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/**CFile****************************************************************
FileName [mapperTime.c]
PackageName [MVSIS 1.3: Multi-valued logic synthesis system.]
Synopsis [Generic technology mapping engine.]
Author [MVSIS Group]
Affiliation [UC Berkeley]
Date [Ver. 2.0. Started - June 1, 2004.]
Revision [$Id: mapperTime.c,v 1.3 2005/03/02 02:35:54 alanmi Exp $]
***********************************************************************/
#include "mapperInt.h"
#include "misc/util/utilNam.h"
#include "map/scl/sclCon.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Computes the maximum arrival times.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
float Map_TimeComputeArrivalMax( Map_Man_t * p )
{
float tReqMax, tReq;
int i, fPhase;
// get the critical PO arrival time
tReqMax = -MAP_FLOAT_LARGE;
for ( i = 0; i < p->nOutputs; i++ )
{
if ( Map_NodeIsConst(p->pOutputs[i]) )
continue;
fPhase = !Map_IsComplement(p->pOutputs[i]);
tReq = Map_Regular(p->pOutputs[i])->tArrival[fPhase].Worst;
tReqMax = MAP_MAX( tReqMax, tReq );
}
return tReqMax;
}
/**Function*************************************************************
Synopsis [Computes the arrival times of the cut.]
Description [Computes the arrival times of the cut if it is implemented using
the given supergate with the given phase. Uses the constraint-type specification
of rise/fall arrival times.]
SideEffects []
SeeAlso []
***********************************************************************/
float Map_TimeCutComputeArrival( Map_Node_t * pNode, Map_Cut_t * pCut, int fPhase, float tWorstLimit )
{
Map_Match_t * pM = pCut->M + fPhase;
Map_Super_t * pSuper = pM->pSuperBest;
unsigned uPhaseTot = pM->uPhaseBest;
Map_Time_t * ptArrRes = &pM->tArrive;
Map_Time_t * ptArrIn;
int fPinPhase;
float tDelay, tExtra;
int i;
tExtra = pNode->p->pNodeDelays ? pNode->p->pNodeDelays[pNode->Num] : 0;
ptArrRes->Rise = ptArrRes->Fall = 0.0;
ptArrRes->Worst = MAP_FLOAT_LARGE;
for ( i = pCut->nLeaves - 1; i >= 0; i-- )
{
// get the phase of the given pin
fPinPhase = ((uPhaseTot & (1 << i)) == 0);
ptArrIn = pCut->ppLeaves[i]->tArrival + fPinPhase;
// get the rise of the output due to rise of the inputs
if ( pSuper->tDelaysR[i].Rise > 0 )
{
tDelay = ptArrIn->Rise + pSuper->tDelaysR[i].Rise + tExtra;
if ( tDelay > tWorstLimit )
return MAP_FLOAT_LARGE;
if ( ptArrRes->Rise < tDelay )
ptArrRes->Rise = tDelay;
}
// get the rise of the output due to fall of the inputs
if ( pSuper->tDelaysR[i].Fall > 0 )
{
tDelay = ptArrIn->Fall + pSuper->tDelaysR[i].Fall + tExtra;
if ( tDelay > tWorstLimit )
return MAP_FLOAT_LARGE;
if ( ptArrRes->Rise < tDelay )
ptArrRes->Rise = tDelay;
}
// get the fall of the output due to rise of the inputs
if ( pSuper->tDelaysF[i].Rise > 0 )
{
tDelay = ptArrIn->Rise + pSuper->tDelaysF[i].Rise + tExtra;
if ( tDelay > tWorstLimit )
return MAP_FLOAT_LARGE;
if ( ptArrRes->Fall < tDelay )
ptArrRes->Fall = tDelay;
}
// get the fall of the output due to fall of the inputs
if ( pSuper->tDelaysF[i].Fall > 0 )
{
tDelay = ptArrIn->Fall + pSuper->tDelaysF[i].Fall + tExtra;
if ( tDelay > tWorstLimit )
return MAP_FLOAT_LARGE;
if ( ptArrRes->Fall < tDelay )
ptArrRes->Fall = tDelay;
}
}
// return the worst-case of rise/fall arrival times
ptArrRes->Worst = MAP_MAX(ptArrRes->Rise, ptArrRes->Fall);
return ptArrRes->Worst;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Map_TimePropagateRequiredPhase( Map_Man_t * p, Map_Node_t * pNode, int fPhase )
{
Map_Time_t * ptReqIn, * ptReqOut;
Map_Cut_t * pCut;
Map_Super_t * pSuper;
float tNewReqTime, tExtra;
unsigned uPhase;
int fPinPhase, i;
tExtra = pNode->p->pNodeDelays ? pNode->p->pNodeDelays[pNode->Num] : 0;
// get the cut to be propagated
pCut = pNode->pCutBest[fPhase];
assert( pCut != NULL );
// get the supergate and its polarity
pSuper = pCut->M[fPhase].pSuperBest;
uPhase = pCut->M[fPhase].uPhaseBest;
// get the required time of the output of the supergate
ptReqOut = pNode->tRequired + fPhase;
// set the required time of the children
for ( i = 0; i < pCut->nLeaves; i++ )
{
// get the phase of the given pin of the supergate
fPinPhase = ((uPhase & (1 << i)) == 0);
ptReqIn = pCut->ppLeaves[i]->tRequired + fPinPhase;
assert( pCut->ppLeaves[i]->nRefAct[2] > 0 );
// get the rise of the output due to rise of the inputs
// if ( ptArrOut->Rise < ptArrIn->Rise + pSuper->tDelaysR[i].Rise )
// ptArrOut->Rise = ptArrIn->Rise + pSuper->tDelaysR[i].Rise;
if ( pSuper->tDelaysR[i].Rise > 0 )
{
tNewReqTime = ptReqOut->Rise - pSuper->tDelaysR[i].Rise - tExtra;
ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, tNewReqTime );
}
// get the rise of the output due to fall of the inputs
// if ( ptArrOut->Rise < ptArrIn->Fall + pSuper->tDelaysR[i].Fall )
// ptArrOut->Rise = ptArrIn->Fall + pSuper->tDelaysR[i].Fall;
if ( pSuper->tDelaysR[i].Fall > 0 )
{
tNewReqTime = ptReqOut->Rise - pSuper->tDelaysR[i].Fall - tExtra;
ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, tNewReqTime );
}
// get the fall of the output due to rise of the inputs
// if ( ptArrOut->Fall < ptArrIn->Rise + pSuper->tDelaysF[i].Rise )
// ptArrOut->Fall = ptArrIn->Rise + pSuper->tDelaysF[i].Rise;
if ( pSuper->tDelaysF[i].Rise > 0 )
{
tNewReqTime = ptReqOut->Fall - pSuper->tDelaysF[i].Rise - tExtra;
ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, tNewReqTime );
}
// get the fall of the output due to fall of the inputs
// if ( ptArrOut->Fall < ptArrIn->Fall + pSuper->tDelaysF[i].Fall )
// ptArrOut->Fall = ptArrIn->Fall + pSuper->tDelaysF[i].Fall;
if ( pSuper->tDelaysF[i].Fall > 0 )
{
tNewReqTime = ptReqOut->Fall - pSuper->tDelaysF[i].Fall - tExtra;
ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, tNewReqTime );
}
}
// compare the required times with the arrival times
// assert( pNode->tArrival[fPhase].Rise < ptReqOut->Rise + p->fEpsilon );
// assert( pNode->tArrival[fPhase].Fall < ptReqOut->Fall + p->fEpsilon );
}
float Map_MatchComputeReqTimes( Map_Cut_t * pCut, int fPhase, Map_Time_t * ptArrRes )
{
Map_Time_t * ptArrIn;
Map_Super_t * pSuper;
unsigned uPhaseTot;
int fPinPhase, i;
float tDelay;
// get the supergate and the phase
pSuper = pCut->M[fPhase].pSuperBest;
uPhaseTot = pCut->M[fPhase].uPhaseBest;
// propagate the arrival times
ptArrRes->Rise = ptArrRes->Fall = -MAP_FLOAT_LARGE;
for ( i = 0; i < pCut->nLeaves; i++ )
{
// get the phase of the given pin
fPinPhase = ((uPhaseTot & (1 << i)) == 0);
ptArrIn = pCut->ppLeaves[i]->tRequired + fPinPhase;
// assert( ptArrIn->Worst < MAP_FLOAT_LARGE );
// get the rise of the output due to rise of the inputs
if ( pSuper->tDelaysR[i].Rise > 0 )
{
tDelay = ptArrIn->Rise + pSuper->tDelaysR[i].Rise;
if ( ptArrRes->Rise < tDelay )
ptArrRes->Rise = tDelay;
}
// get the rise of the output due to fall of the inputs
if ( pSuper->tDelaysR[i].Fall > 0 )
{
tDelay = ptArrIn->Fall + pSuper->tDelaysR[i].Fall;
if ( ptArrRes->Rise < tDelay )
ptArrRes->Rise = tDelay;
}
// get the fall of the output due to rise of the inputs
if ( pSuper->tDelaysF[i].Rise > 0 )
{
tDelay = ptArrIn->Rise + pSuper->tDelaysF[i].Rise;
if ( ptArrRes->Fall < tDelay )
ptArrRes->Fall = tDelay;
}
// get the fall of the output due to fall of the inputs
if ( pSuper->tDelaysF[i].Fall > 0 )
{
tDelay = ptArrIn->Fall + pSuper->tDelaysF[i].Fall;
if ( ptArrRes->Fall < tDelay )
ptArrRes->Fall = tDelay;
}
}
// return the worst-case of rise/fall arrival times
return MAP_MAX(ptArrRes->Rise, ptArrRes->Fall);
}
/**Function*************************************************************
Synopsis [Computes the required times of all nodes.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Map_TimePropagateRequired( Map_Man_t * p )
{
Map_Node_t * pNode;
//Map_Time_t tReqOutTest, * ptReqOutTest = &tReqOutTest;
Map_Time_t * ptReqIn, * ptReqOut;
int fPhase, k;
// go through the nodes in the reverse topological order
for ( k = p->vMapObjs->nSize - 1; k >= 0; k-- )
{
pNode = p->vMapObjs->pArray[k];
if ( pNode->nRefAct[2] == 0 )
continue;
// propagate required times through the buffer
if ( Map_NodeIsBuf(pNode) )
{
assert( pNode->p2 == NULL );
Map_Regular(pNode->p1)->tRequired[ Map_IsComplement(pNode->p1)] = pNode->tRequired[0];
Map_Regular(pNode->p1)->tRequired[!Map_IsComplement(pNode->p1)] = pNode->tRequired[1];
continue;
}
// this computation works for regular nodes only
assert( !Map_IsComplement(pNode) );
// at least one phase should be mapped
assert( pNode->pCutBest[0] != NULL || pNode->pCutBest[1] != NULL );
// the node should be used in the currently assigned mapping
assert( pNode->nRefAct[0] > 0 || pNode->nRefAct[1] > 0 );
// if one of the cuts is not given, project the required times from the other cut
if ( pNode->pCutBest[0] == NULL || pNode->pCutBest[1] == NULL )
{
// assert( 0 );
// get the missing phase
fPhase = (pNode->pCutBest[1] == NULL);
// check if the missing phase is needed in the mapping
if ( pNode->nRefAct[fPhase] > 0 )
{
// get the pointers to the required times of the missing phase
ptReqOut = pNode->tRequired + fPhase;
// assert( ptReqOut->Fall < MAP_FLOAT_LARGE );
// get the pointers to the required times of the present phase
ptReqIn = pNode->tRequired + !fPhase;
// propagate the required times from the missing phase to the present phase
// tArrInv.Fall = pMatch->tArrive.Rise + p->pSuperLib->tDelayInv.Fall;
// tArrInv.Rise = pMatch->tArrive.Fall + p->pSuperLib->tDelayInv.Rise;
ptReqIn->Fall = MAP_MIN( ptReqIn->Fall, ptReqOut->Rise - p->pSuperLib->tDelayInv.Rise );
ptReqIn->Rise = MAP_MIN( ptReqIn->Rise, ptReqOut->Fall - p->pSuperLib->tDelayInv.Fall );
}
}
// finalize the worst case computation
pNode->tRequired[0].Worst = MAP_MIN( pNode->tRequired[0].Fall, pNode->tRequired[0].Rise );
pNode->tRequired[1].Worst = MAP_MIN( pNode->tRequired[1].Fall, pNode->tRequired[1].Rise );
// skip the PIs
if ( !Map_NodeIsAnd(pNode) )
continue;
// propagate required times of different phases of the node
// the ordering of phases does not matter since they are mapped independently
if ( pNode->pCutBest[0] && pNode->tRequired[0].Worst < MAP_FLOAT_LARGE )
Map_TimePropagateRequiredPhase( p, pNode, 0 );
if ( pNode->pCutBest[1] && pNode->tRequired[1].Worst < MAP_FLOAT_LARGE )
Map_TimePropagateRequiredPhase( p, pNode, 1 );
}
/*
// in the end, we verify the required times
// for this, we compute the arrival times of the outputs of each phase
// of the supergates using the fanins' required times as the fanins' arrival times
// the resulting arrival time of the supergate should be less than the actual required time
for ( k = p->vMapObjs->nSize - 1; k >= 0; k-- )
{
pNode = p->vMapObjs->pArray[k];
if ( pNode->nRefAct[2] == 0 )
continue;
if ( !Map_NodeIsAnd(pNode) )
continue;
// verify that the required times are propagated correctly
// if ( pNode->pCutBest[0] && (pNode->nRefAct[0] > 0 || pNode->pCutBest[1] == NULL) )
if ( pNode->pCutBest[0] && pNode->tRequired[0].Worst < MAP_FLOAT_LARGE/2 )
{
Map_MatchComputeReqTimes( pNode->pCutBest[0], 0, ptReqOutTest );
// assert( ptReqOutTest->Rise < pNode->tRequired[0].Rise + p->fEpsilon );
// assert( ptReqOutTest->Fall < pNode->tRequired[0].Fall + p->fEpsilon );
}
// if ( pNode->pCutBest[1] && (pNode->nRefAct[1] > 0 || pNode->pCutBest[0] == NULL) )
if ( pNode->pCutBest[1] && pNode->tRequired[1].Worst < MAP_FLOAT_LARGE/2 )
{
Map_MatchComputeReqTimes( pNode->pCutBest[1], 1, ptReqOutTest );
// assert( ptReqOutTest->Rise < pNode->tRequired[1].Rise + p->fEpsilon );
// assert( ptReqOutTest->Fall < pNode->tRequired[1].Fall + p->fEpsilon );
}
}
*/
}
void Map_TimeComputeRequiredGlobal( Map_Man_t * p )
{
int fUseConMan = Scl_ConIsRunning() && Scl_ConHasOutReqs();
Map_Time_t * ptTime, * ptTimeA;
int fPhase, i;
// update the required times according to the target
p->fRequiredGlo = Map_TimeComputeArrivalMax( p );
if ( p->DelayTarget != -1 )
{
if ( p->fRequiredGlo > p->DelayTarget + p->fEpsilon )
{
if ( p->fMappingMode == 1 )
printf( "Cannot meet the target required times (%4.2f). Continue anyway.\n", p->DelayTarget );
}
else if ( p->fRequiredGlo < p->DelayTarget - p->fEpsilon )
{
if ( p->fMappingMode == 1 && p->fVerbose )
printf( "Relaxing the required times from (%4.2f) to the target (%4.2f).\n", p->fRequiredGlo, p->DelayTarget );
p->fRequiredGlo = p->DelayTarget;
}
}
// clean the required times
for ( i = 0; i < p->vMapObjs->nSize; i++ )
{
p->vMapObjs->pArray[i]->tRequired[0].Rise = MAP_FLOAT_LARGE;
p->vMapObjs->pArray[i]->tRequired[0].Fall = MAP_FLOAT_LARGE;
p->vMapObjs->pArray[i]->tRequired[0].Worst = MAP_FLOAT_LARGE;
p->vMapObjs->pArray[i]->tRequired[1].Rise = MAP_FLOAT_LARGE;
p->vMapObjs->pArray[i]->tRequired[1].Fall = MAP_FLOAT_LARGE;
p->vMapObjs->pArray[i]->tRequired[1].Worst = MAP_FLOAT_LARGE;
}
// set the required times for the POs
for ( i = 0; i < p->nOutputs; i++ )
{
fPhase = !Map_IsComplement(p->pOutputs[i]);
ptTime = Map_Regular(p->pOutputs[i])->tRequired + fPhase;
ptTimeA = Map_Regular(p->pOutputs[i])->tArrival + fPhase;
if ( fUseConMan )
{
float Value = Scl_ConGetOutReqFloat(i);
// if external required time can be achieved, use it
if ( Value > 0 && ptTimeA->Worst <= Value )//&& Value <= p->fRequiredGlo )
ptTime->Rise = ptTime->Fall = ptTime->Worst = Value;
// if external required cannot be achieved, set the earliest possible arrival time
else if ( Value > 0 && ptTimeA->Worst > Value )
ptTime->Rise = ptTime->Fall = ptTime->Worst = ptTimeA->Worst;
// otherwise, set the global required time
else
ptTime->Rise = ptTime->Fall = ptTime->Worst = p->fRequiredGlo;
}
else
{
// if external required time can be achieved, use it
if ( p->pOutputRequireds && p->pOutputRequireds[i].Worst > 0 && ptTimeA->Worst <= p->pOutputRequireds[i].Worst )//&& p->pOutputRequireds[i].Worst <= p->fRequiredGlo )
ptTime->Rise = ptTime->Fall = ptTime->Worst = p->pOutputRequireds[i].Worst;
// if external required cannot be achieved, set the earliest possible arrival time
else if ( p->pOutputRequireds && p->pOutputRequireds[i].Worst > 0 && ptTimeA->Worst > p->pOutputRequireds[i].Worst )
ptTime->Rise = ptTime->Fall = ptTime->Worst = ptTimeA->Worst;
// otherwise, set the global required time
else
ptTime->Rise = ptTime->Fall = ptTime->Worst = p->fRequiredGlo;
}
}
// visit nodes in the reverse topological order
Map_TimePropagateRequired( p );
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END