| <?php | |
| // automatically generated by the FlatBuffers compiler, do not modify | |
| namespace MyGame\Example; | |
| use \Google\FlatBuffers\Struct; | |
| use \Google\FlatBuffers\Table; | |
| use \Google\FlatBuffers\ByteBuffer; | |
| use \Google\FlatBuffers\FlatBufferBuilder; | |
| class Vec3 extends Struct | |
| { | |
| /** | |
| * @param int $_i offset | |
| * @param ByteBuffer $_bb | |
| * @return Vec3 | |
| **/ | |
| public function init($_i, ByteBuffer $_bb) | |
| { | |
| $this->bb_pos = $_i; | |
| $this->bb = $_bb; | |
| return $this; | |
| } | |
| /** | |
| * @return float | |
| */ | |
| public function GetX() | |
| { | |
| return $this->bb->getFloat($this->bb_pos + 0); | |
| } | |
| /** | |
| * @return float | |
| */ | |
| public function GetY() | |
| { | |
| return $this->bb->getFloat($this->bb_pos + 4); | |
| } | |
| /** | |
| * @return float | |
| */ | |
| public function GetZ() | |
| { | |
| return $this->bb->getFloat($this->bb_pos + 8); | |
| } | |
| /** | |
| * @return double | |
| */ | |
| public function GetTest1() | |
| { | |
| return $this->bb->getDouble($this->bb_pos + 16); | |
| } | |
| /** | |
| * @return sbyte | |
| */ | |
| public function GetTest2() | |
| { | |
| return $this->bb->getSbyte($this->bb_pos + 24); | |
| } | |
| /** | |
| * @return Test | |
| */ | |
| public function getTest3() | |
| { | |
| $obj = new Test(); | |
| $obj->init($this->bb_pos + 26, $this->bb); | |
| return $obj; | |
| } | |
| /** | |
| * @return int offset | |
| */ | |
| public static function createVec3(FlatBufferBuilder $builder, $x, $y, $z, $test1, $test2, $test3_a, $test3_b) | |
| { | |
| $builder->prep(16, 32); | |
| $builder->pad(2); | |
| $builder->prep(2, 4); | |
| $builder->pad(1); | |
| $builder->putSbyte($test3_b); | |
| $builder->putShort($test3_a); | |
| $builder->pad(1); | |
| $builder->putSbyte($test2); | |
| $builder->putDouble($test1); | |
| $builder->pad(4); | |
| $builder->putFloat($z); | |
| $builder->putFloat($y); | |
| $builder->putFloat($x); | |
| return $builder->offset(); | |
| } | |
| } |