blob: 9246264e9f1e7b9446e6e82addedd16bf4c17c4f [file] [log] [blame]
/**CFile****************************************************************
FileName [wlcBlast.c]
SystemName [ABC: Logic synthesis and verification system.]
PackageName [Verilog parser.]
Synopsis [Bit-blasting.]
Author [Alan Mishchenko]
Affiliation [UC Berkeley]
Date [Ver. 1.0. Started - August 22, 2014.]
Revision [$Id: wlcBlast.c,v 1.00 2014/09/12 00:00:00 alanmi Exp $]
***********************************************************************/
#include "wlc.h"
#include "misc/tim/tim.h"
ABC_NAMESPACE_IMPL_START
////////////////////////////////////////////////////////////////////////
/// DECLARATIONS ///
////////////////////////////////////////////////////////////////////////
////////////////////////////////////////////////////////////////////////
/// FUNCTION DEFINITIONS ///
////////////////////////////////////////////////////////////////////////
/**Function*************************************************************
Synopsis [Counts constant bits.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Wlc_NtkCountConstBits( int * pArray, int nSize )
{
int i, Counter = 0;
for ( i = 0; i < nSize; i++ )
Counter += (pArray[i] == 0 || pArray[i] == 1);
return Counter;
}
/**Function*************************************************************
Synopsis [Helper functions.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
int Wlc_NtkPrepareBits( Wlc_Ntk_t * p )
{
Wlc_Obj_t * pObj;
int i, nBits = 0;
Wlc_NtkCleanCopy( p );
Wlc_NtkForEachObj( p, pObj, i )
{
Wlc_ObjSetCopy( p, i, nBits );
nBits += Wlc_ObjRange(pObj);
}
return nBits;
}
int * Wlc_VecCopy( Vec_Int_t * vOut, int * pArray, int nSize )
{
int i; Vec_IntClear( vOut );
for( i = 0; i < nSize; i++)
Vec_IntPush( vOut, pArray[i] );
return Vec_IntArray( vOut );
}
int * Wlc_VecLoadFanins( Vec_Int_t * vOut, int * pFanins, int nFanins, int nTotal, int fSigned )
{
int Fill = fSigned ? pFanins[nFanins-1] : 0;
int i; Vec_IntClear( vOut );
assert( nFanins <= nTotal );
for( i = 0; i < nTotal; i++)
Vec_IntPush( vOut, i < nFanins ? pFanins[i] : Fill );
return Vec_IntArray( vOut );
}
int Wlc_BlastGetConst( int * pNum, int nNum )
{
int i, Res = 0;
for ( i = 0; i < nNum; i++ )
if ( pNum[i] == 1 )
Res |= (1 << i);
else if ( pNum[i] != 0 )
return -1;
return Res;
}
int Wlc_NtkMuxTree_rec( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, int Shift )
{
int iLit0, iLit1;
if ( nCtrl == 0 )
return Vec_IntEntry( vData, Shift );
iLit0 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift );
iLit1 = Wlc_NtkMuxTree_rec( pNew, pCtrl, nCtrl-1, vData, Shift + (1<<(nCtrl-1)) );
return Gia_ManHashMux( pNew, pCtrl[nCtrl-1], iLit1, iLit0 );
}
int Wlc_NtkMuxTree2_nb( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, Vec_Int_t * vAnds )
{
int iLitOr = 0, iLitAnd, m;
assert( Vec_IntSize(vData) == (1 << nCtrl) );
assert( Vec_IntSize(vAnds) == (1 << nCtrl) );
for ( m = 0; m < (1 << nCtrl); m++ )
{
iLitAnd = Gia_ManHashAnd( pNew, Vec_IntEntry(vAnds, m), Vec_IntEntry(vData, m) );
iLitOr = Gia_ManHashOr( pNew, iLitOr, iLitAnd );
}
return iLitOr;
}
int Wlc_NtkMuxTree2( Gia_Man_t * pNew, int * pCtrl, int nCtrl, Vec_Int_t * vData, Vec_Int_t * vAnds, Vec_Int_t * vTemp )
{
int m, iLit;
assert( Vec_IntSize(vData) == (1 << nCtrl) );
assert( Vec_IntSize(vAnds) == (1 << nCtrl) );
Vec_IntClear( vTemp );
Vec_IntForEachEntry( vAnds, iLit, m )
Vec_IntPush( vTemp, Abc_LitNot( Gia_ManHashAnd(pNew, iLit, Vec_IntEntry(vData, m)) ) );
return Abc_LitNot( Gia_ManHashAndMulti(pNew, vTemp) );
}
/**Function*************************************************************
Synopsis [Bit blasting for specific operations.]
Description []
SideEffects []
SeeAlso []
***********************************************************************/
void Wlc_BlastShiftRightInt( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[nNum-1] : 0;
int i, j, fShort = 0;
assert( nShift <= 32 );
for( i = 0; i < nShift; i++ )
for( j = 0; j < nNum - fSticky; j++ )
{
if( fShort || j + (1<<i) >= nNum )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j+(1<<i)], pRes[j] );
}
}
void Wlc_BlastShiftRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int nShiftMax = Abc_Base2Log(nNum);
int * pShiftNew = ABC_ALLOC( int, nShift );
memcpy( pShiftNew, pShift, sizeof(int)*nShift );
if ( nShiftMax < nShift )
{
int i, iRes = pShiftNew[nShiftMax];
for ( i = nShiftMax + 1; i < nShift; i++ )
iRes = Gia_ManHashOr( pNew, iRes, pShiftNew[i] );
pShiftNew[nShiftMax++] = iRes;
}
else
nShiftMax = nShift;
Wlc_BlastShiftRightInt( pNew, pNum, nNum, pShiftNew, nShiftMax, fSticky, vRes );
ABC_FREE( pShiftNew );
}
void Wlc_BlastShiftLeftInt( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int Fill = fSticky ? pNum[0] : 0;
int i, j, fShort = 0;
assert( nShift <= 32 );
for( i = 0; i < nShift; i++ )
for( j = nNum-1; j >= fSticky; j-- )
{
if( fShort || (1<<i) > j )
{
pRes[j] = Gia_ManHashMux( pNew, pShift[i], Fill, pRes[j] );
if ( (1<<i) > nNum )
fShort = 1;
}
else
pRes[j] = Gia_ManHashMux( pNew, pShift[i], pRes[j-(1<<i)], pRes[j] );
}
}
void Wlc_BlastShiftLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, int fSticky, Vec_Int_t * vRes )
{
int nShiftMax = Abc_Base2Log(nNum);
int * pShiftNew = ABC_ALLOC( int, nShift );
memcpy( pShiftNew, pShift, sizeof(int)*nShift );
if ( nShiftMax < nShift )
{
int i, iRes = pShiftNew[nShiftMax];
for ( i = nShiftMax + 1; i < nShift; i++ )
iRes = Gia_ManHashOr( pNew, iRes, pShiftNew[i] );
pShiftNew[nShiftMax++] = iRes;
}
else
nShiftMax = nShift;
Wlc_BlastShiftLeftInt( pNew, pNum, nNum, pShiftNew, nShiftMax, fSticky, vRes );
ABC_FREE( pShiftNew );
}
void Wlc_BlastRotateRight( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, j, * pTemp = ABC_ALLOC( int, nNum );
assert( nShift <= 32 );
for( i = 0; i < nShift; i++, pRes = Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[(j+(1<<i))%nNum], pRes[j] );
ABC_FREE( pTemp );
}
void Wlc_BlastRotateLeft( Gia_Man_t * pNew, int * pNum, int nNum, int * pShift, int nShift, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, j, * pTemp = ABC_ALLOC( int, nNum );
assert( nShift <= 32 );
for( i = 0; i < nShift; i++, pRes = Wlc_VecCopy(vRes, pTemp, nNum) )
for( j = 0; j < nNum; j++ )
{
int move = (j >= (1<<i)) ? (j-(1<<i))%nNum : (nNum - (((1<<i)-j)%nNum)) % nNum;
pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[move], pRes[j] );
// pTemp[j] = Gia_ManHashMux( pNew, pShift[i], pRes[((unsigned)(nNum-(1<<i)+j))%nNum], pRes[j] );
}
ABC_FREE( pTemp );
}
int Wlc_BlastReduction( Gia_Man_t * pNew, int * pFans, int nFans, int Type )
{
if ( Type == WLC_OBJ_REDUCT_AND || Type == WLC_OBJ_REDUCT_NAND )
{
int k, iLit = 1;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashAnd( pNew, iLit, pFans[k] );
return Abc_LitNotCond( iLit, Type == WLC_OBJ_REDUCT_NAND );
}
if ( Type == WLC_OBJ_REDUCT_OR || Type == WLC_OBJ_REDUCT_NOR )
{
int k, iLit = 0;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashOr( pNew, iLit, pFans[k] );
return Abc_LitNotCond( iLit, Type == WLC_OBJ_REDUCT_NOR );
}
if ( Type == WLC_OBJ_REDUCT_XOR || Type == WLC_OBJ_REDUCT_NXOR )
{
int k, iLit = 0;
for ( k = 0; k < nFans; k++ )
iLit = Gia_ManHashXor( pNew, iLit, pFans[k] );
return Abc_LitNotCond( iLit, Type == WLC_OBJ_REDUCT_NXOR );
}
assert( 0 );
return -1;
}
int Wlc_BlastLess2( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int k, iKnown = 0, iRes = 0;
for ( k = nBits - 1; k >= 0; k-- )
{
iRes = Gia_ManHashMux( pNew, iKnown, iRes, Gia_ManHashAnd(pNew, Abc_LitNot(pArg0[k]), pArg1[k]) );
iKnown = Gia_ManHashOr( pNew, iKnown, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
if ( iKnown == 1 )
break;
}
return iRes;
}
void Wlc_BlastLess_rec( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits, int * pYes, int * pNo )
{
if ( nBits > 1 )
{
int Yes = Gia_ManHashAnd( pNew, Abc_LitNot(pArg0[nBits-1]), pArg1[nBits-1] ), YesR;
int No = Gia_ManHashAnd( pNew, Abc_LitNot(pArg1[nBits-1]), pArg0[nBits-1] ), NoR;
if ( Yes == 1 || No == 1 )
{
*pYes = Yes;
*pNo = No;
return;
}
Wlc_BlastLess_rec( pNew, pArg0, pArg1, nBits-1, &YesR, &NoR );
*pYes = Gia_ManHashOr( pNew, Yes, Gia_ManHashAnd(pNew, Abc_LitNot(No), YesR) );
*pNo = Gia_ManHashOr( pNew, No, Gia_ManHashAnd(pNew, Abc_LitNot(Yes), NoR ) );
return;
}
assert( nBits == 1 );
*pYes = Gia_ManHashAnd( pNew, Abc_LitNot(pArg0[0]), pArg1[0] );
*pNo = Gia_ManHashAnd( pNew, Abc_LitNot(pArg1[0]), pArg0[0] );
}
int Wlc_BlastLess( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int Yes, No;
if ( nBits == 0 )
return 0;
Wlc_BlastLess_rec( pNew, pArg0, pArg1, nBits, &Yes, &No );
return Yes;
}
int Wlc_BlastLessSigned( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits )
{
int iDiffSign = Gia_ManHashXor( pNew, pArg0[nBits-1], pArg1[nBits-1] );
return Gia_ManHashMux( pNew, iDiffSign, pArg0[nBits-1], Wlc_BlastLess(pNew, pArg0, pArg1, nBits-1) );
}
void Wlc_BlastFullAdder( Gia_Man_t * pNew, int a, int b, int c, int * pc, int * ps )
{
int fUseXor = 0;
int fCompl = (a == 1 || b == 1 || c == 1);
// propagate complement through the FA - helps generate less redundant logic
if ( fCompl )
a = Abc_LitNot(a), b = Abc_LitNot(b), c = Abc_LitNot(c);
if ( fUseXor )
{
int Xor = Gia_ManHashXor(pNew, a, b);
int And1 = Gia_ManHashAnd(pNew, a, b);
int And2 = Gia_ManHashAnd(pNew, c, Xor);
*ps = Gia_ManHashXor(pNew, c, Xor);
*pc = Gia_ManHashOr (pNew, And1, And2);
}
else
{
int And1 = Gia_ManHashAnd(pNew, a, b);
int And1_= Gia_ManHashAnd(pNew, Abc_LitNot(a), Abc_LitNot(b));
int Xor = Gia_ManHashAnd(pNew, Abc_LitNot(And1), Abc_LitNot(And1_));
int And2 = Gia_ManHashAnd(pNew, c, Xor);
int And2_= Gia_ManHashAnd(pNew, Abc_LitNot(c), Abc_LitNot(Xor));
*ps = Gia_ManHashAnd(pNew, Abc_LitNot(And2), Abc_LitNot(And2_));
*pc = Gia_ManHashOr (pNew, And1, And2);
}
if ( fCompl )
*ps = Abc_LitNot(*ps), *pc = Abc_LitNot(*pc);
}
void Wlc_BlastAdder( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits, int Carry ) // result is in pAdd0
{
int b;
for ( b = 0; b < nBits; b++ )
Wlc_BlastFullAdder( pNew, pAdd0[b], pAdd1[b], Carry, &Carry, &pAdd0[b] );
}
void Wlc_BlastSubtract( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0
{
int b, Carry = 1;
for ( b = 0; b < nBits; b++ )
Wlc_BlastFullAdder( pNew, pAdd0[b], Abc_LitNot(pAdd1[b]), Carry, &Carry, &pAdd0[b] );
}
void Wlc_BlastAdderCLA_one( Gia_Man_t * pNew, int * pGen, int * pPro, int * pCar, int * pGen1, int * pPro1, int * pCar1 )
{
int Temp = Gia_ManHashAnd( pNew, pGen[0], pPro[1] );
*pPro1 = Gia_ManHashAnd( pNew, pPro[0], pPro[1] );
*pGen1 = Gia_ManHashOr( pNew, Gia_ManHashOr(pNew, pGen[1], Temp), Gia_ManHashAnd(pNew, *pPro1, pCar[0]) );
*pCar1 = Gia_ManHashOr( pNew, pGen[0], Gia_ManHashAnd(pNew, pPro[0], pCar[0]) );
}
void Wlc_BlastAdderCLA_rec( Gia_Man_t * pNew, int * pGen, int * pPro, int * pCar, int nBits, int * pGen1, int * pPro1 )
{
if ( nBits == 2 )
Wlc_BlastAdderCLA_one( pNew, pGen, pPro, pCar, pGen1, pPro1, pCar+1 ); // returns *pGen1, *pPro1, pCar[1]
else
{
int pGen2[2], pPro2[2];
assert( nBits % 2 == 0 );
// call recursively
Wlc_BlastAdderCLA_rec( pNew, pGen, pPro, pCar, nBits/2, pGen2, pPro2 );
pCar[nBits/2] = *pGen2;
Wlc_BlastAdderCLA_rec( pNew, pGen+nBits/2, pPro+nBits/2, pCar+nBits/2, nBits/2, pGen2+1, pPro2+1 );
// create structure
Wlc_BlastAdderCLA_one( pNew, pGen2, pPro2, pCar, pGen1, pPro1, pCar+nBits/2 ); // returns *pGen1, *pPro1, pCar[nBits/2]
}
}
void Wlc_BlastAdderCLA( Gia_Man_t * pNew, int * pAdd0, int * pAdd1, int nBits ) // result is in pAdd0
{
int * pGen = ABC_CALLOC( int, nBits );
int * pPro = ABC_CALLOC( int, nBits );
int * pCar = ABC_CALLOC( int, nBits+1 );
int b, Gen, Pro;
if ( nBits == 1 )
{
int Carry = 0;
Wlc_BlastFullAdder( pNew, pAdd0[0], pAdd1[0], Carry, &Carry, &pAdd0[0] );
return;
}
assert( nBits >= 2 );
pCar[0] = 0;
for ( b = 0; b < nBits; b++ )
{
pGen[b] = Gia_ManHashAnd(pNew, pAdd0[b], pAdd1[b]);
pPro[b] = Gia_ManHashXor(pNew, pAdd0[b], pAdd1[b]);
}
Wlc_BlastAdderCLA_rec( pNew, pGen, pPro, pCar, nBits, &Gen, &Pro );
for ( b = 0; b < nBits; b++ )
pAdd0[b] = Gia_ManHashXor(pNew, pPro[b], pCar[b]);
ABC_FREE(pGen);
ABC_FREE(pPro);
ABC_FREE(pCar);
}
void Wlc_BlastMinus( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int i, invert = 0;
for ( i = 0; i < nNum; i++ )
{
pRes[i] = Gia_ManHashMux( pNew, invert, Abc_LitNot(pRes[i]), pRes[i] );
invert = Gia_ManHashOr( pNew, invert, pNum[i] );
}
}
void Wlc_BlastMultiplier2( Gia_Man_t * pNew, int * pArg0, int * pArg1, int nBits, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{
int i, j;
Vec_IntFill( vRes, nBits, 0 );
for ( i = 0; i < nBits; i++ )
{
Vec_IntFill( vTemp, i, 0 );
for ( j = 0; Vec_IntSize(vTemp) < nBits; j++ )
Vec_IntPush( vTemp, Gia_ManHashAnd(pNew, pArg0[j], pArg1[i]) );
assert( Vec_IntSize(vTemp) == nBits );
Wlc_BlastAdder( pNew, Vec_IntArray(vRes), Vec_IntArray(vTemp), nBits, 0 );
}
}
void Wlc_BlastFullAdderCtrl( Gia_Man_t * pNew, int a, int ac, int b, int c, int * pc, int * ps, int fNeg )
{
int And = Abc_LitNotCond( Gia_ManHashAnd(pNew, a, ac), fNeg );
Wlc_BlastFullAdder( pNew, And, b, c, pc, ps );
}
void Wlc_BlastFullAdderSubtr( Gia_Man_t * pNew, int a, int b, int c, int * pc, int * ps, int fSub )
{
Wlc_BlastFullAdder( pNew, Gia_ManHashXor(pNew, a, fSub), b, c, pc, ps );
}
void Wlc_BlastMultiplier( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vTemp, Vec_Int_t * vRes, int fSigned )
{
int * pRes, * pArgC, * pArgS, a, b, Carry = fSigned;
assert( nArgA > 0 && nArgB > 0 );
assert( fSigned == 0 || fSigned == 1 );
// prepare result
Vec_IntFill( vRes, nArgA + nArgB, 0 );
//Vec_IntFill( vRes, nArgA + nArgB + 1, 0 );
pRes = Vec_IntArray( vRes );
// prepare intermediate storage
Vec_IntFill( vTemp, 2 * nArgA, 0 );
pArgC = Vec_IntArray( vTemp );
pArgS = pArgC + nArgA;
// create matrix
for ( b = 0; b < nArgB; b++ )
for ( a = 0; a < nArgA; a++ )
Wlc_BlastFullAdderCtrl( pNew, pArgA[a], pArgB[b], pArgS[a], pArgC[a],
&pArgC[a], a ? &pArgS[a-1] : &pRes[b], fSigned && ((a+1 == nArgA) ^ (b+1 == nArgB)) );
// final addition
pArgS[nArgA-1] = fSigned;
for ( a = 0; a < nArgA; a++ )
Wlc_BlastFullAdderCtrl( pNew, 1, pArgC[a], pArgS[a], Carry, &Carry, &pRes[nArgB+a], 0 );
//Vec_IntWriteEntry( vRes, nArgA + nArgB, Carry );
}
void Wlc_BlastDivider( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
int * pRes = Wlc_VecCopy( vRes, pNum, nNum );
int * pQuo = ABC_ALLOC( int, nNum );
int * pTemp = ABC_ALLOC( int, nNum );
int i, j, known, borrow, y_bit, top_bit;
assert( nNum == nDiv );
for ( j = nNum - 1; j >= 0; j-- )
{
known = 0;
for ( i = nNum - 1; i > nNum - 1 - j; i-- )
{
known = Gia_ManHashOr( pNew, known, pDiv[i] );
if( known == 1 )
break;
}
pQuo[j] = known;
for ( i = nNum - 1; i >= 0; i-- )
{
if ( known == 1 )
break;
y_bit = (i >= j) ? pDiv[i-j] : 0;
pQuo[j] = Gia_ManHashMux( pNew, known, pQuo[j], Gia_ManHashAnd( pNew, y_bit, Abc_LitNot(pRes[i]) ) );
known = Gia_ManHashOr( pNew, known, Gia_ManHashXor(pNew, y_bit, pRes[i]));
}
pQuo[j] = Abc_LitNot(pQuo[j]);
if ( pQuo[j] == 0 )
continue;
borrow = 0;
for ( i = 0; i < nNum; i++ )
{
top_bit = Gia_ManHashMux( pNew, borrow, Abc_LitNot(pRes[i]), pRes[i] );
y_bit = (i >= j) ? pDiv[i-j] : 0;
borrow = Gia_ManHashMux( pNew, pRes[i], Gia_ManHashAnd(pNew, borrow, y_bit), Gia_ManHashOr(pNew, borrow, y_bit) );
pTemp[i] = Gia_ManHashXor( pNew, top_bit, y_bit );
}
if ( pQuo[j] == 1 )
Wlc_VecCopy( vRes, pTemp, nNum );
else
for( i = 0; i < nNum; i++ )
pRes[i] = Gia_ManHashMux( pNew, pQuo[j], pTemp[i], pRes[i] );
}
ABC_FREE( pTemp );
if ( fQuo )
Wlc_VecCopy( vRes, pQuo, nNum );
ABC_FREE( pQuo );
}
// non-restoring divider
void Wlc_BlastDivider2( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
int i, * pRes = Vec_IntArray(vRes);
int k, * pQuo = ABC_ALLOC( int, nNum );
assert( nNum > 0 && nDiv > 0 );
assert( Vec_IntSize(vRes) < nNum + nDiv );
for ( i = 0; i < nNum + nDiv; i++ )
pRes[i] = i < nNum ? pNum[i] : 0;
for ( i = nNum-1; i >= 0; i-- )
{
int Cntrl = i == nNum-1 ? 1 : pQuo[i+1];
int Carry = Cntrl;
for ( k = 0; k <= nDiv; k++ )
Wlc_BlastFullAdderSubtr( pNew, k < nDiv ? pDiv[k] : 0, pRes[i+k], Carry, &Carry, &pRes[i+k], Cntrl );
pQuo[i] = Abc_LitNot(pRes[i+nDiv]);
}
if ( fQuo )
Wlc_VecCopy( vRes, pQuo, nNum );
else
{
int Carry = 0, Temp;
for ( k = 0; k < nDiv; k++ )
{
Wlc_BlastFullAdder( pNew, pDiv[k], pRes[k], Carry, &Carry, &Temp );
pRes[k] = Gia_ManHashMux( pNew, pQuo[0], pRes[k], Temp );
}
Vec_IntShrink( vRes, nDiv );
}
ABC_FREE( pQuo );
}
void Wlc_BlastDividerSigned( Gia_Man_t * pNew, int * pNum, int nNum, int * pDiv, int nDiv, int fQuo, Vec_Int_t * vRes )
{
Vec_Int_t * vNum = Vec_IntAlloc( nNum );
Vec_Int_t * vDiv = Vec_IntAlloc( nDiv );
Vec_Int_t * vRes00 = Vec_IntAlloc( nNum + nDiv );
Vec_Int_t * vRes01 = Vec_IntAlloc( nNum + nDiv );
Vec_Int_t * vRes10 = Vec_IntAlloc( nNum + nDiv );
Vec_Int_t * vRes11 = Vec_IntAlloc( nNum + nDiv );
Vec_Int_t * vRes2 = Vec_IntAlloc( nNum );
int k, iDiffSign = Gia_ManHashXor( pNew, pNum[nNum-1], pDiv[nDiv-1] );
Wlc_BlastMinus( pNew, pNum, nNum, vNum );
Wlc_BlastMinus( pNew, pDiv, nDiv, vDiv );
Wlc_BlastDivider( pNew, pNum, nNum, pDiv, nDiv, fQuo, vRes00 );
Wlc_BlastDivider( pNew, pNum, nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes01 );
Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, pDiv, nDiv, fQuo, vRes10 );
Wlc_BlastDivider( pNew, Vec_IntArray(vNum), nNum, Vec_IntArray(vDiv), nDiv, fQuo, vRes11 );
Vec_IntClear( vRes );
for ( k = 0; k < nNum; k++ )
{
int Data0 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes01,k), Vec_IntEntry(vRes00,k) );
int Data1 = Gia_ManHashMux( pNew, pDiv[nDiv-1], Vec_IntEntry(vRes11,k), Vec_IntEntry(vRes10,k) );
Vec_IntPush( vRes, Gia_ManHashMux(pNew, pNum[nNum-1], Data1, Data0) );
}
Wlc_BlastMinus( pNew, Vec_IntArray(vRes), nNum, vRes2 );
for ( k = 0; k < nNum; k++ )
Vec_IntWriteEntry( vRes, k, Gia_ManHashMux(pNew, fQuo ? iDiffSign : pNum[nNum-1], Vec_IntEntry(vRes2,k), Vec_IntEntry(vRes,k)) );
Vec_IntFree( vNum );
Vec_IntFree( vDiv );
Vec_IntFree( vRes00 );
Vec_IntFree( vRes01 );
Vec_IntFree( vRes10 );
Vec_IntFree( vRes11 );
Vec_IntFree( vRes2 );
assert( Vec_IntSize(vRes) == nNum );
}
void Wlc_BlastZeroCondition( Gia_Man_t * pNew, int * pDiv, int nDiv, Vec_Int_t * vRes )
{
int i, Entry, iLit = Wlc_BlastReduction( pNew, pDiv, nDiv, WLC_OBJ_REDUCT_OR );
Vec_IntForEachEntry( vRes, Entry, i )
Vec_IntWriteEntry( vRes, i, Gia_ManHashAnd(pNew, iLit, Entry) );
}
void Wlc_BlastTable( Gia_Man_t * pNew, word * pTable, int * pFans, int nFans, int nOuts, Vec_Int_t * vRes )
{
extern int Kit_TruthToGia( Gia_Man_t * pMan, unsigned * pTruth, int nVars, Vec_Int_t * vMemory, Vec_Int_t * vLeaves, int fHash );
Vec_Int_t * vMemory = Vec_IntAlloc( 0 );
Vec_Int_t vLeaves = { nFans, nFans, pFans };
word * pTruth = ABC_ALLOC( word, Abc_TtWordNum(nFans) );
int o, i, m, iLit, nMints = (1 << nFans);
Vec_IntClear( vRes );
for ( o = 0; o < nOuts; o++ )
{
// derive truth table
memset( pTruth, 0, sizeof(word) * Abc_TtWordNum(nFans) );
for ( m = 0; m < nMints; m++ )
for ( i = 0; i < nFans; i++ )
if ( Abc_TtGetBit( pTable, m * nFans + i ) )
Abc_TtSetBit( pTruth, m );
// implement truth table
if ( nFans < 6 )
pTruth[0] = Abc_Tt6Stretch( pTruth[0], nFans );
iLit = Kit_TruthToGia( pNew, (unsigned *)pTruth, nFans, vMemory, &vLeaves, 1 );
Vec_IntPush( vRes, iLit );
}
Vec_IntFree( vMemory );
ABC_FREE( pTruth );
}
void Wlc_BlastPower( Gia_Man_t * pNew, int * pNum, int nNum, int * pExp, int nExp, Vec_Int_t * vTemp, Vec_Int_t * vRes )
{
Vec_Int_t * vDegrees = Vec_IntAlloc( 2*nNum );
Vec_Int_t * vResTemp = Vec_IntAlloc( 2*nNum );
int i, * pDegrees = NULL, * pRes = Vec_IntArray(vRes);
int k, * pResTemp = Vec_IntArray(vResTemp);
Vec_IntFill( vRes, nNum, 0 );
Vec_IntWriteEntry( vRes, 0, 1 );
for ( i = 0; i < nExp; i++ )
{
if ( i == 0 )
pDegrees = Wlc_VecCopy( vDegrees, pNum, nNum );
else
{
Wlc_BlastMultiplier2( pNew, pDegrees, pDegrees, nNum, vTemp, vResTemp );
pDegrees = Wlc_VecCopy( vDegrees, pResTemp, nNum );
}
Wlc_BlastMultiplier2( pNew, pRes, pDegrees, nNum, vTemp, vResTemp );
for ( k = 0; k < nNum; k++ )
pRes[k] = Gia_ManHashMux( pNew, pExp[i], pResTemp[k], pRes[k] );
}
Vec_IntFree( vResTemp );
Vec_IntFree( vDegrees );
}
void Wlc_BlastSqrt( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vTmp, Vec_Int_t * vRes )
{
int * pRes, * pSum, * pSumP;
int i, k, Carry = -1;
assert( nNum % 2 == 0 );
Vec_IntFill( vRes, nNum/2, 0 );
Vec_IntFill( vTmp, 2*nNum, 0 );
pRes = Vec_IntArray( vRes );
pSum = Vec_IntArray( vTmp );
pSumP = pSum + nNum;
for ( i = 0; i < nNum/2; i++ )
{
pSumP[0] = pNum[nNum-2*i-2];
pSumP[1] = pNum[nNum-2*i-1];
for ( k = 0; k < i+1; k++ )
pSumP[k+2] = pSum[k];
for ( k = 0; k < i + 3; k++ )
{
if ( k >= 2 && k < i + 2 ) // middle ones
Wlc_BlastFullAdder( pNew, pSumP[k], Abc_LitNot(pRes[i-k+1]), Carry, &Carry, &pSum[k] );
else
Wlc_BlastFullAdder( pNew, pSumP[k], Abc_LitNot(k ? Carry:1), 1, &Carry, &pSum[k] );
if ( k == 0 || k > i )
Carry = Abc_LitNot(Carry);
}
pRes[i] = Abc_LitNot(Carry);
for ( k = 0; k < i + 3; k++ )
pSum[k] = Gia_ManHashMux( pNew, pRes[i], pSum[k], pSumP[k] );
}
Vec_IntReverseOrder( vRes );
}
void Wlc_IntInsert( Vec_Int_t * vProd, Vec_Int_t * vLevel, int Node, int Level )
{
int i;
for ( i = Vec_IntSize(vLevel) - 1; i >= 0; i-- )
if ( Vec_IntEntry(vLevel, i) >= Level )
break;
Vec_IntInsert( vProd, i + 1, Node );
Vec_IntInsert( vLevel, i + 1, Level );
}
void Wlc_BlastPrintMatrix( Gia_Man_t * p, Vec_Wec_t * vProds )
{
int fVerbose = 0;
Vec_Int_t * vSupp = Vec_IntAlloc( 100 );
Vec_Wrd_t * vTemp = Vec_WrdStart( Gia_ManObjNum(p) );
Vec_Int_t * vLevel; word Truth;
int i, k, iLit;
Vec_WecForEachLevel( vProds, vLevel, i )
Vec_IntForEachEntry( vLevel, iLit, k )
if ( Gia_ObjIsAnd(Gia_ManObj(p, Abc_Lit2Var(iLit))) )
Vec_IntPushUnique( vSupp, Abc_Lit2Var(iLit) );
printf( "Booth partial products: %d pps, %d unique, %d nodes.\n",
Vec_WecSizeSize(vProds), Vec_IntSize(vSupp), Gia_ManAndNum(p) );
Vec_IntPrint( vSupp );
if ( fVerbose )
Vec_WecForEachLevel( vProds, vLevel, i )
Vec_IntForEachEntry( vLevel, iLit, k )
{
printf( "Obj = %4d : ", Abc_Lit2Var(iLit) );
printf( "Compl = %d ", Abc_LitIsCompl(iLit) );
printf( "Rank = %2d ", i );
Truth = Gia_ObjComputeTruth6Cis( p, iLit, vSupp, vTemp );
Extra_PrintHex( stdout, (unsigned*)&Truth, Vec_IntSize(vSupp) );
if ( Vec_IntSize(vSupp) == 4 ) printf( " " );
if ( Vec_IntSize(vSupp) == 3 ) printf( " " );
if ( Vec_IntSize(vSupp) <= 2 ) printf( " " );
printf( " " );
Vec_IntPrint( vSupp );
if ( k == Vec_IntSize(vLevel)-1 )
printf( "\n" );
}
Vec_IntFree( vSupp );
Vec_WrdFree( vTemp );
}
void Wlc_BlastReduceMatrix( Gia_Man_t * pNew, Vec_Wec_t * vProds, Vec_Wec_t * vLevels, Vec_Int_t * vRes )
{
Vec_Int_t * vLevel, * vProd;
int i, NodeS, NodeC, LevelS, LevelC, Node1, Node2, Node3, Level1, Level2, Level3;
int nSize = Vec_WecSize(vProds);
assert( nSize == Vec_WecSize(vLevels) );
for ( i = 0; i < nSize; i++ )
{
while ( 1 )
{
vProd = Vec_WecEntry( vProds, i );
if ( Vec_IntSize(vProd) < 3 )
break;
Node1 = Vec_IntPop( vProd );
Node2 = Vec_IntPop( vProd );
Node3 = Vec_IntPop( vProd );
vLevel = Vec_WecEntry( vLevels, i );
Level1 = Vec_IntPop( vLevel );
Level2 = Vec_IntPop( vLevel );
Level3 = Vec_IntPop( vLevel );
Wlc_BlastFullAdder( pNew, Node1, Node2, Node3, &NodeC, &NodeS );
LevelS = Abc_MaxInt( Abc_MaxInt(Level1, Level2), Level3 ) + 2;
LevelC = LevelS - 1;
Wlc_IntInsert( vProd, vLevel, NodeS, LevelS );
vProd = Vec_WecEntry( vProds, i+1 );
vLevel = Vec_WecEntry( vLevels, i+1 );
Wlc_IntInsert( vProd, vLevel, NodeC, LevelC );
}
}
// make all ranks have two products
for ( i = 0; i < nSize; i++ )
{
vProd = Vec_WecEntry( vProds, i );
while ( Vec_IntSize(vProd) < 2 )
Vec_IntPush( vProd, 0 );
assert( Vec_IntSize(vProd) == 2 );
}
// Vec_WecPrint( vProds, 0 );
vLevel = Vec_WecEntry( vLevels, 0 );
Vec_IntClear( vRes );
Vec_IntClear( vLevel );
for ( i = 0; i < nSize; i++ )
{
vProd = Vec_WecEntry( vProds, i );
Vec_IntPush( vRes, Vec_IntEntry(vProd, 0) );
Vec_IntPush( vLevel, Vec_IntEntry(vProd, 1) );
}
Vec_IntPush( vRes, 0 );
Vec_IntPush( vLevel, 0 );
Wlc_BlastAdder( pNew, Vec_IntArray(vRes), Vec_IntArray(vLevel), Vec_IntSize(vRes), 0 );
}
void Wlc_BlastMultiplier3( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes )
{
Vec_Wec_t * vProds = Vec_WecStart( nArgA + nArgB );
Vec_Wec_t * vLevels = Vec_WecStart( nArgA + nArgB );
int i, k;
for ( i = 0; i < nArgA; i++ )
for ( k = 0; k < nArgB; k++ )
{
Vec_WecPush( vProds, i+k, Gia_ManHashAnd(pNew, pArgA[i], pArgB[k]) );
Vec_WecPush( vLevels, i+k, 0 );
}
Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes );
Vec_WecFree( vProds );
Vec_WecFree( vLevels );
}
void Wlc_BlastSquare( Gia_Man_t * pNew, int * pNum, int nNum, Vec_Int_t * vTmp, Vec_Int_t * vRes )
{
Vec_Wec_t * vProds = Vec_WecStart( 2*nNum );
Vec_Wec_t * vLevels = Vec_WecStart( 2*nNum );
int i, k;
for ( i = 0; i < nNum; i++ )
for ( k = 0; k < nNum; k++ )
{
if ( i == k )
{
Vec_WecPush( vProds, i+k, pNum[i] );
Vec_WecPush( vLevels, i+k, 0 );
}
else if ( i < k )
{
Vec_WecPush( vProds, i+k+1, Gia_ManHashAnd(pNew, pNum[i], pNum[k]) );
Vec_WecPush( vLevels, i+k+1, 0 );
}
}
Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes );
Vec_WecFree( vProds );
Vec_WecFree( vLevels );
}
void Wlc_BlastBooth( Gia_Man_t * pNew, int * pArgA, int * pArgB, int nArgA, int nArgB, Vec_Int_t * vRes, int fSigned )
{
Vec_Wec_t * vProds = Vec_WecStart( nArgA + nArgB + 3 );
Vec_Wec_t * vLevels = Vec_WecStart( nArgA + nArgB + 3 );
int FillA = fSigned ? pArgA[nArgA-1] : 0;
int FillB = fSigned ? pArgB[nArgB-1] : 0;
int i, k, Sign;
// create new arguments
Vec_Int_t * vArgB = Vec_IntAlloc( nArgB + 3 );
Vec_IntPush( vArgB, 0 );
for ( i = 0; i < nArgB; i++ )
Vec_IntPush( vArgB, pArgB[i] );
Vec_IntPush( vArgB, FillB );
if ( Vec_IntSize(vArgB) % 2 == 0 )
Vec_IntPush( vArgB, FillB );
assert( Vec_IntSize(vArgB) % 2 == 1 );
// iterate through bit-pairs
for ( k = 0; k+2 < Vec_IntSize(vArgB); k+=2 )
{
int pp = -1;
int Q2jM1 = Vec_IntEntry(vArgB, k); // q(2*j-1)
int Q2j = Vec_IntEntry(vArgB, k+1); // q(2*j+0)
int Q2jP1 = Vec_IntEntry(vArgB, k+2); // q(2*j+1)
int Neg = Q2jP1;
int One = Gia_ManHashXor( pNew, Q2j, Q2jM1 );
int Two = Gia_ManHashMux( pNew, Neg, Gia_ManHashAnd(pNew, Abc_LitNot(Q2j), Abc_LitNot(Q2jM1)), Gia_ManHashAnd(pNew, Q2j, Q2jM1) );
for ( i = 0; i <= nArgA; i++ )
{
int This = i == nArgA ? FillA : pArgA[i];
int Prev = i ? pArgA[i-1] : 0;
int Part = Gia_ManHashOr( pNew, Gia_ManHashAnd(pNew, One, This), Gia_ManHashAnd(pNew, Two, Prev) );
pp = Gia_ManHashXor( pNew, Part, Neg );
if ( pp == 0 )
continue;
Vec_WecPush( vProds, k+i, pp );
Vec_WecPush( vLevels, k+i, 0 );
}
// perform sign extension
Sign = fSigned ? pp : Neg;
if ( k == 0 )
{
Vec_WecPush( vProds, k+i, Sign );
Vec_WecPush( vLevels, k+i, 0 );
Vec_WecPush( vProds, k+i+1, Sign );
Vec_WecPush( vLevels, k+i+1, 0 );
Vec_WecPush( vProds, k+i+2, Abc_LitNot(Sign) );
Vec_WecPush( vLevels, k+i+2, 0 );
}
else
{
Vec_WecPush( vProds, k+i, Abc_LitNot(Sign) );
Vec_WecPush( vLevels, k+i, 0 );
Vec_WecPush( vProds, k+i+1, 1 );
Vec_WecPush( vLevels, k+i+1, 0 );
}
// add neg to the first column
if ( Neg == 0 )
continue;
Vec_WecPush( vProds, k, Neg );
Vec_WecPush( vLevels, k, 0 );
}
//Vec_WecPrint( vProds, 0 );
//Wlc_BlastPrintMatrix( pNew, vProds );
//printf( "Cutoff ID for partial products = %d.\n", Gia_ManObjNum(pNew) );
Wlc_BlastReduceMatrix( pNew, vProds, vLevels, vRes );
Vec_WecFree( vProds );
Vec_WecFree( vLevels );
Vec_IntFree( vArgB );
}
/**Function*************************************************************
Synopsis []
Description []
SideEffects []
SeeAlso []
***********************************************************************/
Gia_Man_t * Wlc_NtkBitBlast( Wlc_Ntk_t * p, Wlc_BstPar_t * pParIn )
{
int fVerbose = 0;
int fUseOldMultiplierBlasting = 0;
int fSkipBitRange = 0;
Tim_Man_t * pManTime = NULL;
If_LibBox_t * pBoxLib = NULL;
Vec_Ptr_t * vTables = NULL;
Gia_Man_t * pTemp, * pNew, * pExtra = NULL;
Wlc_Obj_t * pObj, * pObj2;
Vec_Int_t * vBits = &p->vBits, * vTemp0, * vTemp1, * vTemp2, * vRes, * vAddOutputs = NULL, * vAddObjs = NULL;
int nBits = Wlc_NtkPrepareBits( p );
int nRange, nRange0, nRange1, nRange2;
int i, k, b, iFanin, iLit, nAndPrev, * pFans0, * pFans1, * pFans2;
int nFFins = 0, nFFouts = 0, curPi = 0, curPo = 0;
int nBitCis = 0, nBitCos = 0, fAdded = 0;
Wlc_BstPar_t Par, * pPar = &Par;
Wlc_BstParDefault( pPar );
pPar = pParIn ? pParIn : pPar;
Vec_IntClear( vBits );
Vec_IntGrow( vBits, nBits );
vTemp0 = Vec_IntAlloc( 1000 );
vTemp1 = Vec_IntAlloc( 1000 );
vTemp2 = Vec_IntAlloc( 1000 );
vRes = Vec_IntAlloc( 1000 );
// clean AND-gate counters
memset( p->nAnds, 0, sizeof(int) * WLC_OBJ_NUMBER );
// create AIG manager
pNew = Gia_ManStart( 5 * Wlc_NtkObjNum(p) + 1000 );
pNew->pName = Abc_UtilStrsav( p->pName );
pNew->fGiaSimple = pPar->fGiaSimple;
if ( !pPar->fGiaSimple )
Gia_ManHashAlloc( pNew );
if ( pPar->fAddOutputs )
vAddOutputs = Vec_IntAlloc( 100 );
if ( pPar->fAddOutputs )
vAddObjs = Vec_IntAlloc( 100 );
// prepare for AIG with boxes
if ( pPar->vBoxIds )
{
int nNewCis = 0, nNewCos = 0;
Wlc_NtkForEachObj( p, pObj, i )
pObj->Mark = 0;
// count bit-width of regular CIs/COs
Wlc_NtkForEachCi( p, pObj, i )
nBitCis += Wlc_ObjRange( pObj );
Wlc_NtkForEachCo( p, pObj, i )
nBitCos += Wlc_ObjRange( pObj );
// count bit-width of additional CIs/COs due to selected multipliers
assert( Vec_IntSize(pPar->vBoxIds) > 0 );
Wlc_NtkForEachObjVec( pPar->vBoxIds, p, pObj, i )
{
// currently works only for multipliers
assert( pObj->Type == WLC_OBJ_ARI_MULTI || pObj->Type == WLC_OBJ_ARI_ADD );
nNewCis += Wlc_ObjRange( pObj );
nNewCos += Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) );
nNewCos += Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) );
if ( Wlc_ObjFaninNum(pObj) > 2 )
nNewCos += Wlc_ObjRange( Wlc_ObjFanin2(p, pObj) );
pObj->Mark = 1;
}
// create hierarchy manager
pManTime = Tim_ManStart( nBitCis + nNewCis, nBitCos + nNewCos );
curPi = nBitCis;
curPo = 0;
// create AIG manager for logic of the boxes
pExtra = Gia_ManStart( Wlc_NtkObjNum(p) );
Gia_ManHashAlloc( pExtra );
assert( !pPar->fGiaSimple );
// create box library
pBoxLib = If_LibBoxStart();
}
// blast in the topological order
Wlc_NtkForEachObj( p, pObj, i )
{
// char * pName1 = Wlc_ObjName(p, i);
// char * pName2 = Wlc_ObjFaninNum(pObj) ? Wlc_ObjName(p, Wlc_ObjFaninId0(pObj)) : NULL;
nAndPrev = Gia_ManAndNum(pNew);
nRange = Wlc_ObjRange( pObj );
nRange0 = Wlc_ObjFaninNum(pObj) > 0 ? Wlc_ObjRange( Wlc_ObjFanin0(p, pObj) ) : -1;
nRange1 = Wlc_ObjFaninNum(pObj) > 1 ? Wlc_ObjRange( Wlc_ObjFanin1(p, pObj) ) : -1;
nRange2 = Wlc_ObjFaninNum(pObj) > 2 ? Wlc_ObjRange( Wlc_ObjFanin2(p, pObj) ) : -1;
pFans0 = Wlc_ObjFaninNum(pObj) > 0 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId0(pObj)) ) : NULL;
pFans1 = Wlc_ObjFaninNum(pObj) > 1 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId1(pObj)) ) : NULL;
pFans2 = Wlc_ObjFaninNum(pObj) > 2 ? Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId2(pObj)) ) : NULL;
Vec_IntClear( vRes );
assert( nRange > 0 );
if ( pPar->vBoxIds && pObj->Mark )
{
If_Box_t * pBox;
char Buffer[100];
float * pTable;
int CarryIn = 0;
pObj->Mark = 0;
assert( pObj->Type == WLC_OBJ_ARI_MULTI || pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB );
// account for carry-in
if ( Wlc_ObjFaninNum(pObj) == 3 )
assert( nRange2 == 1 );
else
nRange2 = 0;
// create new box
if ( vTables == NULL )
Tim_ManSetDelayTables( pManTime, (vTables = Vec_PtrAlloc(100)) );
Tim_ManCreateBox( pManTime, curPo, nRange0 + nRange1 + nRange2, curPi, nRange, Vec_PtrSize(vTables), 0 );
curPi += nRange;
curPo += nRange0 + nRange1 + nRange2;
// create delay table
pTable = ABC_ALLOC( float, 3 + nRange * (nRange0 + nRange1 + nRange2) );
pTable[0] = Vec_PtrSize(vTables);
pTable[1] = nRange0 + nRange1 + nRange2;
pTable[2] = nRange;
for ( k = 0; k < nRange * (nRange0 + nRange1 + nRange2); k++ )
pTable[3 + k] = 1.0;
Vec_PtrPush( vTables, pTable );
// create combinational outputs in the normal manager
for ( k = 0; k < nRange0; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
for ( k = 0; k < nRange1; k++ )
Gia_ManAppendCo( pNew, pFans1[k] );
for ( k = 0; k < nRange2; k++ )
Gia_ManAppendCo( pNew, pFans2[0] );
// make sure there is enough primary inputs in the manager
for ( k = Gia_ManPiNum(pExtra); k < nRange0 + nRange1 + nRange2; k++ )
Gia_ManAppendCi( pExtra );
// create combinational inputs
Vec_IntClear( vTemp0 );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vTemp0, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, k)) );
Vec_IntClear( vTemp1 );
for ( k = 0; k < nRange1; k++ )
Vec_IntPush( vTemp1, Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange0+k)) );
if ( nRange2 == 1 )
CarryIn = Gia_Obj2Lit(pExtra, Gia_ManPi(pExtra, nRange0+nRange1));
// get new fanin arrays
pFans0 = Vec_IntArray( vTemp0 );
pFans1 = Vec_IntArray( vTemp1 );
// bit-blast in the external manager
if ( pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vRes, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
if ( pObj->Type == WLC_OBJ_ARI_ADD )
Wlc_BlastAdder( pExtra, pArg0, pArg1, nRange, CarryIn ); // result is in pFan0 (vRes)
else
Wlc_BlastSubtract( pExtra, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
Vec_IntShrink( vRes, nRange );
}
else if ( fUseOldMultiplierBlasting )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
Wlc_BlastMultiplier2( pExtra, pArg0, pArg1, nRange, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
else
{
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int nRangeMax = Abc_MaxInt(nRange0, nRange1);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
Wlc_BlastMultiplier( pExtra, pArg0, pArg1, nRangeMax, nRangeMax, vTemp2, vRes, fSigned );
if ( nRange > nRangeMax + nRangeMax )
Vec_IntFillExtra( vRes, nRange, fSigned ? Vec_IntEntryLast(vRes) : 0 );
else
Vec_IntShrink( vRes, nRange );
assert( Vec_IntSize(vRes) == nRange );
}
// create outputs in the external manager
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pExtra, Vec_IntEntry(vRes, k) );
// create combinational inputs in the normal manager
Vec_IntClear( vRes );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManAppendCi(pNew) );
// add box to the library
sprintf( Buffer, "%s%03d", pObj->Type == WLC_OBJ_ARI_ADD ? "add":"mul", 1+If_LibBoxNum(pBoxLib) );
pBox = If_BoxStart( Abc_UtilStrsav(Buffer), 1+If_LibBoxNum(pBoxLib), nRange, nRange0 + nRange1 + nRange2, 0, 0, 0 );
If_LibBoxAdd( pBoxLib, pBox );
for ( k = 0; k < pBox->nPis * pBox->nPos; k++ )
pBox->pDelays[k] = 1;
}
else if ( Wlc_ObjIsCi(pObj) )
{
if ( Wlc_ObjRangeIsReversed(pObj) )
{
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, -1 );
for ( k = 0; k < nRange; k++ )
Vec_IntWriteEntry( vRes, Vec_IntSize(vRes)-1-k, Gia_ManAppendCi(pNew) );
}
else
{
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Gia_ManAppendCi(pNew) );
}
if ( pObj->Type == WLC_OBJ_FO )
nFFouts += Vec_IntSize(vRes);
}
else if ( pObj->Type == WLC_OBJ_BUF )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin0(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, pArg0[k] );
}
else if ( pObj->Type == WLC_OBJ_CONST )
{
word * pTruth = (word *)Wlc_ObjFanins(pObj);
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_TtGetBit(pTruth, k) );
}
else if ( pObj->Type == WLC_OBJ_MUX )
{
// It is strange and disturbing that Verilog standard treats these statements differently:
// Statement 1:
// assign o = i ? b : a;
// Statement 2:
// always @( i or a or b )
// begin
// case ( i )
// 0 : o = a ;
// 1 : o = b ;
// endcase
// end
// If a is signed and b is unsigned, Statement 1 does not sign-extend a, while Statement 2 does.
// The signedness of o does not matter.
//
// Below we (somewhat arbitrarily) distinguish these two by assuming that
// Statement 1 has three fanins, while Statement 2 has more than three fanins.
//
int fSigned = 1;
assert( nRange0 >= 1 && Wlc_ObjFaninNum(pObj) >= 3 );
assert( 1 + (1 << nRange0) == Wlc_ObjFaninNum(pObj) );
Wlc_ObjForEachFanin( pObj, iFanin, k )
if ( k > 0 )
fSigned &= Wlc_NtkObj(p, iFanin)->Signed;
Vec_IntClear( vTemp1 );
if ( pPar->fDecMuxes )
{
for ( k = 0; k < (1 << nRange0); k++ )
{
int iLitAnd = 1;
for ( b = 0; b < nRange0; b++ )
iLitAnd = Gia_ManHashAnd( pNew, iLitAnd, Abc_LitNotCond(pFans0[b], ((k >> b) & 1) == 0) );
Vec_IntPush( vTemp1, iLitAnd );
}
}
for ( b = 0; b < nRange; b++ )
{
Vec_IntClear( vTemp0 );
Wlc_ObjForEachFanin( pObj, iFanin, k )
if ( k > 0 )
{
nRange1 = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
pFans1 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) );
if ( Wlc_ObjFaninNum(pObj) == 3 ) // Statement 1
Vec_IntPush( vTemp0, b < nRange1 ? pFans1[b] : (fSigned? pFans1[nRange1-1] : 0) );
else // Statement 2
Vec_IntPush( vTemp0, b < nRange1 ? pFans1[b] : (Wlc_NtkObj(p, iFanin)->Signed? pFans1[nRange1-1] : 0) );
}
if ( pPar->fDecMuxes )
Vec_IntPush( vRes, Wlc_NtkMuxTree2(pNew, pFans0, nRange0, vTemp0, vTemp1, vTemp2) );
else
Vec_IntPush( vRes, Wlc_NtkMuxTree_rec(pNew, pFans0, nRange0, vTemp0, 0) );
}
}
else if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA ||
pObj->Type == WLC_OBJ_SHIFT_L || pObj->Type == WLC_OBJ_SHIFT_LA )
{
int nRangeMax = Abc_MaxInt( nRange, nRange0 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin0(p, pObj) );
if ( pObj->Type == WLC_OBJ_SHIFT_R || pObj->Type == WLC_OBJ_SHIFT_RA )
Wlc_BlastShiftRight( pNew, pArg0, nRangeMax, pFans1, nRange1, Wlc_ObjIsSignedFanin0(p, pObj) && pObj->Type == WLC_OBJ_SHIFT_RA, vRes );
else
Wlc_BlastShiftLeft( pNew, pArg0, nRangeMax, pFans1, nRange1, 0, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_R )
{
assert( nRange0 == nRange );
Wlc_BlastRotateRight( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_ROTATE_L )
{
assert( nRange0 == nRange );
Wlc_BlastRotateLeft( pNew, pFans0, nRange0, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_BIT_NOT )
{
int nRangeMax = Abc_MaxInt( nRange, nRange0 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin0(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_LitNot(pArg0[k]) );
}
else if ( pObj->Type == WLC_OBJ_BIT_AND || pObj->Type == WLC_OBJ_BIT_NAND )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_LitNotCond(Gia_ManHashAnd(pNew, pArg0[k], pArg1[k]), pObj->Type == WLC_OBJ_BIT_NAND) );
}
else if ( pObj->Type == WLC_OBJ_BIT_OR || pObj->Type == WLC_OBJ_BIT_NOR )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_LitNotCond(Gia_ManHashOr(pNew, pArg0[k], pArg1[k]), pObj->Type == WLC_OBJ_BIT_NOR) );
}
else if ( pObj->Type == WLC_OBJ_BIT_XOR || pObj->Type == WLC_OBJ_BIT_NXOR )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRange; k++ )
Vec_IntPush( vRes, Abc_LitNotCond(Gia_ManHashXor(pNew, pArg0[k], pArg1[k]), pObj->Type == WLC_OBJ_BIT_NXOR) );
}
else if ( pObj->Type == WLC_OBJ_BIT_SELECT )
{
Wlc_Obj_t * pFanin = Wlc_ObjFanin0(p, pObj);
int End = Wlc_ObjRangeEnd(pObj);
int Beg = Wlc_ObjRangeBeg(pObj);
if ( End >= Beg )
{
assert( nRange == End - Beg + 1 );
assert( pFanin->Beg <= Beg && End <= pFanin->End );
for ( k = Beg; k <= End; k++ )
Vec_IntPush( vRes, pFans0[k - pFanin->Beg] );
}
else
{
assert( nRange == Beg - End + 1 );
assert( pFanin->End <= End && Beg <= pFanin->Beg );
for ( k = End; k <= Beg; k++ )
Vec_IntPush( vRes, pFans0[k - pFanin->End] );
}
}
else if ( pObj->Type == WLC_OBJ_BIT_CONCAT )
{
int iFanin, nTotal = 0;
Wlc_ObjForEachFanin( pObj, iFanin, k )
nTotal += Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
assert( nRange == nTotal );
Wlc_ObjForEachFaninReverse( pObj, iFanin, k )
{
nRange0 = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, iFanin) );
for ( b = 0; b < nRange0; b++ )
Vec_IntPush( vRes, pFans0[b] );
}
}
else if ( pObj->Type == WLC_OBJ_BIT_ZEROPAD || pObj->Type == WLC_OBJ_BIT_SIGNEXT )
{
int Pad = pObj->Type == WLC_OBJ_BIT_ZEROPAD ? 0 : pFans0[nRange0-1];
assert( nRange0 <= nRange );
for ( k = 0; k < nRange0; k++ )
Vec_IntPush( vRes, pFans0[k] );
for ( ; k < nRange; k++ )
Vec_IntPush( vRes, Pad );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_NOT )
{
iLit = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Abc_LitNot(iLit) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_IMPL )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashOr(pNew, Abc_LitNot(iLit0), iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_AND )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashAnd(pNew, iLit0, iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_OR )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashOr(pNew, iLit0, iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_LOGIC_XOR )
{
int iLit0 = Wlc_BlastReduction( pNew, pFans0, nRange0, WLC_OBJ_REDUCT_OR );
int iLit1 = Wlc_BlastReduction( pNew, pFans1, nRange1, WLC_OBJ_REDUCT_OR );
Vec_IntFill( vRes, 1, Gia_ManHashXor(pNew, iLit0, iLit1) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_COMP_NOTEQU && Wlc_ObjFaninNum(pObj) > 2 )
{
// find the max range
int a, b, iRes = 1, nRangeMax = Abc_MaxInt( nRange0, nRange1 );
for ( k = 2; k < Wlc_ObjFaninNum(pObj); k++ )
nRangeMax = Abc_MaxInt( nRangeMax, Wlc_ObjRange( Wlc_NtkObj(p, Wlc_ObjFaninId(pObj, k)) ) );
// create pairwise distinct
for ( a = 0; a < Wlc_ObjFaninNum(pObj); a++ )
for ( b = a+1; b < Wlc_ObjFaninNum(pObj); b++ )
{
int nRange0 = Wlc_ObjRange( Wlc_NtkObj(p, Wlc_ObjFaninId(pObj, a)) );
int nRange1 = Wlc_ObjRange( Wlc_NtkObj(p, Wlc_ObjFaninId(pObj, b)) );
int * pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId(pObj, a)) );
int * pFans1 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjFaninId(pObj, b)) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, 0 );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, 0 );
int iLit = 0;
for ( k = 0; k < nRangeMax; k++ )
iLit = Gia_ManHashOr( pNew, iLit, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
iRes = Gia_ManHashAnd( pNew, iRes, iLit );
}
Vec_IntFill( vRes, 1, iRes );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_COMP_EQU || pObj->Type == WLC_OBJ_COMP_NOTEQU )
{
int iLit = 0, nRangeMax = Abc_MaxInt( nRange0, nRange1 );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
for ( k = 0; k < nRangeMax; k++ )
iLit = Gia_ManHashOr( pNew, iLit, Gia_ManHashXor(pNew, pArg0[k], pArg1[k]) );
Vec_IntFill( vRes, 1, Abc_LitNotCond(iLit, pObj->Type == WLC_OBJ_COMP_EQU) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_COMP_LESS || pObj->Type == WLC_OBJ_COMP_MOREEQU ||
pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange1 );
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
int fSwap = (pObj->Type == WLC_OBJ_COMP_MORE || pObj->Type == WLC_OBJ_COMP_LESSEQU);
int fCompl = (pObj->Type == WLC_OBJ_COMP_MOREEQU || pObj->Type == WLC_OBJ_COMP_LESSEQU);
if ( fSwap ) ABC_SWAP( int *, pArg0, pArg1 );
if ( fSigned )
iLit = Wlc_BlastLessSigned( pNew, pArg0, pArg1, nRangeMax );
else
iLit = Wlc_BlastLess( pNew, pArg0, pArg1, nRangeMax );
iLit = Abc_LitNotCond( iLit, fCompl );
Vec_IntFill( vRes, 1, iLit );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_REDUCT_AND || pObj->Type == WLC_OBJ_REDUCT_OR || pObj->Type == WLC_OBJ_REDUCT_XOR ||
pObj->Type == WLC_OBJ_REDUCT_NAND || pObj->Type == WLC_OBJ_REDUCT_NOR || pObj->Type == WLC_OBJ_REDUCT_NXOR )
{
Vec_IntPush( vRes, Wlc_BlastReduction( pNew, pFans0, nRange0, pObj->Type ) );
for ( k = 1; k < nRange; k++ )
Vec_IntPush( vRes, 0 );
}
else if ( pObj->Type == WLC_OBJ_ARI_ADD || pObj->Type == WLC_OBJ_ARI_SUB )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vRes, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int CarryIn = Wlc_ObjFaninNum(pObj) == 3 ? pFans2[0] : 0;
if ( pObj->Type == WLC_OBJ_ARI_ADD )
Wlc_BlastAdder( pNew, pArg0, pArg1, nRange, CarryIn ); // result is in pFan0 (vRes)
// Wlc_BlastAdderCLA( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
else
Wlc_BlastSubtract( pNew, pArg0, pArg1, nRange ); // result is in pFan0 (vRes)
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_MULTI )
{
if ( fUseOldMultiplierBlasting )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, Wlc_ObjIsSignedFanin01(p, pObj) );
Wlc_BlastMultiplier2( pNew, pArg0, pArg1, nRange, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
else
{
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int nRangeMax = Abc_MaxInt(nRange0, nRange1);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
if ( Wlc_NtkCountConstBits(pArg0, nRangeMax) < Wlc_NtkCountConstBits(pArg1, nRangeMax) )
ABC_SWAP( int *, pArg0, pArg1 );
if ( pPar->fBooth )
Wlc_BlastBooth( pNew, pArg0, pArg1, nRange0, nRange1, vRes, fSigned );
else
Wlc_BlastMultiplier( pNew, pArg0, pArg1, nRangeMax, nRangeMax, vTemp2, vRes, fSigned );
//Wlc_BlastMultiplier3( pNew, pArg0, pArg1, nRange0, nRange1, vRes );
if ( nRange > Vec_IntSize(vRes) )
Vec_IntFillExtra( vRes, nRange, fSigned ? Vec_IntEntryLast(vRes) : 0 );
else
Vec_IntShrink( vRes, nRange );
assert( Vec_IntSize(vRes) == nRange );
}
}
else if ( pObj->Type == WLC_OBJ_ARI_DIVIDE || pObj->Type == WLC_OBJ_ARI_REM || pObj->Type == WLC_OBJ_ARI_MODULUS )
{
int nRangeMax = Abc_MaxInt( nRange, Abc_MaxInt(nRange0, nRange1) );
int fSigned = Wlc_ObjIsSignedFanin01(p, pObj);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, fSigned );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRangeMax, fSigned );
if ( fSigned )
Wlc_BlastDividerSigned( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes );
else
Wlc_BlastDivider( pNew, pArg0, nRangeMax, pArg1, nRangeMax, pObj->Type == WLC_OBJ_ARI_DIVIDE, vRes );
Vec_IntShrink( vRes, nRange );
//if ( pObj->Type == WLC_OBJ_ARI_DIVIDE )
Wlc_BlastZeroCondition( pNew, pFans1, nRange1, vRes );
}
else if ( pObj->Type == WLC_OBJ_ARI_MINUS )
{
int nRangeMax = Abc_MaxInt( nRange0, nRange );
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin0(p, pObj) );
Wlc_BlastMinus( pNew, pArg0, nRangeMax, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_POWER )
{
int nRangeMax = Abc_MaxInt(nRange0, nRange);
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRangeMax, Wlc_ObjIsSignedFanin0(p, pObj) );
int * pArg1 = Wlc_VecLoadFanins( vTemp1, pFans1, nRange1, nRange1, Wlc_ObjIsSignedFanin1(p, pObj) );
Wlc_BlastPower( pNew, pArg0, nRangeMax, pArg1, nRange1, vTemp2, vRes );
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_SQRT )
{
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRange0 + (nRange0 & 1), 0 );
nRange0 += (nRange0 & 1);
Wlc_BlastSqrt( pNew, pArg0, nRange0, vTemp2, vRes );
if ( nRange > Vec_IntSize(vRes) )
Vec_IntFillExtra( vRes, nRange, 0 );
else
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_ARI_SQUARE )
{
int * pArg0 = Wlc_VecLoadFanins( vTemp0, pFans0, nRange0, nRange0, 0 );
Wlc_BlastSquare( pNew, pArg0, nRange0, vTemp2, vRes );
if ( nRange > Vec_IntSize(vRes) )
Vec_IntFillExtra( vRes, nRange, 0 );
else
Vec_IntShrink( vRes, nRange );
}
else if ( pObj->Type == WLC_OBJ_TABLE )
Wlc_BlastTable( pNew, Wlc_ObjTable(p, pObj), pFans0, nRange0, nRange, vRes );
else assert( 0 );
assert( Vec_IntSize(vBits) == Wlc_ObjCopy(p, i) );
Vec_IntAppend( vBits, vRes );
if ( vAddOutputs && !Wlc_ObjIsCo(pObj) &&
(
(pObj->Type >= WLC_OBJ_MUX && pObj->Type <= WLC_OBJ_ROTATE_L) ||
(pObj->Type >= WLC_OBJ_COMP_EQU && pObj->Type <= WLC_OBJ_COMP_MOREEQU) ||
(pObj->Type >= WLC_OBJ_ARI_ADD && pObj->Type <= WLC_OBJ_ARI_SQUARE)
)
)
{
Vec_IntAppend( vAddOutputs, vRes );
Vec_IntPush( vAddObjs, Wlc_ObjId(p, pObj) );
}
p->nAnds[pObj->Type] += Gia_ManAndNum(pNew) - nAndPrev;
}
p->nAnds[0] = Gia_ManAndNum(pNew);
assert( nBits == Vec_IntSize(vBits) );
Vec_IntFree( vTemp0 );
Vec_IntFree( vTemp1 );
Vec_IntFree( vTemp2 );
Vec_IntFree( vRes );
// create COs
if ( pPar->fCreateMiter )
{
int nPairs = 0, nBits = 0;
assert( Wlc_NtkPoNum(p) % 2 == 0 );
Wlc_NtkForEachCo( p, pObj, i )
{
if ( pObj->fIsFi )
{
nRange = Wlc_ObjRange( pObj );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj)) );
if ( Wlc_ObjRangeIsReversed(pObj) )
{
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[nRange-1-k] );
}
else
{
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
}
nFFins += nRange;
continue;
}
pObj2 = Wlc_NtkCo( p, ++i );
nRange1 = Wlc_ObjRange( pObj );
nRange2 = Wlc_ObjRange( pObj2 );
assert( nRange1 == nRange2 );
pFans1 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj)) );
pFans2 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj2)) );
if ( Wlc_ObjRangeIsReversed(pObj) )
{
for ( k = 0; k < nRange1; k++ )
{
Gia_ManAppendCo( pNew, pFans1[nRange1-1-k] );
Gia_ManAppendCo( pNew, pFans2[nRange2-1-k] );
}
}
else
{
for ( k = 0; k < nRange1; k++ )
{
Gia_ManAppendCo( pNew, pFans1[k] );
Gia_ManAppendCo( pNew, pFans2[k] );
}
}
nPairs++;
nBits += nRange1;
}
printf( "Derived a dual-output miter with %d pairs of bits belonging to %d pairs of word-level outputs.\n", nBits, nPairs );
}
else
{
Wlc_NtkForEachCo( p, pObj, i )
{
// skip all outputs except the given ones
if ( pPar->iOutput >= 0 && (i < pPar->iOutput || i >= pPar->iOutput + pPar->nOutputRange) )
continue;
// create additional PO literals
if ( vAddOutputs && pObj->fIsFi )
{
Vec_IntForEachEntry( vAddOutputs, iLit, k )
Gia_ManAppendCo( pNew, iLit );
printf( "Created %d additional POs for %d interesting internal word-level variables.\n", Vec_IntSize(vAddOutputs), Vec_IntSize(vAddObjs) );
Vec_IntFreeP( &vAddOutputs );
}
nRange = Wlc_ObjRange( pObj );
pFans0 = Vec_IntEntryP( vBits, Wlc_ObjCopy(p, Wlc_ObjId(p, pObj)) );
if ( fVerbose )
printf( "%s(%d) ", Wlc_ObjName(p, Wlc_ObjId(p, pObj)), Gia_ManCoNum(pNew) );
if ( Wlc_ObjRangeIsReversed(pObj) )
{
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[nRange-1-k] );
}
else
{
for ( k = 0; k < nRange; k++ )
Gia_ManAppendCo( pNew, pFans0[k] );
}
if ( pObj->fIsFi )
nFFins += nRange;
}
if ( fVerbose )
printf( "\n" );
}
//Vec_IntErase( vBits );
//Vec_IntErase( &p->vCopies );
// set the number of registers
assert( nFFins == nFFouts );
Gia_ManSetRegNum( pNew, nFFins );
// finalize AIG
if ( !pPar->fGiaSimple && !pPar->fNoCleanup )
{
pNew = Gia_ManCleanup( pTemp = pNew );
Gia_ManDupRemapLiterals( vBits, pTemp );
//printf( "Cutoff ID %d became %d.\n", 75, Abc_Lit2Var(Gia_ManObj(pTemp, 73)->Value) );
Gia_ManStop( pTemp );
}
// transform AIG with init state
if ( p->pInits )
{
if ( (int)strlen(p->pInits) != Gia_ManRegNum(pNew) )
{
printf( "The number of init values (%d) does not match the number of flops (%d).\n", (int)strlen(p->pInits), Gia_ManRegNum(pNew) );
printf( "It is assumed that the AIG has constant 0 initial state.\n" );
}
else
{
pNew = Gia_ManDupZeroUndc( pTemp = pNew, p->pInits, pPar->fGiaSimple, 0 );
Gia_ManDupRemapLiterals( vBits, pTemp );
Gia_ManStop( pTemp );
}
}
// finalize AIG with boxes
if ( pPar->vBoxIds )
{
curPo += nBitCos;
assert( curPi == Tim_ManCiNum(pManTime) );
assert( curPo == Tim_ManCoNum(pManTime) );
// finalize the extra AIG
pExtra = Gia_ManCleanup( pTemp = pExtra );
Gia_ManStop( pTemp );
assert( Gia_ManPoNum(pExtra) == Gia_ManCiNum(pNew) - nBitCis );
// attach
pNew->pAigExtra = pExtra;
pNew->pManTime = pManTime;
// normalize AIG
pNew = Gia_ManDupNormalize( pTemp = pNew, 0 );
Gia_ManTransferTiming( pNew, pTemp );
Gia_ManStop( pTemp );
//Tim_ManPrint( pManTime );
}
// create input names
pNew->vNamesIn = Vec_PtrAlloc( Gia_ManCiNum(pNew) );
Wlc_NtkForEachCi( p, pObj, i )
if ( Wlc_ObjIsPi(pObj) )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
}
}
if ( p->pInits )
{
int Length = strlen(p->pInits);
for ( i = 0; i < Length; i++ )
if ( p->pInits[i] == 'x' || p->pInits[i] == 'X' )
{
char Buffer[100];
sprintf( Buffer, "%s%d", "init", i );
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
fAdded = 1;
}
}
Wlc_NtkForEachCi( p, pObj, i )
if ( !Wlc_ObjIsPi(pObj) )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
}
}
if ( p->pInits && fAdded )
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav("abc_reset_flop") );
if ( pPar->vBoxIds )
{
Wlc_NtkForEachObjVec( pPar->vBoxIds, p, pObj, i )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
assert( nRange > 1 );
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesIn, Abc_UtilStrsav(Buffer) );
}
}
}
assert( Vec_PtrSize(pNew->vNamesIn) == Gia_ManCiNum(pNew) );
// create output names
pNew->vNamesOut = Vec_PtrAlloc( Gia_ManCoNum(pNew) );
if ( pPar->vBoxIds )
{
Wlc_NtkForEachObjVec( pPar->vBoxIds, p, pObj, i )
{
int iFanin, f;
Wlc_ObjForEachFanin( pObj, iFanin, f )
{
char * pName = Wlc_ObjName(p, iFanin);
nRange = Wlc_ObjRange( Wlc_NtkObj(p, iFanin) );
assert( nRange >= 1 );
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
}
}
}
// add real primary outputs
Wlc_NtkForEachCo( p, pObj, i )
if ( Wlc_ObjIsPo(pObj) )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
}
if ( vAddObjs )
{
// add internal primary outputs
Wlc_NtkForEachObjVec( vAddObjs, p, pObj, i )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
}
Vec_IntFreeP( &vAddObjs );
}
// add flop outputs
if ( fAdded )
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav("abc_reset_flop_in") );
Wlc_NtkForEachCo( p, pObj, i )
if ( !Wlc_ObjIsPo(pObj) )
{
char * pName = Wlc_ObjName(p, Wlc_ObjId(p, pObj));
nRange = Wlc_ObjRange( pObj );
if ( fSkipBitRange && nRange == 1 )
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(pName) );
else
for ( k = 0; k < nRange; k++ )
{
char Buffer[1000];
sprintf( Buffer, "%s[%d]", pName, k );
Vec_PtrPush( pNew->vNamesOut, Abc_UtilStrsav(Buffer) );
}
}
assert( Vec_PtrSize(pNew->vNamesOut) == Gia_ManCoNum(pNew) );
// replace the current library
if ( pBoxLib )
{
If_LibBoxFree( (If_LibBox_t *)Abc_FrameReadLibBox() );
Abc_FrameSetLibBox( pBoxLib );
}
//pNew->pSpec = Abc_UtilStrsav( p->pSpec ? p->pSpec : p->pName );
// dump the miter parts
if ( 0 )
{
char pFileName0[1000], pFileName1[1000];
char * pNameGeneric = Extra_FileNameGeneric( p->pSpec );
Vec_Int_t * vOrder = Vec_IntStartNatural( Gia_ManPoNum(pNew) );
Gia_Man_t * pGia0 = Gia_ManDupCones( pNew, Vec_IntArray(vOrder), Vec_IntSize(vOrder)/2, 0 );
Gia_Man_t * pGia1 = Gia_ManDupCones( pNew, Vec_IntArray(vOrder) + Vec_IntSize(vOrder)/2, Vec_IntSize(vOrder)/2, 0 );
assert( Gia_ManPoNum(pNew) % 2 == 0 );
sprintf( pFileName0, "%s_lhs_.aig", pNameGeneric );
sprintf( pFileName1, "%s_rhs_.aig", pNameGeneric );
Gia_AigerWrite( pGia0, pFileName0, 0, 0 );
Gia_AigerWrite( pGia1, pFileName1, 0, 0 );
Gia_ManStop( pGia0 );
Gia_ManStop( pGia1 );
Vec_IntFree( vOrder );
ABC_FREE( pNameGeneric );
printf( "Dumped two parts of the miter into files \"%s\" and \"%s\".\n", pFileName0, pFileName1 );
}
if ( pPar->vBoxIds )
{
Vec_PtrFreeP( &pNew->vNamesIn );
Vec_PtrFreeP( &pNew->vNamesOut );
}
return pNew;
}
////////////////////////////////////////////////////////////////////////
/// END OF FILE ///
////////////////////////////////////////////////////////////////////////
ABC_NAMESPACE_IMPL_END