blob: 6534edbbe4202c2a6e7aeba561e32ef63f47cfd9 [file] [log] [blame]
/**CFile****************************************************************
FileName [plaFxch.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [SOP manager.]
Synopsis [Scalable SOP transformations.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - March 18, 2015.]
Revision [$Id: plaFxch.c,v 1.00 2014/09/12 00:00:00 alanmi Exp $]
***********************************************************************/
#include "pla.h"
#include "misc/vec/vecHash.h"
#include "misc/vec/vecQue.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Fxch_Obj_t_ Fxch_Obj_t;
struct Fxch_Obj_t_
{
unsigned Table : 30;
unsigned MarkN : 1;
unsigned MarkP : 1;
int Next;
int Prev;
int Cube;
};
typedef struct Fxch_Man_t_ Fxch_Man_t;
struct Fxch_Man_t_
{
// user's data
Vec_Wec_t vCubes; // cube -> lit
// internal data
Vec_Wec_t vLits; // lit -> cube
Vec_Int_t vRands; // random numbers for each literal
Vec_Int_t vCubeLinks; // first link for each cube
Fxch_Obj_t * pBins; // hash table (lits -> cube + lit)
Hash_IntMan_t * vHash; // divisor hash table
Vec_Que_t * vPrio; // priority queue for divisors by weight
Vec_Flt_t vWeights; // divisor weights
Vec_Wec_t vPairs; // cube pairs for each div
Vec_Wrd_t vDivs; // extracted divisors
// temporary data
Vec_Int_t vCubesS; // cube pairs for single
Vec_Int_t vCubesD; // cube pairs for double
Vec_Int_t vCube1; // first cube
Vec_Int_t vCube2; // second cube
// statistics
abctime timeStart; // starting time
int SizeMask; // hash table mask
int nVars; // original problem variables
int nLits; // the number of SOP literals
int nCompls; // the number of complements
int nPairsS; // number of lit pairs
int nPairsD; // number of cube pairs
};
#define Fxch_ManForEachCubeVec( vVec, vCubes, vCube, i ) \
for ( i = 0; (i < Vec_IntSize(vVec)) && ((vCube) = Vec_WecEntry(vCubes, Vec_IntEntry(vVec, i))); i++ )
static inline Vec_Int_t * Fxch_ManCube( Fxch_Man_t * p, int hCube ) { return Vec_WecEntry(&p->vCubes, Pla_CubeNum(hCube)); }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Writes the current state of the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Fxch_ManWriteBlif( char * pFileName, Vec_Wec_t * vCubes, Vec_Wrd_t * vDivs )
{
// find the number of original variables
int nVarsInit = Vec_WrdCountZero(vDivs);
FILE * pFile = fopen( pFileName, "wb" );
if ( pFile == NULL )
printf( "Cannot open file \"%s\" for writing.\n", pFileName );
else
{
//char * pLits = "-01?";
Vec_Str_t * vStr;
Vec_Int_t * vCube;
int i, k, Lit;
word Div;
// comment
fprintf( pFile, "# BLIF file written via PLA package in ABC on " );
fprintf( pFile, "%s", Extra_TimeStamp() );
fprintf( pFile, "\n\n" );
// header
fprintf( pFile, ".model %s\n", pFileName );
fprintf( pFile, ".inputs" );
for ( i = 0; i < nVarsInit; i++ )
fprintf( pFile, " i%d", i );
fprintf( pFile, "\n" );
fprintf( pFile, ".outputs o" );
fprintf( pFile, "\n" );
// SOP header
fprintf( pFile, ".names" );
for ( i = 0; i < Vec_WrdSize(vDivs); i++ )
fprintf( pFile, " i%d", i );
fprintf( pFile, " o\n" );
// SOP cubes
vStr = Vec_StrStart( Vec_WrdSize(vDivs) + 1 );
Vec_WecForEachLevel( vCubes, vCube, i )
{
if ( !Vec_IntSize(vCube) )
continue;
for ( k = 0; k < Vec_WrdSize(vDivs); k++ )
Vec_StrWriteEntry( vStr, k, '-' );
Vec_IntForEachEntry( vCube, Lit, k )
Vec_StrWriteEntry( vStr, Abc_Lit2Var(Lit), (char)(Abc_LitIsCompl(Lit) ? '0' : '1') );
fprintf( pFile, "%s 1\n", Vec_StrArray(vStr) );
}
Vec_StrFree( vStr );
// divisors
Vec_WrdForEachEntryStart( vDivs, Div, i, nVarsInit )
{
int pLits[2] = { (int)(Div & 0xFFFFFFFF), (int)(Div >> 32) };
fprintf( pFile, ".names" );
fprintf( pFile, " i%d", Abc_Lit2Var(pLits[0]) );
fprintf( pFile, " i%d", Abc_Lit2Var(pLits[1]) );
fprintf( pFile, " i%d\n", i );
fprintf( pFile, "%d%d 1\n", !Abc_LitIsCompl(pLits[0]), !Abc_LitIsCompl(pLits[1]) );
}
fprintf( pFile, ".end\n\n" );
fclose( pFile );
printf( "Written BLIF file \"%s\".\n", pFileName );
}
}
/**Function*************************************************************
Synopsis [Starting the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Fxch_Man_t * Fxch_ManStart( Vec_Wec_t * vCubes, Vec_Wec_t * vLits )
{
Vec_Int_t * vCube; int i, LogSize;
Fxch_Man_t * p = ABC_CALLOC( Fxch_Man_t, 1 );
p->vCubes = *vCubes;
p->vLits = *vLits;
p->nVars = Vec_WecSize(vLits)/2;
p->nLits = 0;
// random numbers
Gia_ManRandom( 1 );
Vec_IntGrow( &p->vRands, 2*p->nVars );
for ( i = 0; i < 2*p->nVars; i++ )
Vec_IntPush( &p->vRands, Gia_ManRandom(0) & 0x3FFFFFF ); // assert( LogSize <= 26 );
// create cube links
Vec_IntGrow( &p->vCubeLinks, Vec_WecSize(&p->vCubes) );
Vec_WecForEachLevel( vCubes, vCube, i )
{
Vec_IntPush( &p->vCubeLinks, p->nLits+1 );
p->nLits += Vec_IntSize(vCube);
}
assert( Vec_IntSize(&p->vCubeLinks) == Vec_WecSize(&p->vCubes) );
// create table
LogSize = Abc_Base2Log( p->nLits+1 );
assert( LogSize <= 26 );
p->SizeMask = (1 << LogSize) - 1;
p->pBins = ABC_CALLOC( Fxch_Obj_t, p->SizeMask + 1 );
assert( p->nLits+1 < p->SizeMask+1 );
// divisor weights and cube pairs
Vec_FltGrow( &p->vWeights, 1000 );
Vec_FltPush( &p->vWeights, -1 );
Vec_WecGrow( &p->vPairs, 1000 );
Vec_WecPushLevel( &p->vPairs );
// prepare divisors
Vec_WrdGrow( &p->vDivs, p->nVars + 1000 );
Vec_WrdFill( &p->vDivs, p->nVars, 0 );
return p;
}
void Fxch_ManStop( Fxch_Man_t * p )
{
Vec_WecErase( &p->vCubes );
Vec_WecErase( &p->vLits );
Vec_IntErase( &p->vRands );
Vec_IntErase( &p->vCubeLinks );
Hash_IntManStop( p->vHash );
Vec_QueFree( p->vPrio );
Vec_FltErase( &p->vWeights );
Vec_WecErase( &p->vPairs );
Vec_WrdErase( &p->vDivs );
Vec_IntErase( &p->vCubesS );
Vec_IntErase( &p->vCubesD );
Vec_IntErase( &p->vCube1 );
Vec_IntErase( &p->vCube2 );
ABC_FREE( p->pBins );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Fxch_TabCompare( Fxch_Man_t * p, int hCube1, int hCube2 )
{
Vec_Int_t * vCube1 = Fxch_ManCube( p, hCube1 );
Vec_Int_t * vCube2 = Fxch_ManCube( p, hCube2 );
if ( !Vec_IntSize(vCube1) || !Vec_IntSize(vCube2) || Vec_IntSize(vCube1) != Vec_IntSize(vCube2) )
return 0;
Vec_IntClear( &p->vCube1 );
Vec_IntClear( &p->vCube2 );
Vec_IntAppendSkip( &p->vCube1, vCube1, Pla_CubeLit(hCube1) );
Vec_IntAppendSkip( &p->vCube2, vCube2, Pla_CubeLit(hCube2) );
return Vec_IntEqual( &p->vCube1, &p->vCube2 );
}
static inline void Fxch_CompressCubes( Fxch_Man_t * p, Vec_Int_t * vLit2Cube )
{
int i, hCube, k = 0;
Vec_IntForEachEntry( vLit2Cube, hCube, i )
if ( Vec_IntSize(Vec_WecEntry(&p->vCubes, hCube)) > 0 )
Vec_IntWriteEntry( vLit2Cube, k++, hCube );
Vec_IntShrink( vLit2Cube, k );
}
static inline int Fxch_CollectSingles( Vec_Int_t * vArr1, Vec_Int_t * vArr2, Vec_Int_t * vArr )
{
int * pBeg1 = vArr1->pArray;
int * pBeg2 = vArr2->pArray;
int * pEnd1 = vArr1->pArray + vArr1->nSize;
int * pEnd2 = vArr2->pArray + vArr2->nSize;
int * pBeg1New = vArr1->pArray;
int * pBeg2New = vArr2->pArray;
Vec_IntClear( vArr );
while ( pBeg1 < pEnd1 && pBeg2 < pEnd2 )
{
if ( Pla_CubeNum(*pBeg1) == Pla_CubeNum(*pBeg2) )
Vec_IntPushTwo( vArr, *pBeg1, *pBeg2 ), pBeg1++, pBeg2++;
else if ( *pBeg1 < *pBeg2 )
*pBeg1New++ = *pBeg1++;
else
*pBeg2New++ = *pBeg2++;
}
while ( pBeg1 < pEnd1 )
*pBeg1New++ = *pBeg1++;
while ( pBeg2 < pEnd2 )
*pBeg2New++ = *pBeg2++;
Vec_IntShrink( vArr1, pBeg1New - vArr1->pArray );
Vec_IntShrink( vArr2, pBeg2New - vArr2->pArray );
return Vec_IntSize(vArr);
}
static inline void Fxch_CollectDoubles( Fxch_Man_t * p, Vec_Int_t * vPairs, Vec_Int_t * vRes, int Lit0, int Lit1 )
{
int i, hCube1, hCube2;
Vec_IntClear( vRes );
Vec_IntForEachEntryDouble( vPairs, hCube1, hCube2, i )
if ( Fxch_TabCompare(p, hCube1, hCube2) &&
Vec_IntEntry(Fxch_ManCube(p, hCube1), Pla_CubeLit(hCube1)) == Lit0 &&
Vec_IntEntry(Fxch_ManCube(p, hCube2), Pla_CubeLit(hCube2)) == Lit1 )
Vec_IntPushTwo( vRes, hCube1, hCube2 );
Vec_IntClear( vPairs );
// order pairs in the increasing order of the first cube
//Vec_IntSortPairs( vRes );
}
static inline void Fxch_CompressLiterals2( Vec_Int_t * p, int iInd1, int iInd2 )
{
int i, Lit, k = 0;
assert( iInd1 >= 0 && iInd1 < Vec_IntSize(p) );
if ( iInd2 != -1 )
assert( iInd1 >= 0 && iInd1 < Vec_IntSize(p) );
Vec_IntForEachEntry( p, Lit, i )
if ( i != iInd1 && i != iInd2 )
Vec_IntWriteEntry( p, k++, Lit );
Vec_IntShrink( p, k );
}
static inline void Fxch_CompressLiterals( Vec_Int_t * p, int iLit1, int iLit2 )
{
int i, Lit, k = 0;
Vec_IntForEachEntry( p, Lit, i )
if ( Lit != iLit1 && Lit != iLit2 )
Vec_IntWriteEntry( p, k++, Lit );
assert( Vec_IntSize(p) == k + 2 );
Vec_IntShrink( p, k );
}
static inline void Fxch_FilterCubes( Fxch_Man_t * p, Vec_Int_t * vCubesS, int Lit0, int Lit1 )
{
Vec_Int_t * vCube;
int i, k, Lit, iCube, n = 0;
int fFound0, fFound1;
Vec_IntForEachEntry( vCubesS, iCube, i )
{
vCube = Vec_WecEntry( &p->vCubes, iCube );
fFound0 = fFound1 = 0;
Vec_IntForEachEntry( vCube, Lit, k )
{
if ( Lit == Lit0 )
fFound0 = 1;
else if ( Lit == Lit1 )
fFound1 = 1;
}
if ( fFound0 && fFound1 )
Vec_IntWriteEntry( vCubesS, n++, Pla_CubeHandle(iCube, 255) );
}
Vec_IntShrink( vCubesS, n );
}
/**Function*************************************************************
Synopsis [Divisor addition removal.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Fxch_DivisorAdd( Fxch_Man_t * p, int Lit0, int Lit1, int Weight )
{
int iDiv;
assert( Lit0 != Lit1 );
if ( Lit0 < Lit1 )
iDiv = Hash_Int2ManInsert( p->vHash, Lit0, Lit1, 0 );
else
iDiv = Hash_Int2ManInsert( p->vHash, Lit1, Lit0, 0 );
if ( iDiv == Vec_FltSize(&p->vWeights) )
{
Vec_FltPush( &p->vWeights, -2 );
Vec_WecPushLevel( &p->vPairs );
assert( Vec_FltSize(&p->vWeights) == Vec_WecSize(&p->vPairs) );
}
Vec_FltAddToEntry( &p->vWeights, iDiv, Weight );
if ( p->vPrio )
{
if ( Vec_QueIsMember(p->vPrio, iDiv) )
Vec_QueUpdate( p->vPrio, iDiv );
else
Vec_QuePush( p->vPrio, iDiv );
//assert( iDiv < Vec_QueSize(p->vPrio) );
}
return iDiv;
}
void Fxch_DivisorRemove( Fxch_Man_t * p, int Lit0, int Lit1, int Weight )
{
int iDiv;
assert( Lit0 != Lit1 );
if ( Lit0 < Lit1 )
iDiv = *Hash_Int2ManLookup( p->vHash, Lit0, Lit1 );
else
iDiv = *Hash_Int2ManLookup( p->vHash, Lit1, Lit0 );
assert( iDiv > 0 && iDiv < Vec_FltSize(&p->vWeights) );
Vec_FltAddToEntry( &p->vWeights, iDiv, -Weight );
if ( Vec_QueIsMember(p->vPrio, iDiv) )
Vec_QueUpdate( p->vPrio, iDiv );
}
/**Function*************************************************************
Synopsis [Starting the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Fxch_Obj_t * Fxch_TabBin( Fxch_Man_t * p, int Value ) { return p->pBins + (Value & p->SizeMask); }
static inline Fxch_Obj_t * Fxch_TabEntry( Fxch_Man_t * p, int i ) { return i ? p->pBins + i : NULL; }
static inline int Fxch_TabEntryId( Fxch_Man_t * p, Fxch_Obj_t * pEnt ) { assert(pEnt > p->pBins); return pEnt - p->pBins; }
static inline void Fxch_TabMarkPair( Fxch_Man_t * p, int i, int j )
{
Fxch_Obj_t * pI = Fxch_TabEntry(p, i);
Fxch_Obj_t * pJ = Fxch_TabEntry(p, j);
assert( pI->Next == j );
assert( pJ->Prev == i );
assert( pI->MarkN == 0 );
assert( pI->MarkP == 0 );
assert( pJ->MarkN == 0 );
assert( pJ->MarkP == 0 );
pI->MarkN = 1;
pJ->MarkP = 1;
}
static inline void Fxch_TabUnmarkPair( Fxch_Man_t * p, int i, int j )
{
Fxch_Obj_t * pI = Fxch_TabEntry(p, i);
Fxch_Obj_t * pJ = Fxch_TabEntry(p, j);
assert( pI->Next == j );
assert( pJ->Prev == i );
assert( pI->MarkN == 1 );
assert( pI->MarkP == 0 );
assert( pJ->MarkN == 0 );
assert( pJ->MarkP == 1 );
pI->MarkN = 0;
pJ->MarkP = 0;
}
static inline void Fxch_TabInsertLink( Fxch_Man_t * p, int i, int j, int fSkipCheck )
{
Fxch_Obj_t * pI = Fxch_TabEntry(p, i);
Fxch_Obj_t * pN = Fxch_TabEntry(p, pI->Next);
Fxch_Obj_t * pJ = Fxch_TabEntry(p, j);
//assert( pJ->Cube != 0 );
assert( pN->Prev == i );
assert( fSkipCheck || pI->MarkN == 0 );
assert( fSkipCheck || pN->MarkP == 0 );
assert( fSkipCheck || pJ->MarkN == 0 );
assert( fSkipCheck || pJ->MarkP == 0 );
pJ->Next = pI->Next; pI->Next = j;
pJ->Prev = i; pN->Prev = j;
}
static inline void Fxch_TabExtractLink( Fxch_Man_t * p, int i, int j )
{
Fxch_Obj_t * pI = Fxch_TabEntry(p, i);
Fxch_Obj_t * pJ = Fxch_TabEntry(p, j);
Fxch_Obj_t * pN = Fxch_TabEntry(p, pJ->Next);
//assert( pJ->Cube != 0 );
assert( pI->Next == j );
assert( pJ->Prev == i );
assert( pN->Prev == j );
assert( pI->MarkN == 0 );
assert( pJ->MarkP == 0 );
assert( pJ->MarkN == 0 );
assert( pN->MarkP == 0 );
pI->Next = pJ->Next; pJ->Next = 0;
pN->Prev = pJ->Prev; pJ->Prev = 0;
}
static inline void Fxch_TabInsert( Fxch_Man_t * p, int iLink, int Value, int hCube )
{
int iEnt, iDiv, Lit0, Lit1, fStart = 1;
Fxch_Obj_t * pEnt;
Fxch_Obj_t * pBin = Fxch_TabBin( p, Value );
Fxch_Obj_t * pCell = Fxch_TabEntry( p, iLink );
assert( pCell->MarkN == 0 );
assert( pCell->MarkP == 0 );
assert( pCell->Cube == 0 );
pCell->Cube = hCube;
if ( pBin->Table == 0 )
{
pBin->Table = pCell->Next = pCell->Prev = iLink;
return;
}
// find equal cubes
for ( iEnt = pBin->Table; iEnt != (int)pBin->Table || fStart; iEnt = pEnt->Next, fStart = 0 )
{
pEnt = Fxch_TabBin( p, iEnt );
if ( pEnt->MarkN || pEnt->MarkP || !Fxch_TabCompare(p, pEnt->Cube, hCube) )
continue;
Fxch_TabInsertLink( p, iEnt, iLink, 0 );
Fxch_TabMarkPair( p, iEnt, iLink );
// get literals
Lit0 = Vec_IntEntry( Fxch_ManCube(p, hCube), Pla_CubeLit(hCube) );
Lit1 = Vec_IntEntry( Fxch_ManCube(p, pEnt->Cube), Pla_CubeLit(pEnt->Cube) );
// increment divisor weight
iDiv = Fxch_DivisorAdd( p, Abc_LitNot(Lit0), Abc_LitNot(Lit1), Vec_IntSize(Fxch_ManCube(p, hCube)) );
// add divisor pair
assert( iDiv < Vec_WecSize(&p->vPairs) );
if ( Lit0 < Lit1 )
{
Vec_WecPush( &p->vPairs, iDiv, hCube );
Vec_WecPush( &p->vPairs, iDiv, pEnt->Cube );
}
else
{
Vec_WecPush( &p->vPairs, iDiv, pEnt->Cube );
Vec_WecPush( &p->vPairs, iDiv, hCube );
}
p->nPairsD++;
return;
}
assert( iEnt == (int)pBin->Table );
pEnt = Fxch_TabBin( p, iEnt );
Fxch_TabInsertLink( p, pEnt->Prev, iLink, 1 );
}
static inline void Fxch_TabExtract( Fxch_Man_t * p, int iLink, int Value, int hCube )
{
int Lit0, Lit1;
Fxch_Obj_t * pPair = NULL;
Fxch_Obj_t * pBin = Fxch_TabBin( p, Value );
Fxch_Obj_t * pLink = Fxch_TabEntry( p, iLink );
assert( pLink->Cube == hCube );
if ( pLink->MarkN )
{
pPair = Fxch_TabEntry( p, pLink->Next );
Fxch_TabUnmarkPair( p, iLink, pLink->Next );
}
else if ( pLink->MarkP )
{
pPair = Fxch_TabEntry( p, pLink->Prev );
Fxch_TabUnmarkPair( p, pLink->Prev, iLink );
}
if ( (int)pBin->Table == iLink )
pBin->Table = pLink->Next != iLink ? pLink->Next : 0;
if ( pLink->Next == iLink )
{
assert( pLink->Prev == iLink );
pLink->Next = pLink->Prev = 0;
}
else
Fxch_TabExtractLink( p, pLink->Prev, iLink );
pLink->Cube = 0;
if ( pPair == NULL )
return;
assert( Fxch_TabCompare(p, pPair->Cube, hCube) );
// get literals
Lit0 = Vec_IntEntry( Fxch_ManCube(p, hCube), Pla_CubeLit(hCube) );
Lit1 = Vec_IntEntry( Fxch_ManCube(p, pPair->Cube), Pla_CubeLit(pPair->Cube) );
// decrement divisor weight
Fxch_DivisorRemove( p, Abc_LitNot(Lit0), Abc_LitNot(Lit1), Vec_IntSize(Fxch_ManCube(p, hCube)) );
p->nPairsD--;
}
/**Function*************************************************************
Synopsis [Starting the manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Fxch_TabSingleDivisors( Fxch_Man_t * p, int iCube, int fAdd )
{
Vec_Int_t * vCube = Vec_WecEntry( &p->vCubes, iCube );
int i, k, Lit, Lit2;
if ( Vec_IntSize(vCube) < 2 )
return 0;
Vec_IntForEachEntry( vCube, Lit, i )
Vec_IntForEachEntryStart( vCube, Lit2, k, i+1 )
{
assert( Lit < Lit2 );
if ( fAdd )
Fxch_DivisorAdd( p, Lit, Lit2, 1 ), p->nPairsS++;
else
Fxch_DivisorRemove( p, Lit, Lit2, 1 ), p->nPairsS--;
}
return Vec_IntSize(vCube) * (Vec_IntSize(vCube) - 1) / 2;
}
int Fxch_TabDoubleDivisors( Fxch_Man_t * p, int iCube, int fAdd )
{
Vec_Int_t * vCube = Vec_WecEntry( &p->vCubes, iCube );
int iLinkFirst = Vec_IntEntry( &p->vCubeLinks, iCube );
int k, Lit, Value = 0;
Vec_IntForEachEntry( vCube, Lit, k )
Value += Vec_IntEntry(&p->vRands, Lit);
Vec_IntForEachEntry( vCube, Lit, k )
{
Value -= Vec_IntEntry(&p->vRands, Lit);
if ( fAdd )
Fxch_TabInsert( p, iLinkFirst + k, Value, Pla_CubeHandle(iCube, k) );
else
Fxch_TabExtract( p, iLinkFirst + k, Value, Pla_CubeHandle(iCube, k) );
Value += Vec_IntEntry(&p->vRands, Lit);
}
return 1;
}
void Fxch_ManCreateDivisors( Fxch_Man_t * p )
{
float Weight; int i;
// alloc hash table
assert( p->vHash == NULL );
p->vHash = Hash_IntManStart( 1000 );
// create single-cube two-literal divisors
for ( i = 0; i < Vec_WecSize(&p->vCubes); i++ )
Fxch_TabSingleDivisors( p, i, 1 ); // add - no update
// create two-cube divisors
for ( i = 0; i < Vec_WecSize(&p->vCubes); i++ )
Fxch_TabDoubleDivisors( p, i, 1 ); // add - no update
// create queue with all divisors
p->vPrio = Vec_QueAlloc( Vec_FltSize(&p->vWeights) );
Vec_QueSetPriority( p->vPrio, Vec_FltArrayP(&p->vWeights) );
Vec_FltForEachEntry( &p->vWeights, Weight, i )
if ( Weight > 0.0 )
Vec_QuePush( p->vPrio, i );
}
/**Function*************************************************************
Synopsis [Updates the data-structure when one divisor is selected.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Fxch_ManUpdate( Fxch_Man_t * p, int iDiv )
{
Vec_Int_t * vCube1, * vCube2, * vLitP, * vLitN;
//int nLitsNew = p->nLits - (int)Vec_FltEntry(&p->vWeights, iDiv);
int i, Lit0, Lit1, hCube1, hCube2, iVarNew;
//float Diff = Vec_FltEntry(&p->vWeights, iDiv) - (float)((int)Vec_FltEntry(&p->vWeights, iDiv));
//assert( Diff > 0.0 && Diff < 1.0 );
// get the divisor and select pivot variables
Vec_IntPush( &p->vRands, Gia_ManRandom(0) & 0x3FFFFFF );
Vec_IntPush( &p->vRands, Gia_ManRandom(0) & 0x3FFFFFF );
Lit0 = Hash_IntObjData0( p->vHash, iDiv );
Lit1 = Hash_IntObjData1( p->vHash, iDiv );
assert( Lit0 >= 0 && Lit1 >= 0 && Lit0 < Lit1 );
Vec_WrdPush( &p->vDivs, ((word)Lit1 << 32) | (word)Lit0 );
// if the input cover is not prime, it may happen that we are extracting divisor (x + !x)
// although it is not strictly correct, it seems to be fine to just skip such divisors
// if ( Abc_Lit2Var(Lit0) == Abc_Lit2Var(Lit1) && Vec_IntSize(Hsh_VecReadEntry(p->vHash, iDiv)) == 2 )
// return;
// collect single-cube-divisor cubes
vLitP = Vec_WecEntry(&p->vLits, Lit0);
vLitN = Vec_WecEntry(&p->vLits, Lit1);
Fxch_CompressCubes( p, vLitP );
Fxch_CompressCubes( p, vLitN );
// Fxch_CollectSingles( vLitP, vLitN, &p->vCubesS );
// assert( Vec_IntSize(&p->vCubesS) % 2 == 0 );
Vec_IntTwoRemoveCommon( vLitP, vLitN, &p->vCubesS );
Fxch_FilterCubes( p, &p->vCubesS, Lit0, Lit1 );
// collect double-cube-divisor cube pairs
Fxch_CollectDoubles( p, Vec_WecEntry(&p->vPairs, iDiv), &p->vCubesD, Abc_LitNot(Lit0), Abc_LitNot(Lit1) );
assert( Vec_IntSize(&p->vCubesD) % 2 == 0 );
Vec_IntUniqifyPairs( &p->vCubesD );
assert( Vec_IntSize(&p->vCubesD) % 2 == 0 );
// subtract cost of single-cube divisors
// Vec_IntForEachEntryDouble( &p->vCubesS, hCube1, hCube2, i )
Vec_IntForEachEntry( &p->vCubesS, hCube1, i )
Fxch_TabSingleDivisors( p, Pla_CubeNum(hCube1), 0 ); // remove - update
Vec_IntForEachEntryDouble( &p->vCubesD, hCube1, hCube2, i )
Fxch_TabSingleDivisors( p, Pla_CubeNum(hCube1), 0 ), // remove - update
Fxch_TabSingleDivisors( p, Pla_CubeNum(hCube2), 0 ); // remove - update
// subtract cost of double-cube divisors
// Vec_IntForEachEntryDouble( &p->vCubesS, hCube1, hCube2, i )
Vec_IntForEachEntry( &p->vCubesS, hCube1, i )
{
//printf( "%d ", Pla_CubeNum(hCube1) );
Fxch_TabDoubleDivisors( p, Pla_CubeNum(hCube1), 0 ); // remove - update
}
//printf( "\n" );
Vec_IntForEachEntryDouble( &p->vCubesD, hCube1, hCube2, i )
{
//printf( "%d ", Pla_CubeNum(hCube1) );
//printf( "%d ", Pla_CubeNum(hCube2) );
Fxch_TabDoubleDivisors( p, Pla_CubeNum(hCube1), 0 ), // remove - update
Fxch_TabDoubleDivisors( p, Pla_CubeNum(hCube2), 0 ); // remove - update
}
//printf( "\n" );
// create new literals
p->nLits += 2;
iVarNew = Vec_WecSize( &p->vLits ) / 2;
vLitP = Vec_WecPushLevel( &p->vLits );
vLitN = Vec_WecPushLevel( &p->vLits );
vLitP = Vec_WecEntry( &p->vLits, Vec_WecSize(&p->vLits) - 2 );
// update single-cube divisor cubes
// Vec_IntForEachEntryDouble( &p->vCubesS, hCube1, hCube2, i )
Vec_IntForEachEntry( &p->vCubesS, hCube1, i )
{
// int Lit0s, Lit1s;
vCube1 = Fxch_ManCube( p, hCube1 );
// Lit0s = Vec_IntEntry(vCube1, Pla_CubeLit(hCube1));
// Lit1s = Vec_IntEntry(vCube1, Pla_CubeLit(hCube2));
// assert( Pla_CubeNum(hCube1) == Pla_CubeNum(hCube2) );
// assert( Vec_IntEntry(vCube1, Pla_CubeLit(hCube1)) == Lit0 );
// assert( Vec_IntEntry(vCube1, Pla_CubeLit(hCube2)) == Lit1 );
Fxch_CompressLiterals( vCube1, Lit0, Lit1 );
// Vec_IntPush( vLitP, Pla_CubeHandle(Pla_CubeNum(hCube1), Vec_IntSize(vCube1)) );
Vec_IntPush( vLitP, Pla_CubeNum(hCube1) );
Vec_IntPush( vCube1, Abc_Var2Lit(iVarNew, 0) );
//if ( Pla_CubeNum(hCube1) == 3 )
// printf( "VecSize = %d\n", Vec_IntSize(vCube1) );
p->nLits--;
}
// update double-cube divisor cube pairs
Vec_IntForEachEntryDouble( &p->vCubesD, hCube1, hCube2, i )
{
vCube1 = Fxch_ManCube( p, hCube1 );
vCube2 = Fxch_ManCube( p, hCube2 );
assert( Vec_IntEntry(vCube1, Pla_CubeLit(hCube1)) == Abc_LitNot(Lit0) );
assert( Vec_IntEntry(vCube2, Pla_CubeLit(hCube2)) == Abc_LitNot(Lit1) );
Fxch_CompressLiterals2( vCube1, Pla_CubeLit(hCube1), -1 );
// Vec_IntPush( vLitN, Pla_CubeHandle(Pla_CubeNum(hCube1), Vec_IntSize(vCube1)) );
Vec_IntPush( vLitN, Pla_CubeNum(hCube1) );
Vec_IntPush( vCube1, Abc_Var2Lit(iVarNew, 1) );
p->nLits -= Vec_IntSize(vCube2);
//if ( Pla_CubeNum(hCube1) == 3 )
// printf( "VecSize = %d\n", Vec_IntSize(vCube1) );
// remove second cube
Vec_IntClear( vCube2 );
}
Vec_IntSort( vLitN, 0 );
Vec_IntSort( vLitP, 0 );
// add cost of single-cube divisors
// Vec_IntForEachEntryDouble( &p->vCubesS, hCube1, hCube2, i )
Vec_IntForEachEntry( &p->vCubesS, hCube1, i )
Fxch_TabSingleDivisors( p, Pla_CubeNum(hCube1), 1 ); // add - update
Vec_IntForEachEntryDouble( &p->vCubesD, hCube1, hCube2, i )
Fxch_TabSingleDivisors( p, Pla_CubeNum(hCube1), 1 ); // add - update
// add cost of double-cube divisors
// Vec_IntForEachEntryDouble( &p->vCubesS, hCube1, hCube2, i )
Vec_IntForEachEntry( &p->vCubesS, hCube1, i )
Fxch_TabDoubleDivisors( p, Pla_CubeNum(hCube1), 1 ); // add - update
Vec_IntForEachEntryDouble( &p->vCubesD, hCube1, hCube2, i )
Fxch_TabDoubleDivisors( p, Pla_CubeNum(hCube1), 1 ); // add - update
// check predicted improvement: (new SOP lits == old SOP lits - divisor weight)
//assert( p->nLits == nLitsNew );
}
/**Function*************************************************************
Synopsis [Implements the improved fast_extract algorithm.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static void Fxch_PrintStats( Fxch_Man_t * p, abctime clk )
{
printf( "Num =%6d ", Vec_WrdSize(&p->vDivs) - p->nVars );
printf( "Cubes =%8d ", Vec_WecSizeUsed(&p->vCubes) );
printf( "Lits =%8d ", p->nLits );
printf( "Divs =%8d ", Hash_IntManEntryNum(p->vHash) );
printf( "Divs+ =%8d ", Vec_QueSize(p->vPrio) );
printf( "PairS =%6d ", p->nPairsS );
printf( "PairD =%6d ", p->nPairsD );
Abc_PrintTime( 1, "Time", clk );
// printf( "\n" );
}
static inline void Fxch_PrintDivOne( Fxch_Man_t * p, int iDiv )
{
int i;
int Lit0 = Hash_IntObjData0( p->vHash, iDiv );
int Lit1 = Hash_IntObjData1( p->vHash, iDiv );
assert( Lit0 >= 0 && Lit1 >= 0 && Lit0 < Lit1 );
printf( "Div %4d : ", iDiv );
printf( "Weight %12.5f ", Vec_FltEntry(&p->vWeights, iDiv) );
printf( "Pairs = %5d ", Vec_IntSize(Vec_WecEntry(&p->vPairs, iDiv))/2 );
for ( i = 0; i < Vec_WrdSize(&p->vDivs); i++ )
{
if ( i == Abc_Lit2Var(Lit0) )
printf( "%d", !Abc_LitIsCompl(Lit0) );
else if ( i == Abc_Lit2Var(Lit1) )
printf( "%d", !Abc_LitIsCompl(Lit1) );
else
printf( "-" );
}
printf( "\n" );
}
static void Fxch_PrintDivisors( Fxch_Man_t * p )
{
int iDiv;
for ( iDiv = 1; iDiv < Vec_FltSize(&p->vWeights); iDiv++ )
Fxch_PrintDivOne( p, iDiv );
printf( "\n" );
}
int Fxch_ManFastExtract( Fxch_Man_t * p, int fVerbose, int fVeryVerbose )
{
int nNewNodesMax = ABC_INFINITY;
abctime clk = Abc_Clock();
int i, iDiv;
Fxch_ManCreateDivisors( p );
// Fxch_PrintDivisors( p );
if ( fVerbose )
Fxch_PrintStats( p, Abc_Clock() - clk );
p->timeStart = Abc_Clock();
for ( i = 0; i < nNewNodesMax && Vec_QueTopPriority(p->vPrio) > 0.0; i++ )
{
iDiv = Vec_QuePop(p->vPrio);
//if ( fVerbose )
// Fxch_PrintStats( p, Abc_Clock() - clk );
if ( fVeryVerbose )
Fxch_PrintDivOne( p, iDiv );
Fxch_ManUpdate( p, iDiv );
}
if ( fVerbose )
Fxch_PrintStats( p, Abc_Clock() - clk );
return 1;
}
/**Function*************************************************************
Synopsis [Implements the improved fast_extract algorithm.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Pla_ManPerformFxch( Pla_Man_t * p )
{
char pFileName[1000];
Fxch_Man_t * pFxch;
Pla_ManConvertFromBits( p );
pFxch = Fxch_ManStart( &p->vCubeLits, &p->vOccurs );
Vec_WecZero( &p->vCubeLits );
Vec_WecZero( &p->vOccurs );
Fxch_ManFastExtract( pFxch, 1, 0 );
sprintf( pFileName, "%s.blif", Pla_ManName(p) );
//Fxch_ManWriteBlif( pFileName, &pFxch->vCubes, &pFxch->vDivs );
Fxch_ManStop( pFxch );
return 1;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END