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/**CFile****************************************************************
FileName [extraUtilPerm.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [extra]
Synopsis [Permutation computation.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - June 20, 2005.]
Revision [$Id: extraUtilPerm.c,v 1.0 2003/02/01 00:00:00 alanmi Exp $]
***********************************************************************/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "misc/vec/vec.h"
#include "aig/gia/gia.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
typedef enum
{
ABC_ZDD_OPER_NONE,
ABC_ZDD_OPER_DIFF,
ABC_ZDD_OPER_UNION,
ABC_ZDD_OPER_MIN_UNION,
ABC_ZDD_OPER_INTER,
ABC_ZDD_OPER_PERM,
ABC_ZDD_OPER_PERM_PROD,
ABC_ZDD_OPER_COF0,
ABC_ZDD_OPER_COF1,
ABC_ZDD_OPER_THRESH,
ABC_ZDD_OPER_DOT_PROD,
ABC_ZDD_OPER_DOT_PROD_6,
ABC_ZDD_OPER_INSERT,
ABC_ZDD_OPER_PATHS,
ABC_ZDD_OPER_NODES,
ABC_ZDD_OPER_ITE
} Abc_ZddOper;
typedef struct Abc_ZddObj_ Abc_ZddObj;
struct Abc_ZddObj_
{
unsigned Var : 31;
unsigned Mark : 1;
unsigned True;
unsigned False;
};
typedef struct Abc_ZddEnt_ Abc_ZddEnt;
struct Abc_ZddEnt_
{
int Arg0;
int Arg1;
int Arg2;
int Res;
};
typedef struct Abc_ZddMan_ Abc_ZddMan;
struct Abc_ZddMan_
{
int nVars;
int nObjs;
int nObjsAlloc;
int nPermSize;
unsigned nUniqueMask;
unsigned nCacheMask;
int * pUnique;
int * pNexts;
Abc_ZddEnt * pCache;
Abc_ZddObj * pObjs;
int nCacheLookups;
int nCacheMisses;
word nMemory;
int * pV2TI;
int * pV2TJ;
int * pT2V;
};
static inline int Abc_ZddIthVar( int i ) { return i + 2; }
static inline unsigned Abc_ZddHash( int Arg0, int Arg1, int Arg2 ) { return 12582917 * Arg0 + 4256249 * Arg1 + 741457 * Arg2; }
static inline Abc_ZddObj * Abc_ZddNode( Abc_ZddMan * p, int i ) { return p->pObjs + i; }
static inline int Abc_ZddObjId( Abc_ZddMan * p, Abc_ZddObj * pObj ) { return pObj - p->pObjs; }
static inline int Abc_ZddObjVar( Abc_ZddMan * p, int i ) { return Abc_ZddNode(p, i)->Var; }
static inline void Abc_ZddSetVarIJ( Abc_ZddMan * p, int i, int j, int v ) { assert( i < j ); p->pT2V[i * p->nPermSize + j] = v; }
static inline int Abc_ZddVarIJ( Abc_ZddMan * p, int i, int j ) { assert( i < j ); return p->pT2V[i * p->nPermSize + j]; }
static inline int Abc_ZddVarsClash( Abc_ZddMan * p, int v0, int v1 ) { return p->pV2TI[v0] == p->pV2TI[v1] || p->pV2TJ[v0] == p->pV2TJ[v1] || p->pV2TI[v0] == p->pV2TJ[v1] || p->pV2TJ[v0] == p->pV2TI[v1]; }
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
static inline int Abc_ZddCacheLookup( Abc_ZddMan * p, int Arg0, int Arg1, int Arg2 )
{
Abc_ZddEnt * pEnt = p->pCache + (Abc_ZddHash(Arg0, Arg1, Arg2) & p->nCacheMask);
p->nCacheLookups++;
return (pEnt->Arg0 == Arg0 && pEnt->Arg1 == Arg1 && pEnt->Arg2 == Arg2) ? pEnt->Res : -1;
}
static inline int Abc_ZddCacheInsert( Abc_ZddMan * p, int Arg0, int Arg1, int Arg2, int Res )
{
Abc_ZddEnt * pEnt = p->pCache + (Abc_ZddHash(Arg0, Arg1, Arg2) & p->nCacheMask);
pEnt->Arg0 = Arg0; pEnt->Arg1 = Arg1; pEnt->Arg2 = Arg2; pEnt->Res = Res;
p->nCacheMisses++;
assert( Res >= 0 );
return Res;
}
static inline int Abc_ZddUniqueLookup( Abc_ZddMan * p, int Var, int True, int False )
{
int *q = p->pUnique + (Abc_ZddHash(Var, True, False) & p->nUniqueMask);
for ( ; *q; q = p->pNexts + *q )
if ( p->pObjs[*q].Var == (unsigned)Var && p->pObjs[*q].True == (unsigned)True && p->pObjs[*q].False == (unsigned)False )
return *q;
return 0;
}
static inline int Abc_ZddUniqueCreate( Abc_ZddMan * p, int Var, int True, int False )
{
assert( Var >= 0 && Var < p->nVars );
assert( Var < Abc_ZddObjVar(p, True) );
assert( Var < Abc_ZddObjVar(p, False) );
if ( True == 0 )
return False;
{
int *q = p->pUnique + (Abc_ZddHash(Var, True, False) & p->nUniqueMask);
for ( ; *q; q = p->pNexts + *q )
if ( p->pObjs[*q].Var == (unsigned)Var && p->pObjs[*q].True == (unsigned)True && p->pObjs[*q].False == (unsigned)False )
return *q;
if ( p->nObjs == p->nObjsAlloc )
printf( "Aborting because the number of nodes exceeded %d.\n", p->nObjsAlloc ), fflush(stdout);
assert( p->nObjs < p->nObjsAlloc );
*q = p->nObjs++;
p->pObjs[*q].Var = Var;
p->pObjs[*q].True = True;
p->pObjs[*q].False = False;
// printf( "Added node %3d: Var = %3d. True = %3d. False = %3d\n", *q, Var, True, False );
return *q;
}
}
int Abc_ZddBuildSet( Abc_ZddMan * p, int * pSet, int Size )
{
int i, Res = 1;
Vec_IntSelectSort( pSet, Size );
for ( i = Size - 1; i >= 0; i-- )
Res = Abc_ZddUniqueCreate( p, pSet[i], Res, 0 );
return Res;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Abc_ZddMan * Abc_ZddManAlloc( int nVars, int nObjs )
{
Abc_ZddMan * p; int i;
p = ABC_CALLOC( Abc_ZddMan, 1 );
p->nVars = nVars;
p->nObjsAlloc = nObjs;
p->nUniqueMask = (1 << Abc_Base2Log(nObjs)) - 1;
p->nCacheMask = (1 << Abc_Base2Log(nObjs)) - 1;
p->pUnique = ABC_CALLOC( int, p->nUniqueMask + 1 );
p->pNexts = ABC_CALLOC( int, p->nObjsAlloc );
p->pCache = ABC_CALLOC( Abc_ZddEnt, p->nCacheMask + 1 );
p->pObjs = ABC_CALLOC( Abc_ZddObj, p->nObjsAlloc );
p->nObjs = 2;
memset( p->pObjs, 0xff, sizeof(Abc_ZddObj) * 2 );
p->pObjs[0].Var = nVars;
p->pObjs[1].Var = nVars;
for ( i = 0; i < nVars; i++ )
Abc_ZddUniqueCreate( p, i, 1, 0 );
assert( p->nObjs == nVars + 2 );
p->nMemory = sizeof(Abc_ZddMan)/4 +
p->nUniqueMask + 1 + p->nObjsAlloc +
(p->nCacheMask + 1) * sizeof(Abc_ZddEnt)/4 +
p->nObjsAlloc * sizeof(Abc_ZddObj)/4;
return p;
}
void Abc_ZddManCreatePerms( Abc_ZddMan * p, int nPermSize )
{
int i, j, v = 0;
assert( 2 * p->nVars == nPermSize * (nPermSize - 1) );
assert( p->nPermSize == 0 );
p->nPermSize = nPermSize;
p->pV2TI = ABC_FALLOC( int, p->nVars );
p->pV2TJ = ABC_FALLOC( int, p->nVars );
p->pT2V = ABC_FALLOC( int, p->nPermSize * p->nPermSize );
for ( i = 0; i < nPermSize; i++ )
for ( j = i + 1; j < nPermSize; j++ )
{
p->pV2TI[v] = i;
p->pV2TJ[v] = j;
Abc_ZddSetVarIJ( p, i, j, v++ );
}
assert( v == p->nVars );
}
void Abc_ZddManFree( Abc_ZddMan * p )
{
printf( "ZDD stats: Var = %d Obj = %d Alloc = %d Hit = %d Miss = %d ",
p->nVars, p->nObjs, p->nObjsAlloc, p->nCacheLookups-p->nCacheMisses, p->nCacheMisses );
printf( "Mem = %.2f MB\n", 4.0*(int)(p->nMemory/(1<<20)) );
ABC_FREE( p->pT2V );
ABC_FREE( p->pV2TI );
ABC_FREE( p->pV2TJ );
ABC_FREE( p->pUnique );
ABC_FREE( p->pNexts );
ABC_FREE( p->pCache );
ABC_FREE( p->pObjs );
ABC_FREE( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_ZddDiff( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, r;
if ( a == 0 ) return 0;
if ( b == 0 ) return a;
if ( a == b ) return 0;
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_DIFF)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddDiff( p, A->False, b ),
r = Abc_ZddUniqueCreate( p, A->Var, A->True, r0 );
else if ( A->Var > B->Var )
r = Abc_ZddDiff( p, a, B->False );
else
r0 = Abc_ZddDiff( p, A->False, B->False ),
r1 = Abc_ZddDiff( p, A->True, B->True ),
r = Abc_ZddUniqueCreate( p, A->Var, A->True, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_DIFF, r );
}
int Abc_ZddUnion( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, r;
if ( a == 0 ) return b;
if ( b == 0 ) return a;
if ( a == b ) return a;
if ( a > b ) return Abc_ZddUnion( p, b, a );
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_UNION)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddUnion( p, A->False, b ),
r1 = A->True;
else if ( A->Var > B->Var )
r0 = Abc_ZddUnion( p, a, B->False ),
r1 = B->True;
else
r0 = Abc_ZddUnion( p, A->False, B->False ),
r1 = Abc_ZddUnion( p, A->True, B->True );
r = Abc_ZddUniqueCreate( p, Abc_MinInt(A->Var, B->Var), r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_UNION, r );
}
int Abc_ZddMinUnion( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, r;
if ( a == 0 ) return b;
if ( b == 0 ) return a;
if ( a == b ) return a;
if ( a > b ) return Abc_ZddMinUnion( p, b, a );
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_MIN_UNION)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddMinUnion( p, A->False, b ),
r1 = A->True;
else if ( A->Var > B->Var )
r0 = Abc_ZddMinUnion( p, a, B->False ),
r1 = B->True;
else
r0 = Abc_ZddMinUnion( p, A->False, B->False ),
r1 = Abc_ZddMinUnion( p, A->True, B->True );
r1 = Abc_ZddDiff( p, r1, r0 ); // assume args are minimal
r = Abc_ZddUniqueCreate( p, Abc_MinInt(A->Var, B->Var), r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_MIN_UNION, r );
}
int Abc_ZddIntersect( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, r;
if ( a == 0 ) return 0;
if ( b == 0 ) return 0;
if ( a == b ) return a;
if ( a > b ) return Abc_ZddIntersect( p, b, a );
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_INTER)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddIntersect( p, A->False, b ),
r1 = A->True;
else if ( A->Var > B->Var )
r0 = Abc_ZddIntersect( p, a, B->False ),
r1 = B->True;
else
r0 = Abc_ZddIntersect( p, A->False, B->False ),
r1 = Abc_ZddIntersect( p, A->True, B->True );
r = Abc_ZddUniqueCreate( p, Abc_MinInt(A->Var, B->Var), r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_INTER, r );
}
int Abc_ZddCof0( Abc_ZddMan * p, int a, int Var )
{
Abc_ZddObj * A;
int r0, r1, r;
if ( a < 2 ) return a;
A = Abc_ZddNode( p, a );
if ( (int)A->Var > Var )
return a;
if ( (r = Abc_ZddCacheLookup(p, a, Var, ABC_ZDD_OPER_COF0)) >= 0 )
return r;
if ( (int)A->Var < Var )
r0 = Abc_ZddCof0( p, A->False, Var ),
r1 = Abc_ZddCof0( p, A->True, Var ),
r = Abc_ZddUniqueCreate( p, A->Var, r1, r0 );
else
r = Abc_ZddCof0( p, A->False, Var );
return Abc_ZddCacheInsert( p, a, Var, ABC_ZDD_OPER_COF0, r );
}
int Abc_ZddCof1( Abc_ZddMan * p, int a, int Var )
{
Abc_ZddObj * A;
int r0, r1, r;
if ( a < 2 ) return a;
A = Abc_ZddNode( p, a );
if ( (int)A->Var > Var )
return a;
if ( (r = Abc_ZddCacheLookup(p, a, Var, ABC_ZDD_OPER_COF1)) >= 0 )
return r;
if ( (int)A->Var < Var )
r0 = Abc_ZddCof1( p, A->False, Var ),
r1 = Abc_ZddCof1( p, A->True, Var );
else
r0 = 0,
r1 = Abc_ZddCof1( p, A->True, Var );
r = Abc_ZddUniqueCreate( p, A->Var, r1, r0 );
return Abc_ZddCacheInsert( p, a, Var, ABC_ZDD_OPER_COF1, r );
}
int Abc_ZddCountPaths( Abc_ZddMan * p, int a )
{
Abc_ZddObj * A;
int r;
if ( a < 2 ) return a;
if ( (r = Abc_ZddCacheLookup(p, a, 0, ABC_ZDD_OPER_PATHS)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
r = Abc_ZddCountPaths( p, A->False ) + Abc_ZddCountPaths( p, A->True );
return Abc_ZddCacheInsert( p, a, 0, ABC_ZDD_OPER_PATHS, r );
}
/*
int Abc_ZddCountNodes( Abc_ZddMan * p, int a )
{
Abc_ZddObj * A;
int r;
if ( a < 2 ) return 0;
if ( (r = Abc_ZddCacheLookup(p, a, 0, ABC_ZDD_OPER_NODES)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
r = 1 + Abc_ZddCountNodes( p, A->False ) + Abc_ZddCountNodes( p, A->True );
return Abc_ZddCacheInsert( p, a, 0, ABC_ZDD_OPER_NODES, r );
}
*/
int Abc_ZddCount_rec( Abc_ZddMan * p, int i )
{
Abc_ZddObj * A;
if ( i < 2 )
return 0;
A = Abc_ZddNode( p, i );
if ( A->Mark )
return 0;
A->Mark = 1;
return 1 + Abc_ZddCount_rec(p, A->False) + Abc_ZddCount_rec(p, A->True);
}
void Abc_ZddUnmark_rec( Abc_ZddMan * p, int i )
{
Abc_ZddObj * A;
if ( i < 2 )
return;
A = Abc_ZddNode( p, i );
if ( !A->Mark )
return;
A->Mark = 0;
Abc_ZddUnmark_rec( p, A->False );
Abc_ZddUnmark_rec( p, A->True );
}
int Abc_ZddCountNodes( Abc_ZddMan * p, int i )
{
int Count = Abc_ZddCount_rec( p, i );
Abc_ZddUnmark_rec( p, i );
return Count;
}
int Abc_ZddCountNodesArray( Abc_ZddMan * p, Vec_Int_t * vNodes )
{
int i, Id, Count = 0;
Vec_IntForEachEntry( vNodes, Id, i )
Count += Abc_ZddCount_rec( p, Id );
Vec_IntForEachEntry( vNodes, Id, i )
Abc_ZddUnmark_rec( p, Id );
return Count;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_ZddThresh( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A;
int r0, r1, r;
if ( a < 2 ) return a;
if ( b == 0 ) return 0;
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_THRESH)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
r0 = Abc_ZddThresh( p, A->False, b ),
r1 = Abc_ZddThresh( p, A->True, b-1 );
r = Abc_ZddUniqueCreate( p, A->Var, r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_THRESH, r );
}
int Abc_ZddDotProduct( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, b2, t1, t2, r;
if ( a == 0 ) return 0;
if ( b == 0 ) return 0;
if ( a == 1 ) return b;
if ( b == 1 ) return a;
if ( a > b ) return Abc_ZddDotProduct( p, b, a );
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_DOT_PROD)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddDotProduct( p, A->False, b ),
r1 = Abc_ZddDotProduct( p, A->True, b );
else if ( A->Var > B->Var )
r0 = Abc_ZddDotProduct( p, a, B->False ),
r1 = Abc_ZddDotProduct( p, a, B->True );
else
r0 = Abc_ZddDotProduct( p, A->False, B->False ),
b2 = Abc_ZddUnion( p, B->False, B->True ),
t1 = Abc_ZddDotProduct( p, A->True, b2 ),
t2 = Abc_ZddDotProduct( p, A->False, B->True ),
r1 = Abc_ZddUnion( p, t1, t2 );
r = Abc_ZddUniqueCreate( p, Abc_MinInt(A->Var, B->Var), r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_DOT_PROD, r );
}
int Abc_ZddDotMinProduct6( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * A, * B;
int r0, r1, b2, t1, t2, r;
if ( a == 0 ) return 0;
if ( b == 0 ) return 0;
if ( a == 1 ) return b;
if ( b == 1 ) return a;
if ( a > b ) return Abc_ZddDotMinProduct6( p, b, a );
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_DOT_PROD_6)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
B = Abc_ZddNode( p, b );
if ( A->Var < B->Var )
r0 = Abc_ZddDotMinProduct6( p, A->False, b ),
r1 = Abc_ZddDotMinProduct6( p, A->True, b );
else if ( A->Var > B->Var )
r0 = Abc_ZddDotMinProduct6( p, a, B->False ),
r1 = Abc_ZddDotMinProduct6( p, a, B->True );
else
r0 = Abc_ZddDotMinProduct6( p, A->False, B->False ),
b2 = Abc_ZddMinUnion( p, B->False, B->True ),
t1 = Abc_ZddDotMinProduct6( p, A->True, b2 ),
t2 = Abc_ZddDotMinProduct6( p, A->False, B->True ),
r1 = Abc_ZddMinUnion( p, t1, t2 );
r1 = Abc_ZddThresh( p, r1, 5 ),
r1 = Abc_ZddDiff( p, r1, r0 );
r = Abc_ZddUniqueCreate( p, Abc_MinInt(A->Var, B->Var), r1, r0 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_DOT_PROD_6, r );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Abc_ZddPerm( Abc_ZddMan * p, int a, int Var )
{
Abc_ZddObj * A;
int r0, r1, r;
assert( Var < p->nVars );
if ( a == 0 ) return 0;
if ( a == 1 ) return Abc_ZddIthVar(Var);
if ( (r = Abc_ZddCacheLookup(p, a, Var, ABC_ZDD_OPER_PERM)) >= 0 )
return r;
A = Abc_ZddNode( p, a );
if ( p->pV2TI[A->Var] > p->pV2TI[Var] ) // Ai > Bi
r = Abc_ZddUniqueCreate( p, Var, a, 0 );
else if ( (int)A->Var == Var ) // Ai == Bi && Aj == Bj
r0 = Abc_ZddPerm( p, A->False, Var ),
r = Abc_ZddUnion( p, r0, A->True );
else
{
int VarPerm, VarTop;
int Ai = p->pV2TI[A->Var];
int Aj = p->pV2TJ[A->Var];
int Bi = p->pV2TI[Var];
int Bj = p->pV2TJ[Var];
assert( Ai < Aj && Bi < Bj && Ai <= Bi );
if ( Aj == Bi )
VarPerm = Var,
VarTop = Abc_ZddVarIJ(p, Ai, Bj);
else if ( Aj == Bj )
VarPerm = Var,
VarTop = Abc_ZddVarIJ(p, Ai, Bi);
else if ( Ai == Bi )
VarPerm = Abc_ZddVarIJ(p, Abc_MinInt(Aj, Bj), Abc_MaxInt(Aj, Bj)),
VarTop = A->Var;
else // no clash
VarPerm = Var,
VarTop = A->Var;
assert( p->pV2TI[VarPerm] > p->pV2TI[VarTop] );
r0 = Abc_ZddPerm( p, A->False, Var );
r1 = Abc_ZddPerm( p, A->True, VarPerm );
assert( Abc_ZddObjVar(p, r1) > VarTop );
if ( Abc_ZddObjVar(p, r0) > VarTop )
r = Abc_ZddUniqueCreate( p, VarTop, r1, r0 );
else
r1 = Abc_ZddUniqueCreate( p, VarTop, r1, 0 ),
r = Abc_ZddUnion( p, r0, r1 );
}
return Abc_ZddCacheInsert( p, a, Var, ABC_ZDD_OPER_PERM, r );
}
int Abc_ZddPermProduct( Abc_ZddMan * p, int a, int b )
{
Abc_ZddObj * B;
int r0, r1, r;
if ( a == 0 ) return 0;
if ( a == 1 ) return b;
if ( b == 0 ) return 0;
if ( b == 1 ) return a;
if ( (r = Abc_ZddCacheLookup(p, a, b, ABC_ZDD_OPER_PERM_PROD)) >= 0 )
return r;
B = Abc_ZddNode( p, b );
r0 = Abc_ZddPermProduct( p, a, B->False );
r1 = Abc_ZddPermProduct( p, a, B->True );
r1 = Abc_ZddPerm( p, r1, B->Var );
r = Abc_ZddUnion( p, r0, r1 );
return Abc_ZddCacheInsert( p, a, b, ABC_ZDD_OPER_PERM_PROD, r );
}
/**Function*************************************************************
Synopsis [Printing permutations and transpositions.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_ZddPermPrint( int * pPerm, int Size )
{
int i;
printf( "{" );
for ( i = 0; i < Size; i++ )
printf( " %2d", pPerm[i] );
printf( " }\n" );
}
void Abc_ZddCombPrint( int * pComb, int nTrans )
{
int i;
if ( nTrans == 0 )
printf( "Empty set" );
for ( i = 0; i < nTrans; i++ )
printf( "(%d %d)", pComb[i] >> 16, pComb[i] & 0xffff );
printf( "\n" );
}
int Abc_ZddPerm2Comb( int * pPerm, int Size, int * pComb )
{
int i, j, nTrans = 0;
for ( i = 0; i < Size; i++ )
if ( i != pPerm[i] )
{
for ( j = i+1; j < Size; j++ )
if ( i == pPerm[j] )
break;
pComb[nTrans++] = (i << 16) | j;
ABC_SWAP( int, pPerm[i], pPerm[j] );
assert( i == pPerm[i] );
}
return nTrans;
}
void Abc_ZddComb2Perm( int * pComb, int nTrans, int * pPerm, int Size )
{
int v;
for ( v = 0; v < Size; v++ )
pPerm[v] = v;
for ( v = nTrans-1; v >= 0; v-- )
ABC_SWAP( int, pPerm[pComb[v] >> 16], pPerm[pComb[v] & 0xffff] );
}
void Abc_ZddPermCombTest()
{
int Size = 10;
int pPerm[10] = { 6, 5, 7, 0, 3, 2, 1, 8, 9, 4 };
int pComb[10], nTrans;
Abc_ZddPermPrint( pPerm, Size );
nTrans = Abc_ZddPerm2Comb( pPerm, Size, pComb );
Abc_ZddCombPrint( pComb, nTrans );
Abc_ZddComb2Perm( pComb, nTrans, pPerm, Size );
Abc_ZddPermPrint( pPerm, Size );
Size = 0;
}
/**Function*************************************************************
Synopsis [Printing ZDDs.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_ZddPrint_rec( Abc_ZddMan * p, int a, int * pPath, int Size )
{
Abc_ZddObj * A;
if ( a == 0 ) return;
// if ( a == 1 ) { Abc_ZddPermPrint( pPath, Size ); return; }
if ( a == 1 )
{
int pPerm[24], pComb[24], i;
assert( p->nPermSize <= 24 );
for ( i = 0; i < Size; i++ )
pComb[i] = (p->pV2TI[pPath[i]] << 16) | p->pV2TJ[pPath[i]];
Abc_ZddCombPrint( pComb, Size );
Abc_ZddComb2Perm( pComb, Size, pPerm, p->nPermSize );
Abc_ZddPermPrint( pPerm, p->nPermSize );
return;
}
A = Abc_ZddNode( p, a );
Abc_ZddPrint_rec( p, A->False, pPath, Size );
pPath[Size] = A->Var;
Abc_ZddPrint_rec( p, A->True, pPath, Size + 1 );
}
void Abc_ZddPrint( Abc_ZddMan * p, int a )
{
int * pPath = ABC_CALLOC( int, p->nVars );
Abc_ZddPrint_rec( p, a, pPath, 0 );
ABC_FREE( pPath );
}
void Abc_ZddPrintTest( Abc_ZddMan * p )
{
// int nSets = 2;
// int Size = 2;
// int pSets[2][2] = { {5, 0}, {3, 11} };
int nSets = 3;
int Size = 5;
int pSets[3][5] = { {5, 0, 2, 10, 7}, {3, 11, 10, 7, 2}, {0, 2, 5, 10, 7} };
int i, Set, Union = 0;
for ( i = 0; i < nSets; i++ )
{
Abc_ZddPermPrint( pSets[i], Size );
Set = Abc_ZddBuildSet( p, pSets[i], Size );
Union = Abc_ZddUnion( p, Union, Set );
}
printf( "Resulting set:\n" );
Abc_ZddPrint( p, Union );
printf( "\n" );
printf( "Nodes = %d. Path = %d.\n", Abc_ZddCountNodes(p, Union), Abc_ZddCountPaths(p, Union) );
Size = 0;
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_ZddGiaTest( Gia_Man_t * pGia )
{
Abc_ZddMan * p;
Gia_Obj_t * pObj;
Vec_Int_t * vNodes;
int i, r, Paths = 0;
p = Abc_ZddManAlloc( Gia_ManObjNum(pGia), 1 << 24 ); // 576 MB (36 B/node)
Gia_ManFillValue( pGia );
Gia_ManForEachCi( pGia, pObj, i )
pObj->Value = Abc_ZddIthVar( Gia_ObjId(pGia, pObj) );
vNodes = Vec_IntAlloc( Gia_ManAndNum(pGia) );
Gia_ManForEachAnd( pGia, pObj, i )
{
r = Abc_ZddDotMinProduct6( p, Gia_ObjFanin0(pObj)->Value, Gia_ObjFanin1(pObj)->Value );
r = Abc_ZddUnion( p, r, Abc_ZddIthVar(i) );
pObj->Value = r;
Vec_IntPush( vNodes, r );
// print
// printf( "Node %d:\n", i );
// Abc_ZddPrint( p, r );
// printf( "Node %d ZddNodes = %d\n", i, Abc_ZddCountNodes(p, r) );
}
Gia_ManForEachAnd( pGia, pObj, i )
Paths += Abc_ZddCountPaths(p, pObj->Value);
printf( "Paths = %d. Shared nodes = %d.\n", Paths, Abc_ZddCountNodesArray(p, vNodes) );
Vec_IntFree( vNodes );
Abc_ZddManFree( p );
}
/*
abc 01> &r pj1.aig; &ps; &test
pj1 : i/o = 1769/ 1063 and = 16285 lev = 156 (12.91) mem = 0.23 MB
Paths = 839934. Shared nodes = 770999.
ZDD stats: Var = 19118 Obj = 11578174 All = 16777216 Hits = 25617277 Miss = 40231476 Mem = 576.00 MB
*/
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_ZddPermTestInt( Abc_ZddMan * p )
{
int nPerms = 3;
int Size = 5;
int pPerms[3][5] = { {1, 0, 2, 4, 3}, {1, 2, 4, 0, 3}, {0, 3, 2, 1, 4} };
int pComb[5], nTrans;
int i, k, Set, Union = 0, iPivot;
for ( i = 0; i < nPerms; i++ )
Abc_ZddPermPrint( pPerms[i], Size );
for ( i = 0; i < nPerms; i++ )
{
printf( "Perm %d:\n", i );
Abc_ZddPermPrint( pPerms[i], Size );
nTrans = Abc_ZddPerm2Comb( pPerms[i], Size, pComb );
Abc_ZddCombPrint( pComb, nTrans );
for ( k = 0; k < nTrans; k++ )
pComb[k] = Abc_ZddVarIJ( p, pComb[k] >> 16, pComb[k] & 0xFFFF );
Abc_ZddPermPrint( pComb, nTrans );
// add to ZDD
Set = Abc_ZddBuildSet( p, pComb, nTrans );
Union = Abc_ZddUnion( p, Union, Set );
}
printf( "\nResulting set of permutations:\n" );
Abc_ZddPrint( p, Union );
printf( "Nodes = %d. Path = %d.\n", Abc_ZddCountNodes(p, Union), Abc_ZddCountPaths(p, Union) );
iPivot = Abc_ZddVarIJ( p, 3, 4 );
Union = Abc_ZddPerm( p, Union, iPivot );
printf( "\nResulting set of permutations:\n" );
Abc_ZddPrint( p, Union );
printf( "Nodes = %d. Path = %d.\n", Abc_ZddCountNodes(p, Union), Abc_ZddCountPaths(p, Union) );
printf( "\n" );
}
void Abc_ZddPermTest()
{
Abc_ZddMan * p;
p = Abc_ZddManAlloc( 10, 1 << 20 );
Abc_ZddManCreatePerms( p, 5 );
Abc_ZddPermTestInt( p );
Abc_ZddManFree( p );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Abc_EnumerateCubeStatesZdd()
{
int pXYZ[3][9][2] = {
{ {3, 5}, {3,17}, {3,15}, {1, 6}, {1,16}, {1,14}, {2, 4}, {2,18}, {2,13} },
{ {2,14}, {2,24}, {2,12}, {3,13}, {3,23}, {3,10}, {1,15}, {1,22}, {1,11} },
{ {1,10}, {1, 7}, {1, 4}, {3,12}, {3, 9}, {3, 6}, {2,11}, {2, 8}, {2, 5} } };
#ifdef WIN32
int LogObj = 24;
#else
int LogObj = 27;
#endif
Abc_ZddMan * p;
int i, k, pComb[9], pPerm[24], nSize;
int ZddTurn1, ZddTurn2, ZddTurn3, ZddTurns, ZddAll;
abctime clk = Abc_Clock();
printf( "Enumerating states of 2x2x2 cube.\n" );
p = Abc_ZddManAlloc( 24 * 23 / 2, 1 << LogObj ); // finished with 2^27 (4 GB)
Abc_ZddManCreatePerms( p, 24 );
// init state
printf( "Iter %2d -> %8d Nodes = %7d Used = %10d ", 0, 1, 0, 2 );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
// first 9 states
ZddTurns = 1;
for ( i = 0; i < 3; i++ )
{
for ( k = 0; k < 24; k++ )
pPerm[k] = k;
for ( k = 0; k < 9; k++ )
ABC_SWAP( int, pPerm[pXYZ[i][k][0]-1], pPerm[pXYZ[i][k][1]-1] );
nSize = Abc_ZddPerm2Comb( pPerm, 24, pComb );
assert( nSize == 9 );
for ( k = 0; k < 9; k++ )
pComb[k] = Abc_ZddVarIJ( p, pComb[k] >> 16, pComb[k] & 0xffff );
// add first turn
ZddTurn1 = Abc_ZddBuildSet( p, pComb, 9 );
ZddTurns = Abc_ZddUnion( p, ZddTurns, ZddTurn1 );
//Abc_ZddPrint( p, ZddTurn1 );
// add second turn
ZddTurn2 = Abc_ZddPermProduct( p, ZddTurn1, ZddTurn1 );
ZddTurns = Abc_ZddUnion( p, ZddTurns, ZddTurn2 );
//Abc_ZddPrint( p, ZddTurn2 );
// add third turn
ZddTurn3 = Abc_ZddPermProduct( p, ZddTurn2, ZddTurn1 );
ZddTurns = Abc_ZddUnion( p, ZddTurns, ZddTurn3 );
//Abc_ZddPrint( p, ZddTurn3 );
//printf( "\n" );
}
//Abc_ZddPrint( p, ZddTurns );
printf( "Iter %2d -> %8d Nodes = %7d Used = %10d ", 1, Abc_ZddCountPaths(p, ZddTurns), Abc_ZddCountNodes(p, ZddTurns), p->nObjs );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
// other states
ZddAll = ZddTurns;
for ( i = 2; i <= 100; i++ )
{
int ZddAllPrev = ZddAll;
ZddAll = Abc_ZddPermProduct( p, ZddAll, ZddTurns );
printf( "Iter %2d -> %8d Nodes = %7d Used = %10d ", i, Abc_ZddCountPaths(p, ZddAll), Abc_ZddCountNodes(p, ZddAll), p->nObjs );
Abc_PrintTime( 1, "Time", Abc_Clock() - clk );
if ( ZddAllPrev == ZddAll )
break;
}
Abc_ZddManFree( p );
}
/*
Enumerating states of 2x2x2 cube.
Iter 0 -> 1 Nodes = 0 Used = 2 Time = 0.00 sec
Iter 1 -> 10 Nodes = 63 Used = 577 Time = 0.00 sec
Iter 2 -> 64 Nodes = 443 Used = 4349 Time = 0.03 sec
Iter 3 -> 385 Nodes = 2018 Used = 26654 Time = 0.14 sec
Iter 4 -> 2232 Nodes = 7451 Used = 119442 Time = 0.45 sec
Iter 5 -> 12224 Nodes = 25178 Used = 490038 Time = 1.10 sec
Iter 6 -> 62360 Nodes = 83955 Used = 1919750 Time = 1.79 sec
Iter 7 -> 289896 Nodes = 290863 Used = 7182932 Time = 3.15 sec
Iter 8 -> 1159968 Nodes = 614845 Used = 25301123 Time = 8.03 sec
Iter 9 -> 3047716 Nodes = 585664 Used = 66228369 Time = 20.22 sec
Iter 10 -> 3671516 Nodes = 19430 Used = 102292452 Time = 33.41 sec
Iter 11 -> 3674160 Nodes = 511 Used = 103545878 Time = 33.92 sec
Iter 12 -> 3674160 Nodes = 511 Used = 103566266 Time = 33.93 sec
ZDD stats: Var = 276 Obj = 103566266 Alloc = 134217728 Hit = 63996630 Miss = 141768893 Mem = 4608.00 MB
*/
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END