#ifndef HSL_H | |
#define HSL_H | |
#ifndef NO_GRAPHICS | |
# include "ezgl/color.hpp" | |
struct hsl { | |
double h; // hue a fraction between 0 and 1 | |
double s; // saturation a fraction between 0 and 1 | |
double l; // luminesence a fraction between 0 and 1 | |
}; | |
/* conversions between color (red, green, and blue) and hsl (hue, saturation, and luminesence) */ | |
hsl color2hsl(ezgl::color in); | |
ezgl::color hsl2color(hsl in); | |
#endif /* NO_GRAPHICS */ | |
#endif |