| /******************************************************************************************[Heap.h] | |
| Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson | |
| Copyright (c) 2007-2010, Niklas Sorensson | |
| Permission is hereby granted, free of charge, to any person obtaining a copy of this software and | |
| associated documentation files (the "Software"), to deal in the Software without restriction, | |
| including without limitation the rights to use, copy, modify, merge, publish, distribute, | |
| sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is | |
| furnished to do so, subject to the following conditions: | |
| The above copyright notice and this permission notice shall be included in all copies or | |
| substantial portions of the Software. | |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT | |
| NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND | |
| NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, | |
| DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT | |
| OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. | |
| **************************************************************************************************/ | |
| #ifndef Minisat_Heap_h | |
| #define Minisat_Heap_h | |
| #include "Vec.h" | |
| #include "IntMap.h" | |
| namespace Minisat { | |
| //================================================================================================= | |
| // A heap implementation with support for decrease/increase key. | |
| template<class K, class Comp, class MkIndex = MkIndexDefault<K> > | |
| class Heap { | |
| vec<K> heap; // Heap of Keys | |
| IntMap<K,int,MkIndex> indices; // Each Key's position (index) in the Heap | |
| Comp lt; // The heap is a minimum-heap with respect to this comparator | |
| // Index "traversal" functions | |
| static inline int left (int i) { return i*2+1; } | |
| static inline int right (int i) { return (i+1)*2; } | |
| static inline int parent(int i) { return (i-1) >> 1; } | |
| void percolateUp(int i) | |
| { | |
| K x = heap[i]; | |
| int p = parent(i); | |
| while (i != 0 && lt(x, heap[p])){ | |
| heap[i] = heap[p]; | |
| indices[heap[p]] = i; | |
| i = p; | |
| p = parent(p); | |
| } | |
| heap [i] = x; | |
| indices[x] = i; | |
| } | |
| void percolateDown(int i) | |
| { | |
| K x = heap[i]; | |
| while (left(i) < heap.size()){ | |
| int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i); | |
| if (!lt(heap[child], x)) break; | |
| heap[i] = heap[child]; | |
| indices[heap[i]] = i; | |
| i = child; | |
| } | |
| heap [i] = x; | |
| indices[x] = i; | |
| } | |
| public: | |
| Heap(const Comp& c, MkIndex _index = MkIndex()) : indices(_index), lt(c) {} | |
| int size () const { return heap.size(); } | |
| bool empty () const { return heap.size() == 0; } | |
| bool inHeap (K k) const { return indices.has(k) && indices[k] >= 0; } | |
| int operator[](int index) const { assert(index < heap.size()); return heap[index]; } | |
| void decrease (K k) { assert(inHeap(k)); percolateUp (indices[k]); } | |
| void increase (K k) { assert(inHeap(k)); percolateDown(indices[k]); } | |
| // Safe variant of insert/decrease/increase: | |
| void update(K k) | |
| { | |
| if (!inHeap(k)) | |
| insert(k); | |
| else { | |
| percolateUp(indices[k]); | |
| percolateDown(indices[k]); } | |
| } | |
| void insert(K k) | |
| { | |
| indices.reserve(k, -1); | |
| assert(!inHeap(k)); | |
| indices[k] = heap.size(); | |
| heap.push(k); | |
| percolateUp(indices[k]); | |
| } | |
| void remove(K k) | |
| { | |
| assert(inHeap(k)); | |
| int k_pos = indices[k]; | |
| indices[k] = -1; | |
| if (k_pos < heap.size()-1){ | |
| heap[k_pos] = heap.last(); | |
| indices[heap[k_pos]] = k_pos; | |
| heap.pop(); | |
| percolateDown(k_pos); | |
| }else | |
| heap.pop(); | |
| } | |
| K removeMin() | |
| { | |
| K x = heap[0]; | |
| heap[0] = heap.last(); | |
| indices[heap[0]] = 0; | |
| indices[x] = -1; | |
| heap.pop(); | |
| if (heap.size() > 1) percolateDown(0); | |
| return x; | |
| } | |
| // Rebuild the heap from scratch, using the elements in 'ns': | |
| void build(const vec<K>& ns) { | |
| for (int i = 0; i < heap.size(); i++) | |
| indices[heap[i]] = -1; | |
| heap.clear(); | |
| for (int i = 0; i < ns.size(); i++){ | |
| // TODO: this should probably call reserve instead of relying on it being reserved already. | |
| assert(indices.has(ns[i])); | |
| indices[ns[i]] = i; | |
| heap.push(ns[i]); } | |
| for (int i = heap.size() / 2 - 1; i >= 0; i--) | |
| percolateDown(i); | |
| } | |
| void clear(bool dispose = false) | |
| { | |
| // TODO: shouldn't the 'indices' map also be dispose-cleared? | |
| for (int i = 0; i < heap.size(); i++) | |
| indices[heap[i]] = -1; | |
| heap.clear(dispose); | |
| } | |
| }; | |
| //================================================================================================= | |
| } | |
| #endif |