| # Launchers File syntax: |
| # |
| # [Must-have property line] |
| # launcher1.runCommand=<Run Command> |
| # [Optional extra properties] |
| # launcher1.displayName=<Display Name, runCommand by default> |
| # launcher1.hide=<true if lancher is not visible in menu, false by default> |
| # launcher1.buildCommand=<Build Command, Build Command specified in project properties by default> |
| # launcher1.runDir=<Run Directory, ${PROJECT_DIR} by default> |
| # launcher1.runInOwnTab=<false if launcher reuse common "Run" output tab, true by default> |
| # launcher1.symbolFiles=<Symbol Files loaded by debugger, ${OUTPUT_PATH} by default> |
| # launcher1.env.<Environment variable KEY>=<Environment variable VALUE> |
| # (If this value is quoted with ` it is handled as a native command which execution result will become the value) |
| # [Common launcher properties] |
| # common.runDir=<Run Directory> |
| # (This value is overwritten by a launcher specific runDir value if the latter exists) |
| # common.env.<Environment variable KEY>=<Environment variable VALUE> |
| # (Environment variables from common launcher are merged with launcher specific variables) |
| # common.symbolFiles=<Symbol Files loaded by debugger> |
| # (This value is overwritten by a launcher specific symbolFiles value if the latter exists) |
| # |
| # In runDir, symbolFiles and env fields you can use these macroses: |
| # ${PROJECT_DIR} - project directory absolute path |
| # ${OUTPUT_PATH} - linker output path (relative to project directory path) |
| # ${OUTPUT_BASENAME}- linker output filename |
| # ${TESTDIR} - test files directory (relative to project directory path) |
| # ${OBJECTDIR} - object files directory (relative to project directory path) |
| # ${CND_DISTDIR} - distribution directory (relative to project directory path) |
| # ${CND_BUILDDIR} - build directory (relative to project directory path) |
| # ${CND_PLATFORM} - platform name |
| # ${CND_CONF} - configuration name |
| # ${CND_DLIB_EXT} - dynamic library extension |
| # |
| # All the project launchers must be listed in the file! |
| # |
| # launcher1.runCommand=... |
| # launcher2.runCommand=... |
| # ... |
| # common.runDir=... |
| # common.env.KEY=VALUE |
| # launcher1.runCommand=<type your run command here> |