blob: 5be0aa6c030cbbb2a4b5b30883ceb2151eab02f3 [file] [log] [blame]
/**CFile****************************************************************
FileName [cbaNtk.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Hierarchical word-level netlist.]
Synopsis [Network manipulation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - July 21, 2015.]
Revision [$Id: cbaNtk.c,v 1.00 2014/11/29 00:00:00 alanmi Exp $]
***********************************************************************/
#include <math.h>
#include "cba.h"
#include "base/main/main.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Prints distribution of operator types.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_WrdSelectSortCost2( word * pArray, int nSize, word * pCosts )
{
int i, j, best_i;
for ( i = 0; i < nSize-1; i++ )
{
best_i = i;
for ( j = i+1; j < nSize; j++ )
if ( pCosts[j] < pCosts[best_i] )
best_i = j;
ABC_SWAP( word, pArray[i], pArray[best_i] );
ABC_SWAP( word, pCosts[i], pCosts[best_i] );
}
}
static inline word Cba_NtkPrintDistribMakeSign( int s, int s0, int s1 )
{
return ((word)s1 << 42) | ((word)s0 << 21) | (word)s;
}
static inline void Cba_NtkPrintDistribFromSign( word sss, int * s, int * s0, int * s1 )
{
*s1 = (int)(sss >> 42); *s0 = (int)(sss >> 21) & 0x1FFFFF; *s = (int)sss & 0x1FFFFF;
}
static inline void Cba_NtkPrintDistribAddOne( Vec_Ptr_t * vTypes, Vec_Ptr_t * vOccurs, int Type, word Sign )
{
Vec_Wrd_t * vType = (Vec_Wrd_t *)Vec_PtrEntry( vTypes, Type );
Vec_Wrd_t * vOccur = (Vec_Wrd_t *)Vec_PtrEntry( vOccurs, Type );
word Entry; int i;
Vec_WrdForEachEntry( vType, Entry, i )
if ( Entry == Sign )
{
Vec_WrdAddToEntry( vOccur, i, 1 );
return;
}
Vec_WrdPush( vType, Sign );
Vec_WrdPush( vOccur, 1 );
}
void Cba_NtkPrintDistribSortOne( Vec_Ptr_t * vTypes, Vec_Ptr_t * vOccurs, int Type )
{
Vec_Wrd_t * vType = (Vec_Wrd_t *)Vec_PtrEntry( vTypes, Type );
Vec_Wrd_t * vOccur = (Vec_Wrd_t *)Vec_PtrEntry( vOccurs, Type );
Vec_WrdSelectSortCost2( Vec_WrdArray(vType), Vec_WrdSize(vType), Vec_WrdArray(vOccur) );
Vec_WrdReverseOrder( vType );
Vec_WrdReverseOrder( vOccur );
}
void Cba_NtkPrintDistrib( Cba_Ntk_t * p, int fVerbose )
{
Vec_Ptr_t * vTypes, * vOccurs;
Vec_Int_t * vAnds = Vec_IntStart( CBA_BOX_LAST );
int iRnObj = -1, nCountRange = 0;
int i, k, s, s0, s1; word Sign;
Cba_ObjType_t Type;
char * pTypeNames[CBA_BOX_LAST];
Cba_ManCreatePrimMap( pTypeNames );
// allocate statistics arrays
vTypes = Vec_PtrStart( CBA_BOX_LAST );
vOccurs = Vec_PtrStart( CBA_BOX_LAST );
for ( i = 0; i < CBA_BOX_LAST; i++ )
Vec_PtrWriteEntry( vTypes, i, Vec_WrdAlloc(16) );
for ( i = 0; i < CBA_BOX_LAST; i++ )
Vec_PtrWriteEntry( vOccurs, i, Vec_WrdAlloc(16) );
// add nodes
Cba_NtkForEachObj( p, i )
{
// char * pName = Cba_ObjName(p, i);
Type = Cba_ObjType( p, i );
if ( Cba_ObjSign(p, i) > 0x1FFFFF )
printf( "Object %6d has range %d, which is reduced to %d in the statistics.\n",
i, Cba_ObjRangeSize(p, i), Cba_ObjRangeSize(p, i) & 0xFFFFF );
if ( Cba_ObjLeft(p, i) && Cba_ObjRight(p, i) )
{
if ( iRnObj == -1 )
iRnObj = 1;
nCountRange++;
}
// 0-input types
if ( Cba_ObjIsPi(p, i) || (Type == CBA_BOX_BUF && Cba_FonIsConst(Cba_ObjFinFon(p, i, 0))) || Type == CBA_BOX_CONCAT )
Sign = Cba_NtkPrintDistribMakeSign( Cba_ObjSign(p, i), 0, 0 );
// 1-input types
else if ( Cba_TypeIsUnary(Type) )
Sign = Cba_NtkPrintDistribMakeSign( Cba_ObjSign(p, i), Cba_ObjSign(p, Cba_ObjFinFon(p, i, 0)), 0 );
// 2-input types (including MUX)
else if ( Cba_ObjFinNum(p, i) == 1 )
Sign = Cba_NtkPrintDistribMakeSign( Cba_ObjSign(p, i), Cba_ObjSign(p, Cba_ObjFinFon(p, i, 0)), 0 );
else
{
assert( Cba_ObjFinNum(p, i) >= 2 );
Sign = Cba_NtkPrintDistribMakeSign( Cba_ObjSign(p, i), Cba_ObjSign(p, Cba_ObjFinFon(p, i, 0)), Cba_ObjSign(p, Cba_ObjFinFon(p, i, 1)) );
}
// add to storage
Cba_NtkPrintDistribAddOne( vTypes, vOccurs, Type, Sign );
// count the number of AIG nodes
if ( Type == CBA_BOX_MUX )
Vec_IntAddToEntry( vAnds, CBA_BOX_MUX, 3 * Cba_ObjRangeSize(p, i) * (Cba_ObjFinNum(p, i) - 2) );
else if ( Type == CBA_BOX_SHIR )
Vec_IntAddToEntry( vAnds, CBA_BOX_SHIR, Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_SHIRA )
Vec_IntAddToEntry( vAnds, CBA_BOX_SHIRA, Cba_ObjRangeSize(p, i) * Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_SHIL )
Vec_IntAddToEntry( vAnds, CBA_BOX_SHIL, Cba_ObjRangeSize(p, i) * Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_SHILA )
Vec_IntAddToEntry( vAnds, CBA_BOX_SHILA, Cba_ObjRangeSize(p, i) * Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_ROTR )
Vec_IntAddToEntry( vAnds, CBA_BOX_ROTR, Cba_ObjRangeSize(p, i) * Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_ROTL )
Vec_IntAddToEntry( vAnds, CBA_BOX_ROTL, Cba_ObjRangeSize(p, i) * Abc_MinInt(Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Abc_Base2Log(Cba_ObjRangeSize(p, i))) * 3 );
else if ( Type == CBA_BOX_INV )
Vec_IntAddToEntry( vAnds, CBA_BOX_INV, 0 );
else if ( Type == CBA_BOX_AND )
Vec_IntAddToEntry( vAnds, CBA_BOX_AND, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_OR )
Vec_IntAddToEntry( vAnds, CBA_BOX_OR, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_XOR )
Vec_IntAddToEntry( vAnds, CBA_BOX_XOR, 3 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_SLICE )
Vec_IntAddToEntry( vAnds, CBA_BOX_SLICE, 0 );
else if ( Type == CBA_BOX_CONCAT )
Vec_IntAddToEntry( vAnds, CBA_BOX_CONCAT, 0 );
else if ( Type == CBA_BOX_LNOT )
Vec_IntAddToEntry( vAnds, CBA_BOX_LNOT, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 1 );
else if ( Type == CBA_BOX_LAND )
Vec_IntAddToEntry( vAnds, CBA_BOX_LAND, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) + Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 1)) - 1 );
else if ( Type == CBA_BOX_LOR )
Vec_IntAddToEntry( vAnds, CBA_BOX_LOR, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) + Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 1)) - 1 );
else if ( Type == CBA_BOX_LXOR )
Vec_IntAddToEntry( vAnds, CBA_BOX_LXOR, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) + Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 1)) + 1 );
else if ( Type == CBA_BOX_EQU )
Vec_IntAddToEntry( vAnds, CBA_BOX_EQU, 4 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 1 );
else if ( Type == CBA_BOX_NEQU )
Vec_IntAddToEntry( vAnds, CBA_BOX_NEQU, 4 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 1 );
else if ( Type == CBA_BOX_LTHAN )
Vec_IntAddToEntry( vAnds, CBA_BOX_LTHAN, 6 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 6 );
else if ( Type == CBA_BOX_MTHAN )
Vec_IntAddToEntry( vAnds, CBA_BOX_MTHAN, 6 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 6 );
else if ( Type == CBA_BOX_LETHAN )
Vec_IntAddToEntry( vAnds, CBA_BOX_LETHAN, 6 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 6 );
else if ( Type == CBA_BOX_METHAN )
Vec_IntAddToEntry( vAnds, CBA_BOX_METHAN, 6 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 6 );
else if ( Type == CBA_BOX_RAND )
Vec_IntAddToEntry( vAnds, CBA_BOX_RAND, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 1 );
else if ( Type == CBA_BOX_ROR )
Vec_IntAddToEntry( vAnds, CBA_BOX_ROR, Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 1 );
else if ( Type == CBA_BOX_RXOR )
Vec_IntAddToEntry( vAnds, CBA_BOX_RXOR, 3 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 3 );
else if ( Type == CBA_BOX_ADD )
Vec_IntAddToEntry( vAnds, CBA_BOX_ADD, 9 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_SUB )
Vec_IntAddToEntry( vAnds, CBA_BOX_SUB, 9 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_MUL )
Vec_IntAddToEntry( vAnds, CBA_BOX_MUL, 9 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 1)) );
else if ( Type == CBA_BOX_DIV )
Vec_IntAddToEntry( vAnds, CBA_BOX_DIV, 13 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 19 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) + 10 );
else if ( Type == CBA_BOX_MOD )
Vec_IntAddToEntry( vAnds, CBA_BOX_MOD, 13 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 7 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) - 2 );
else if ( Type == CBA_BOX_POW )
Vec_IntAddToEntry( vAnds, CBA_BOX_POW, 10 * (int)pow((double)Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)),(double)Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0))) );
else if ( Type == CBA_BOX_MIN )
Vec_IntAddToEntry( vAnds, CBA_BOX_MIN, 4 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) );
else if ( Type == CBA_BOX_SQRT )
Vec_IntAddToEntry( vAnds, CBA_BOX_SQRT, 11 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) / 8 + 5 * Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)) / 2 - 5 );
}
if ( nCountRange )
{
printf( "Warning: %d objects of the design have non-zero-based ranges.\n", nCountRange );
printf( "In particular, object %6d with name \"%s\" has range %d=[%d:%d]\n",
iRnObj, Cba_FonNameStr(p, Cba_ObjFon0(p, iRnObj)),
Cba_ObjRangeSize(p, iRnObj), Cba_ObjLeft(p, iRnObj), Cba_ObjRight(p, iRnObj) );
}
// print by occurrence
printf( "ID : name occurrence and2 (occurrence)<output_range>=<input_range>.<input_range> ...\n" );
for ( i = 0; i < CBA_BOX_LAST; i++ )
{
Vec_Wrd_t * vType = (Vec_Wrd_t *)Vec_PtrEntry( vTypes, i );
Vec_Wrd_t * vOccur = (Vec_Wrd_t *)Vec_PtrEntry( vOccurs, i );
if ( p->pDesign->nObjs[i] == 0 )
continue;
printf( "%2d : %-8s %6d%8d ", i, pTypeNames[i], p->pDesign->nObjs[i], Vec_IntEntry(vAnds, i) );
// sort by occurence
Cba_NtkPrintDistribSortOne( vTypes, vOccurs, i );
Vec_WrdForEachEntry( vType, Sign, k )
{
Cba_NtkPrintDistribFromSign( Sign, &s, &s0, &s1 );
if ( ((k % 6) == 5 && s1) || ((k % 8) == 7 && !s1) )
printf( "\n " );
printf( "(%d)", (int)Vec_WrdEntry( vOccur, k ) );
printf( "%s%d", Abc_LitIsCompl(s)?"-":"", Abc_Lit2Var(s) );
if ( s0 )
printf( "=%s%d", Abc_LitIsCompl(s0)?"-":"", Abc_Lit2Var(s0) );
if ( s1 )
printf( ".%s%d", Abc_LitIsCompl(s1)?"-":"", Abc_Lit2Var(s1) );
printf( " " );
}
printf( "\n" );
}
Vec_VecFree( (Vec_Vec_t *)vTypes );
Vec_VecFree( (Vec_Vec_t *)vOccurs );
Vec_IntFree( vAnds );
}
void Cba_NtkPrintNodes( Cba_Ntk_t * p, int Type )
{
int i, iFon0, iFon1, Counter = 0;
char * pTypeNames[CBA_BOX_LAST];
Cba_ManCreatePrimMap( pTypeNames );
printf( "Operation %s\n", pTypeNames[Type] );
Cba_NtkForEachObj( p, i )
{
if ( (int)Type != Type )
continue;
iFon0 = Cba_ObjFinFon(p, i, 0);
iFon1 = Cba_ObjFinFon(p, i, 1);
printf( "%8d :", Counter++ );
printf( "%8d : ", i );
printf( "%3d%s = ", Cba_ObjRangeSize(p, i), Cba_ObjSigned(p, i) ? "s" : " " );
printf( "%3d%s %s ", Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 0)), Cba_ObjSigned(p, iFon0) ? "s" : " ", pTypeNames[Type] );
printf( "%3d%s ", Cba_ObjRangeSize(p, Cba_ObjFinFon(p, i, 1)), Cba_ObjSigned(p, iFon1) ? "s" : " " );
printf( " : " );
printf( "%-12s = ", Cba_ObjNameStr(p, i) );
printf( "%-12s %s ", Cba_FonIsConst(iFon0) ? Cba_NtkConst(p, Cba_FonConst(iFon0)) : Cba_FonNameStr(p, iFon0), pTypeNames[Type] );
printf( "%-12s ", Cba_FonIsConst(iFon1) ? Cba_NtkConst(p, Cba_FonConst(iFon1)) : Cba_FonNameStr(p, iFon1) );
printf( "\n" );
}
}
void Cba_NtkPrintStatsFull( Cba_Ntk_t * p, int fDistrib, int fVerbose )
{
int i;
char * pTypeNames[CBA_BOX_LAST];
Cba_ManCreatePrimMap( pTypeNames );
printf( "%-20s : ", Cba_NtkName(p) );
printf( "PI = %4d ", Cba_NtkPiNum(p) );
printf( "PO = %4d ", Cba_NtkPoNum(p) );
printf( "FF = %4d ", Cba_NtkBoxSeqNum(p) );
printf( "Obj = %6d ", Cba_NtkObjNum(p) );
printf( "Mem = %.3f MB", 1.0*Cba_NtkMemory(p)/(1<<20) );
printf( "\n" );
if ( fDistrib )
{
Cba_NtkPrintDistrib( p, fVerbose );
return;
}
if ( !fVerbose )
return;
printf( "Node type statistics:\n" );
for ( i = 1; i < CBA_BOX_LAST; i++ )
{
if ( !p->pDesign->nObjs[i] )
continue;
if ( p->pDesign->nAnds[0] && p->pDesign->nAnds[i] )
printf( "%2d : %-8s %6d %7.2f %%\n", i, pTypeNames[i], p->pDesign->nObjs[i], 100.0*p->pDesign->nAnds[i]/p->pDesign->nAnds[0] );
else
printf( "%2d : %-8s %6d\n", i, pTypeNames[i], p->pDesign->nObjs[i] );
}
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cba_NtkCollectDistrib( Cba_Ntk_t * p, int * pCounts, int * pUserCounts )
{
int i;
Cba_NtkForEachBox( p, i )
if ( Cba_ObjIsBoxUser(p, i) )
pUserCounts[Cba_ObjNtkId(p, i)]++;
else
pCounts[Cba_ObjType(p, i)]++;
}
void Cba_NtkPrintDistribStat( Cba_Ntk_t * p, int * pCounts, int * pUserCounts )
{
Cba_Ntk_t * pNtk; int i;
printf( "Primitives (%d):\n", Cba_NtkBoxPrimNum(p) );
for ( i = 0; i < CBA_BOX_LAST; i++ )
if ( pCounts[i] )
printf( "%-20s = %5d\n", Cba_NtkTypeName(p, i), pCounts[i] );
printf( "User hierarchy (%d):\n", Cba_NtkBoxUserNum(p) );
Cba_ManForEachNtk( p->pDesign, pNtk, i )
if ( pUserCounts[i] )
printf( "%-20s = %5d\n", Cba_NtkName(pNtk), pUserCounts[i] );
}
void Cba_NtkPrintDistribOld( Cba_Ntk_t * p )
{
int pCounts[CBA_BOX_LAST] = {0};
int * pUserCounts = ABC_CALLOC( int, Cba_ManNtkNum(p->pDesign) + 1 );
Cba_ManCreatePrimMap( p->pDesign->pTypeNames );
Cba_NtkCollectDistrib( p, pCounts, pUserCounts );
Cba_NtkPrintDistribStat( p, pCounts, pUserCounts );
ABC_FREE( pUserCounts );
}
void Cba_ManPrintDistribStat( Cba_Man_t * p, int * pCounts, int * pUserCounts )
{
Cba_Ntk_t * pNtk = Cba_ManRoot(p); int i;
printf( "Primitives:\n" );
for ( i = 0; i < CBA_BOX_LAST; i++ )
if ( pCounts[i] )
printf( "%-20s = %5d\n", Cba_NtkTypeName(pNtk, i), pCounts[i] );
printf( "User hierarchy:\n" );
Cba_ManForEachNtk( p, pNtk, i )
if ( pUserCounts[i] )
printf( "%-20s = %5d\n", Cba_NtkName(pNtk), pUserCounts[i] );
}
void Cba_ManPrintDistrib( Cba_Man_t * p )
{
Cba_Ntk_t * pNtk; int i;
int pCounts[CBA_BOX_LAST] = {0};
int * pUserCounts = ABC_CALLOC( int, Cba_ManNtkNum(p) + 1 );
Cba_ManCreatePrimMap( p->pTypeNames );
Cba_ManForEachNtk( p, pNtk, i )
Cba_NtkCollectDistrib( pNtk, pCounts, pUserCounts );
Cba_ManPrintDistribStat( p, pCounts, pUserCounts );
ABC_FREE( pUserCounts );
}
/**Function*************************************************************
Synopsis [Order objects by box type and then by name.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
// compares two numbers with the first mismatching char in i-th position
static inline int Cba_CharIsDigit( char c ) { return c >= '0' && c <= '9'; }
int Cba_StrCmpInt( char * p1, char * p2, int i )
{
// check if one of the mismatching chars is a digit
if ( Cba_CharIsDigit(p1[i]) || Cba_CharIsDigit(p2[i]) )
{
// if previous (equal) char was a digit or if this is first digit on both sides, scroll back
if ( (i > 0 && Cba_CharIsDigit(p1[i-1])) || (Cba_CharIsDigit(p1[i]) && Cba_CharIsDigit(p2[i])) )
{
int Num1, Num2;
// find the first digit
for ( --i; i >= 0; i-- )
if ( !Cba_CharIsDigit(p1[i]) )
break;
i++;
// current char is digit
assert( Cba_CharIsDigit(p1[i]) );
assert( Cba_CharIsDigit(p2[i]) );
// previous char does not exist or is not a digit
assert( i == 0 || !Cba_CharIsDigit(p1[i-1]) );
assert( i == 0 || !Cba_CharIsDigit(p2[i-1]) );
// compare numbers
Num1 = atoi( p1 + i );
Num2 = atoi( p2 + i );
if ( Num1 < Num2 )
return -1;
if ( Num1 > Num2 )
return 1;
assert( 0 );
return 0;
}
}
// compare as usual
if ( p1[i] < p2[i] )
return -1;
if ( p1[i] > p2[i] )
return 1;
assert( 0 );
return 0;
}
int Cba_StrCmp( char ** pp1, char ** pp2 )
{
char * p1 = *pp1;
char * p2 = *pp2; int i;
for ( i = 0; p1[i] && p2[i]; i++ )
if ( p1[i] != p2[i] )
return Cba_StrCmpInt( p1, p2, i );
assert( !p1[i] || !p2[i] );
return Cba_StrCmpInt( p1, p2, i );
}
void Cba_NtkObjOrder( Cba_Ntk_t * p, Vec_Int_t * vObjs, Vec_Int_t * vNameIds )
{
char Buffer[1000], * pName;
Vec_Ptr_t * vNames;
int i, iObj;
if ( Vec_IntSize(vObjs) < 2 )
return;
vNames = Vec_PtrAlloc( Vec_IntSize(vObjs) );
Vec_IntForEachEntry( vObjs, iObj, i )
{
char * pTypeName = Cba_NtkTypeName( p, Cba_ObjType(p, iObj) );
char * pInstName = vNameIds ? Cba_NtkStr(p, Vec_IntEntry(vNameIds, i)) : Cba_ObjNameStr(p, iObj);
sprintf( Buffer, "%s_%s_%d", pTypeName, pInstName, iObj );
Vec_PtrPush( vNames, Abc_UtilStrsav(Buffer) );
}
// print before
// Vec_PtrForEachEntry( char *, vNames, pName, i )
// printf( "%s \n", pName );
// printf( "\n" );
// do the sorting
Vec_PtrSort( vNames, (int (*)(void))Cba_StrCmp );
// print after
// Vec_PtrForEachEntry( char *, vNames, pName, i )
// printf( "%s \n", pName );
// printf( "\n" );
// reload in a new order
Vec_IntClear( vObjs );
Vec_PtrForEachEntry( char *, vNames, pName, i )
Vec_IntPush( vObjs, atoi(strrchr(pName, '_')+1) );
Vec_PtrFreeFree( vNames );
}
/**Function*************************************************************
Synopsis [Returns the number of CI fons.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cba_NtkCiFonNum( Cba_Ntk_t * p )
{
int i, iObj, Count = Cba_NtkPiNum(p);
Cba_NtkForEachBoxSeq( p, iObj, i )
Count += Cba_ObjFonNum(p, iObj);
return Count;
}
int Cba_NtkCoFinNum( Cba_Ntk_t * p )
{
int i, iObj, Count = Cba_NtkPoNum(p);
Cba_NtkForEachBoxSeq( p, iObj, i )
Count += Cba_ObjFinNum(p, iObj);
return Count;
}
/**Function*************************************************************
Synopsis [Returns 1 if the manager is in the topo order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cba_NtkIsTopoOrder( Cba_Ntk_t * p )
{
int i, k, iObj, iFin, iFanin, fTopo = 1;
Vec_Bit_t * vVisited = Vec_BitStart( Cba_NtkObjNum(p) + 1 );
// mark PIs and seq objects
Cba_NtkForEachPi( p, iObj, i )
Vec_BitWriteEntry( vVisited, iObj, 1 );
Cba_NtkForEachBoxSeq( p, iObj, i )
Vec_BitWriteEntry( vVisited, iObj, 1 );
// visit combinational nodes
Cba_NtkForEachBox( p, iObj )
if ( !Cba_ObjIsSeq(p, iObj) )
{
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
if ( !Vec_BitEntry(vVisited, iFanin) )
fTopo = 0;
if ( !fTopo )
break;
Vec_BitWriteEntry( vVisited, iObj, 1 );
}
// visit POs and seq objects
if ( fTopo )
Cba_NtkForEachPo( p, iObj, i )
{
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
if ( !Vec_BitEntry(vVisited, iFanin) )
fTopo = 0;
if ( !fTopo )
break;
}
if ( fTopo )
Cba_NtkForEachBoxSeq( p, iObj, i )
{
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
if ( !Vec_BitEntry(vVisited, iFanin) )
fTopo = 0;
if ( !fTopo )
break;
}
Vec_BitFree( vVisited );
return fTopo;
}
int Cba_ManIsTopoOrder( Cba_Man_t * p )
{
Cba_Ntk_t * pNtk; int i;
Cba_ManForEachNtk( p, pNtk, i )
if ( !Cba_NtkIsTopoOrder(pNtk) )
return 0;
return 1;
}
/**Function*************************************************************
Synopsis [Collects user boxes in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cba_NtkCheckComboLoop_rec( Cba_Ntk_t * p, int iObj )
{
int k, iFin, iFanin;
if ( Cba_ObjIsPi(p, iObj) )
return 1;
if ( Cba_ObjCopy(p, iObj) == 1 ) // visited
return 1;
if ( Cba_ObjCopy(p, iObj) == 0 ) // loop
return 0;
Cba_ObjSetCopy( p, iObj, 0 );
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
if ( !Cba_ObjIsSeq(p, iFanin) )
if ( !Cba_NtkCheckComboLoop_rec( p, iFanin ) )
return 0;
//Cba_ObjSetCopy( p, iObj, 1 );
Vec_IntSetEntry( &p->vObjCopy, iObj, 1 );
return 1;
}
int Cba_NtkCheckComboLoop( Cba_Ntk_t * p )
{
int iObj;
Cba_NtkCleanObjCopies( p ); // -1 = not visited; 0 = on the path; 1 = finished
Cba_NtkForEachBox( p, iObj )
if ( !Cba_ObjIsSeq(p, iObj) )
if ( !Cba_NtkCheckComboLoop_rec( p, iObj ) )
{
printf( "Cyclic dependency of user boxes is detected.\n" );
return 0;
}
return 1;
}
/**Function*************************************************************
Synopsis [Find one missing object.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Cba_NtkFindMissing( Vec_Int_t * vObjs, int nObjs )
{
Vec_Int_t * vMap = Vec_IntStartFull( nObjs + 1 );
int i, iObj;
Vec_IntForEachEntry( vObjs, iObj, i )
Vec_IntWriteEntry( vMap, iObj, i );
Vec_IntForEachEntryStart( vMap, i, iObj, 1 )
if ( i == -1 )
{
Vec_IntFree( vMap );
return iObj;
}
Vec_IntFree( vMap );
return -1;
}
/**Function*************************************************************
Synopsis [Collect nodes in the DFS order.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cba_NtkCollectDfs_rec( Cba_Ntk_t * p, int iObj, Vec_Int_t * vObjs )
{
int iFin, iFanin, k;
if ( !Cba_ObjCopy(p, iObj) )
return;
Cba_ObjSetCopy( p, iObj, 0 );
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
Vec_IntPush( vObjs, iObj );
}
Vec_Int_t * Cba_NtkCollectDfs( Cba_Ntk_t * p )
{
int i, k, iObj, iFin, iFanin;
Vec_Int_t * vObjs = Vec_IntAlloc( Cba_NtkObjNum(p) );
// collect PIs and seq boxes
Cba_NtkForEachPi( p, iObj, i )
Vec_IntPush( vObjs, iObj );
Cba_NtkForEachBoxSeq( p, iObj, i )
Vec_IntPush( vObjs, iObj );
// prepare leaves
Cba_NtkCleanObjCopies( p );
Vec_IntForEachEntry( vObjs, iObj, i )
Cba_ObjSetCopy( p, iObj, 0 );
// collect internal
Cba_NtkForEachPo( p, iObj, i )
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
Cba_NtkForEachBoxSeq( p, iObj, i )
Cba_ObjForEachFinFaninReal( p, iObj, iFin, iFanin, k )
Cba_NtkCollectDfs_rec( p, iFanin, vObjs );
// collect POs
Cba_NtkForEachPo( p, iObj, i )
Vec_IntPush( vObjs, iObj );
assert( Vec_IntSize(vObjs) <= Cba_NtkObjNum(p) );
if ( Vec_IntSize(vObjs) != Cba_NtkObjNum(p) && !Abc_FrameReadFlag("silentmode") )
{
int iObj = Cba_NtkFindMissing( vObjs, Cba_NtkObjNum(p) );
printf( "Warning: DSF ordering for module \"%s\" collected %d out of %d objects.\n", Cba_NtkName(p), Vec_IntSize(vObjs), Cba_NtkObjNum(p) );
printf( " For example, object %d with name \"%s\" is not reachable from outputs.\n",
iObj, iObj > 0 ? Cba_FonNameStr( p, Cba_ObjFon0(p, iObj) ) : "<unknown>" );
}
return vObjs;
}
/**Function*************************************************************
Synopsis [Count number of objects after collapsing.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cba_ManGetClpStats_rec( Cba_Ntk_t * p, int * pCountN, int * pCountI, int * pCountO )
{
int iObj, Id = Cba_NtkId(p);
if ( pCountN[Id] >= 0 )
return;
pCountN[Id] = pCountI[Id] = pCountO[Id] = 0;
Cba_NtkForEachObj( p, iObj )
if ( Cba_ObjIsBoxPrim(p, iObj) )
{
pCountN[Id] += 1;
pCountI[Id] += Cba_ObjFinNum(p, iObj);
pCountO[Id] += Cba_ObjFonNum(p, iObj);
}
else if ( Cba_ObjIsBoxUser(p, iObj) )
{
int NtkId = Cba_ObjNtkId(p, iObj);
Cba_ManGetClpStats_rec( Cba_ObjNtk(p, iObj), pCountN, pCountI, pCountO );
pCountN[Id] += pCountN[NtkId] + Cba_ObjFonNum(p, iObj);
pCountI[Id] += pCountI[NtkId] + Cba_ObjFonNum(p, iObj);
pCountO[Id] += pCountO[NtkId] + Cba_ObjFonNum(p, iObj);
}
}
void Cba_ManGetClpStats( Cba_Man_t * p, int * nObjs, int * nFins, int * nFons )
{
int * pCountN = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
int * pCountI = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
int * pCountO = ABC_FALLOC( int, Cba_ManNtkNum(p) + 1 );
Cba_Ntk_t * pRoot = Cba_ManRoot(p);
Cba_ManGetClpStats_rec( pRoot, pCountN, pCountI, pCountO );
*nObjs = Cba_NtkPioNum(pRoot) + pCountN[Cba_NtkId(pRoot)];
*nFins = Cba_NtkPoNum(pRoot) + pCountI[Cba_NtkId(pRoot)];
*nFons = Cba_NtkPiNum(pRoot) + pCountO[Cba_NtkId(pRoot)];
ABC_FREE( pCountN );
ABC_FREE( pCountI );
ABC_FREE( pCountO );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cba_NtkCollapse_rec( Cba_Ntk_t * pNew, Cba_Ntk_t * p, Vec_Int_t * vSigs )
{
int i, iObj, iObjNew, iFin, iFon;
Cba_NtkCleanObjCopies( p );
Cba_NtkCleanFonCopies( p );
// set PI copies
assert( Vec_IntSize(vSigs) == Cba_NtkPiNum(p) );
Cba_NtkForEachPiFon( p, iObj, iFon, i )
Cba_FonSetCopy( p, iFon, Vec_IntEntry(vSigs, i) );
// duplicate primitives and create buffers for user instances
Cba_NtkForEachObj( p, iObj )
if ( Cba_ObjIsBoxPrim( p, iObj ) )
{
iObjNew = Cba_ObjDup( pNew, p, iObj );
Cba_ObjForEachFon( p, iObj, iFon, i )
Cba_FonSetCopy( p, iFon, Cba_ObjFon(pNew, iObjNew, i) );
if ( Cba_ObjAttr(p, iObj) )
Cba_ObjSetAttrs( pNew, iObjNew, Cba_ObjAttrArray(p, iObj), Cba_ObjAttrSize(p, iObj) );
}
else if ( Cba_ObjIsBoxUser( p, iObj ) )
{
Cba_ObjForEachFon( p, iObj, iFon, i )
{
iObjNew = Cba_ObjAlloc( pNew, CBA_BOX_BUF, 1, 1 );
Cba_FonSetCopy( p, iFon, Cba_ObjFon0(pNew, iObjNew) );
}
}
// connect primitives and collapse user instances
Cba_NtkForEachObj( p, iObj )
if ( Cba_ObjIsBoxPrim( p, iObj ) )
{
iObjNew = Cba_ObjCopy( p, iObj );
Cba_ObjForEachFinFon( p, iObj, iFin, iFon, i )
Cba_ObjSetFinFon( pNew, iObjNew, i, Cba_FonCopy(p, iFon) );
}
else if ( Cba_ObjIsBoxUser( p, iObj ) )
{
Vec_IntClear( vSigs );
Cba_ObjForEachFinFon( p, iObj, iFin, iFon, i )
Vec_IntPush( vSigs, Cba_FonCopy(p, iFon) );
assert( Vec_IntSize(vSigs) == Cba_ObjFinNum(p, iObj) );
Cba_NtkCollapse_rec( pNew, Cba_ObjNtk(p, iObj), vSigs );
assert( Vec_IntSize(vSigs) == Cba_ObjFonNum(p, iObj) );
Cba_ObjForEachFon( p, iObj, iFon, i )
{
iObjNew = Cba_FonObj( pNew, Cba_FonCopy(p, iFon) ); // buffer
Cba_ObjSetFinFon( pNew, iObjNew, 0, Vec_IntEntry(vSigs, i) );
}
}
// collect POs
Vec_IntClear( vSigs );
Cba_NtkForEachPoDriverFon( p, iObj, iFon, i )
Vec_IntPush( vSigs, Cba_FonCopy(p, iFon) );
}
Cba_Man_t * Cba_ManCollapse( Cba_Man_t * p )
{
Cba_Man_t * pNew = Cba_ManAlloc( p->pSpec, 1, Abc_NamRef(p->pStrs), Abc_NamRef(p->pFuns), Abc_NamStart(100, 24), Hash_IntManRef(p->vHash) );
Cba_Ntk_t * pRoot = Cba_ManRoot( p ), * pRootNew;
Vec_Int_t * vSigs = Vec_IntAlloc( 1000 );
int i, iObj, iObjNew, iFon, nObjs = 0, nFins = 0, nFons = 0;
Cba_ManDupTypeNames( pNew, p );
Cba_ManGetClpStats( p, &nObjs, &nFins, &nFons );
pRootNew = Cba_NtkAlloc( pNew, Cba_NtkNameId(pRoot), Cba_NtkPiNum(pRoot), Cba_NtkPoNum(pRoot), nObjs, nFins, nFons );
Cba_NtkAdd( pNew, pRootNew );
if ( Cba_NtkHasObjNames(pRoot) )
Cba_NtkCleanObjNames( pRootNew );
if ( Cba_NtkHasFonNames(pRoot) )
Cba_NtkCleanFonNames( pRootNew );
if ( Cba_NtkHasObjAttrs(pRoot) )
Cba_NtkCleanObjAttrs( pRootNew );
if ( Cba_ObjAttr(pRoot, 0) )
Cba_ObjSetAttrs( pRootNew, 0, Cba_ObjAttrArray(pRoot, 0), Cba_ObjAttrSize(pRoot, 0) );
Cba_NtkCleanObjCopies( pRoot );
Cba_NtkForEachPiFon( pRoot, iObj, iFon, i )
{
iObjNew = Cba_ObjDup( pRootNew, pRoot, iObj );
Vec_IntPush( vSigs, Cba_ObjFon0(pRootNew, iObjNew) );
if ( Cba_NtkHasObjNames(pRoot) )
Cba_ObjSetName( pRootNew, iObjNew, Cba_ObjName(pRoot, iObj) );
if ( Cba_NtkHasFonNames(pRoot) )
Cba_FonSetName( pRootNew, Cba_ObjFon0(pRootNew, iObjNew), Cba_FonName(pRoot, iFon) );
if ( Cba_ObjAttr(pRoot, iObj) )
Cba_ObjSetAttrs( pRootNew, iObjNew, Cba_ObjAttrArray(pRoot, iObj), Cba_ObjAttrSize(pRoot, iObj) );
}
assert( Vec_IntSize(vSigs) == Cba_NtkPiNum(pRoot) );
Cba_NtkCollapse_rec( pRootNew, pRoot, vSigs );
assert( Vec_IntSize(vSigs) == Cba_NtkPoNum(pRoot) );
Cba_NtkForEachPoDriverFon( pRoot, iObj, iFon, i )
{
iObjNew = Cba_ObjDup( pRootNew, pRoot, iObj );
Cba_ObjSetFinFon( pRootNew, iObjNew, 0, Vec_IntEntry(vSigs, i) );
if ( Cba_NtkHasObjNames(pRoot) )
Cba_ObjSetName( pRootNew, iObjNew, Cba_ObjName(pRoot, iObj) );
if ( Cba_NtkHasFonNames(pRoot) )
Cba_FonSetName( pRootNew, Vec_IntEntry(vSigs, i), Cba_FonName(pRoot, iFon) );
if ( Cba_ObjAttr(pRoot, iObj) )
Cba_ObjSetAttrs( pRootNew, iObjNew, Cba_ObjAttrArray(pRoot, iObj), Cba_ObjAttrSize(pRoot, iObj) );
}
Vec_IntFree( vSigs );
assert( Cba_NtkObjNum(pRootNew) == Cba_NtkObjNumAlloc(pRootNew) );
assert( Cba_NtkFinNum(pRootNew) == Cba_NtkFinNumAlloc(pRootNew) );
assert( Cba_NtkFonNum(pRootNew) == Cba_NtkFonNumAlloc(pRootNew) );
// create internal node names
Cba_NtkMissingFonNames( pRootNew, "m" );
//Cba_NtkPrepareSeq( pRootNew );
return pNew;
}
/**Function*************************************************************
Synopsis [Performs the reverse of collapsing.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Cba_NtkCollectInFons( Cba_Ntk_t * p, Vec_Int_t * vObjs )
{
Vec_Int_t * vFons = Vec_IntAlloc( 100 );
Vec_Bit_t * vVisFons = Vec_BitStart( Cba_NtkFonNum(p) + 1 );
int i, k, iObj, iFin, iFon, Entry;
// mark fanin fons
Vec_IntForEachEntry( vObjs, iObj, i )
Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
if ( iFon > 0 )
Vec_BitWriteEntry( vVisFons, iFon, 1 );
// unmark internal fons
Vec_IntForEachEntry( vObjs, iObj, i )
Cba_ObjForEachFon( p, iObj, iFon, k )
Vec_BitWriteEntry( vVisFons, iFon, 0 );
// collect fons
Vec_BitForEachEntry( vVisFons, Entry, iFon )
if ( Entry )
Vec_IntPush( vFons, iFon );
Vec_BitFree( vVisFons );
return vFons;
}
Vec_Int_t * Cba_NtkCollectOutFons( Cba_Ntk_t * p, Vec_Int_t * vObjs )
{
Vec_Int_t * vFons = Vec_IntAlloc( 100 );
Vec_Bit_t * vMapObjs = Vec_BitStart( Cba_NtkObjNum(p) + 1 );
Vec_Bit_t * vVisFons = Vec_BitStart( Cba_NtkFonNum(p) + 1 );
int i, k, iObj, iFin, iFon;
// map objects
Vec_IntForEachEntry( vObjs, iObj, i )
Vec_BitWriteEntry( vMapObjs, iObj, 1 );
// mark those used by non-objects
Cba_NtkForEachObj( p, iObj )
if ( !Vec_BitEntry(vMapObjs, iObj) )
Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
if ( iFon > 0 )
Vec_BitWriteEntry( vVisFons, iFon, 1 );
// collect pointed fons among those in objects
Vec_IntForEachEntry( vObjs, iObj, i )
Cba_ObjForEachFon( p, iObj, iFon, k )
if ( Vec_BitEntry(vVisFons, iFon) )
Vec_IntPush( vFons, iFon );
Vec_BitFree( vMapObjs );
Vec_BitFree( vVisFons );
return vFons;
}
void Cba_NtkCollectGroupStats( Cba_Ntk_t * p, Vec_Int_t * vObjs, int * pnFins, int * pnFons )
{
int i, iObj, nFins = 0, nFons = 0;
Vec_IntForEachEntry( vObjs, iObj, i )
{
nFins += Cba_ObjFinNum(p, iObj);
nFons += Cba_ObjFonNum(p, iObj);
}
*pnFins = nFins;
*pnFons = nFons;
}
void Cba_ManExtractGroupInt( Cba_Ntk_t * pNew, Cba_Ntk_t * p, Vec_Int_t * vObjs, Vec_Int_t * vFonIns, Vec_Int_t * vFonOuts )
{
int i, k, iObj, iObjNew, iFin, iFon;
Cba_NtkCleanObjCopies( p );
Cba_NtkCleanFonCopies( p );
// create inputs and map fons
Vec_IntForEachEntry( vFonIns, iFon, i )
{
iObjNew = Cba_ObjAlloc( pNew, CBA_OBJ_PI, 0, 1 );
Cba_FonSetCopy( p, iFon, Cba_ObjFon0(pNew, iObjNew) );
if ( Cba_NtkHasObjNames(p) )
Cba_ObjSetName( pNew, iObjNew, Cba_ObjName(p, Cba_FonObj(p, iFon)) );
if ( Cba_NtkHasFonNames(p) )
Cba_FonSetName( pNew, Cba_ObjFon0(pNew, iObjNew), Cba_FonName(p, iFon) );
}
// create internal
Vec_IntForEachEntry( vObjs, iObj, i )
{
iObjNew = Cba_ObjDup( pNew, p, iObj );
if ( Cba_NtkHasObjNames(p) )
Cba_ObjSetName( pNew, iObjNew, Cba_ObjName(p, iObj) );
Cba_ObjForEachFon( p, iObj, iFon, k )
{
Cba_FonSetCopy( p, iFon, Cba_ObjFon(pNew, iObjNew, k) );
if ( Cba_NtkHasFonNames(p) )
Cba_FonSetName( pNew, Cba_ObjFon(pNew, iObjNew, k), Cba_FonName(p, iFon) );
}
}
// connect internal
Vec_IntForEachEntry( vObjs, iObj, i )
{
iObjNew = Cba_ObjCopy( p, iObj );
Cba_ObjForEachFinFon( p, iObj, iFin, iFon, k )
Cba_ObjSetFinFon( pNew, iObjNew, k, Cba_FonCopy(p, iFon) );
}
// create POs
Vec_IntForEachEntry( vFonOuts, iFon, i )
{
iObjNew = Cba_ObjAlloc( pNew, CBA_OBJ_PO, 1, 0 );
if ( Cba_NtkHasObjNames(p) )
Cba_ObjSetName( pNew, iObjNew, Cba_FonName(p, iFon) );
Cba_ObjSetFinFon( pNew, iObjNew, 0, Cba_FonCopy(p, iFon) );
}
assert( Cba_NtkObjNum(pNew) == Cba_NtkObjNumAlloc(pNew) );
assert( Cba_NtkFinNum(pNew) == Cba_NtkFinNumAlloc(pNew) );
assert( Cba_NtkFonNum(pNew) == Cba_NtkFonNumAlloc(pNew) );
}
Cba_Man_t * Cba_ManExtractGroup( Cba_Man_t * p, Vec_Int_t * vObjs )
{
Cba_Man_t * pNew = Cba_ManAlloc( p->pSpec, 1, Abc_NamRef(p->pStrs), Abc_NamRef(p->pFuns), Abc_NamStart(100, 24), Hash_IntManRef(p->vHash) );
Cba_Ntk_t * pRoot = Cba_ManRoot( p ), * pRootNew;
Vec_Int_t * vFonIns = Cba_NtkCollectInFons( pRoot, vObjs );
Vec_Int_t * vFonOuts = Cba_NtkCollectOutFons( pRoot, vObjs );
int nObjs, nFins, nFons;
Cba_ManDupTypeNames( pNew, p );
// collect stats
Cba_NtkCollectGroupStats( pRoot, vObjs, &nFins, &nFons );
nObjs = Vec_IntSize(vObjs) + Vec_IntSize(vFonIns) + Vec_IntSize(vFonOuts);
nFins += Vec_IntSize(vFonOuts);
nFons += Vec_IntSize(vFonIns);
// create network
pRootNew = Cba_NtkAlloc( pNew, Cba_NtkNameId(pRoot), Vec_IntSize(vFonIns), Vec_IntSize(vFonOuts), nObjs, nFins, nFons );
Cba_NtkAdd( pNew, pRootNew );
if ( Cba_NtkHasObjNames(pRoot) )
Cba_NtkCleanObjNames( pRootNew );
if ( Cba_NtkHasFonNames(pRoot) )
Cba_NtkCleanFonNames( pRootNew );
// add group nodes
Cba_ManExtractGroupInt( pRootNew, pRoot, vObjs, vFonIns, vFonOuts );
Cba_NtkMissingFonNames( pRootNew, "b" );
//Cba_NtkPrepareSeq( pRootNew );
// cleanup
Vec_IntFree( vFonIns );
Vec_IntFree( vFonOuts );
return pNew;
}
/**Function*************************************************************
Synopsis [Derives the design from the GIA manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Cba_NtkInsertGiaLit( Cba_Ntk_t * p, int iLit, Vec_Int_t * vLit2Fon, int fUseXor )
{
int iObjNew;
if ( iLit == 0 || iLit == 1 )
return Cba_FonFromConst(iLit);
if ( Vec_IntEntry(vLit2Fon, iLit) >= 0 )
return Vec_IntEntry(vLit2Fon, iLit);
assert( Abc_LitIsCompl(iLit) );
assert( Vec_IntEntry(vLit2Fon, Abc_LitNot(iLit)) >= 0 );
// create inverter
if ( fUseXor )
{
iObjNew = Cba_ObjAlloc( p, CBA_BOX_XOR, 2, 1 );
Cba_ObjSetFinFon( p, iObjNew, 0, Vec_IntEntry(vLit2Fon, Abc_LitNot(iLit)) );
Cba_ObjSetFinFon( p, iObjNew, 1, Cba_FonFromConst(1) );
}
else
{
iObjNew = Cba_ObjAlloc( p, CBA_BOX_INV, 1, 1 );
Cba_ObjSetFinFon( p, iObjNew, 0, Vec_IntEntry(vLit2Fon, Abc_LitNot(iLit)) );
}
// save the result
Vec_IntWriteEntry( vLit2Fon, iLit, Cba_ObjFon0(p, iObjNew) );
return Cba_ObjFon0(p, iObjNew);
}
static inline int Cba_NtkInsertGiaObj( Cba_Ntk_t * p, Gia_Man_t * pGia, int iObj, Vec_Int_t * vLit2Fon, int fUseXor )
{
Gia_Obj_t * pObj = Gia_ManObj( pGia, iObj );
int iLit0 = Gia_ObjFaninLit0( pObj, iObj );
int iLit1 = Gia_ObjFaninLit1( pObj, iObj );
int iFon0 = Cba_NtkInsertGiaLit( p, iLit0, vLit2Fon, fUseXor );
int iFon1 = Cba_NtkInsertGiaLit( p, iLit1, vLit2Fon, fUseXor );
int iObjNew;
if ( Gia_ObjIsMux(pGia, pObj) )
{
int iLit2 = Gia_ObjFaninLit2( pGia, iObj );
int iFon2 = Cba_NtkInsertGiaLit( p, iLit2, vLit2Fon, fUseXor );
iObjNew = Cba_ObjAlloc( p, CBA_BOX_MUX, 3, 1 );
Cba_ObjSetFinFon( p, iObjNew, 0, iFon2 );
Cba_ObjSetFinFon( p, iObjNew, 1, iFon1 );
Cba_ObjSetFinFon( p, iObjNew, 2, iFon0 );
}
else
{
assert( Gia_ObjIsAnd(pObj) );
iObjNew = Cba_ObjAlloc( p, Gia_ObjIsXor(pObj) ? CBA_BOX_XOR : CBA_BOX_AND, 2, 1 );
Cba_ObjSetFinFon( p, iObjNew, 0, iFon0 );
Cba_ObjSetFinFon( p, iObjNew, 1, iFon1 );
}
Vec_IntWriteEntry( vLit2Fon, Abc_Var2Lit(iObj, 0), Cba_ObjFon0(p, iObjNew) );
return iObjNew;
}
Cba_Man_t * Cba_ManDeriveFromGia( Cba_Man_t * pOld, Gia_Man_t * pGia, int fUseXor )
{
Cba_Man_t * p = Cba_ManAlloc( pGia->pSpec, 1, pOld ? Abc_NamRef(pOld->pStrs) : NULL, pOld ? Abc_NamRef(pOld->pFuns) : NULL, NULL, NULL );
Cba_Ntk_t * pNtk = Cba_NtkAlloc( p, Abc_NamStrFindOrAdd(p->pStrs, pGia->pName, NULL), Gia_ManCiNum(pGia), Gia_ManCoNum(pGia), 1000, 2000, 2000 );
Vec_Int_t * vLit2Fon = Vec_IntStartFull( 2*Gia_ManObjNum(pGia) );
int i, iObj, iObjNew, NameId, iLit0, iFon0;
Gia_Obj_t * pObj;
//Cba_ManPrepareTypeNames( p );
Cba_NtkAdd( p, pNtk );
Cba_NtkCleanObjNames( pNtk );
Gia_ManForEachCiId( pGia, iObj, i )
{
NameId = pGia->vNamesIn? Abc_NamStrFindOrAdd(p->pStrs, (char*)Vec_PtrEntry(pGia->vNamesIn, i), NULL) : Cba_NtkNewStrId(pNtk, "i%d", i);
iObjNew = Cba_ObjAlloc( pNtk, CBA_OBJ_PI, 0, 1 );
Cba_ObjSetName( pNtk, iObjNew, NameId );
Vec_IntWriteEntry( vLit2Fon, Abc_Var2Lit(iObj, 0), Cba_ObjFon0(pNtk, iObjNew) );
}
Gia_ManForEachAndId( pGia, iObj )
Cba_NtkInsertGiaObj( pNtk, pGia, iObj, vLit2Fon, fUseXor );
// create inverters if needed
Gia_ManForEachCoId( pGia, iObj, i )
{
pObj = Gia_ManObj( pGia, iObj );
iLit0 = Gia_ObjFaninLit0( pObj, iObj );
iFon0 = Cba_NtkInsertGiaLit( pNtk, iLit0, vLit2Fon, fUseXor ); // can be const!
}
Gia_ManForEachCoId( pGia, iObj, i )
{
pObj = Gia_ManObj( pGia, iObj );
iLit0 = Gia_ObjFaninLit0( pObj, iObj );
iFon0 = Cba_NtkInsertGiaLit( pNtk, iLit0, vLit2Fon, fUseXor ); // can be const!
iObjNew = Cba_ObjAlloc( pNtk, CBA_BOX_BUF, 1, 1 );
Cba_ObjSetFinFon( pNtk, iObjNew, 0, iFon0 );
iFon0 = Cba_ObjFon0(pNtk, iObjNew); // non-const fon unique for this output
NameId = pGia->vNamesOut? Abc_NamStrFindOrAdd(p->pStrs, (char*)Vec_PtrEntry(pGia->vNamesOut, i), NULL) : Cba_NtkNewStrId(pNtk, "o%d", i);
iObjNew = Cba_ObjAlloc( pNtk, CBA_OBJ_PO, 1, 0 );
Cba_ObjSetName( pNtk, iObjNew, NameId );
Cba_ObjSetFinFon( pNtk, iObjNew, 0, iFon0 );
}
Cba_NtkCleanFonNames( pNtk );
Cba_NtkCreateFonNames( pNtk, "a" );
Vec_IntFree( vLit2Fon );
return p;
}
/**Function*************************************************************
Synopsis [Inserts the network into the root module instead of objects.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Cba_NtkInsertGroup( Cba_Ntk_t * p, Vec_Int_t * vObjs, Cba_Ntk_t * pSyn )
{
Vec_Int_t * vFonIns = Cba_NtkCollectInFons( p, vObjs );
Vec_Int_t * vFonOuts = Cba_NtkCollectOutFons( p, vObjs );
int k, iObj, iObjNew, iFin, iFon;
assert( Cba_NtkPiNum(pSyn) == Vec_IntSize(vFonIns) );
assert( Cba_NtkPoNum(pSyn) == Vec_IntSize(vFonOuts) );
// mark AIG with the input fons
Cba_NtkCleanFonCopies( pSyn );
Cba_NtkForEachPiFon( pSyn, iObj, iFon, k )
Cba_FonSetCopy( pSyn, iFon, Vec_IntEntry(vFonIns, k) );
Vec_IntFree( vFonIns );
// build up internal nodes
Cba_NtkCleanObjCopies( pSyn );
Cba_NtkForEachBox( pSyn, iObj )
{
iObjNew = Cba_ObjDup( p, pSyn, iObj );
Cba_ObjForEachFon( pSyn, iObj, iFon, k )
Cba_FonSetCopy( pSyn, iFon, Cba_ObjFon(p, iObjNew, k) );
}
// connect internal nodes
Cba_NtkForEachBox( pSyn, iObj )
{
iObjNew = Cba_ObjCopy( pSyn, iObj );
Cba_ObjForEachFinFon( pSyn, iObj, iFin, iFon, k )
Cba_ObjSetFinFon( p, iObjNew, k, Cba_FonCopy(pSyn, iFon) );
}
// connect output fons
Cba_NtkCleanFonCopies( p );
if ( Cba_NtkHasFonNames(p) )
Vec_IntFillExtra( &p->vFonName, Cba_NtkFonNum(p) + 1, 0 );
Cba_NtkForEachPoDriverFon( pSyn, iObj, iFon, k )
{
assert( Cba_FonIsReal(Cba_FonCopy(pSyn, iFon)) );
Cba_FonSetCopy( p, Vec_IntEntry(vFonOuts, k), Cba_FonCopy(pSyn, iFon) );
// transfer names
if ( Cba_NtkHasFonNames(p) )
{
Cba_FonSetName( p, Cba_FonCopy(pSyn, iFon), Cba_FonName(p, Vec_IntEntry(vFonOuts, k)) );
Cba_FonCleanName( p, Vec_IntEntry(vFonOuts, k) );
}
}
Vec_IntFree( vFonOuts );
// delete nodes
// Vec_IntForEachEntry( vObjs, iObj, k )
// Cba_ObjDelete( p, iObj );
// update fins pointing to output fons to point to the new fons
Cba_NtkForEachFinFon( p, iFon, iFin )
if ( Cba_FonIsReal(iFon) && Cba_FonCopy(p, iFon) )
Cba_PatchFinFon( p, iFin, Cba_FonCopy(p, iFon) );
Cba_NtkMissingFonNames( p, "j" );
/*
// duplicate in DFS order
pNew = Cba_NtkDupOrder( p->pDesign, p, Cba_NtkCollectDfs );
Cba_NtkDupAttrs( pNew, p );
// replace "p" with "pNew"
Cba_NtkUpdate( Cba_NtkMan(p), pNew ); // removes "p"
return pNew;
*/
}
Cba_Man_t * Cba_ManInsertGroup( Cba_Man_t * p, Vec_Int_t * vObjs, Cba_Ntk_t * pSyn )
{
Cba_NtkInsertGroup( Cba_ManRoot(p), vObjs, pSyn );
Cba_NtkCheckComboLoop( Cba_ManRoot(p) );
return Cba_ManDup( p, Cba_NtkCollectDfs );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END