| /**CFile**************************************************************** |
| |
| FileName [giaEsop.c] |
| |
| SystemName [ABC: Logic synthesis and verification system.] |
| |
| PackageName [Scalable AIG package.] |
| |
| Synopsis [ESOP computation.] |
| |
| Author [Alan Mishchenko] |
| |
| Affiliation [UC Berkeley] |
| |
| Date [Ver. 1.0. Started - June 20, 2005.] |
| |
| Revision [$Id: giaEsop.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $] |
| |
| ***********************************************************************/ |
| |
| #include "gia.h" |
| #include "misc/extra/extra.h" |
| #include "misc/vec/vecHsh.h" |
| #include "misc/vec/vecWec.h" |
| |
| ABC_NAMESPACE_IMPL_START |
| |
| |
| //////////////////////////////////////////////////////////////////////// |
| /// DECLARATIONS /// |
| //////////////////////////////////////////////////////////////////////// |
| |
| typedef struct Eso_Man_t_ Eso_Man_t; |
| struct Eso_Man_t_ |
| { |
| Gia_Man_t * pGia; // user's AIG |
| int nVars; // number of variables |
| int Cube1; // ID of const1 cube |
| Vec_Wec_t * vEsops; // ESOP for each node |
| Hsh_VecMan_t * pHash; // hash table for cubes |
| Vec_Wec_t * vCubes; // cover during minimization |
| // internal |
| Vec_Int_t * vCube1; // first cube |
| Vec_Int_t * vCube2; // second cube |
| Vec_Int_t * vCube; // resulting cube |
| }; |
| |
| static inline Vec_Int_t * Eso_ManCube( Eso_Man_t * p, int iCube ) { assert( iCube >= 0 ); return Hsh_VecReadEntry(p->pHash, iCube); } |
| |
| //////////////////////////////////////////////////////////////////////// |
| /// FUNCTION DEFINITIONS /// |
| //////////////////////////////////////////////////////////////////////// |
| |
| /**Function************************************************************* |
| |
| Synopsis [Computation manager.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| Eso_Man_t * Eso_ManAlloc( Gia_Man_t * pGia ) |
| { |
| int i, n, Id; |
| Eso_Man_t * p = ABC_CALLOC( Eso_Man_t, 1 ); |
| p->pGia = pGia; |
| p->nVars = Gia_ManCiNum(pGia); |
| p->Cube1 = ABC_INFINITY; |
| p->vEsops = Vec_WecStart( Gia_ManObjNum(pGia) ); |
| p->pHash = Hsh_VecManStart( 1000 ); |
| p->vCubes = Vec_WecStart(Gia_ManCiNum(pGia)+1); |
| p->vCube1 = Vec_IntAlloc(Gia_ManCiNum(pGia)); |
| p->vCube2 = Vec_IntAlloc(Gia_ManCiNum(pGia)); |
| p->vCube = Vec_IntAlloc(Gia_ManCiNum(pGia)); |
| Gia_ManForEachCiId( pGia, Id, i ) |
| { |
| for ( n = 0; n < 2; n++ ) |
| { |
| Vec_IntFill( p->vCube, 1, Abc_Var2Lit(i, n) ); |
| Hsh_VecManAdd( p->pHash, p->vCube ); |
| } |
| Vec_IntPush( Vec_WecEntry(p->vEsops, Id), Abc_Var2Lit(i, 0) ); |
| } |
| return p; |
| } |
| void Eso_ManStop( Eso_Man_t * p ) |
| { |
| Vec_WecFree( p->vEsops ); |
| Hsh_VecManStop( p->pHash ); |
| Vec_WecFree( p->vCubes ); |
| Vec_IntFree( p->vCube1 ); |
| Vec_IntFree( p->vCube2 ); |
| Vec_IntFree( p->vCube ); |
| ABC_FREE( p ); |
| } |
| |
| |
| /**Function************************************************************* |
| |
| Synopsis [Printing/transforming the cover.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| void Eso_ManCoverPrint( Eso_Man_t * p, Vec_Int_t * vEsop ) |
| { |
| Vec_Str_t * vStr; |
| Vec_Int_t * vCube; |
| int i, k, Lit, Cube; |
| if ( Vec_IntSize(vEsop) == 0 ) |
| { |
| printf( "Const 0\n" ); |
| return; |
| } |
| vStr = Vec_StrAlloc( p->nVars + 4 ); |
| Vec_StrFill( vStr, p->nVars, '-' ); |
| Vec_StrPush( vStr, ' ' ); |
| Vec_StrPush( vStr, '1' ); |
| Vec_StrPush( vStr, '\n' ); |
| Vec_StrPush( vStr, '\0' ); |
| assert( Vec_IntSize(vEsop) > 0 ); |
| Vec_IntForEachEntry( vEsop, Cube, i ) |
| { |
| if ( Cube == p->Cube1 ) |
| printf( "%s", Vec_StrArray(vStr) ); |
| else |
| { |
| vCube = Eso_ManCube( p, Cube ); |
| Vec_IntForEachEntry( vCube, Lit, k ) |
| Vec_StrWriteEntry( vStr, Abc_Lit2Var(Lit), (char)(Abc_LitIsCompl(Lit)?'0':'1') ); |
| printf( "%s", Vec_StrArray(vStr) ); |
| Vec_IntForEachEntry( vCube, Lit, k ) |
| Vec_StrWriteEntry( vStr, Abc_Lit2Var(Lit), '-' ); |
| } |
| } |
| printf( "\n" ); |
| Vec_StrFree( vStr ); |
| } |
| Vec_Wec_t * Eso_ManCoverDerive( Eso_Man_t * p, Vec_Ptr_t * vCover ) |
| { |
| Vec_Wec_t * vRes; |
| Vec_Int_t * vEsop, * vLevel; int i; |
| vRes = Vec_WecAlloc( Vec_VecSizeSize((Vec_Vec_t *)vCover) ); |
| Vec_PtrForEachEntry( Vec_Int_t *, vCover, vEsop, i ) |
| { |
| if ( Vec_IntSize(vEsop) > 0 ) |
| { |
| int c, Cube; |
| Vec_IntForEachEntry( vEsop, Cube, c ) |
| { |
| vLevel = Vec_WecPushLevel( vRes ); |
| if ( Cube != p->Cube1 ) |
| { |
| int k, Lit; |
| Vec_Int_t * vCube = Eso_ManCube( p, Cube ); |
| Vec_IntForEachEntry( vCube, Lit, k ) |
| Vec_IntPush( vLevel, Lit ); |
| } |
| Vec_IntPush( vLevel, -i-1 ); |
| } |
| } |
| } |
| //assert( Abc_MaxInt(Vec_WecSize(vRes), 8) == Vec_WecCap(vRes) ); |
| return vRes; |
| } |
| Gia_Man_t * Eso_ManCoverConvert( Eso_Man_t * p, Vec_Ptr_t * vCover ) |
| { |
| Vec_Int_t * vEsop; |
| Gia_Man_t * pNew, * pTemp; |
| Gia_Obj_t * pObj; int i; |
| pNew = Gia_ManStart( Gia_ManObjNum(p->pGia) ); |
| pNew->pName = Abc_UtilStrsav( p->pGia->pName ); |
| pNew->pSpec = Abc_UtilStrsav( p->pGia->pSpec ); |
| Gia_ManHashAlloc( pNew ); |
| Gia_ManConst0(p->pGia)->Value = 0; |
| Gia_ManForEachCi( p->pGia, pObj, i ) |
| pObj->Value = Gia_ManAppendCi(pNew); |
| Vec_PtrForEachEntry( Vec_Int_t *, vCover, vEsop, i ) |
| { |
| if ( Vec_IntSize(vEsop) > 0 ) |
| { |
| int c, Cube, iRoot = 0; |
| Vec_IntForEachEntry( vEsop, Cube, c ) |
| { |
| int k, Lit, iAnd = 1; |
| if ( Cube != p->Cube1 ) |
| { |
| Vec_Int_t * vCube = Eso_ManCube( p, Cube ); |
| Vec_IntForEachEntry( vCube, Lit, k ) |
| iAnd = Gia_ManHashAnd( pNew, iAnd, Lit + 2 ); |
| } |
| iRoot = Gia_ManHashXor( pNew, iRoot, iAnd ); |
| } |
| Gia_ManAppendCo( pNew, iRoot ); |
| } |
| else |
| Gia_ManAppendCo( pNew, 0 ); |
| } |
| // cleanup |
| pNew = Gia_ManCleanup( pTemp = pNew ); |
| Gia_ManStop( pTemp ); |
| return pNew; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [Minimization.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Eso_ManFindDistOneLitEqual( int * pCube1, int * pCube2, int nLits ) // pCube1 and pCube2 both have nLits |
| { |
| int i, iDiff = -1; |
| for ( i = 0; i < nLits; i++ ) |
| if ( pCube1[i] != pCube2[i] ) |
| { |
| if ( iDiff != -1 ) |
| return -1; |
| if ( Abc_Lit2Var(pCube1[i]) != Abc_Lit2Var(pCube2[i]) ) |
| return -1; |
| iDiff = i; |
| } |
| return iDiff; |
| } |
| int Eso_ManFindDistOneLitNotEqual( int * pCube1, int * pCube2, int nLits ) // pCube1 has nLits; pCube2 has nLits + 1 |
| { |
| int i, k, iDiff = -1; |
| for ( i = k = 0; i < nLits; i++, k++ ) |
| if ( pCube1[i] != pCube2[k] ) |
| { |
| if ( iDiff != -1 ) |
| return -1; |
| iDiff = i; |
| i--; |
| } |
| if ( iDiff == -1 ) |
| iDiff = nLits; |
| return iDiff; |
| } |
| void Eso_ManMinimizeAdd( Eso_Man_t * p, int Cube ) |
| { |
| int fMimimize = 1; |
| Vec_Int_t * vCube = (Cube == p->Cube1) ? NULL : Eso_ManCube(p, Cube); |
| int * pCube2, * pCube = (Cube == p->Cube1) ? NULL : Vec_IntArray(vCube); |
| int Cube2, nLits = (Cube == p->Cube1) ? 0 : Vec_IntSize(vCube); |
| Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits ); |
| int c, k, iLit, iPlace = Vec_IntFind( vLevel, Cube ); |
| if ( iPlace >= 0 ) // identical found |
| { |
| Vec_IntDrop( vLevel, iPlace ); |
| return; |
| } |
| if ( Cube == p->Cube1 ) // simple case |
| { |
| assert( Vec_IntSize(vLevel) == 0 ); |
| Vec_IntPush( vLevel, Cube ); |
| return; |
| } |
| // look for distance-1 in next bin |
| if ( fMimimize && nLits < p->nVars - 1 ) |
| { |
| Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits+1 ); |
| Vec_IntForEachEntry( vLevel, Cube2, c ) |
| { |
| pCube2 = Hsh_VecReadArray( p->pHash, Cube2 ); |
| iLit = Eso_ManFindDistOneLitNotEqual( pCube, pCube2, nLits ); |
| if ( iLit == -1 ) |
| continue; |
| // remove this cube |
| Vec_IntDrop( vLevel, c ); |
| // create new cube |
| Vec_IntClear( p->vCube ); |
| for ( k = 0; k <= nLits; k++ ) |
| Vec_IntPush( p->vCube, Abc_LitNotCond(pCube2[k], k == iLit) ); |
| Cube = Hsh_VecManAdd( p->pHash, p->vCube ); |
| // try to add new cube |
| Eso_ManMinimizeAdd( p, Cube ); |
| return; |
| } |
| } |
| // look for distance-1 in the same bin |
| if ( fMimimize ) |
| { |
| Vec_IntForEachEntry( vLevel, Cube2, c ) |
| { |
| pCube2 = Hsh_VecReadArray( p->pHash, Cube2 ); |
| iLit = Eso_ManFindDistOneLitEqual( pCube2, pCube, nLits ); |
| if ( iLit == -1 ) |
| continue; |
| // remove this cube |
| Vec_IntDrop( vLevel, c ); |
| // create new cube |
| Vec_IntClear( p->vCube ); |
| for ( k = 0; k < nLits; k++ ) |
| if ( k != iLit ) |
| Vec_IntPush( p->vCube, pCube[k] ); |
| if ( Vec_IntSize(p->vCube) == 0 ) |
| Cube = p->Cube1; |
| else |
| Cube = Hsh_VecManAdd( p->pHash, p->vCube ); |
| // try to add new cube |
| Eso_ManMinimizeAdd( p, Cube ); |
| return; |
| } |
| } |
| assert( nLits > 0 ); |
| if ( fMimimize && nLits > 0 ) |
| { |
| // look for distance-1 in the previous bin |
| Vec_Int_t * vLevel = Vec_WecEntry( p->vCubes, nLits-1 ); |
| // check for the case of one-literal cube |
| if ( nLits == 1 && Vec_IntSize(vLevel) == 1 ) |
| { |
| Vec_IntDrop( vLevel, 0 ); |
| Cube = Abc_LitNot( Cube ); |
| } |
| else |
| Vec_IntForEachEntry( vLevel, Cube2, c ) |
| { |
| pCube2 = Hsh_VecReadArray( p->pHash, Cube2 ); |
| iLit = Eso_ManFindDistOneLitNotEqual( pCube2, pCube, nLits-1 ); |
| if ( iLit == -1 ) |
| continue; |
| // remove this cube |
| Vec_IntDrop( vLevel, c ); |
| // create new cube |
| Vec_IntClear( p->vCube ); |
| for ( k = 0; k < nLits; k++ ) |
| Vec_IntPush( p->vCube, Abc_LitNotCond(pCube[k], k == iLit) ); |
| Cube = Hsh_VecManAdd( p->pHash, p->vCube ); |
| // try to add new cube |
| Eso_ManMinimizeAdd( p, Cube ); |
| return; |
| } |
| } |
| // could not find - simply add this cube |
| Vec_IntPush( vLevel, Cube ); |
| } |
| |
| void Eso_ManMinimizeCopy( Eso_Man_t * p, Vec_Int_t * vEsop ) |
| { |
| Vec_Int_t * vLevel; |
| int i; |
| Vec_IntClear( vEsop ); |
| Vec_WecForEachLevel( p->vCubes, vLevel, i ) |
| { |
| Vec_IntAppend( vEsop, vLevel ); |
| if ( i > 0 ) |
| { |
| int k, Cube; |
| Vec_IntForEachEntry( vLevel, Cube, k ) |
| assert( Vec_IntSize(Eso_ManCube(p, Cube)) == i ); |
| } |
| Vec_IntClear( vLevel ); |
| } |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [Compute the produce of two covers.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| int Eso_ManComputeAnd( Eso_Man_t * p, Vec_Int_t * vCube1, Vec_Int_t * vCube2, Vec_Int_t * vCube ) |
| { |
| int * pBeg = vCube->pArray; |
| int * pBeg1 = vCube1->pArray; |
| int * pBeg2 = vCube2->pArray; |
| int * pEnd1 = vCube1->pArray + vCube1->nSize; |
| int * pEnd2 = vCube2->pArray + vCube2->nSize; |
| while ( pBeg1 < pEnd1 && pBeg2 < pEnd2 ) |
| { |
| if ( *pBeg1 == *pBeg2 ) |
| *pBeg++ = *pBeg1++, pBeg2++; |
| else if ( Abc_Lit2Var(*pBeg1) == Abc_Lit2Var(*pBeg2) ) |
| return -1; |
| else if ( *pBeg1 < *pBeg2 ) |
| *pBeg++ = *pBeg1++; |
| else |
| *pBeg++ = *pBeg2++; |
| } |
| while ( pBeg1 < pEnd1 ) |
| *pBeg++ = *pBeg1++; |
| while ( pBeg2 < pEnd2 ) |
| *pBeg++ = *pBeg2++; |
| vCube->nSize = pBeg - vCube->pArray; |
| assert( vCube->nSize <= vCube->nCap ); |
| assert( vCube->nSize >= vCube1->nSize ); |
| assert( vCube->nSize >= vCube2->nSize ); |
| return Hsh_VecManAdd( p->pHash, vCube ); |
| } |
| void Eso_ManComputeOne( Eso_Man_t * p, Vec_Int_t * vEsop1, Vec_Int_t * vEsop2, Vec_Int_t * vEsop ) |
| { |
| Vec_Int_t vCube1, vCube2; |
| int i, k, Cube1, Cube2, Cube; |
| Vec_IntClear( vEsop ); |
| if ( Vec_IntSize(vEsop1) == 0 || Vec_IntSize(vEsop2) == 0 ) |
| return; |
| Cube1 = Vec_IntEntry(vEsop1, 0); |
| Cube2 = Vec_IntEntry(vEsop2, 0); |
| Vec_IntForEachEntry( vEsop1, Cube1, i ) |
| { |
| if ( Cube1 == p->Cube1 ) |
| { |
| Vec_IntForEachEntry( vEsop2, Cube2, k ) |
| Eso_ManMinimizeAdd( p, Cube2 ); |
| continue; |
| } |
| Vec_IntForEachEntry( vEsop2, Cube2, k ) |
| { |
| if ( Cube2 == p->Cube1 ) |
| { |
| Eso_ManMinimizeAdd( p, Cube1 ); |
| continue; |
| } |
| vCube1 = *Hsh_VecReadEntry( p->pHash, Cube1 ); |
| vCube2 = *Hsh_VecReadEntry( p->pHash, Cube2 ); |
| Cube = Eso_ManComputeAnd( p, &vCube1, &vCube2, p->vCube ); |
| if ( Cube >= 0 ) |
| Eso_ManMinimizeAdd( p, Cube ); |
| } |
| } |
| Eso_ManMinimizeCopy( p, vEsop ); |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [Complements the cover if needed, or just copy it.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| Vec_Int_t * Eso_ManTransformOne( Eso_Man_t * p, Vec_Int_t * vEsop, int fCompl, Vec_Int_t * vRes ) |
| { |
| int i, Cube, Start = 0; |
| Vec_IntClear( vRes ); |
| if ( fCompl ) |
| { |
| if ( Vec_IntSize(vEsop) == 0 ) |
| Vec_IntPush( vRes, p->Cube1 ); |
| else |
| { |
| Cube = Vec_IntEntry(vEsop, 0); |
| if ( Cube == p->Cube1 ) |
| Start = 1; |
| else if ( Cube < 2 * p->nVars ) |
| Vec_IntPush( vRes, Abc_LitNot(Cube) ), Start = 1; |
| else |
| Vec_IntPush( vRes, p->Cube1 ); |
| } |
| } |
| Vec_IntForEachEntryStart( vEsop, Cube, i, Start ) |
| Vec_IntPush( vRes, Cube ); |
| return vRes; |
| } |
| |
| /**Function************************************************************* |
| |
| Synopsis [Computes ESOP from AIG.] |
| |
| Description [] |
| |
| SideEffects [] |
| |
| SeeAlso [] |
| |
| ***********************************************************************/ |
| Gia_Man_t * Eso_ManCompute( Gia_Man_t * pGia, int fVerbose, Vec_Wec_t ** pvRes ) |
| { |
| abctime clk = Abc_Clock(); |
| Vec_Ptr_t * vCover; |
| Gia_Man_t * pNew = NULL; |
| Gia_Obj_t * pObj; |
| int i, nCubes = 0, nCubesUsed = 0; |
| Vec_Int_t * vEsop1, * vEsop2, * vEsop; |
| Eso_Man_t * p = Eso_ManAlloc( pGia ); |
| Gia_ManForEachAnd( pGia, pObj, i ) |
| { |
| vEsop1 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId0(pObj, i) ); |
| vEsop2 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId1(pObj, i) ); |
| vEsop1 = Eso_ManTransformOne( p, vEsop1, Gia_ObjFaninC0(pObj), p->vCube1 ); |
| vEsop2 = Eso_ManTransformOne( p, vEsop2, Gia_ObjFaninC1(pObj), p->vCube2 ); |
| vEsop = Vec_WecEntry( p->vEsops, i ); |
| Eso_ManComputeOne( p, vEsop1, vEsop2, vEsop ); |
| nCubes += Vec_IntSize(vEsop); |
| } |
| vCover = Vec_PtrAlloc( Gia_ManCoNum(pGia) ); |
| Gia_ManForEachCo( pGia, pObj, i ) |
| { |
| vEsop1 = Vec_WecEntry( p->vEsops, Gia_ObjFaninId0p(pGia, pObj) ); |
| vEsop1 = Eso_ManTransformOne( p, vEsop1, Gia_ObjFaninC0(pObj), p->vCube1 ); |
| if ( fVerbose ) |
| printf( "Output %3d: ESOP has %5d cubes\n", i, Vec_IntSize(vEsop1) ); |
| // if ( fVerbose ) |
| // Eso_ManCoverPrint( p, vEsop1 ); |
| Vec_PtrPush( vCover, Vec_IntDup(vEsop1) ); |
| nCubesUsed += Vec_IntSize(vEsop1); |
| } |
| if ( fVerbose ) |
| { |
| printf( "Outs = %d. Cubes = %d. Used = %d. Hashed = %d. ", |
| Gia_ManCoNum(pGia), nCubes, nCubesUsed, Hsh_VecSize(p->pHash) ); |
| Abc_PrintTime( 1, "Time", Abc_Clock() - clk ); |
| } |
| if ( pvRes ) |
| *pvRes = Eso_ManCoverDerive( p, vCover ); |
| else |
| pNew = Eso_ManCoverConvert( p, vCover ); |
| Vec_VecFree( (Vec_Vec_t *)vCover ); |
| Eso_ManStop( p ); |
| return pNew; |
| } |
| |
| //////////////////////////////////////////////////////////////////////// |
| /// END OF FILE /// |
| //////////////////////////////////////////////////////////////////////// |
| |
| |
| ABC_NAMESPACE_IMPL_END |
| |