blob: 2ac94da57bece5dddd6e73fe238df6fcb3ac098d [file] [log] [blame]
/**CFile****************************************************************
FileName [bmcClp.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [SAT-based bounded model checking.]
Synopsis [INT-FX: Interpolation-based logic sharing extraction.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: bmcClp.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "bmc.h"
#include "misc/vec/vecWec.h"
#include "sat/cnf/cnf.h"
#include "sat/bsat/satStore.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [For a given random pattern, compute output change.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_ComputeSimDiff( Gia_Man_t * p, Vec_Int_t * vPat, Vec_Int_t * vPat2 )
{
Gia_Obj_t * pObj;
int i, Id; word Sim, Sim0, Sim1;
Gia_ManForEachCiId( p, Id, i )
{
Sim = Vec_IntEntry(vPat, i) ? ~(word)0 : 0;
Sim ^= (word)1 << (i + 1);
Vec_WrdWriteEntry( p->vSims, Id, Sim );
}
Gia_ManForEachAnd( p, pObj, i )
{
Sim0 = Vec_WrdEntry( p->vSims, Gia_ObjFaninId0(pObj, i) );
Sim1 = Vec_WrdEntry( p->vSims, Gia_ObjFaninId1(pObj, i) );
Sim0 = Gia_ObjFaninC0(pObj) ? ~Sim0 : Sim0;
Sim1 = Gia_ObjFaninC1(pObj) ? ~Sim1 : Sim1;
Vec_WrdWriteEntry( p->vSims, i, Sim0 & Sim1 );
}
Gia_ManForEachCo( p, pObj, i )
{
Id = Gia_ObjId( p, pObj );
Sim0 = Vec_WrdEntry( p->vSims, Gia_ObjFaninId0(pObj, Id) );
Sim0 = Gia_ObjFaninC0(pObj) ? ~Sim0 : Sim0;
Vec_WrdWriteEntry( p->vSims, Id, Sim0 );
}
pObj = Gia_ManCo( p, 0 );
Sim = Vec_WrdEntry( p->vSims, Gia_ObjId(p, pObj) );
Vec_IntClear( vPat2 );
for ( i = 1; i <= Gia_ManCiNum(p); i++ )
Vec_IntPush( vPat2, (int)((Sim & 1) ^ ((Sim >> i) & 1)) );
return (int)(Sim & 1);
}
void Bmc_ComputeSimTest( Gia_Man_t * p )
{
int i, v, w, Res, Bit, Bit2, nPats = 256;
int Count[2][64][64] = {{{0}}};
int PatCount[64][2][2] = {{{0}}};
int DiffCount[64] = {0};
Vec_Int_t * vPat = Vec_IntAlloc( Gia_ManCiNum(p) );
Vec_Int_t * vPat2 = Vec_IntAlloc( Gia_ManCiNum(p) );
Vec_WrdFreeP( &p->vSims );
p->vSims = Vec_WrdStart( Gia_ManObjNum(p) );
printf( "Number of patterns = %d.\n", nPats );
for ( i = 0; i < nPats; i++ )
{
Vec_IntClear( vPat );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
Vec_IntPush( vPat, rand() & 1 );
// Vec_IntForEachEntry( vPat, Bit, v )
// printf( "%d", Bit );
// printf( " " );
Res = Bmc_ComputeSimDiff( p, vPat, vPat2 );
// printf( "%d ", Res );
// Vec_IntForEachEntry( vPat2, Bit, v )
// printf( "%d", Bit );
// printf( "\n" );
Vec_IntForEachEntry( vPat, Bit, v )
PatCount[v][Res][Bit]++;
Vec_IntForEachEntry( vPat2, Bit, v )
{
if ( Bit )
DiffCount[v]++;
Vec_IntForEachEntryStart( vPat2, Bit2, w, v + 1 )
if ( Bit && Bit2 )
Count[Res][v][w]++;
}
}
Vec_IntFree( vPat );
Vec_IntFree( vPat2 );
Vec_WrdFreeP( &p->vSims );
printf( "\n" );
printf( " " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3c ", 'a'+v );
printf( "\n" );
printf( "Off0 " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3d ", PatCount[v][0][0] );
printf( "\n" );
printf( "Off1 " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3d ", PatCount[v][0][1] );
printf( "\n" );
printf( "On0 " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3d ", PatCount[v][1][0] );
printf( "\n" );
printf( "On1 " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3d ", PatCount[v][1][1] );
printf( "\n" );
printf( "\n" );
printf( "Diff " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3d ", DiffCount[v] );
printf( "\n" );
printf( "\n" );
for ( i = 0; i < 2; i++ )
{
printf( " " );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
printf( "%3c ", 'a'+v );
printf( "\n" );
for ( v = 0; v < Gia_ManCiNum(p); v++ )
{
printf( " %c ", 'a'+v );
for ( w = 0; w < Gia_ManCiNum(p); w++ )
{
if ( Count[i][v][w] )
printf( "%3d ", Count[i][v][w] );
else
printf( " . " );
}
printf( "\n" );
}
printf( "\n" );
}
}
static abctime clkCheck1 = 0;
static abctime clkCheck2 = 0;
static abctime clkCheckS = 0;
static abctime clkCheckU = 0;
// iterator thought the cubes
#define Bmc_SopForEachCube( pSop, nVars, pCube ) for ( pCube = (pSop); *pCube; pCube += (nVars) + 3 )
/**Function*************************************************************
Synopsis [Perform approximate irredundant step on the cover.]
Description [Iterate through the cubes in the reverse order and
check if each cube is contained in the previously seen cubes.]
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_CollapseIrredundant( Vec_Str_t * vSop, int nCubes, int nVars )
{
int nBTLimit = 0;
sat_solver * pSat;
int i, k, status, iLit, nRemoved = 0;
Vec_Int_t * vLits = Vec_IntAlloc(nVars);
// collect cubes
char * pCube, * pSop = Vec_StrArray(vSop);
Vec_Ptr_t * vCubes = Vec_PtrAlloc(nCubes);
assert( Vec_StrSize(vSop) == nCubes * (nVars + 3) + 1 );
Bmc_SopForEachCube( pSop, nVars, pCube )
Vec_PtrPush( vCubes, pCube );
// create SAT solver
pSat = sat_solver_new();
sat_solver_setnvars( pSat, nVars );
// iterate through cubes in the reverse order
Vec_PtrForEachEntryReverse( char *, vCubes, pCube, i )
{
// collect literals
Vec_IntClear( vLits );
for ( k = 0; k < nVars; k++ )
if ( pCube[k] != '-' )
Vec_IntPush( vLits, Abc_Var2Lit(k, pCube[k] == '1') );
// check if this cube intersects with the complement of other cubes in the solver
// if it does not intersect, then it is redundant and can be skipped
// if it does, then it should be added
status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits), nBTLimit, 0, 0, 0 );
if ( status == l_Undef ) // timeout
break;
if ( status == l_False ) // unsat
{
Vec_PtrWriteEntry( vCubes, i, NULL );
nRemoved++;
continue;
}
assert( status == l_True );
// make a clause out of the cube by complementing its literals
Vec_IntForEachEntry( vLits, iLit, k )
Vec_IntWriteEntry( vLits, k, Abc_LitNot(iLit) );
// add it to the solver
status = sat_solver_addclause( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits) );
assert( status == 1 );
}
//printf( "Approximate irrendundant reduced %d cubes (out of %d).\n", nRemoved, nCubes );
// cleanup cover
if ( i == -1 && nRemoved > 0 ) // finished without timeout and removed some cubes
{
int j = 0;
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
if ( pCube != NULL )
for ( k = 0; k < nVars + 3; k++ )
Vec_StrWriteEntry( vSop, j++, pCube[k] );
Vec_StrWriteEntry( vSop, j++, '\0' );
Vec_StrShrink( vSop, j );
}
sat_solver_delete( pSat );
Vec_PtrFree( vCubes );
Vec_IntFree( vLits );
return i == -1 ? 1 : 0;
}
/**Function*************************************************************
Synopsis [Perform full irredundant step on the cover.]
Description [Iterate through the cubes in the direct order and
check if each cube is contained in all other cubes.]
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_CollapseIrredundantFull( Vec_Str_t * vSop, int nCubes, int nVars )
{
int nBTLimit = 0;
sat_solver * pSat;
int i, k, status, nRemoved = 0;
Vec_Int_t * vLits = Vec_IntAlloc(nVars+nCubes);
// collect cubes
char * pCube, * pSop = Vec_StrArray(vSop);
Vec_Ptr_t * vCubes = Vec_PtrAlloc(nCubes);
assert( Vec_StrSize(vSop) == nCubes * (nVars + 3) + 1 );
Bmc_SopForEachCube( pSop, nVars, pCube )
Vec_PtrPush( vCubes, pCube );
// create SAT solver
pSat = sat_solver_new();
sat_solver_setnvars( pSat, nVars + nCubes );
// add cubes
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
{
// collect literals
Vec_IntFill( vLits, 1, Abc_Var2Lit(nVars + i, 1) ); // neg literal
for ( k = 0; k < nVars; k++ )
if ( pCube[k] != '-' )
Vec_IntPush( vLits, Abc_Var2Lit(k, pCube[k] == '0') );
// add it to the solver
status = sat_solver_addclause( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits) );
assert( status == 1 );
}
// iterate through cubes in the direct order
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
{
// collect literals
Vec_IntClear( vLits );
for ( k = 0; k < nCubes; k++ )
if ( k != i && Vec_PtrEntry(vCubes, k) ) // skip this cube and already removed cubes
Vec_IntPush( vLits, Abc_Var2Lit(nVars + k, 0) ); // pos literal
// collect cube
for ( k = 0; k < nVars; k++ )
if ( pCube[k] != '-' )
Vec_IntPush( vLits, Abc_Var2Lit(k, pCube[k] == '1') );
// check if this cube intersects with the complement of other cubes in the solver
// if it does not intersect, then it is redundant and can be skipped
status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits), nBTLimit, 0, 0, 0 );
if ( status == l_Undef ) // timeout
break;
if ( status == l_False ) // unsat
{
Vec_PtrWriteEntry( vCubes, i, NULL );
nRemoved++;
continue;
}
assert( status == l_True );
}
//printf( "Approximate irrendundant reduced %d cubes (out of %d).\n", nRemoved, nCubes );
// cleanup cover
if ( i == Vec_PtrSize(vCubes) && nRemoved > 0 ) // finished without timeout and removed some cubes
{
int j = 0;
Vec_PtrForEachEntry( char *, vCubes, pCube, i )
if ( pCube != NULL )
for ( k = 0; k < nVars + 3; k++ )
Vec_StrWriteEntry( vSop, j++, pCube[k] );
Vec_StrWriteEntry( vSop, j++, '\0' );
Vec_StrShrink( vSop, j );
}
sat_solver_delete( pSat );
Vec_PtrFree( vCubes );
Vec_IntFree( vLits );
return i == -1 ? 1 : 0;
}
/**Function*************************************************************
Synopsis [Performs one round of removing literals.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_CollapseExpandRound2( sat_solver * pSat, Vec_Int_t * vLits, Vec_Int_t * vTemp, int nBTLimit, int fOnOffSetLit )
{
// put into new array
int i, iLit, nLits;
Vec_IntClear( vTemp );
Vec_IntForEachEntry( vLits, iLit, i )
if ( iLit != -1 )
Vec_IntPush( vTemp, iLit );
assert( Vec_IntSize(vTemp) > 0 );
// assume condition literal
if ( fOnOffSetLit >= 0 )
sat_solver_push( pSat, fOnOffSetLit );
// minimize
nLits = sat_solver_minimize_assumptions( pSat, Vec_IntArray(vTemp), Vec_IntSize(vTemp), nBTLimit );
Vec_IntShrink( vTemp, nLits );
// assume conditional literal
if ( fOnOffSetLit >= 0 )
sat_solver_pop( pSat );
// modify output literas
Vec_IntForEachEntry( vLits, iLit, i )
if ( iLit != -1 && Vec_IntFind(vTemp, iLit) == -1 )
Vec_IntWriteEntry( vLits, i, -1 );
return 0;
}
int Bmc_CollapseExpandRound( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon, int fOnOffSetLit )
{
int fProfile = 0;
int k, n, iLit, status;
abctime clk;
//return Bmc_CollapseExpandRound2( pSat, vLits, vTemp, nBTLimit, fOnOffSetLit );
// try removing one literal at a time
for ( k = Vec_IntSize(vLits) - 1; k >= 0; k-- )
{
int Save = Vec_IntEntry( vLits, k );
if ( Save == -1 )
continue;
// check if this literal when expanded overlaps with the on-set
if ( pSatOn )
{
assert( fOnOffSetLit == -1 );
// it is ok to skip the first round if the literal is positive
if ( fCanon && !Abc_LitIsCompl(Save) )
continue;
// put into new array
Vec_IntClear( vTemp );
Vec_IntForEachEntry( vLits, iLit, n )
if ( iLit != -1 )
Vec_IntPush( vTemp, Abc_LitNotCond(iLit, k==n) );
// check against onset
if ( fProfile ) clk = Abc_Clock();
status = sat_solver_solve( pSatOn, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
if ( fProfile ) clkCheck1 += Abc_Clock() - clk;
if ( status == l_Undef )
return -1;
//printf( "%d", status == l_True );
if ( status == l_False )
{
if ( fProfile ) clkCheckU += Abc_Clock() - clk;
continue;
}
if ( fProfile ) clkCheckS += Abc_Clock() - clk;
// otherwise keep trying to remove it
}
Vec_IntWriteEntry( vLits, k, -1 );
// put into new array
Vec_IntClear( vTemp );
if ( fOnOffSetLit >= 0 )
Vec_IntPush( vTemp, fOnOffSetLit );
Vec_IntForEachEntry( vLits, iLit, n )
if ( iLit != -1 )
Vec_IntPush( vTemp, iLit );
// check against offset
if ( fProfile ) clk = Abc_Clock();
status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
if ( fProfile ) clkCheck2 += Abc_Clock() - clk;
// if ( fOnOffSetLit >= 0 )
// Vec_IntPop( vTemp );
if ( status == l_Undef )
return -1;
if ( status == l_True )
{
Vec_IntWriteEntry( vLits, k, Save );
if ( fProfile ) clkCheckS += Abc_Clock() - clk;
}
else
if ( fProfile ) clkCheckU += Abc_Clock() - clk;
}
// if ( pSatOn )
// printf( "\n" );
return 0;
}
/**Function*************************************************************
Synopsis [Expends minterm into a cube.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_CollapseExpand( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon, int fOnOffSetLit )
{
// perform one quick reduction if it is non-canonical
if ( !fCanon )
{
int i, k, iLit, status, nFinal, * pFinal;
// check against offset
if ( fOnOffSetLit >= 0 )
Vec_IntPush( vLits, fOnOffSetLit );
status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits), nBTLimit, 0, 0, 0 );
if ( fOnOffSetLit >= 0 )
Vec_IntPop( vLits );
if ( status == l_Undef )
return -1;
assert( status == l_False );
// get subset of literals
nFinal = sat_solver_final( pSat, &pFinal );
// mark unused literals
Vec_IntForEachEntry( vLits, iLit, i )
{
for ( k = 0; k < nFinal; k++ )
if ( iLit == Abc_LitNot(pFinal[k]) )
break;
if ( k == nFinal )
Vec_IntWriteEntry( vLits, i, -1 );
}
if ( Bmc_CollapseExpandRound( pSat, NULL, vLits, vNums, vTemp, nBTLimit, fCanon, fOnOffSetLit ) == -1 )
return -1;
}
else
{
if ( Bmc_CollapseExpandRound( pSat, pSatOn, vLits, vNums, vTemp, nBTLimit, fCanon, -1 ) == -1 )
return -1;
if ( Bmc_CollapseExpandRound( pSat, NULL, vLits, vNums, vTemp, nBTLimit, fCanon, -1 ) == -1 )
return -1;
}
{
// put into new array
int i, iLit;
Vec_IntClear( vNums );
Vec_IntForEachEntry( vLits, iLit, i )
if ( iLit != -1 )
Vec_IntPush( vNums, i );
}
return 0;
}
int Bmc_CollapseExpand2( sat_solver * pSat, sat_solver * pSatOn, Vec_Int_t * vLits, Vec_Int_t * vNums, Vec_Int_t * vTemp, int nBTLimit, int fCanon, int fOnOffSetLit )
{
// perform one quick reduction if it is non-canonical
if ( !fCanon )
{
int i, k, iLit, j, iNum, status, nFinal, * pFinal;
// check against offset
if ( fOnOffSetLit >= 0 )
Vec_IntPush( vLits, fOnOffSetLit );
status = sat_solver_solve( pSat, Vec_IntArray(vLits), Vec_IntLimit(vLits), nBTLimit, 0, 0, 0 );
if ( fOnOffSetLit >= 0 )
Vec_IntPop( vLits );
if ( status == l_Undef )
return -1;
assert( status == l_False );
// get subset of literals
nFinal = sat_solver_final( pSat, &pFinal );
Vec_IntClear( vNums );
Vec_IntClear( vTemp );
if ( fOnOffSetLit >= 0 )
{
//Vec_IntPush( vNums, -1 );
Vec_IntPush( vTemp, fOnOffSetLit );
}
Vec_IntForEachEntry( vLits, iLit, i )
{
for ( k = 0; k < nFinal; k++ )
if ( iLit == Abc_LitNot(pFinal[k]) )
break;
if ( k == nFinal )
continue;
Vec_IntPush( vNums, i );
Vec_IntPush( vTemp, iLit );
}
// check against offset
status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
return -1;
assert( status == l_False );
// get subset of literals
nFinal = sat_solver_final( pSat, &pFinal );
j = 0;
Vec_IntForEachEntry( vTemp, iLit, i )
{
if ( iLit == fOnOffSetLit )
continue;
for ( k = 0; k < nFinal; k++ )
if ( iLit == Abc_LitNot(pFinal[k]) )
break;
if ( k == nFinal )
continue;
Vec_IntWriteEntry( vNums, j++, Vec_IntEntry(vNums, i) );
}
Vec_IntShrink( vNums, j );
// try removing each literal
for ( i = 0; i < Vec_IntSize(vNums); i++ )
{
Vec_IntClear( vTemp );
if ( fOnOffSetLit >= 0 )
Vec_IntPush( vTemp, fOnOffSetLit );
Vec_IntForEachEntry( vNums, iNum, k )
if ( k != i )
Vec_IntPush( vTemp, Vec_IntEntry(vLits, iNum) );
// check against offset
status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
return -1;
if ( status == l_True )
continue;
// remove literal
Vec_IntDrop( vNums, i );
i--;
}
}
else
{
if ( Bmc_CollapseExpandRound( pSat, pSatOn, vLits, vNums, vTemp, nBTLimit, fCanon, -1 ) == -1 )
return -1;
if ( Bmc_CollapseExpandRound( pSat, NULL, vLits, vNums, vTemp, nBTLimit, fCanon, -1 ) == -1 )
return -1;
}
/*
{
// put into new array
int i, iLit;
Vec_IntClear( vNums );
Vec_IntForEachEntry( vLits, iLit, i )
if ( iLit != -1 )
Vec_IntPush( vNums, i );
//printf( "%d(%d) ", Vec_IntSize(vNums), Vec_IntSize(vLits) );
}
*/
return 0;
}
/**Function*************************************************************
Synopsis [Returns SAT solver in the 'sat' state with the given assignment.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Bmc_ComputeCanonical2( sat_solver * pSat, Vec_Int_t * vLits, Vec_Int_t * vTemp, int nBTLimit )
{
int i, k, iLit, status = l_Undef;
for ( i = 0; i < Vec_IntSize(vLits); i++ )
{
// copy the first i+1 literals
Vec_IntClear( vTemp );
Vec_IntForEachEntryStop( vLits, iLit, k, i+1 )
Vec_IntPush( vTemp, iLit );
// check if it satisfies the on-set
status = sat_solver_solve( pSat, Vec_IntArray(vTemp), Vec_IntLimit(vTemp), nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
return l_Undef;
if ( status == l_True )
continue;
// if it is UNSAT, try the opposite literal
iLit = Vec_IntEntry( vLits, i );
// if literal is positive, there is no way to flip it
if ( !Abc_LitIsCompl(iLit) )
return l_False;
Vec_IntWriteEntry( vLits, i, Abc_LitNot(iLit) );
Vec_IntForEachEntryStart( vLits, iLit, k, i+1 )
Vec_IntWriteEntry( vLits, k, Abc_LitNot(Abc_LitRegular(iLit)) );
// recheck
i--;
}
assert( status == l_True );
return status;
}
int Bmc_ComputeCanonical( sat_solver * pSat, Vec_Int_t * vLits, Vec_Int_t * vTemp, int nBTLimit )
{
sat_solver_set_resource_limits( pSat, nBTLimit, 0, 0, 0 );
return sat_solver_solve_lexsat( pSat, Vec_IntArray(vLits), Vec_IntSize(vLits) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Str_t * Bmc_CollapseOneInt2( Gia_Man_t * p, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose, int fCompl )
{
int fPrintMinterm = 0;
int nVars = Gia_ManCiNum(p);
Vec_Int_t * vVars = Vec_IntAlloc( nVars );
Vec_Int_t * vLits = Vec_IntAlloc( nVars );
Vec_Int_t * vLitsC= Vec_IntAlloc( nVars );
Vec_Int_t * vNums = Vec_IntAlloc( nVars );
Vec_Int_t * vCube = Vec_IntAlloc( nVars );
Vec_Str_t * vSop = Vec_StrAlloc( 100 );
int iOut = 0, iLit, iVar, status, n, Count, Start;
// create SAT solver
Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( p, 8, 0, 0, 0, 0 );
sat_solver * pSat[3] = {
(sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0),
(sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0),
fCanon ? (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0) : NULL
};
// collect CI variables
int iCiVarBeg = pCnf->nVars - nVars;// - 1;
if ( fReverse )
for ( n = nVars - 1; n >= 0; n-- )
Vec_IntPush( vVars, iCiVarBeg + n );
else
for ( n = 0; n < nVars; n++ )
Vec_IntPush( vVars, iCiVarBeg + n );
// start with all negative literals
Vec_IntForEachEntry( vVars, iVar, n )
Vec_IntPush( vLitsC, Abc_Var2Lit(iVar, 1) );
// check that on-set/off-set is sat
for ( n = 0; n < 2 + fCanon; n++ )
{
iLit = Abc_Var2Lit( iOut + 1, n&1 ); // n=0 => F=1 n=1 => F=0
status = sat_solver_addclause( pSat[n], &iLit, &iLit + 1 );
if ( status == 0 )
{
Vec_StrPrintStr( vSop, ((n&1) ^ fCompl) ? " 1\n" : " 0\n" );
Vec_StrPush( vSop, '\0' );
goto cleanup; // const0/1
}
status = sat_solver_solve( pSat[n], NULL, NULL, nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
{
Vec_StrFreeP( &vSop );
goto cleanup; // timeout
}
if ( status == l_False )
{
Vec_StrPrintStr( vSop, ((n&1) ^ fCompl) ? " 1\n" : " 0\n" );
Vec_StrPush( vSop, '\0' );
goto cleanup; // const0/1
}
}
Vec_StrPush( vSop, '\0' );
// prepare on-set for solving
// if ( fCanon )
// sat_solver_prepare_enum( pSat[0], Vec_IntArray(vVars), Vec_IntSize(vVars) );
Count = 0;
while ( 1 )
{
// get the assignment
if ( fCanon )
status = Bmc_ComputeCanonical( pSat[0], vLitsC, vCube, nBTLimit );
else
{
sat_solver_clean_polarity( pSat[0], Vec_IntArray(vVars), Vec_IntSize(vVars) );
status = sat_solver_solve( pSat[0], NULL, NULL, 0, 0, 0, 0 );
}
if ( status == l_Undef )
{
Vec_StrFreeP( &vSop );
goto cleanup; // timeout
}
if ( status == l_False )
break;
// check number of cubes
if ( nCubeLim > 0 && Count == nCubeLim )
{
//printf( "The number of cubes exceeded the limit (%d).\n", nCubeLim );
Vec_StrFreeP( &vSop );
goto cleanup; // cube out
}
// collect values
Vec_IntClear( vLits );
Vec_IntClear( vLitsC );
Vec_IntForEachEntry( vVars, iVar, n )
{
iLit = Abc_Var2Lit(iVar, !sat_solver_var_value(pSat[0], iVar));
Vec_IntPush( vLits, iLit );
Vec_IntPush( vLitsC, iLit );
}
// print minterm
if ( fPrintMinterm )
{
printf( "Mint: " );
Vec_IntForEachEntry( vLits, iLit, n )
printf( "%d", !Abc_LitIsCompl(iLit) );
printf( "\n" );
}
// expand the values
status = Bmc_CollapseExpand( pSat[1], fCanon ? pSat[2] : pSat[0], vLits, vNums, vCube, nBTLimit, fCanon, -1 );
if ( status < 0 )
{
Vec_StrFreeP( &vSop );
goto cleanup; // timeout
}
// collect cube
Vec_StrPop( vSop );
Start = Vec_StrSize( vSop );
Vec_StrFillExtra( vSop, Start + nVars + 4, '-' );
Vec_StrWriteEntry( vSop, Start + nVars + 0, ' ' );
Vec_StrWriteEntry( vSop, Start + nVars + 1, (char)(fCompl ? '0' : '1') );
Vec_StrWriteEntry( vSop, Start + nVars + 2, '\n' );
Vec_StrWriteEntry( vSop, Start + nVars + 3, '\0' );
Vec_IntClear( vCube );
Vec_IntForEachEntry( vNums, iVar, n )
{
iLit = Vec_IntEntry( vLits, iVar );
Vec_IntPush( vCube, Abc_LitNot(iLit) );
if ( fReverse )
Vec_StrWriteEntry( vSop, Start + nVars - iVar - 1, (char)('0' + !Abc_LitIsCompl(iLit)) );
else
Vec_StrWriteEntry( vSop, Start + iVar, (char)('0' + !Abc_LitIsCompl(iLit)) );
}
//if ( fVerbose )
// printf( "Cube %4d: %s", Count, Vec_StrArray(vSop) + Start );
Count++;
// add cube
status = sat_solver_addclause( pSat[0], Vec_IntArray(vCube), Vec_IntLimit(vCube) );
if ( status == 0 )
break;
// add cube
if ( fCanon )
status = sat_solver_addclause( pSat[2], Vec_IntArray(vCube), Vec_IntLimit(vCube) );
assert( status == 1 );
}
//printf( "Finished enumerating %d assignments.\n", Count );
cleanup:
Vec_IntFree( vVars );
Vec_IntFree( vLits );
Vec_IntFree( vLitsC );
Vec_IntFree( vNums );
Vec_IntFree( vCube );
sat_solver_delete( pSat[0] );
sat_solver_delete( pSat[1] );
if ( fCanon )
sat_solver_delete( pSat[2] );
Cnf_DataFree( pCnf );
// quickly reduce contained cubes
if ( vSop != NULL )
Bmc_CollapseIrredundant( vSop, Vec_StrSize(vSop)/(nVars +3), nVars );
return vSop;
}
Vec_Str_t * Bmc_CollapseOneOld2( Gia_Man_t * p, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
Vec_Str_t * vSopOn, * vSopOff;
int nCubesOn = ABC_INFINITY;
int nCubesOff = ABC_INFINITY;
vSopOn = Bmc_CollapseOneInt2( p, nCubeLim, nBTLimit, fCanon, fReverse, fVerbose, 0 );
if ( vSopOn )
nCubesOn = Vec_StrCountEntry(vSopOn,'\n');
Gia_ObjFlipFaninC0( Gia_ManPo(p, 0) );
vSopOff = Bmc_CollapseOneInt2( p, Abc_MinInt(nCubeLim, nCubesOn), nBTLimit, fCanon, fReverse, fVerbose, 1 );
Gia_ObjFlipFaninC0( Gia_ManPo(p, 0) );
if ( vSopOff )
nCubesOff = Vec_StrCountEntry(vSopOff,'\n');
if ( vSopOn == NULL )
return vSopOff;
if ( vSopOff == NULL )
return vSopOn;
if ( nCubesOn <= nCubesOff )
{
Vec_StrFree( vSopOff );
return vSopOn;
}
else
{
Vec_StrFree( vSopOn );
return vSopOff;
}
}
/**Function*************************************************************
Synopsis [This code computes on-set and off-set simultaneously.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Str_t * Bmc_CollapseOneOld( Gia_Man_t * p, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
int fVeryVerbose = fVerbose;
int nVars = Gia_ManCiNum(p);
Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( p, 8, 0, 0, 0, 0 );
sat_solver * pSat[2] = { (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0), (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0) };
sat_solver * pSatClean[2] = { (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0), (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0) };
Vec_Str_t * vSop[2] = { Vec_StrAlloc(1000), Vec_StrAlloc(1000) }, * vRes = NULL;
Vec_Int_t * vLitsC[2] = { Vec_IntAlloc(nVars), Vec_IntAlloc(nVars) };
Vec_Int_t * vVars = Vec_IntAlloc( nVars );
Vec_Int_t * vLits = Vec_IntAlloc( nVars );
Vec_Int_t * vNums = Vec_IntAlloc( nVars );
Vec_Int_t * vCube = Vec_IntAlloc( nVars );
int n, v, iVar, iLit, iCiVarBeg, iCube = 0, Start, status;
abctime clk = 0, Time[2][2] = {{0}};
int fComplete[2] = {0};
// collect CI variables
iCiVarBeg = pCnf->nVars - nVars;// - 1;
if ( fReverse )
for ( v = nVars - 1; v >= 0; v-- )
Vec_IntPush( vVars, iCiVarBeg + v );
else
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vVars, iCiVarBeg + v );
// check that on-set/off-set is sat
for ( n = 0; n < 2; n++ )
{
iLit = Abc_Var2Lit( 1, n ); // n=0 => F=1 n=1 => F=0
status = sat_solver_solve( pSat[n], &iLit, &iLit + 1, nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
Vec_StrClear( vSop[0] );
Vec_StrPrintStr( vSop[0], n ? " 1\n" : " 0\n" );
Vec_StrPush( vSop[0], '\0' );
fComplete[0] = 1;
goto cleanup; // const0/1
}
// start with all negative literals
Vec_IntForEachEntry( vVars, iVar, v )
Vec_IntPush( vLitsC[n], Abc_Var2Lit(iVar, 1) );
// add literals to the solver
status = sat_solver_addclause( pSat[n], &iLit, &iLit + 1 );
assert( status );
status = sat_solver_addclause( pSatClean[n], &iLit, &iLit + 1 );
assert( status );
// start cover
Vec_StrPush( vSop[n], '\0' );
}
// compute cube pairs
for ( iCube = 0; nCubeLim == 0 || iCube < nCubeLim; iCube++ )
{
for ( n = 0; n < 2; n++ )
{
if ( fVeryVerbose ) clk = Abc_Clock();
// get the assignment
if ( fCanon )
status = Bmc_ComputeCanonical( pSat[n], vLitsC[n], vCube, nBTLimit );
else
{
sat_solver_clean_polarity( pSat[n], Vec_IntArray(vVars), Vec_IntSize(vVars) );
status = sat_solver_solve( pSat[n], NULL, NULL, 0, 0, 0, 0 );
}
if ( fVeryVerbose ) Time[n][0] += Abc_Clock() - clk;
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
fComplete[n] = 1;
break;
}
// collect values
Vec_IntClear( vLits );
Vec_IntClear( vLitsC[n] );
Vec_IntForEachEntry( vVars, iVar, v )
{
iLit = Abc_Var2Lit(iVar, !sat_solver_var_value(pSat[n], iVar));
Vec_IntPush( vLits, iLit );
Vec_IntPush( vLitsC[n], iLit );
}
// expand the values
if ( fVeryVerbose ) clk = Abc_Clock();
status = Bmc_CollapseExpand( pSatClean[!n], pSat[n], vLits, vNums, vCube, nBTLimit, fCanon, -1 );
if ( fVeryVerbose ) Time[n][1] += Abc_Clock() - clk;
if ( status < 0 )
goto cleanup; // timeout
// collect cube
Vec_StrPop( vSop[n] );
Start = Vec_StrSize( vSop[n] );
Vec_StrFillExtra( vSop[n], Start + nVars + 4, '-' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 0, ' ' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 1, (char)(n ? '0' : '1') );
Vec_StrWriteEntry( vSop[n], Start + nVars + 2, '\n' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 3, '\0' );
Vec_IntClear( vCube );
Vec_IntForEachEntry( vNums, iVar, v )
{
iLit = Vec_IntEntry( vLits, iVar );
Vec_IntPush( vCube, Abc_LitNot(iLit) );
if ( fReverse )
Vec_StrWriteEntry( vSop[n], Start + nVars - iVar - 1, (char)('0' + !Abc_LitIsCompl(iLit)) );
else
Vec_StrWriteEntry( vSop[n], Start + iVar, (char)('0' + !Abc_LitIsCompl(iLit)) );
}
// add cube
status = sat_solver_addclause( pSat[n], Vec_IntArray(vCube), Vec_IntLimit(vCube) );
if ( status == 0 )
{
fComplete[n] = 1;
break;
}
assert( status == 1 );
}
if ( fComplete[0] || fComplete[1] )
break;
}
cleanup:
Vec_IntFree( vVars );
Vec_IntFree( vLits );
Vec_IntFree( vLitsC[0] );
Vec_IntFree( vLitsC[1] );
Vec_IntFree( vNums );
Vec_IntFree( vCube );
Cnf_DataFree( pCnf );
sat_solver_delete( pSat[0] );
sat_solver_delete( pSat[1] );
sat_solver_delete( pSatClean[0] );
sat_solver_delete( pSatClean[1] );
assert( !fComplete[0] || !fComplete[1] );
if ( fComplete[0] || fComplete[1] ) // one of the cover is computed
{
vRes = vSop[fComplete[1]]; vSop[fComplete[1]] = NULL;
if ( iCube > 1 )
// Bmc_CollapseIrredundant( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
Bmc_CollapseIrredundantFull( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
}
if ( fVeryVerbose )
{
int fProfile = 0;
printf( "Processed output with %d supp vars. ", nVars );
if ( vRes == NULL )
printf( "The resulting SOP exceeded %d cubes.\n", nCubeLim );
else
printf( "The best cover contains %d cubes.\n", Vec_StrSize(vRes)/(nVars +3) );
Abc_PrintTime( 1, "Onset minterm", Time[0][0] );
Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
if ( fProfile )
{
Abc_PrintTime( 1, "Expand check1 ", clkCheck1 ); clkCheck1 = 0;
Abc_PrintTime( 1, "Expand check2 ", clkCheck2 ); clkCheck2 = 0;
Abc_PrintTime( 1, "Expand sat ", clkCheckS ); clkCheckS = 0;
Abc_PrintTime( 1, "Expand unsat ", clkCheckU ); clkCheckU = 0;
}
}
Vec_StrFreeP( &vSop[0] );
Vec_StrFreeP( &vSop[1] );
return vRes;
}
/**Function*************************************************************
Synopsis [This code computes on-set and off-set simultaneously.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Str_t * Bmc_CollapseOne_int3( sat_solver * pSat0, sat_solver * pSat1, sat_solver * pSat2, sat_solver * pSat3, int nVars, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
int fVeryVerbose = fVerbose;
sat_solver * pSat[2] = { pSat0, pSat1 };
sat_solver * pSatClean[2] = { pSat2, pSat3 };
Vec_Str_t * vSop[2] = { Vec_StrAlloc(1000), Vec_StrAlloc(1000) }, * vRes = NULL;
Vec_Int_t * vLitsC[2] = { Vec_IntAlloc(nVars), Vec_IntAlloc(nVars) };
Vec_Int_t * vVars = Vec_IntAlloc( nVars );
Vec_Int_t * vLits = Vec_IntAlloc( nVars );
Vec_Int_t * vNums = Vec_IntAlloc( nVars );
Vec_Int_t * vCube = Vec_IntAlloc( nVars );
int n, v, iVar, iLit, iCiVarBeg, iCube = 0, Start, status;
abctime clk = 0, Time[2][2] = {{0}};
int fComplete[2] = {0};
// collect CI variables
// iCiVarBeg = pCnf->nVars - nVars;// - 1;
iCiVarBeg = sat_solver_nvars(pSat0) - nVars;
if ( fReverse )
for ( v = nVars - 1; v >= 0; v-- )
Vec_IntPush( vVars, iCiVarBeg + v );
else
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vVars, iCiVarBeg + v );
// check that on-set/off-set is sat
for ( n = 0; n < 2; n++ )
{
iLit = Abc_Var2Lit( 1, n ); // n=0 => F=1 n=1 => F=0
status = sat_solver_solve( pSat[n], &iLit, &iLit + 1, nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
Vec_StrClear( vSop[0] );
Vec_StrPrintStr( vSop[0], n ? " 1\n" : " 0\n" );
Vec_StrPush( vSop[0], '\0' );
fComplete[0] = 1;
goto cleanup; // const0/1
}
// start with all negative literals
Vec_IntForEachEntry( vVars, iVar, v )
Vec_IntPush( vLitsC[n], Abc_Var2Lit(iVar, 1) );
// add literals to the solver
status = sat_solver_addclause( pSat[n], &iLit, &iLit + 1 );
assert( status );
status = sat_solver_addclause( pSatClean[n], &iLit, &iLit + 1 );
assert( status );
// start cover
Vec_StrPush( vSop[n], '\0' );
}
// compute cube pairs
for ( iCube = 0; nCubeLim == 0 || iCube < nCubeLim; iCube++ )
{
for ( n = 0; n < 2; n++ )
{
if ( fVeryVerbose ) clk = Abc_Clock();
// get the assignment
if ( fCanon )
status = Bmc_ComputeCanonical( pSat[n], vLitsC[n], vCube, nBTLimit );
else
{
sat_solver_clean_polarity( pSat[n], Vec_IntArray(vVars), Vec_IntSize(vVars) );
status = sat_solver_solve( pSat[n], NULL, NULL, 0, 0, 0, 0 );
}
if ( fVeryVerbose ) Time[n][0] += Abc_Clock() - clk;
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
fComplete[n] = 1;
break;
}
// collect values
Vec_IntClear( vLits );
Vec_IntClear( vLitsC[n] );
Vec_IntForEachEntry( vVars, iVar, v )
{
iLit = Abc_Var2Lit(iVar, !sat_solver_var_value(pSat[n], iVar));
Vec_IntPush( vLits, iLit );
Vec_IntPush( vLitsC[n], iLit );
}
// expand the values
if ( fVeryVerbose ) clk = Abc_Clock();
status = Bmc_CollapseExpand( pSatClean[!n], pSat[n], vLits, vNums, vCube, nBTLimit, fCanon, -1 );
if ( fVeryVerbose ) Time[n][1] += Abc_Clock() - clk;
if ( status < 0 )
goto cleanup; // timeout
// collect cube
Vec_StrPop( vSop[n] );
Start = Vec_StrSize( vSop[n] );
Vec_StrFillExtra( vSop[n], Start + nVars + 4, '-' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 0, ' ' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 1, (char)(n ? '0' : '1') );
Vec_StrWriteEntry( vSop[n], Start + nVars + 2, '\n' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 3, '\0' );
Vec_IntClear( vCube );
Vec_IntForEachEntry( vNums, iVar, v )
{
iLit = Vec_IntEntry( vLits, iVar );
Vec_IntPush( vCube, Abc_LitNot(iLit) );
if ( fReverse )
Vec_StrWriteEntry( vSop[n], Start + nVars - iVar - 1, (char)('0' + !Abc_LitIsCompl(iLit)) );
else
Vec_StrWriteEntry( vSop[n], Start + iVar, (char)('0' + !Abc_LitIsCompl(iLit)) );
}
// add cube
status = sat_solver_addclause( pSat[n], Vec_IntArray(vCube), Vec_IntLimit(vCube) );
if ( status == 0 )
{
fComplete[n] = 1;
break;
}
assert( status == 1 );
}
if ( fComplete[0] || fComplete[1] )
break;
}
cleanup:
Vec_IntFree( vVars );
Vec_IntFree( vLits );
Vec_IntFree( vLitsC[0] );
Vec_IntFree( vLitsC[1] );
Vec_IntFree( vNums );
Vec_IntFree( vCube );
assert( !fComplete[0] || !fComplete[1] );
if ( fComplete[0] || fComplete[1] ) // one of the cover is computed
{
vRes = vSop[fComplete[1]]; vSop[fComplete[1]] = NULL;
if ( iCube > 1 )
// Bmc_CollapseIrredundant( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
Bmc_CollapseIrredundantFull( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
}
if ( fVeryVerbose )
{
int fProfile = 0;
printf( "Processed output with %d supp vars. ", nVars );
if ( vRes == NULL )
printf( "The resulting SOP exceeded %d cubes.\n", nCubeLim );
else
printf( "The best cover contains %d cubes.\n", Vec_StrSize(vRes)/(nVars +3) );
Abc_PrintTime( 1, "Onset minterm", Time[0][0] );
Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
if ( fProfile )
{
Abc_PrintTime( 1, "Expand check1 ", clkCheck1 ); clkCheck1 = 0;
Abc_PrintTime( 1, "Expand check2 ", clkCheck2 ); clkCheck2 = 0;
Abc_PrintTime( 1, "Expand sat ", clkCheckS ); clkCheckS = 0;
Abc_PrintTime( 1, "Expand unsat ", clkCheckU ); clkCheckU = 0;
}
}
Vec_StrFreeP( &vSop[0] );
Vec_StrFreeP( &vSop[1] );
return vRes;
}
Vec_Str_t * Bmc_CollapseOne3( Gia_Man_t * p, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( p, 8, 0, 0, 0, 0 );
sat_solver * pSat0 = (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0);
sat_solver * pSat1 = (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0);
sat_solver * pSat2 = (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0);
sat_solver * pSat3 = (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0);
Vec_Str_t * vSop = Bmc_CollapseOne_int3( pSat0, pSat1, pSat2, pSat3, Gia_ManCiNum(p), nCubeLim, nBTLimit, fCanon, fReverse, fVerbose );
sat_solver_delete( pSat0 );
sat_solver_delete( pSat1 );
sat_solver_delete( pSat2 );
sat_solver_delete( pSat3 );
Cnf_DataFree( pCnf );
return vSop;
}
/**Function*************************************************************
Synopsis [This code computes on-set and off-set simultaneously.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Str_t * Bmc_CollapseOne_int2( sat_solver * pSat1, sat_solver * pSat2, int nVars, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
int fVeryVerbose = fVerbose;
sat_solver * pSat[2] = { pSat1, pSat2 };
Vec_Str_t * vSop[2] = { Vec_StrAlloc(1000), Vec_StrAlloc(1000) }, * vRes = NULL;
Vec_Int_t * vVars = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vLits = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vNums = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vCube = Vec_IntAlloc( nVars+1 );
int n, v, iVar, pLits[2], iCube = 0, Start, status;
abctime clk = 0, Time[2][2] = {{0}};
int fComplete[2] = {0};
// variables
int iOutVar = 2;
int iOOVars[2] = {0, 1};
// int iOutVar = 1;
// int iOOVars[2] = {sat_solver_nvars(pSat) - 5, sat_solver_nvars(pSat) - 5 + 1};
// collect CI variables (0 = onset enable, 1 = offset enable, 2 = output)
int iCiVarBeg = 3;
// int iCiVarBeg = sat_solver_nvars(pSat) - 5 - nVars;
if ( fReverse )
for ( v = nVars - 1; v >= 0; v-- )
Vec_IntPush( vVars, iCiVarBeg + v );
else
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vVars, iCiVarBeg + v );
// check that on-set/off-set is sat
for ( n = 0; n < 2; n++ )
{
pLits[0] = Abc_Var2Lit( iOutVar, n ); // n=0 => F=1 n=1 => F=0
status = sat_solver_solve( pSat[n], pLits, pLits + 1, nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
Vec_StrClear( vSop[0] );
Vec_StrPrintStr( vSop[0], n ? " 1\n" : " 0\n" );
Vec_StrPush( vSop[0], '\0' );
fComplete[0] = 1;
goto cleanup; // const0/1
}
// add literals to the solver
status = sat_solver_addclause( pSat[n], pLits, pLits + 1 );
assert( status );
// start cover
Vec_StrPush( vSop[n], '\0' );
}
// compute cube pairs
for ( iCube = 0; nCubeLim == 0 || iCube < nCubeLim; iCube++ )
{
for ( n = 0; n < 2; n++ )
{
if ( fVeryVerbose ) clk = Abc_Clock();
// get the assignment
sat_solver_clean_polarity( pSat[n], Vec_IntArray(vVars), Vec_IntSize(vVars) );
pLits[0] = Abc_Var2Lit( iOOVars[n], 1 ); // enable clauses
// pLits[1] = Abc_Var2Lit( iOutVar, n ); // set output
// status = sat_solver_solve( pSat, pLits, pLits + 2, 0, 0, 0, 0 );
status = sat_solver_solve( pSat[n], pLits, pLits + 1, 0, 0, 0, 0 );
if ( fVeryVerbose ) Time[n][0] += Abc_Clock() - clk;
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
fComplete[n] = 1;
break;
}
// collect values
Vec_IntClear( vLits );
Vec_IntForEachEntry( vVars, iVar, v )
Vec_IntPush( vLits, Abc_Var2Lit(iVar, !sat_solver_var_value(pSat[n], iVar)) );
// expand the values
if ( fVeryVerbose ) clk = Abc_Clock();
// status = Bmc_CollapseExpand( pSat, NULL, vLits, vNums, vCube, nBTLimit, fCanon, Abc_Var2Lit(iOutVar, !n) );
status = Bmc_CollapseExpand( pSat[!n], NULL, vLits, vNums, vCube, nBTLimit, fCanon, -1 );
if ( fVeryVerbose ) Time[n][1] += Abc_Clock() - clk;
if ( status < 0 )
goto cleanup; // timeout
// collect cube
Vec_StrPop( vSop[n] );
Start = Vec_StrSize( vSop[n] );
Vec_StrFillExtra( vSop[n], Start + nVars + 4, '-' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 0, ' ' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 1, (char)(n ? '0' : '1') );
Vec_StrWriteEntry( vSop[n], Start + nVars + 2, '\n' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 3, '\0' );
Vec_IntClear( vCube );
Vec_IntPush( vCube, Abc_Var2Lit( iOOVars[n], 0 ) );
Vec_IntForEachEntry( vNums, iVar, v )
{
int iLit = Vec_IntEntry( vLits, iVar );
Vec_IntPush( vCube, Abc_LitNot(iLit) );
if ( fReverse )
Vec_StrWriteEntry( vSop[n], Start + nVars - iVar - 1, (char)('0' + !Abc_LitIsCompl(iLit)) );
else
Vec_StrWriteEntry( vSop[n], Start + iVar, (char)('0' + !Abc_LitIsCompl(iLit)) );
}
// add cube
// status = sat_solver_addclause( pSat, Vec_IntArray(vCube), Vec_IntLimit(vCube) );
status = sat_solver_addclause( pSat[n], Vec_IntArray(vCube), Vec_IntLimit(vCube) );
if ( status == 0 )
{
fComplete[n] = 1;
break;
}
assert( status == 1 );
}
if ( fComplete[0] || fComplete[1] )
break;
}
cleanup:
Vec_IntFree( vVars );
Vec_IntFree( vLits );
Vec_IntFree( vNums );
Vec_IntFree( vCube );
assert( !fComplete[0] || !fComplete[1] );
if ( fComplete[0] || fComplete[1] ) // one of the cover is computed
{
vRes = vSop[fComplete[1]]; vSop[fComplete[1]] = NULL;
if ( iCube > 1 )
// Bmc_CollapseIrredundant( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
Bmc_CollapseIrredundantFull( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
}
if ( fVeryVerbose )
{
int fProfile = 0;
printf( "Processed output with %d supp vars. ", nVars );
if ( vRes == NULL )
printf( "The resulting SOP exceeded %d cubes.\n", nCubeLim );
else
printf( "The best cover contains %d cubes.\n", Vec_StrSize(vRes)/(nVars +3) );
Abc_PrintTime( 1, "Onset minterm", Time[0][0] );
Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
if ( fProfile )
{
Abc_PrintTime( 1, "Expand check1 ", clkCheck1 ); clkCheck1 = 0;
Abc_PrintTime( 1, "Expand check2 ", clkCheck2 ); clkCheck2 = 0;
Abc_PrintTime( 1, "Expand sat ", clkCheckS ); clkCheckS = 0;
Abc_PrintTime( 1, "Expand unsat ", clkCheckU ); clkCheckU = 0;
}
}
Vec_StrFreeP( &vSop[0] );
Vec_StrFreeP( &vSop[1] );
return vRes;
}
/**Function*************************************************************
Synopsis [This code computes on-set and off-set simultaneously.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Str_t * Bmc_CollapseOne_int( sat_solver * pSat, int nVars, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
int fVeryVerbose = fVerbose;
Vec_Str_t * vSop[2] = { Vec_StrAlloc(1000), Vec_StrAlloc(1000) }, * vRes = NULL;
Vec_Int_t * vVars = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vLits = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vNums = Vec_IntAlloc( nVars+1 );
Vec_Int_t * vCube = Vec_IntAlloc( nVars+1 );
int n, v, iVar, pLits[2], iCube = 0, Start, status;
abctime clk = 0, Time[2][2] = {{0}};
int fComplete[2] = {0};
// variables
int iOutVar = 2;
int iOOVars[2] = {0, 1};
// int iOutVar = 1;
// int iOOVars[2] = {sat_solver_nvars(pSat) - 5, sat_solver_nvars(pSat) - 5 + 1};
// collect CI variables (0 = onset enable, 1 = offset enable, 2 = output)
int iCiVarBeg = 3;
// int iCiVarBeg = sat_solver_nvars(pSat) - 5 - nVars;
if ( fReverse )
for ( v = nVars - 1; v >= 0; v-- )
Vec_IntPush( vVars, iCiVarBeg + v );
else
for ( v = 0; v < nVars; v++ )
Vec_IntPush( vVars, iCiVarBeg + v );
// check that on-set/off-set is sat
for ( n = 0; n < 2; n++ )
{
pLits[0] = Abc_Var2Lit( iOutVar, n ); // n=0 => F=1 n=1 => F=0
status = sat_solver_solve( pSat, pLits, pLits + 1, nBTLimit, 0, 0, 0 );
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
Vec_StrClear( vSop[0] );
Vec_StrPrintStr( vSop[0], n ? " 1\n" : " 0\n" );
Vec_StrPush( vSop[0], '\0' );
fComplete[0] = 1;
goto cleanup; // const0/1
}
// start cover
Vec_StrPush( vSop[n], '\0' );
}
// compute cube pairs
for ( iCube = 0; nCubeLim == 0 || iCube < nCubeLim; iCube++ )
{
for ( n = 0; n < 2; n++ )
{
if ( fVeryVerbose ) clk = Abc_Clock();
// get the assignment
sat_solver_clean_polarity( pSat, Vec_IntArray(vVars), Vec_IntSize(vVars) );
pLits[0] = Abc_Var2Lit( iOutVar, n ); // set output
pLits[1] = Abc_Var2Lit( iOOVars[n], 1 ); // enable clauses
status = sat_solver_solve( pSat, pLits, pLits + 2, 0, 0, 0, 0 );
if ( fVeryVerbose ) Time[n][0] += Abc_Clock() - clk;
if ( status == l_Undef )
goto cleanup; // timeout
if ( status == l_False )
{
fComplete[n] = 1;
break;
}
// collect values
Vec_IntClear( vLits );
Vec_IntForEachEntry( vVars, iVar, v )
Vec_IntPush( vLits, Abc_Var2Lit(iVar, !sat_solver_var_value(pSat, iVar)) );
// expand the values
if ( fVeryVerbose ) clk = Abc_Clock();
status = Bmc_CollapseExpand( pSat, NULL, vLits, vNums, vCube, nBTLimit, fCanon, Abc_Var2Lit(iOutVar, !n) );
if ( fVeryVerbose ) Time[n][1] += Abc_Clock() - clk;
if ( status < 0 )
goto cleanup; // timeout
// collect cube
Vec_StrPop( vSop[n] );
Start = Vec_StrSize( vSop[n] );
Vec_StrFillExtra( vSop[n], Start + nVars + 4, '-' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 0, ' ' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 1, (char)(n ? '0' : '1') );
Vec_StrWriteEntry( vSop[n], Start + nVars + 2, '\n' );
Vec_StrWriteEntry( vSop[n], Start + nVars + 3, '\0' );
Vec_IntClear( vCube );
Vec_IntPush( vCube, Abc_Var2Lit( iOOVars[n], 0 ) );
Vec_IntForEachEntry( vNums, iVar, v )
{
int iLit = Vec_IntEntry( vLits, iVar );
Vec_IntPush( vCube, Abc_LitNot(iLit) );
if ( fReverse )
Vec_StrWriteEntry( vSop[n], Start + nVars - iVar - 1, (char)('0' + !Abc_LitIsCompl(iLit)) );
else
Vec_StrWriteEntry( vSop[n], Start + iVar, (char)('0' + !Abc_LitIsCompl(iLit)) );
}
// add cube
status = sat_solver_addclause( pSat, Vec_IntArray(vCube), Vec_IntLimit(vCube) );
if ( status == 0 )
{
fComplete[n] = 1;
break;
}
assert( status == 1 );
}
if ( fComplete[0] || fComplete[1] )
break;
}
cleanup:
Vec_IntFree( vVars );
Vec_IntFree( vLits );
Vec_IntFree( vNums );
Vec_IntFree( vCube );
assert( !fComplete[0] || !fComplete[1] );
if ( fComplete[0] || fComplete[1] ) // one of the cover is computed
{
vRes = vSop[fComplete[1]]; vSop[fComplete[1]] = NULL;
if ( iCube > 1 )
// Bmc_CollapseIrredundant( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
Bmc_CollapseIrredundantFull( vRes, Vec_StrSize(vRes)/(nVars +3), nVars );
}
if ( fVeryVerbose )
{
int fProfile = 0;
printf( "Processed output with %d supp vars. ", nVars );
if ( vRes == NULL )
printf( "The resulting SOP exceeded %d cubes.\n", nCubeLim );
else
printf( "The best cover contains %d cubes.\n", Vec_StrSize(vRes)/(nVars +3) );
Abc_PrintTime( 1, "Onset minterm", Time[0][0] );
Abc_PrintTime( 1, "Onset expand ", Time[0][1] );
Abc_PrintTime( 1, "Offset minterm", Time[1][0] );
Abc_PrintTime( 1, "Offset expand ", Time[1][1] );
if ( fProfile )
{
Abc_PrintTime( 1, "Expand check1 ", clkCheck1 ); clkCheck1 = 0;
Abc_PrintTime( 1, "Expand check2 ", clkCheck2 ); clkCheck2 = 0;
Abc_PrintTime( 1, "Expand sat ", clkCheckS ); clkCheckS = 0;
Abc_PrintTime( 1, "Expand unsat ", clkCheckU ); clkCheckU = 0;
}
}
Vec_StrFreeP( &vSop[0] );
Vec_StrFreeP( &vSop[1] );
return vRes;
}
Vec_Str_t * Bmc_CollapseOne( Gia_Man_t * p, int nCubeLim, int nBTLimit, int fCanon, int fReverse, int fVerbose )
{
Cnf_Dat_t * pCnf = (Cnf_Dat_t *)Mf_ManGenerateCnf( p, 8, 0, 0, 0, 0 );
sat_solver * pSat = (sat_solver *)Cnf_DataWriteIntoSolver(pCnf, 1, 0);
Vec_Str_t * vSop = Bmc_CollapseOne_int( pSat, Gia_ManCiNum(p), nCubeLim, nBTLimit, fCanon, fReverse, fVerbose );
sat_solver_delete( pSat );
Cnf_DataFree( pCnf );
return vSop;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END