divisor priority queue. ] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Fxch_DivRemove( Fxch_Man_t* pFxchMan, |
| int fUpdate, |
| int fSingleCube, |
| int fBase ) |
| { |
| int iDiv = Hsh_VecManAdd( pFxchMan->pDivHash, pFxchMan->vCubeFree ); |
| |
| assert( iDiv < Vec_FltSize( pFxchMan->vDivWeights ) ); |
| |
| /* Decrement weight */ |
| if ( fSingleCube ) |
| Vec_FltAddToEntry( pFxchMan->vDivWeights, iDiv, -1 ); |
| else |
| Vec_FltAddToEntry( pFxchMan->vDivWeights, iDiv, -( fBase + Vec_IntSize( pFxchMan->vCubeFree ) - 1 ) ); |
| |
| if ( fUpdate ) |
| if ( pFxchMan->vDivPrio ) |
| { |
| if ( Vec_QueIsMember( pFxchMan->vDivPrio, iDiv ) ) |
| Vec_QueUpdate( pFxchMan->vDivPrio, iDiv ); |
| } |
| |
| return iDiv; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Separete the cubes in present in a divisor ] |
| |
| Description [ In this implementation *all* stored divsors are composed |
| of two cubes. |
| |
| In order to save space and to be able to use the Vec_Int_t |
| hash table both cubes are stored in the same vector - using |
| a little hack to differentiate which literal belongs to each |
| cube. |
| |
| This function separetes the two cubes in their own vectors |
| so that they can be added to the cover. |
| |
| *Note* that this also applies to single cube |
| divisors beacuse of the DeMorgan Law: ab = ( a! + !b )! ] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| void Fxch_DivSepareteCubes( Vec_Int_t* vDiv, |
| Vec_Int_t* vCube0, |
| Vec_Int_t* vCube1 ) |
| { |
| int* pArray; |
| int i, |
| Lit; |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| if ( Abc_LitIsCompl(Lit) ) |
| Vec_IntPush( vCube1, Abc_Lit2Var( Lit ) ); |
| else |
| Vec_IntPush( vCube0, Abc_Lit2Var( Lit ) ); |
| |
| if ( ( Vec_IntSize( vDiv ) == 4 ) && ( Vec_IntSize( vCube0 ) == 3 ) ) |
| { |
| assert( Vec_IntSize( vCube1 ) == 3 ); |
| |
| pArray = Vec_IntArray( vCube0 ); |
| if ( pArray[1] > pArray[2] ) |
| ABC_SWAP( int, pArray[1], pArray[2] ); |
| |
| pArray = Vec_IntArray( vCube1 ); |
| if ( pArray[1] > pArray[2] ) |
| ABC_SWAP( int, pArray[1], pArray[2] ); |
| } |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Removes the literals present in the divisor from their |
| original cubes. ] |
| |
| Description [ This function returns the numeber of removed literals |
| which should be equal to the size of the divisor. ] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Fxch_DivRemoveLits( Vec_Int_t* vCube0, |
| Vec_Int_t* vCube1, |
| Vec_Int_t* vDiv, |
| int *fCompl ) |
| { |
| int i, |
| Lit, |
| CountP = 0, |
| CountN = 0, |
| Count = 0, |
| ret = 0; |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| if ( Abc_LitIsCompl( Abc_Lit2Var( Lit ) ) ) |
| CountN += Vec_IntRemove1( vCube0, Abc_Lit2Var( Lit ) ); |
| else |
| CountP += Vec_IntRemove1( vCube0, Abc_Lit2Var( Lit ) ); |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| Count += Vec_IntRemove1( vCube1, Abc_Lit2Var( Lit ) ); |
| |
| if ( Vec_IntSize( vDiv ) == 2 ) |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| { |
| Vec_IntRemove1( vCube0, Abc_LitNot( Abc_Lit2Var( Lit ) ) ); |
| Vec_IntRemove1( vCube1, Abc_LitNot( Abc_Lit2Var( Lit ) ) ); |
| } |
| |
| ret = Count + CountP + CountN; |
| |
| if ( Vec_IntSize( vDiv ) == 4 ) |
| { |
| int Lit0 = Abc_Lit2Var( Vec_IntEntry( vDiv, 0 ) ), |
| Lit1 = Abc_Lit2Var( Vec_IntEntry( vDiv, 1 ) ), |
| Lit2 = Abc_Lit2Var( Vec_IntEntry( vDiv, 2 ) ), |
| Lit3 = Abc_Lit2Var( Vec_IntEntry( vDiv, 3 ) ); |
| |
| if ( Lit0 == Abc_LitNot( Lit1 ) && Lit2 == Abc_LitNot( Lit3 ) && CountN == 1 ) |
| *fCompl = 1; |
| |
| if ( Lit0 == Abc_LitNot( Lit1 ) && ret == 2 ) |
| { |
| *fCompl = 1; |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| ret += Vec_IntRemove1( vCube0, ( Abc_Lit2Var( Lit ) ^ (fCompl && i > 1) ) ); |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| ret += Vec_IntRemove1( vCube1, ( Abc_Lit2Var( Lit ) ^ (fCompl && i > 1) ) ); |
| } |
| } |
| |
| return ret; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [ Print the divisor identified by iDiv. ] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| void Fxch_DivPrint( Fxch_Man_t* pFxchMan, |
| int iDiv ) |
| { |
| Vec_Int_t* vDiv = Hsh_VecReadEntry( pFxchMan->pDivHash, iDiv ); |
| int i, |
| Lit; |
| |
| printf( "Div %7d : ", iDiv ); |
| printf( "Weight %12.5f ", Vec_FltEntry( pFxchMan->vDivWeights, iDiv ) ); |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| if ( !Abc_LitIsCompl( Lit ) ) |
| printf( "%d(1)", Abc_Lit2Var( Lit ) ); |
| |
| printf( " + " ); |
| |
| Vec_IntForEachEntry( vDiv, Lit, i ) |
| if ( Abc_LitIsCompl( Lit ) ) |
| printf( "%d(2)", Abc_Lit2Var( Lit ) ); |
| |
| printf( " Lits =%7d ", pFxchMan->nLits ); |
| printf( "Divs =%8d \n", Hsh_VecSize( pFxchMan->pDivHash ) ); |
| } |
| |
| int Fxch_DivIsNotConstant1( Vec_Int_t* vDiv ) |
| { |
| int Lit0 = Abc_Lit2Var( Vec_IntEntry( vDiv, 0 ) ), |
| Lit1 = Abc_Lit2Var( Vec_IntEntry( vDiv, 1 ) ); |
| |
| if ( ( Vec_IntSize( vDiv ) == 2 ) && ( Lit0 == Abc_LitNot( Lit1 ) ) ) |
| return 0; |
| |
| return 1; |
| } |
| |
| //////////////////////////////////////////////////////////////////////// |
| /// END OF FILE /// |
| //////////////////////////////////////////////////////////////////////// |
| |
| ABC_NAMESPACE_IMPL_END |