| #include <cstdio> |
| using namespace std; |
| |
| #include "util.h" |
| #include "vpr_types.h" |
| #include "globals.h" |
| #include "route_export.h" |
| #include "route_common.h" |
| #include "route_breadth_first.h" |
| |
| /********************* Subroutines local to this module *********************/ |
| |
| static bool breadth_first_route_net(int inet, int itry, float bend_cost); |
| |
| static void breadth_first_expand_trace_segment(struct s_trace *start_ptr, |
| int remaining_connections_to_sink); |
| |
| static void breadth_first_expand_neighbours(int inode, float pcost, |
| int inet, int itry, float bend_cost); |
| |
| static void breadth_first_add_source_to_heap(int inet); |
| |
| /************************ Subroutine definitions ****************************/ |
| |
| bool try_breadth_first_route(struct s_router_opts router_opts, |
| t_ivec ** clb_opins_used_locally, int width_fac) { |
| |
| /* Iterated maze router ala Pathfinder Negotiated Congestion algorithm, * |
| * (FPGA 95 p. 111). Returns true if it can route this FPGA, false if * |
| * it can't. */ |
| |
| float pres_fac; |
| bool success, is_routable, rip_up_local_opins; |
| int itry; |
| unsigned int inet; |
| |
| /* Usually the first iteration uses a very small (or 0) pres_fac to find * |
| * the shortest path and get a congestion map. For fast compiles, I set * |
| * pres_fac high even for the first iteration. */ |
| |
| pres_fac = router_opts.first_iter_pres_fac; |
| |
| for (itry = 1; itry <= router_opts.max_router_iterations; itry++) { |
| |
| /* Reset "is_routed" and "is_fixed" flags to indicate nets not pre-routed (yet) */ |
| for (inet = 0; inet < g_clbs_nlist.net.size(); inet++) { |
| g_clbs_nlist.net[inet].is_routed = false; |
| g_clbs_nlist.net[inet].is_fixed = false; |
| } |
| |
| for (inet = 0; inet < g_clbs_nlist.net.size(); inet++) { |
| is_routable = try_breadth_first_route_net(inet, itry, pres_fac, |
| router_opts); |
| if (!is_routable) { |
| return (false); |
| } |
| } |
| |
| /* Make sure any CLB OPINs used up by subblocks being hooked directly * |
| * to them are reserved for that purpose. */ |
| |
| if (itry == 1) |
| rip_up_local_opins = false; |
| else |
| rip_up_local_opins = true; |
| |
| reserve_locally_used_opins(pres_fac, router_opts.acc_fac, rip_up_local_opins, |
| clb_opins_used_locally); |
| |
| success = feasible_routing(); |
| if (success) { |
| vpr_printf_info("Successfully routed after %d routing iterations.\n", itry); |
| return (true); |
| } |
| |
| if (itry == 1) |
| pres_fac = router_opts.initial_pres_fac; |
| else |
| pres_fac *= router_opts.pres_fac_mult; |
| |
| pres_fac = min(pres_fac, static_cast<float>(HUGE_POSITIVE_FLOAT / 1e5)); |
| |
| pathfinder_update_cost(pres_fac, router_opts.acc_fac); |
| } |
| |
| vpr_printf_info("Routing failed.\n"); |
| return (false); |
| } |
| |
| bool try_breadth_first_route_net(int inet, int itry, float pres_fac, |
| struct s_router_opts router_opts) { |
| |
| bool is_routed = false; |
| |
| if (g_clbs_nlist.net[inet].is_fixed) { /* Skip pre-routed nets. */ |
| |
| is_routed = true; |
| |
| } else if (g_clbs_nlist.net[inet].is_global) { /* Skip global nets. */ |
| |
| is_routed = true; |
| |
| } else { |
| |
| pathfinder_update_one_cost(trace_head[inet], -1, pres_fac); |
| is_routed = breadth_first_route_net(inet, itry, router_opts.bend_cost); |
| |
| /* Impossible to route? (disconnected rr_graph) */ |
| if (is_routed) { |
| g_clbs_nlist.net[inet].is_routed = true; |
| g_atoms_nlist.net[clb_to_vpack_net_mapping[inet]].is_routed = true; |
| } else { |
| vpr_printf_info("Routing failed.\n"); |
| } |
| |
| pathfinder_update_one_cost(trace_head[inet], 1, pres_fac); |
| } |
| return (is_routed); |
| } |
| |
| static bool breadth_first_route_net(int inet, int itry, float bend_cost) { |
| |
| /* Uses a maze routing (Dijkstra's) algorithm to route a net. The net * |
| * begins at the net output, and expands outward until it hits a target * |
| * pin. The algorithm is then restarted with the entire first wire segment * |
| * included as part of the source this time. For an n-pin net, the maze * |
| * router is invoked n-1 times to complete all the connections. Inet is * |
| * the index of the net to be routed. Bends are penalized by bend_cost * |
| * (which is typically zero for detailed routing and nonzero only for global * |
| * routing), since global routes with lots of bends are tougher to detailed * |
| * route (using a detailed router like SEGA). * |
| * If this routine finds that a net *cannot* be connected (due to a complete * |
| * lack of potential paths, rather than congestion), it returns false, as * |
| * routing is impossible on this architecture. Otherwise it returns true. */ |
| |
| int inode, prev_node, remaining_connections_to_sink; |
| unsigned int i; |
| float pcost, new_pcost; |
| struct s_heap *current; |
| struct s_trace *tptr; |
| |
| free_traceback(inet); |
| breadth_first_add_source_to_heap(inet); |
| mark_ends(inet); |
| |
| tptr = NULL; |
| remaining_connections_to_sink = 0; |
| |
| for (i = 1; i < g_clbs_nlist.net[inet].pins.size(); i++) { /* Need n-1 wires to connect n pins */ |
| breadth_first_expand_trace_segment(tptr, remaining_connections_to_sink); |
| current = get_heap_head(); |
| |
| if (current == NULL) { /* Infeasible routing. No possible path for net. */ |
| vpr_printf_info("Cannot route net #%d (%s) to sink #%d -- no possible path.\n", |
| inet, g_clbs_nlist.net[inet].name, i); |
| reset_path_costs(); /* Clean up before leaving. */ |
| return (false); |
| } |
| |
| inode = current->index; |
| |
| while (rr_node_route_inf[inode].target_flag == 0) { |
| pcost = rr_node_route_inf[inode].path_cost; |
| new_pcost = current->cost; |
| if (pcost > new_pcost) { /* New path is lowest cost. */ |
| rr_node_route_inf[inode].path_cost = new_pcost; |
| prev_node = current->u.prev_node; |
| rr_node_route_inf[inode].prev_node = prev_node; |
| rr_node_route_inf[inode].prev_edge = current->prev_edge; |
| |
| if (pcost > 0.99 * HUGE_POSITIVE_FLOAT) /* First time touched. */ |
| add_to_mod_list(&rr_node_route_inf[inode].path_cost); |
| |
| breadth_first_expand_neighbours(inode, new_pcost, inet, itry, |
| bend_cost); |
| } |
| |
| free_heap_data(current); |
| current = get_heap_head(); |
| |
| if (current == NULL) { /* Impossible routing. No path for net. */ |
| vpr_printf_info("Cannot route net #%d (%s) to sink #%d -- no possible path.\n", |
| inet, g_clbs_nlist.net[inet].name, i); |
| reset_path_costs(); |
| return (false); |
| } |
| |
| inode = current->index; |
| } |
| |
| rr_node_route_inf[inode].target_flag--; /* Connected to this SINK. */ |
| remaining_connections_to_sink = rr_node_route_inf[inode].target_flag; |
| tptr = update_traceback(current, inet); |
| free_heap_data(current); |
| } |
| |
| empty_heap(); |
| reset_path_costs(); |
| return (true); |
| } |
| |
| static void breadth_first_expand_trace_segment(struct s_trace *start_ptr, |
| int remaining_connections_to_sink) { |
| |
| /* Adds all the rr_nodes in the traceback segment starting at tptr (and * |
| * continuing to the end of the traceback) to the heap with a cost of zero. * |
| * This allows expansion to begin from the existing wiring. The * |
| * remaining_connections_to_sink value is 0 if the route segment ending * |
| * at this location is the last one to connect to the SINK ending the route * |
| * segment. This is the usual case. If it is not the last connection this * |
| * net must make to this SINK, I have a hack to ensure the next connection * |
| * to this SINK goes through a different IPIN. Without this hack, the * |
| * router would always put all the connections from this net to this SINK * |
| * through the same IPIN. With LUTs or cluster-based logic blocks, you * |
| * should never have a net connecting to two logically-equivalent pins on * |
| * the same logic block, so the hack will never execute. If your logic * |
| * block is an and-gate, however, nets might connect to two and-inputs on * |
| * the same logic block, and since the and-inputs are logically-equivalent, * |
| * this means two connections to the same SINK. */ |
| |
| struct s_trace *tptr, *next_ptr; |
| int inode, sink_node, last_ipin_node; |
| |
| tptr = start_ptr; |
| if(tptr != NULL && rr_node[tptr->index].type == SINK) { |
| /* During logical equivalence case, only use one opin */ |
| tptr = tptr->next; |
| } |
| |
| if (remaining_connections_to_sink == 0) { /* Usual case. */ |
| while (tptr != NULL) { |
| node_to_heap(tptr->index, 0., NO_PREVIOUS, NO_PREVIOUS, OPEN, OPEN); |
| tptr = tptr->next; |
| } |
| } |
| |
| else { /* This case never executes for most logic blocks. */ |
| |
| /* Weird case. Lots of hacks. The cleanest way to do this would be to empty * |
| * the heap, update the congestion due to the partially-completed route, put * |
| * the whole route so far (excluding IPINs and SINKs) on the heap with cost * |
| * 0., and expand till you hit the next SINK. That would be slow, so I * |
| * do some hacks to enable incremental wavefront expansion instead. */ |
| |
| if (tptr == NULL) |
| return; /* No route yet */ |
| |
| next_ptr = tptr->next; |
| last_ipin_node = OPEN; /* Stops compiler from complaining. */ |
| |
| /* Can't put last SINK on heap with NO_PREVIOUS, etc, since that won't let * |
| * us reach it again. Instead, leave the last traceback element (SINK) off * |
| * the heap. */ |
| |
| while (next_ptr != NULL) { |
| inode = tptr->index; |
| node_to_heap(inode, 0., NO_PREVIOUS, NO_PREVIOUS, OPEN, OPEN); |
| |
| if (rr_node[inode].type == IPIN) |
| last_ipin_node = inode; |
| |
| tptr = next_ptr; |
| next_ptr = tptr->next; |
| } |
| |
| /* This will stop the IPIN node used to get to this SINK from being * |
| * reexpanded for the remainder of this net's routing. This will make us * |
| * hook up more IPINs to this SINK (which is what we want). If IPIN * |
| * doglegs are allowed in the graph, we won't be able to use this IPIN to * |
| * do a dogleg, since it won't be re-expanded. Shouldn't be a big problem. */ |
| |
| rr_node_route_inf[last_ipin_node].path_cost = -HUGE_POSITIVE_FLOAT; |
| |
| /* Also need to mark the SINK as having high cost, so another connection can * |
| * be made to it. */ |
| |
| sink_node = tptr->index; |
| rr_node_route_inf[sink_node].path_cost = HUGE_POSITIVE_FLOAT; |
| |
| /* Finally, I need to remove any pending connections to this SINK via the * |
| * IPIN I just used (since they would result in congestion). Scan through * |
| * the heap to do this. */ |
| |
| invalidate_heap_entries(sink_node, last_ipin_node); |
| } |
| } |
| |
| static void breadth_first_expand_neighbours(int inode, float pcost, |
| int inet, int itry, float bend_cost) { |
| |
| /* Puts all the rr_nodes adjacent to inode on the heap. rr_nodes outside * |
| * the expanded bounding box specified in route_bb are not added to the * |
| * heap. pcost is the path_cost to get to inode. */ |
| |
| int iconn, to_node, num_edges; |
| t_rr_type from_type, to_type; |
| float tot_cost; |
| |
| num_edges = rr_node[inode].get_num_edges(); |
| for (iconn = 0; iconn < num_edges; iconn++) { |
| to_node = rr_node[inode].edges[iconn]; |
| |
| if (rr_node[to_node].get_xhigh() < route_bb[inet].xmin |
| || rr_node[to_node].get_xlow() > route_bb[inet].xmax |
| || rr_node[to_node].get_yhigh() < route_bb[inet].ymin |
| || rr_node[to_node].get_ylow() > route_bb[inet].ymax) |
| continue; /* Node is outside (expanded) bounding box. */ |
| |
| |
| tot_cost = pcost + get_rr_cong_cost(to_node); |
| |
| if (bend_cost != 0.) { |
| from_type = rr_node[inode].type; |
| to_type = rr_node[to_node].type; |
| if ((from_type == CHANX && to_type == CHANY) |
| || (from_type == CHANY && to_type == CHANX)) |
| tot_cost += bend_cost; |
| } |
| |
| node_to_heap(to_node, tot_cost, inode, iconn, OPEN, OPEN); |
| } |
| } |
| |
| static void breadth_first_add_source_to_heap(int inet) { |
| |
| /* Adds the SOURCE of this net to the heap. Used to start a net's routing. */ |
| |
| int inode; |
| float cost; |
| |
| inode = net_rr_terminals[inet][0]; /* SOURCE */ |
| cost = get_rr_cong_cost(inode); |
| |
| node_to_heap(inode, cost, NO_PREVIOUS, NO_PREVIOUS, OPEN, OPEN); |
| } |
| |
| |