| /******************************************************************************************[Heap.h] |
| Copyright (c) 2003-2006, Niklas Een, Niklas Sorensson |
| Copyright (c) 2007-2010, Niklas Sorensson |
| |
| Permission is hereby granted, free of charge, to any person obtaining a copy of this software and |
| associated documentation files (the "Software"), to deal in the Software without restriction, |
| including without limitation the rights to use, copy, modify, merge, publish, distribute, |
| sublicense, and/or sell copies of the Software, and to permit persons to whom the Software is |
| furnished to do so, subject to the following conditions: |
| |
| The above copyright notice and this permission notice shall be included in all copies or |
| substantial portions of the Software. |
| |
| THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR IMPLIED, INCLUDING BUT |
| NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND |
| NONINFRINGEMENT. IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, |
| DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT |
| OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. |
| **************************************************************************************************/ |
| |
| #ifndef Minisat_Heap_h |
| #define Minisat_Heap_h |
| |
| #include "Vec.h" |
| #include "IntMap.h" |
| |
| namespace Minisat { |
| |
| //================================================================================================= |
| // A heap implementation with support for decrease/increase key. |
| |
| |
| template<class K, class Comp, class MkIndex = MkIndexDefault<K> > |
| class Heap { |
| vec<K> heap; // Heap of Keys |
| IntMap<K,int,MkIndex> indices; // Each Key's position (index) in the Heap |
| Comp lt; // The heap is a minimum-heap with respect to this comparator |
| |
| // Index "traversal" functions |
| static inline int left (int i) { return i*2+1; } |
| static inline int right (int i) { return (i+1)*2; } |
| static inline int parent(int i) { return (i-1) >> 1; } |
| |
| |
| void percolateUp(int i) |
| { |
| K x = heap[i]; |
| int p = parent(i); |
| |
| while (i != 0 && lt(x, heap[p])){ |
| heap[i] = heap[p]; |
| indices[heap[p]] = i; |
| i = p; |
| p = parent(p); |
| } |
| heap [i] = x; |
| indices[x] = i; |
| } |
| |
| |
| void percolateDown(int i) |
| { |
| K x = heap[i]; |
| while (left(i) < heap.size()){ |
| int child = right(i) < heap.size() && lt(heap[right(i)], heap[left(i)]) ? right(i) : left(i); |
| if (!lt(heap[child], x)) break; |
| heap[i] = heap[child]; |
| indices[heap[i]] = i; |
| i = child; |
| } |
| heap [i] = x; |
| indices[x] = i; |
| } |
| |
| |
| public: |
| Heap(const Comp& c, MkIndex _index = MkIndex()) : indices(_index), lt(c) {} |
| |
| int size () const { return heap.size(); } |
| bool empty () const { return heap.size() == 0; } |
| bool inHeap (K k) const { return indices.has(k) && indices[k] >= 0; } |
| int operator[](int index) const { assert(index < heap.size()); return heap[index]; } |
| |
| void decrease (K k) { assert(inHeap(k)); percolateUp (indices[k]); } |
| void increase (K k) { assert(inHeap(k)); percolateDown(indices[k]); } |
| |
| |
| // Safe variant of insert/decrease/increase: |
| void update(K k) |
| { |
| if (!inHeap(k)) |
| insert(k); |
| else { |
| percolateUp(indices[k]); |
| percolateDown(indices[k]); } |
| } |
| |
| |
| void insert(K k) |
| { |
| indices.reserve(k, -1); |
| assert(!inHeap(k)); |
| |
| indices[k] = heap.size(); |
| heap.push(k); |
| percolateUp(indices[k]); |
| } |
| |
| |
| void remove(K k) |
| { |
| assert(inHeap(k)); |
| |
| int k_pos = indices[k]; |
| indices[k] = -1; |
| |
| if (k_pos < heap.size()-1){ |
| heap[k_pos] = heap.last(); |
| indices[heap[k_pos]] = k_pos; |
| heap.pop(); |
| percolateDown(k_pos); |
| }else |
| heap.pop(); |
| } |
| |
| |
| K removeMin() |
| { |
| K x = heap[0]; |
| heap[0] = heap.last(); |
| indices[heap[0]] = 0; |
| indices[x] = -1; |
| heap.pop(); |
| if (heap.size() > 1) percolateDown(0); |
| return x; |
| } |
| |
| |
| // Rebuild the heap from scratch, using the elements in 'ns': |
| void build(const vec<K>& ns) { |
| for (int i = 0; i < heap.size(); i++) |
| indices[heap[i]] = -1; |
| heap.clear(); |
| |
| for (int i = 0; i < ns.size(); i++){ |
| // TODO: this should probably call reserve instead of relying on it being reserved already. |
| assert(indices.has(ns[i])); |
| indices[ns[i]] = i; |
| heap.push(ns[i]); } |
| |
| for (int i = heap.size() / 2 - 1; i >= 0; i--) |
| percolateDown(i); |
| } |
| |
| void clear(bool dispose = false) |
| { |
| // TODO: shouldn't the 'indices' map also be dispose-cleared? |
| for (int i = 0; i < heap.size(); i++) |
| indices[heap[i]] = -1; |
| heap.clear(dispose); |
| } |
| }; |
| |
| |
| //================================================================================================= |
| } |
| |
| #endif |