blob: 9988deae8967df1006dac173382b50e82ecba808 [file] [log] [blame]
/**CFile****************************************************************
FileName [vecFlt.h]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Resizable arrays.]
Synopsis [Resizable arrays of floats.]
Author [Aaron P. Hurst]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: vecInt.h,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#ifndef ABC__misc__vec__vecFlt_h
#define ABC__misc__vec__vecFlt_h
////////////////////////////////////////////////////////////////////////
/// INCLUDES ///
////////////////////////////////////////////////////////////////////////
#include <stdio.h>
ABC_NAMESPACE_HEADER_START
////////////////////////////////////////////////////////////////////////
/// PARAMETERS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// BASIC TYPES ///
////////////////////////////////////////////////////////////////////////
typedef struct Vec_Flt_t_ Vec_Flt_t;
struct Vec_Flt_t_
{
int nCap;
int nSize;
float * pArray;
};
////////////////////////////////////////////////////////////////////////
/// MACRO DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
#define Vec_FltForEachEntry( vVec, Entry, i ) \
for ( i = 0; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
#define Vec_FltForEachEntryStart( vVec, Entry, i, Start ) \
for ( i = Start; (i < Vec_FltSize(vVec)) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
#define Vec_FltForEachEntryStartStop( vVec, Entry, i, Start, Stop ) \
for ( i = Start; (i < Stop) && (((Entry) = Vec_FltEntry(vVec, i)), 1); i++ )
#define Vec_FltForEachEntryReverse( vVec, pEntry, i ) \
for ( i = Vec_FltSize(vVec) - 1; (i >= 0) && (((pEntry) = Vec_FltEntry(vVec, i)), 1); i-- )
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Allocates a vector with the given capacity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltAlloc( int nCap )
{
Vec_Flt_t * p;
p = ABC_ALLOC( Vec_Flt_t, 1 );
if ( nCap > 0 && nCap < 16 )
nCap = 16;
p->nSize = 0;
p->nCap = nCap;
p->pArray = p->nCap? ABC_ALLOC( float, p->nCap ) : NULL;
return p;
}
static inline Vec_Flt_t * Vec_FltAllocExact( int nCap )
{
Vec_Flt_t * p;
assert( nCap >= 0 );
p = ABC_ALLOC( Vec_Flt_t, 1 );
p->nSize = 0;
p->nCap = nCap;
p->pArray = p->nCap? ABC_ALLOC( float, p->nCap ) : NULL;
return p;
}
/**Function*************************************************************
Synopsis [Allocates a vector with the given size and cleans it.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltStart( int nSize )
{
Vec_Flt_t * p;
p = Vec_FltAlloc( nSize );
p->nSize = nSize;
memset( p->pArray, 0, sizeof(float) * nSize );
return p;
}
static inline Vec_Flt_t * Vec_FltStartFull( int nSize )
{
Vec_Flt_t * p;
p = Vec_FltAlloc( nSize );
p->nSize = nSize;
memset( p->pArray, 0xFF, sizeof(float) * nSize );
return p;
}
/**Function*************************************************************
Synopsis [Creates the vector from a float array of the given size.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltAllocArray( float * pArray, int nSize )
{
Vec_Flt_t * p;
p = ABC_ALLOC( Vec_Flt_t, 1 );
p->nSize = nSize;
p->nCap = nSize;
p->pArray = pArray;
return p;
}
/**Function*************************************************************
Synopsis [Creates the vector from a float array of the given size.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltAllocArrayCopy( float * pArray, int nSize )
{
Vec_Flt_t * p;
p = ABC_ALLOC( Vec_Flt_t, 1 );
p->nSize = nSize;
p->nCap = nSize;
p->pArray = ABC_ALLOC( float, nSize );
memcpy( p->pArray, pArray, sizeof(float) * nSize );
return p;
}
/**Function*************************************************************
Synopsis [Duplicates the float array.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltDup( Vec_Flt_t * pVec )
{
Vec_Flt_t * p;
p = ABC_ALLOC( Vec_Flt_t, 1 );
p->nSize = pVec->nSize;
p->nCap = pVec->nCap;
p->pArray = p->nCap? ABC_ALLOC( float, p->nCap ) : NULL;
memcpy( p->pArray, pVec->pArray, sizeof(float) * pVec->nSize );
return p;
}
/**Function*************************************************************
Synopsis [Transfers the array into another vector.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline Vec_Flt_t * Vec_FltDupArray( Vec_Flt_t * pVec )
{
Vec_Flt_t * p;
p = ABC_ALLOC( Vec_Flt_t, 1 );
p->nSize = pVec->nSize;
p->nCap = pVec->nCap;
p->pArray = pVec->pArray;
pVec->nSize = 0;
pVec->nCap = 0;
pVec->pArray = NULL;
return p;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltZero( Vec_Flt_t * p )
{
p->pArray = NULL;
p->nSize = 0;
p->nCap = 0;
}
static inline void Vec_FltErase( Vec_Flt_t * p )
{
ABC_FREE( p->pArray );
p->nSize = 0;
p->nCap = 0;
}
static inline void Vec_FltFree( Vec_Flt_t * p )
{
ABC_FREE( p->pArray );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltFreeP( Vec_Flt_t ** p )
{
if ( *p == NULL )
return;
ABC_FREE( (*p)->pArray );
ABC_FREE( (*p) );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float * Vec_FltReleaseArray( Vec_Flt_t * p )
{
float * pArray = p->pArray;
p->nCap = 0;
p->nSize = 0;
p->pArray = NULL;
return pArray;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float * Vec_FltArray( Vec_Flt_t * p )
{
return p->pArray;
}
static inline float ** Vec_FltArrayP( Vec_Flt_t * p )
{
return &p->pArray;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltSize( Vec_Flt_t * p )
{
return p->nSize;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltCap( Vec_Flt_t * p )
{
return p->nCap;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline double Vec_FltMemory( Vec_Flt_t * p )
{
return !p ? 0.0 : 1.0 * sizeof(float) * p->nCap + sizeof(Vec_Flt_t);
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float Vec_FltEntry( Vec_Flt_t * p, int i )
{
assert( i >= 0 && i < p->nSize );
return p->pArray[i];
}
static inline float * Vec_FltEntryP( Vec_Flt_t * p, int i )
{
assert( i >= 0 && i < p->nSize );
return p->pArray + i;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltWriteEntry( Vec_Flt_t * p, int i, float Entry )
{
assert( i >= 0 && i < p->nSize );
p->pArray[i] = Entry;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltAddToEntry( Vec_Flt_t * p, int i, float Addition )
{
assert( i >= 0 && i < p->nSize );
p->pArray[i] += Addition;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltUpdateEntry( Vec_Flt_t * p, int i, float Value )
{
if ( Vec_FltEntry( p, i ) < Value )
Vec_FltWriteEntry( p, i, Value );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float Vec_FltEntryLast( Vec_Flt_t * p )
{
return p->pArray[p->nSize-1];
}
/**Function*************************************************************
Synopsis [Resizes the vector to the given capacity.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltGrow( Vec_Flt_t * p, int nCapMin )
{
if ( p->nCap >= nCapMin )
return;
p->pArray = ABC_REALLOC( float, p->pArray, nCapMin );
p->nCap = nCapMin;
}
/**Function*************************************************************
Synopsis [Fills the vector with given number of entries.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltFill( Vec_Flt_t * p, int nSize, float Entry )
{
int i;
Vec_FltGrow( p, nSize );
for ( i = 0; i < nSize; i++ )
p->pArray[i] = Entry;
p->nSize = nSize;
}
/**Function*************************************************************
Synopsis [Fills the vector with given number of entries.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltFillExtra( Vec_Flt_t * p, int nSize, float Fill )
{
int i;
if ( nSize <= p->nSize )
return;
if ( nSize > 2 * p->nCap )
Vec_FltGrow( p, nSize );
else if ( nSize > p->nCap )
Vec_FltGrow( p, 2 * p->nCap );
for ( i = p->nSize; i < nSize; i++ )
p->pArray[i] = Fill;
p->nSize = nSize;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltShrink( Vec_Flt_t * p, int nSizeNew )
{
assert( p->nSize >= nSizeNew );
p->nSize = nSizeNew;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltClear( Vec_Flt_t * p )
{
p->nSize = 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltPush( Vec_Flt_t * p, float Entry )
{
if ( p->nSize == p->nCap )
{
if ( p->nCap < 16 )
Vec_FltGrow( p, 16 );
else
Vec_FltGrow( p, 2 * p->nCap );
}
p->pArray[p->nSize++] = Entry;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltPushOrder( Vec_Flt_t * p, float Entry )
{
int i;
if ( p->nSize == p->nCap )
{
if ( p->nCap < 16 )
Vec_FltGrow( p, 16 );
else
Vec_FltGrow( p, 2 * p->nCap );
}
p->nSize++;
for ( i = p->nSize-2; i >= 0; i-- )
if ( p->pArray[i] > Entry )
p->pArray[i+1] = p->pArray[i];
else
break;
p->pArray[i+1] = Entry;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltPushUnique( Vec_Flt_t * p, float Entry )
{
int i;
for ( i = 0; i < p->nSize; i++ )
if ( p->pArray[i] == Entry )
return 1;
Vec_FltPush( p, Entry );
return 0;
}
/**Function*************************************************************
Synopsis [Returns the last entry and removes it from the list.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float Vec_FltPop( Vec_Flt_t * p )
{
assert( p->nSize > 0 );
return p->pArray[--p->nSize];
}
/**Function*************************************************************
Synopsis [Find entry.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltFind( Vec_Flt_t * p, float Entry )
{
int i;
for ( i = 0; i < p->nSize; i++ )
if ( p->pArray[i] == Entry )
return i;
return -1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltRemove( Vec_Flt_t * p, float Entry )
{
int i;
for ( i = 0; i < p->nSize; i++ )
if ( p->pArray[i] == Entry )
break;
if ( i == p->nSize )
return 0;
assert( i < p->nSize );
for ( i++; i < p->nSize; i++ )
p->pArray[i-1] = p->pArray[i];
p->nSize--;
return 1;
}
/**Function*************************************************************
Synopsis [Find entry.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline float Vec_FltFindMax( Vec_Flt_t * p )
{
int i;
float Best;
if ( p->nSize == 0 )
return 0;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best < p->pArray[i] )
Best = p->pArray[i];
return Best;
}
static inline float Vec_FltFindMin( Vec_Flt_t * p )
{
int i;
float Best;
if ( p->nSize == 0 )
return 0;
Best = p->pArray[0];
for ( i = 1; i < p->nSize; i++ )
if ( Best > p->pArray[i] )
Best = p->pArray[i];
return Best;
}
/**Function*************************************************************
Synopsis [Checks if two vectors are equal.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Vec_FltEqual( Vec_Flt_t * p1, Vec_Flt_t * p2 )
{
int i;
if ( p1->nSize != p2->nSize )
return 0;
for ( i = 0; i < p1->nSize; i++ )
if ( p1->pArray[i] != p2->pArray[i] )
return 0;
return 1;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltPrint( Vec_Flt_t * vVec )
{
int i; float Entry;
printf( "Vector has %d entries: {", Vec_FltSize(vVec) );
Vec_FltForEachEntry( vVec, Entry, i )
printf( " %f", Entry );
printf( " }\n" );
}
/**Function*************************************************************
Synopsis [Comparison procedure for two floats.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static int Vec_FltSortCompare1( float * pp1, float * pp2 )
{
// for some reason commenting out lines (as shown) led to crashing of the release version
if ( *pp1 < *pp2 )
return -1;
if ( *pp1 > *pp2 ) //
return 1;
return 0; //
}
/**Function*************************************************************
Synopsis [Comparison procedure for two floats.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static int Vec_FltSortCompare2( float * pp1, float * pp2 )
{
// for some reason commenting out lines (as shown) led to crashing of the release version
if ( *pp1 > *pp2 )
return -1;
if ( *pp1 < *pp2 ) //
return 1;
return 0; //
}
/**Function*************************************************************
Synopsis [Sorting the entries by their value.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Vec_FltSort( Vec_Flt_t * p, int fReverse )
{
if ( fReverse )
qsort( (void *)p->pArray, p->nSize, sizeof(float),
(int (*)(const void *, const void *)) Vec_FltSortCompare2 );
else
qsort( (void *)p->pArray, p->nSize, sizeof(float),
(int (*)(const void *, const void *)) Vec_FltSortCompare1 );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_HEADER_END
#endif