| /* |
| * Copyright 2019 University of Toronto |
| * |
| * Licensed under the Apache License, Version 2.0 (the "License"); |
| * you may not use this file except in compliance with the License. |
| * You may obtain a copy of the License at |
| * |
| * http://www.apache.org/licenses/LICENSE-2.0 |
| * |
| * Unless required by applicable law or agreed to in writing, software |
| * distributed under the License is distributed on an "AS IS" BASIS, |
| * WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. |
| * See the License for the specific language governing permissions and |
| * limitations under the License. |
| * |
| * Authors: Mario Badr, Sameh Attia and Tanner Young-Schultz |
| */ |
| |
| #include "ezgl/control.hpp" |
| |
| #include "ezgl/camera.hpp" |
| #include "ezgl/canvas.hpp" |
| |
| namespace ezgl { |
| |
| static rectangle zoom_in_world(point2d zoom_point, rectangle world, double zoom_factor) |
| { |
| double const left = zoom_point.x - (zoom_point.x - world.left()) / zoom_factor; |
| double const bottom = zoom_point.y + (world.bottom() - zoom_point.y) / zoom_factor; |
| |
| double const right = zoom_point.x + (world.right() - zoom_point.x) / zoom_factor; |
| double const top = zoom_point.y - (zoom_point.y - world.top()) / zoom_factor; |
| |
| return {{left, bottom}, {right, top}}; |
| } |
| |
| static rectangle zoom_out_world(point2d zoom_point, rectangle world, double zoom_factor) |
| { |
| double const left = zoom_point.x - (zoom_point.x - world.left()) * zoom_factor; |
| double const bottom = zoom_point.y + (world.bottom() - zoom_point.y) * zoom_factor; |
| |
| double const right = zoom_point.x + (world.right() - zoom_point.x) * zoom_factor; |
| double const top = zoom_point.y - (zoom_point.y - world.top()) * zoom_factor; |
| |
| return {{left, bottom}, {right, top}}; |
| } |
| |
| void zoom_in(canvas *cnv, double zoom_factor) |
| { |
| point2d const zoom_point = cnv->get_camera().get_world().center(); |
| rectangle const world = cnv->get_camera().get_world(); |
| |
| cnv->get_camera().set_world(zoom_in_world(zoom_point, world, zoom_factor)); |
| cnv->redraw(); |
| } |
| |
| void zoom_in(canvas *cnv, point2d zoom_point, double zoom_factor) |
| { |
| zoom_point = cnv->get_camera().widget_to_world(zoom_point); |
| rectangle const world = cnv->get_camera().get_world(); |
| |
| cnv->get_camera().set_world(zoom_in_world(zoom_point, world, zoom_factor)); |
| cnv->redraw(); |
| } |
| |
| void zoom_out(canvas *cnv, double zoom_factor) |
| { |
| point2d const zoom_point = cnv->get_camera().get_world().center(); |
| rectangle const world = cnv->get_camera().get_world(); |
| |
| cnv->get_camera().set_world(zoom_out_world(zoom_point, world, zoom_factor)); |
| cnv->redraw(); |
| } |
| |
| void zoom_out(canvas *cnv, point2d zoom_point, double zoom_factor) |
| { |
| zoom_point = cnv->get_camera().widget_to_world(zoom_point); |
| rectangle const world = cnv->get_camera().get_world(); |
| |
| cnv->get_camera().set_world(zoom_out_world(zoom_point, world, zoom_factor)); |
| cnv->redraw(); |
| } |
| |
| void zoom_fit(canvas *cnv, rectangle region) |
| { |
| cnv->get_camera().set_world(region); |
| cnv->redraw(); |
| } |
| |
| void translate(canvas *cnv, double dx, double dy) |
| { |
| rectangle new_world = cnv->get_camera().get_world(); |
| new_world += ezgl::point2d(dx, dy); |
| |
| cnv->get_camera().set_world(new_world); |
| cnv->redraw(); |
| } |
| |
| void translate_up(canvas *cnv, double translate_factor) |
| { |
| rectangle new_world = cnv->get_camera().get_world(); |
| double dy = new_world.height() / translate_factor; |
| |
| translate(cnv, 0.0, dy); |
| } |
| |
| void translate_down(canvas *cnv, double translate_factor) |
| { |
| rectangle new_world = cnv->get_camera().get_world(); |
| double dy = new_world.height() / translate_factor; |
| |
| translate(cnv, 0.0, -dy); |
| } |
| |
| void translate_left(canvas *cnv, double translate_factor) |
| { |
| rectangle new_world = cnv->get_camera().get_world(); |
| double dx = new_world.width() / translate_factor; |
| |
| translate(cnv, -dx, 0.0); |
| } |
| |
| void translate_right(canvas *cnv, double translate_factor) |
| { |
| rectangle new_world = cnv->get_camera().get_world(); |
| double dx = new_world.width() / translate_factor; |
| |
| translate(cnv, dx, 0.0); |
| } |
| } |