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/**CFile****************************************************************
FileName [absRef2.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Abstraction package.]
Synopsis [Refinement manager to compute all justifying subsets.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: absRef2.c,v 1.00 2005/06/20 00:00:00 alanmi Exp $]
***********************************************************************/
#include "abs.h"
#include "absRef2.h"
ABC_NAMESPACE_IMPL_START
/*
Description of the refinement manager
This refinement manager should be
* started by calling Rf2_ManStart()
this procedure takes one argument, the user's seq miter as a GIA manager
- the manager should have only one property output
- this manager should not change while the refinement manager is alive
- it cannot be used by external applications for any purpose
- when the refinement manager stop, GIA manager is the same as at the beginning
- in the meantime, it will have some data-structures attached to its nodes...
* stopped by calling Rf2_ManStop()
* between starting and stopping, refinements are obtained by calling Rf2_ManRefine()
Procedure Rf2_ManRefine() takes the following arguments:
* the refinement manager previously started by Rf2_ManStart()
* counter-example (CEX) obtained by abstracting some logic of GIA
* mapping (vMap) of inputs of the CEX into the object IDs of the GIA manager
- only PI, flop outputs, and internal AND nodes can be used in vMap
- the ordering of objects in vMap is not important
- however, the index of a non-PI object in vMap is used as its priority
(the smaller the index, the more likely this non-PI object apears in a refinement)
- only the logic between PO and the objects listed in vMap is traversed by the manager
(as a result, GIA can be arbitrarily large, but only objects used in the abstraction
and the pseudo-PI, that is, objects in the cut, will be visited by the manager)
* flag fPropFanout defines whether value propagation is done through the fanout
- it this flag is enabled, theoretically refinement should be better (the result smaller)
* flag fVerbose may print some statistics
The refinement manager returns a minimal-size array of integer IDs of GIA objects
which should be added to the abstraction to possibly prevent the given counter-example
- only flop output and internal AND nodes from vMap may appear in the resulting array
- if the resulting array is empty, the CEX is a true CEX
(in other words, non-PI objects are not needed to set the PO value to 1)
Verification of the selected refinement is performed by
- initializing all PI objects in vMap to value 0 or 1 they have in the CEX
- initializing all remaining objects in vMap to value X
- initializing objects used in the refiment to value 0 or 1 they have in the CEX
- simulating through as many timeframes as required by the CEX
- if the PO value in the last frame is 1, the refinement is correct
(however, the minimality of the refinement is not currently checked)
*/
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef struct Rf2_Obj_t_ Rf2_Obj_t; // refinement object
struct Rf2_Obj_t_
{
unsigned Value : 1; // binary value
unsigned fVisit : 1; // visited object
unsigned fPPi : 1; // PPI object
unsigned Prio : 24; // priority (0 - highest)
};
struct Rf2_Man_t_
{
// user data
Gia_Man_t * pGia; // working AIG manager (it is completely owned by this package)
Abc_Cex_t * pCex; // counter-example
Vec_Int_t * vMap; // mapping of CEX inputs into objects (PI + PPI, in any order)
int fPropFanout; // propagate fanouts
int fVerbose; // verbose flag
// traversing data
Vec_Int_t * vObjs; // internal objects used in value propagation
Vec_Int_t * vFanins; // fanins of the PPI nodes
Vec_Int_t * pvVecs; // vectors of integers for each object
Vec_Vec_t * vGrp2Ppi; // for each node, the set of PPIs to include
int nMapWords;
// internal data
Rf2_Obj_t * pObjs; // refinement objects
int nObjs; // the number of used objects
int nObjsAlloc; // the number of allocated objects
int nObjsFrame; // the number of used objects in each frame
int nCalls; // total number of calls
int nRefines; // total refined objects
// statistics
clock_t timeFwd; // forward propagation
clock_t timeBwd; // backward propagation
clock_t timeVer; // ternary simulation
clock_t timeTotal; // other time
};
// accessing the refinement object
static inline Rf2_Obj_t * Rf2_ManObj( Rf2_Man_t * p, Gia_Obj_t * pObj, int f )
{
assert( Gia_ObjIsConst0(pObj) || pObj->Value );
assert( (int)pObj->Value < p->nObjsFrame );
assert( f >= 0 && f <= p->pCex->iFrame );
return p->pObjs + f * p->nObjsFrame + pObj->Value;
}
static inline Vec_Int_t * Rf2_ObjVec( Rf2_Man_t * p, Gia_Obj_t * pObj )
{
return p->pvVecs + Gia_ObjId(p->pGia, pObj);
}
static inline unsigned * Rf2_ObjA( Rf2_Man_t * p, Gia_Obj_t * pObj )
{
return (unsigned *)Vec_IntArray(Rf2_ObjVec(p, pObj));
}
static inline unsigned * Rf2_ObjN( Rf2_Man_t * p, Gia_Obj_t * pObj )
{
return (unsigned *)Vec_IntArray(Rf2_ObjVec(p, pObj)) + p->nMapWords;
}
static inline void Rf2_ObjClear( Rf2_Man_t * p, Gia_Obj_t * pObj )
{
Vec_IntFill( Rf2_ObjVec(p, pObj), 2*p->nMapWords, 0 );
}
static inline void Rf2_ObjStart( Rf2_Man_t * p, Gia_Obj_t * pObj, int i )
{
Vec_Int_t * vVec = Rf2_ObjVec(p, pObj);
int w;
Vec_IntClear( vVec );
for ( w = 0; w < p->nMapWords; w++ )
Vec_IntPush( vVec, 0 );
for ( w = 0; w < p->nMapWords; w++ )
Vec_IntPush( vVec, ~0 );
Abc_InfoSetBit( Rf2_ObjA(p, pObj), i );
Abc_InfoXorBit( Rf2_ObjN(p, pObj), i );
}
static inline void Rf2_ObjCopy( Rf2_Man_t * p, Gia_Obj_t * pObj, Gia_Obj_t * pFanin )
{
assert( Vec_IntSize(Rf2_ObjVec(p, pObj)) == 2*p->nMapWords );
memcpy( Rf2_ObjA(p, pObj), Rf2_ObjA(p, pFanin), sizeof(unsigned) * 2 * p->nMapWords );
}
static inline void Rf2_ObjDeriveAnd( Rf2_Man_t * p, Gia_Obj_t * pObj, int One )
{
unsigned * pInfo, * pInfo0, * pInfo1;
int i;
assert( Gia_ObjIsAnd(pObj) );
assert( One == (int)pObj->fMark0 );
assert( One == (int)(Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) );
assert( One == (int)(Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)) );
assert( Vec_IntSize(Rf2_ObjVec(p, pObj)) == 2*p->nMapWords );
pInfo = Rf2_ObjA( p, pObj );
pInfo0 = Rf2_ObjA( p, Gia_ObjFanin0(pObj) );
pInfo1 = Rf2_ObjA( p, Gia_ObjFanin1(pObj) );
for ( i = 0; i < p->nMapWords; i++ )
pInfo[i] = One ? (pInfo0[i] & pInfo1[i]) : (pInfo0[i] | pInfo1[i]);
pInfo = Rf2_ObjN( p, pObj );
pInfo0 = Rf2_ObjN( p, Gia_ObjFanin0(pObj) );
pInfo1 = Rf2_ObjN( p, Gia_ObjFanin1(pObj) );
for ( i = 0; i < p->nMapWords; i++ )
pInfo[i] = One ? (pInfo0[i] | pInfo1[i]) : (pInfo0[i] & pInfo1[i]);
}
static inline void Rf2_ObjPrint( Rf2_Man_t * p, Gia_Obj_t * pRoot )
{
Gia_Obj_t * pObj;
unsigned * pInfo;
int i;
pInfo = Rf2_ObjA( p, pRoot );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
if ( !Gia_ObjIsPi(p->pGia, pObj) )
printf( "%d", Abc_InfoHasBit(pInfo, i) );
printf( "\n" );
pInfo = Rf2_ObjN( p, pRoot );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
if ( !Gia_ObjIsPi(p->pGia, pObj) )
printf( "%d", !Abc_InfoHasBit(pInfo, i) );
printf( "\n" );
}
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Creates a new manager.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Rf2_Man_t * Rf2_ManStart( Gia_Man_t * pGia )
{
Rf2_Man_t * p;
assert( Gia_ManPoNum(pGia) == 1 );
p = ABC_CALLOC( Rf2_Man_t, 1 );
p->pGia = pGia;
p->vObjs = Vec_IntAlloc( 1000 );
p->vFanins = Vec_IntAlloc( 1000 );
p->pvVecs = ABC_CALLOC( Vec_Int_t, Gia_ManObjNum(pGia) );
p->vGrp2Ppi = Vec_VecStart( 100 );
Gia_ManCleanMark0(pGia);
Gia_ManCleanMark1(pGia);
return p;
}
void Rf2_ManStop( Rf2_Man_t * p, int fProfile )
{
if ( !p ) return;
// print runtime statistics
if ( fProfile && p->nCalls )
{
double MemGia = sizeof(Gia_Man_t) + sizeof(Gia_Obj_t) * p->pGia->nObjsAlloc + sizeof(int) * p->pGia->nTravIdsAlloc;
double MemOther = sizeof(Rf2_Man_t) + sizeof(Rf2_Obj_t) * p->nObjsAlloc + sizeof(int) * Vec_IntCap(p->vObjs);
clock_t timeOther = p->timeTotal - p->timeFwd - p->timeBwd - p->timeVer;
printf( "Abstraction refinement runtime statistics:\n" );
ABC_PRTP( "Sensetization", p->timeFwd, p->timeTotal );
ABC_PRTP( "Justification", p->timeBwd, p->timeTotal );
ABC_PRTP( "Verification ", p->timeVer, p->timeTotal );
ABC_PRTP( "Other ", timeOther, p->timeTotal );
ABC_PRTP( "TOTAL ", p->timeTotal, p->timeTotal );
printf( "Total calls = %d. Average refine = %.1f. GIA mem = %.3f MB. Other mem = %.3f MB.\n",
p->nCalls, 1.0*p->nRefines/p->nCalls, MemGia/(1<<20), MemOther/(1<<20) );
}
Vec_IntFree( p->vObjs );
Vec_IntFree( p->vFanins );
Vec_VecFree( p->vGrp2Ppi );
ABC_FREE( p->pvVecs );
ABC_FREE( p );
}
double Rf2_ManMemoryUsage( Rf2_Man_t * p )
{
return (double)(sizeof(Rf2_Man_t) + sizeof(Vec_Int_t) * Gia_ManObjNum(p->pGia));
}
/**Function*************************************************************
Synopsis [Collect internal objects to be used in value propagation.]
Description [Resulting array vObjs contains RO, AND, PO/RI in a topo order.]
SideEffects []
SeeAlso []
***********************************************************************/
void Rf2_ManCollect_rec( Gia_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vObjs )
{
if ( Gia_ObjIsTravIdCurrent(p, pObj) )
return;
Gia_ObjSetTravIdCurrent(p, pObj);
if ( Gia_ObjIsCo(pObj) )
Rf2_ManCollect_rec( p, Gia_ObjFanin0(pObj), vObjs );
else if ( Gia_ObjIsAnd(pObj) )
{
Rf2_ManCollect_rec( p, Gia_ObjFanin0(pObj), vObjs );
Rf2_ManCollect_rec( p, Gia_ObjFanin1(pObj), vObjs );
}
else if ( !Gia_ObjIsRo(p, pObj) )
assert( 0 );
Vec_IntPush( vObjs, Gia_ObjId(p, pObj) );
}
void Rf2_ManCollect( Rf2_Man_t * p )
{
Gia_Obj_t * pObj = NULL;
int i;
// mark const/PIs/PPIs
Gia_ManIncrementTravId( p->pGia );
Gia_ObjSetTravIdCurrent( p->pGia, Gia_ManConst0(p->pGia) );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
Gia_ObjSetTravIdCurrent( p->pGia, pObj );
}
// collect objects
Vec_IntClear( p->vObjs );
Rf2_ManCollect_rec( p->pGia, Gia_ManPo(p->pGia, 0), p->vObjs );
Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
if ( Gia_ObjIsRo(p->pGia, pObj) )
Rf2_ManCollect_rec( p->pGia, Gia_ObjRoToRi(p->pGia, pObj), p->vObjs );
// the last object should be a CO
assert( Gia_ObjIsCo(pObj) );
}
/**Function*************************************************************
Synopsis [Performs sensitization analysis.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Rf2_ManSensitize( Rf2_Man_t * p )
{
Rf2_Obj_t * pRnm, * pRnm0, * pRnm1;
Gia_Obj_t * pObj;
int f, i, iBit = p->pCex->nRegs;
// const0 is initialized automatically in all timeframes
for ( f = 0; f <= p->pCex->iFrame; f++, iBit += p->pCex->nPis )
{
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
pRnm = Rf2_ManObj( p, pObj, f );
pRnm->Value = Abc_InfoHasBit( p->pCex->pData, iBit + i );
if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
{
assert( pObj->Value > 0 );
pRnm->Prio = pObj->Value;
pRnm->fPPi = 1;
}
}
Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
{
assert( Gia_ObjIsRo(p->pGia, pObj) || Gia_ObjIsAnd(pObj) || Gia_ObjIsCo(pObj) );
pRnm = Rf2_ManObj( p, pObj, f );
assert( !pRnm->fPPi );
if ( Gia_ObjIsRo(p->pGia, pObj) )
{
if ( f == 0 )
continue;
pRnm0 = Rf2_ManObj( p, Gia_ObjRoToRi(p->pGia, pObj), f-1 );
pRnm->Value = pRnm0->Value;
pRnm->Prio = pRnm0->Prio;
continue;
}
if ( Gia_ObjIsCo(pObj) )
{
pRnm0 = Rf2_ManObj( p, Gia_ObjFanin0(pObj), f );
pRnm->Value = (pRnm0->Value ^ Gia_ObjFaninC0(pObj));
pRnm->Prio = pRnm0->Prio;
continue;
}
assert( Gia_ObjIsAnd(pObj) );
pRnm0 = Rf2_ManObj( p, Gia_ObjFanin0(pObj), f );
pRnm1 = Rf2_ManObj( p, Gia_ObjFanin1(pObj), f );
pRnm->Value = (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) & (pRnm1->Value ^ Gia_ObjFaninC1(pObj));
if ( pRnm->Value == 1 )
pRnm->Prio = Abc_MaxInt( pRnm0->Prio, pRnm1->Prio );
else if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 && (pRnm1->Value ^ Gia_ObjFaninC1(pObj)) == 0 )
pRnm->Prio = Abc_MinInt( pRnm0->Prio, pRnm1->Prio ); // choice
else if ( (pRnm0->Value ^ Gia_ObjFaninC0(pObj)) == 0 )
pRnm->Prio = pRnm0->Prio;
else
pRnm->Prio = pRnm1->Prio;
}
}
assert( iBit == p->pCex->nBits );
pRnm = Rf2_ManObj( p, Gia_ManPo(p->pGia, 0), p->pCex->iFrame );
if ( pRnm->Value != 1 )
printf( "Output value is incorrect.\n" );
return pRnm->Prio;
}
/**Function*************************************************************
Synopsis [Performs refinement.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Rf2_ManVerifyUsingTerSim( Gia_Man_t * p, Abc_Cex_t * pCex, Vec_Int_t * vMap, Vec_Int_t * vObjs, Vec_Int_t * vRes )
{
Gia_Obj_t * pObj;
int i, f, iBit = pCex->nRegs;
Gia_ObjTerSimSet0( Gia_ManConst0(p) );
for ( f = 0; f <= pCex->iFrame; f++, iBit += pCex->nPis )
{
Gia_ManForEachObjVec( vMap, p, pObj, i )
{
pObj->Value = Abc_InfoHasBit( pCex->pData, iBit + i );
if ( !Gia_ObjIsPi(p, pObj) )
Gia_ObjTerSimSetX( pObj );
else if ( pObj->Value )
Gia_ObjTerSimSet1( pObj );
else
Gia_ObjTerSimSet0( pObj );
}
Gia_ManForEachObjVec( vRes, p, pObj, i ) // vRes is subset of vMap
{
if ( pObj->Value )
Gia_ObjTerSimSet1( pObj );
else
Gia_ObjTerSimSet0( pObj );
}
Gia_ManForEachObjVec( vObjs, p, pObj, i )
{
if ( Gia_ObjIsCo(pObj) )
Gia_ObjTerSimCo( pObj );
else if ( Gia_ObjIsAnd(pObj) )
Gia_ObjTerSimAnd( pObj );
else if ( f == 0 )
Gia_ObjTerSimSet0( pObj );
else
Gia_ObjTerSimRo( p, pObj );
}
}
Gia_ManForEachObjVec( vMap, p, pObj, i )
pObj->Value = 0;
pObj = Gia_ManPo( p, 0 );
if ( !Gia_ObjTerSimGet1(pObj) )
Abc_Print( 1, "\nRefinement verification has failed!!!\n" );
}
/**Function*************************************************************
Synopsis [Computes the refinement for a given counter-example.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Rf2_ManGatherFanins_rec( Rf2_Man_t * p, Gia_Obj_t * pObj, Vec_Int_t * vFanins, int Depth, int RootId, int fFirst )
{
if ( Gia_ObjIsTravIdCurrent(p->pGia, pObj) )
return;
Gia_ObjSetTravIdCurrent(p->pGia, pObj);
if ( pObj->fPhase && !fFirst )
{
Vec_Int_t * vVec = Rf2_ObjVec( p, pObj );
// if ( Vec_IntEntry( vVec, 0 ) == 0 )
// return;
if ( Vec_IntSize(vVec) == 0 )
Vec_IntPush( vFanins, Gia_ObjId(p->pGia, pObj) );
Vec_IntPushUnique( vVec, RootId );
if ( Depth == 0 )
return;
}
if ( Gia_ObjIsPi(p->pGia, pObj) || Gia_ObjIsConst0(pObj) )
return;
if ( Gia_ObjIsRo(p->pGia, pObj) )
{
assert( pObj->fPhase );
pObj = Gia_ObjRoToRi(p->pGia, pObj);
Rf2_ManGatherFanins_rec( p, Gia_ObjFanin0(pObj), vFanins, Depth - 1, RootId, 0 );
}
else if ( Gia_ObjIsAnd(pObj) )
{
Rf2_ManGatherFanins_rec( p, Gia_ObjFanin0(pObj), vFanins, Depth - pObj->fPhase, RootId, 0 );
Rf2_ManGatherFanins_rec( p, Gia_ObjFanin1(pObj), vFanins, Depth - pObj->fPhase, RootId, 0 );
}
else assert( 0 );
}
void Rf2_ManGatherFanins( Rf2_Man_t * p, int Depth )
{
Vec_Int_t * vUsed;
Vec_Int_t * vVec;
Gia_Obj_t * pObj;
int i, k, Entry;
// mark PPIs
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
vVec = Rf2_ObjVec( p, pObj );
assert( Vec_IntSize(vVec) == 0 );
Vec_IntPush( vVec, 0 );
}
// collect internal
Vec_IntClear( p->vFanins );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
if ( Gia_ObjIsPi(p->pGia, pObj) )
continue;
Gia_ManIncrementTravId( p->pGia );
Rf2_ManGatherFanins_rec( p, pObj, p->vFanins, Depth, i, 1 );
}
vUsed = Vec_IntStart( Vec_IntSize(p->vMap) );
// evaluate collected
printf( "\nMap (%d): ", Vec_IntSize(p->vMap) );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
vVec = Rf2_ObjVec( p, pObj );
if ( Vec_IntSize(vVec) > 1 )
printf( "%d=%d ", i, Vec_IntSize(vVec) - 1 );
Vec_IntForEachEntryStart( vVec, Entry, k, 1 )
Vec_IntAddToEntry( vUsed, Entry, 1 );
Vec_IntClear( vVec );
}
printf( "\n" );
// evaluate internal
printf( "Int (%d): ", Vec_IntSize(p->vFanins) );
Gia_ManForEachObjVec( p->vFanins, p->pGia, pObj, i )
{
vVec = Rf2_ObjVec( p, pObj );
if ( Vec_IntSize(vVec) > 1 )
printf( "%d=%d ", i, Vec_IntSize(vVec) );
if ( Vec_IntSize(vVec) > 1 )
Vec_IntForEachEntry( vVec, Entry, k )
Vec_IntAddToEntry( vUsed, Entry, 1 );
Vec_IntClear( vVec );
}
printf( "\n" );
// evaluate PPIs
Vec_IntForEachEntry( vUsed, Entry, k )
printf( "%d ", Entry );
printf( "\n" );
Vec_IntFree( vUsed );
}
/**Function*************************************************************
Synopsis [Sort, make dup- and containment-free, and filter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Rf2_ManCountPpis( Rf2_Man_t * p )
{
Gia_Obj_t * pObj;
int i, Counter = 0;
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
Counter++;
return Counter;
}
/**Function*************************************************************
Synopsis [Sort, make dup- and containment-free, and filter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Rf2_ManPrintVector( Vec_Int_t * p, int Num )
{
int i, k, Entry;
Vec_IntForEachEntry( p, Entry, i )
{
for ( k = 0; k < Num; k++ )
printf( "%c", '0' + ((Entry>>k) & 1) );
printf( "\n" );
}
}
/**Function*************************************************************
Synopsis [Sort, make dup- and containment-free, and filter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Rf2_ManProcessVector( Vec_Int_t * p, int Limit )
{
// int Start = Vec_IntSize(p);
int Start = 0;
int i, j, k, Entry, Entry2;
// printf( "%d", Vec_IntSize(p) );
if ( Start > 5 )
{
printf( "Before: \n" );
Rf2_ManPrintVector( p, 31 );
}
k = 0;
Vec_IntForEachEntry( p, Entry, i )
if ( Gia_WordCountOnes((unsigned)Entry) <= Limit )
Vec_IntWriteEntry( p, k++, Entry );
Vec_IntShrink( p, k );
Vec_IntSort( p, 0 );
k = 0;
Vec_IntForEachEntry( p, Entry, i )
{
Vec_IntForEachEntryStop( p, Entry2, j, i )
if ( (Entry2 & Entry) == Entry2 ) // Entry2 is a subset of Entry
break;
if ( j == i ) // Entry is not contained in any Entry2
Vec_IntWriteEntry( p, k++, Entry );
}
Vec_IntShrink( p, k );
// printf( "->%d ", Vec_IntSize(p) );
if ( Start > 5 )
{
printf( "After: \n" );
Rf2_ManPrintVector( p, 31 );
k = 0;
}
}
/**Function*************************************************************
Synopsis [Assigns a unique justifification ID for each PPI.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Rf2_ManAssignJustIds( Rf2_Man_t * p )
{
Gia_Obj_t * pObj;
int nPpis = Rf2_ManCountPpis( p );
int nGroupSize = (nPpis / 30) + (nPpis % 30 > 0);
int i, k = 0;
Vec_VecClear( p->vGrp2Ppi );
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
Vec_VecPushInt( p->vGrp2Ppi, (k++ / nGroupSize), i );
printf( "Considering %d PPIs combined into %d groups of size %d.\n", k, (k-1)/nGroupSize+1, nGroupSize );
return (k-1)/nGroupSize+1;
}
/**Function*************************************************************
Synopsis [Sort, make dup- and containment-free, and filter.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline void Rf2_ManPrintVectorSpecial( Rf2_Man_t * p, Vec_Int_t * vVec )
{
Gia_Obj_t * pObj;
int nPpis = Rf2_ManCountPpis( p );
int nGroupSize = (nPpis / 30) + (nPpis % 30 > 0);
int s, i, k, Entry, Counter;
Vec_IntForEachEntry( vVec, Entry, s )
{
k = 0;
Counter = 0;
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
if ( !Gia_ObjIsPi(p->pGia, pObj) ) // this is PPI
{
if ( (Entry >> (k++ / nGroupSize)) & 1 )
printf( "1" ), Counter++;
else
printf( "0" );
}
else
printf( "-" );
}
printf( " %3d \n", Counter );
}
}
/**Function*************************************************************
Synopsis [Performs justification propagation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Rf2_ManPropagate( Rf2_Man_t * p, int Limit )
{
Vec_Int_t * vVec, * vVec0, * vVec1;
Gia_Obj_t * pObj;
int f, i, k, j, Entry, Entry2, iBit = p->pCex->nRegs;
// init constant
pObj = Gia_ManConst0(p->pGia);
pObj->fMark0 = 0;
Vec_IntFill( Rf2_ObjVec(p, pObj), 1, 0 );
// iterate through the timeframes
for ( f = 0; f <= p->pCex->iFrame; f++, iBit += p->pCex->nPis )
{
// initialize frontier values and init justification sets
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
pObj->fMark0 = Abc_InfoHasBit( p->pCex->pData, iBit + i );
Vec_IntFill( Rf2_ObjVec(p, pObj), 1, 0 );
}
// assign justification sets for PPis
Vec_VecForEachLevelInt( p->vGrp2Ppi, vVec, i )
Vec_IntForEachEntry( vVec, Entry, k )
{
assert( i < 31 );
pObj = Gia_ManObj( p->pGia, Vec_IntEntry(p->vMap, Entry) );
assert( Vec_IntSize(Rf2_ObjVec(p, pObj)) == 1 );
Vec_IntAddToEntry( Rf2_ObjVec(p, pObj), 0, (1 << i) );
}
// propagate internal nodes
Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
{
pObj->fMark0 = 0;
vVec = Rf2_ObjVec(p, pObj);
Vec_IntClear( vVec );
if ( Gia_ObjIsRo(p->pGia, pObj) )
{
if ( f == 0 )
{
Vec_IntPush( vVec, 0 );
continue;
}
pObj->fMark0 = Gia_ObjRoToRi(p->pGia, pObj)->fMark0;
vVec0 = Rf2_ObjVec( p, Gia_ObjRoToRi(p->pGia, pObj) );
Vec_IntAppend( vVec, vVec0 );
continue;
}
if ( Gia_ObjIsCo(pObj) )
{
pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj));
vVec0 = Rf2_ObjVec( p, Gia_ObjFanin0(pObj) );
Vec_IntAppend( vVec, vVec0 );
continue;
}
assert( Gia_ObjIsAnd(pObj) );
vVec0 = Rf2_ObjVec(p, Gia_ObjFanin0(pObj));
vVec1 = Rf2_ObjVec(p, Gia_ObjFanin1(pObj));
pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj));
if ( pObj->fMark0 == 1 )
{
Vec_IntForEachEntry( vVec0, Entry, k )
Vec_IntForEachEntry( vVec1, Entry2, j )
Vec_IntPush( vVec, Entry | Entry2 );
Rf2_ManProcessVector( vVec, Limit );
}
else if ( (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) == 0 && (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)) == 0 )
{
Vec_IntAppend( vVec, vVec0 );
Vec_IntAppend( vVec, vVec1 );
Rf2_ManProcessVector( vVec, Limit );
}
else if ( (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) == 0 )
Vec_IntAppend( vVec, vVec0 );
else
Vec_IntAppend( vVec, vVec1 );
}
}
assert( iBit == p->pCex->nBits );
if ( Gia_ManPo(p->pGia, 0)->fMark0 != 1 )
printf( "Output value is incorrect.\n" );
return Rf2_ObjVec(p, Gia_ManPo(p->pGia, 0));
}
/**Function*************************************************************
Synopsis [Performs justification propagation.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Rf2_ManBounds( Rf2_Man_t * p )
{
Gia_Obj_t * pObj;
int f, i, iBit = p->pCex->nRegs;
// init constant
pObj = Gia_ManConst0(p->pGia);
pObj->fMark0 = 0;
Rf2_ObjStart( p, pObj, Vec_IntSize(p->vMap) + Vec_IntSize(p->vObjs) );
// iterate through the timeframes
for ( f = 0; f <= p->pCex->iFrame; f++, iBit += p->pCex->nPis )
{
// initialize frontier values and init justification sets
Gia_ManForEachObjVec( p->vMap, p->pGia, pObj, i )
{
assert( Gia_ObjIsCi(pObj) || Gia_ObjIsAnd(pObj) );
pObj->fMark0 = Abc_InfoHasBit( p->pCex->pData, iBit + i );
Rf2_ObjStart( p, pObj, i );
}
// propagate internal nodes
Gia_ManForEachObjVec( p->vObjs, p->pGia, pObj, i )
{
pObj->fMark0 = 0;
Rf2_ObjClear( p, pObj );
if ( Gia_ObjIsRo(p->pGia, pObj) )
{
if ( f == 0 )
{
Rf2_ObjStart( p, pObj, Vec_IntSize(p->vMap) + i );
continue;
}
pObj->fMark0 = Gia_ObjRoToRi(p->pGia, pObj)->fMark0;
Rf2_ObjCopy( p, pObj, Gia_ObjRoToRi(p->pGia, pObj) );
continue;
}
if ( Gia_ObjIsCo(pObj) )
{
pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj));
Rf2_ObjCopy( p, pObj, Gia_ObjFanin0(pObj) );
continue;
}
assert( Gia_ObjIsAnd(pObj) );
pObj->fMark0 = (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) & (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj));
if ( pObj->fMark0 == 1 )
Rf2_ObjDeriveAnd( p, pObj, 1 );
else if ( (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) == 0 && (Gia_ObjFanin1(pObj)->fMark0 ^ Gia_ObjFaninC1(pObj)) == 0 )
Rf2_ObjDeriveAnd( p, pObj, 0 );
else if ( (Gia_ObjFanin0(pObj)->fMark0 ^ Gia_ObjFaninC0(pObj)) == 0 )
Rf2_ObjCopy( p, pObj, Gia_ObjFanin0(pObj) );
else
Rf2_ObjCopy( p, pObj, Gia_ObjFanin1(pObj) );
}
}
assert( iBit == p->pCex->nBits );
if ( Gia_ManPo(p->pGia, 0)->fMark0 != 1 )
printf( "Output value is incorrect.\n" );
printf( "Bounds: \n" );
Rf2_ObjPrint( p, Gia_ManPo(p->pGia, 0) );
}
/**Function*************************************************************
Synopsis [Computes the refinement for a given counter-example.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Vec_Int_t * Rf2_ManRefine( Rf2_Man_t * p, Abc_Cex_t * pCex, Vec_Int_t * vMap, int fPropFanout, int fVerbose )
{
Vec_Int_t * vJusts;
// Vec_Int_t * vSelected = Vec_IntAlloc( 100 );
Vec_Int_t * vSelected = NULL;
clock_t clk, clk2 = clock();
int nGroups;
p->nCalls++;
// initialize
p->pCex = pCex;
p->vMap = vMap;
p->fPropFanout = fPropFanout;
p->fVerbose = fVerbose;
// collects used objects
Rf2_ManCollect( p );
// collect reconvergence points
// Rf2_ManGatherFanins( p, 2 );
// propagate justification IDs
nGroups = Rf2_ManAssignJustIds( p );
vJusts = Rf2_ManPropagate( p, 32 );
// printf( "\n" );
// Rf2_ManPrintVector( vJusts, nGroups );
Rf2_ManPrintVectorSpecial( p, vJusts );
if ( Vec_IntSize(vJusts) == 0 )
{
printf( "Empty set of justifying subsets.\n" );
return NULL;
}
// p->nMapWords = Abc_BitWordNum( Vec_IntSize(p->vMap) + Vec_IntSize(p->vObjs) + 1 ); // Map + Flops + Const
// Rf2_ManBounds( p );
// select the result
// Abc_PrintTime( 1, "Time", clock() - clk2 );
// verify (empty) refinement
clk = clock();
// Rf2_ManVerifyUsingTerSim( p->pGia, p->pCex, p->vMap, p->vObjs, vSelected );
// Vec_IntUniqify( vSelected );
// Vec_IntReverseOrder( vSelected );
p->timeVer += clock() - clk;
p->timeTotal += clock() - clk2;
// p->nRefines += Vec_IntSize(vSelected);
return vSelected;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END